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      1 // Copyright 2013 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef MOJO_APPS_JS_BINDINGS_GL_OPAQUE_H_
      6 #define MOJO_APPS_JS_BINDINGS_GL_OPAQUE_H_
      7 
      8 #include <GLES2/gl2.h>
      9 
     10 #include "gin/handle.h"
     11 #include "gin/public/wrapper_info.h"
     12 #include "gin/wrappable.h"
     13 #include "v8/include/v8.h"
     14 
     15 namespace mojo {
     16 namespace js {
     17 namespace gl {
     18 
     19 // WebGL has many interfaces, such as WebGLObject, WebGLBuffer, etc, which wrap
     20 // integers that are opaque to script. This class is used for all those objects.
     21 class Opaque : public gin::Wrappable<Opaque> {
     22  public:
     23   static gin::WrapperInfo kWrapperInfo;
     24 
     25   static gin::Handle<Opaque> Create(v8::Isolate* isolate, GLuint value);
     26   static v8::Handle<v8::ObjectTemplate> GetObjectTemplate(v8::Isolate* isolate);
     27 
     28   GLuint value() const { return value_; }
     29   void set_value(GLuint val) { value_ = val; }
     30 
     31  private:
     32   Opaque(GLuint value);
     33 
     34   GLuint value_;
     35 };
     36 
     37 }  // namespace gl
     38 }  // namespace js
     39 }  // namespace mojo
     40 
     41 #endif  // MOJO_APPS_JS_BINDINGS_GL_CONTEXT_H_
     42