1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "net/disk_cache/bitmap.h" 6 7 #include <algorithm> 8 9 #include "base/logging.h" 10 11 namespace { 12 13 // Returns the number of trailing zeros. 14 int FindLSBSetNonZero(uint32 word) { 15 // Get the LSB, put it on the exponent of a 32 bit float and remove the 16 // mantisa and the bias. This code requires IEEE 32 bit float compliance. 17 float f = static_cast<float>(word & -static_cast<int>(word)); 18 19 // We use a union to go around strict-aliasing complains. 20 union { 21 float ieee_float; 22 uint32 as_uint; 23 } x; 24 25 x.ieee_float = f; 26 return (x.as_uint >> 23) - 0x7f; 27 } 28 29 // Returns the index of the first bit set to |value| from |word|. This code 30 // assumes that we'll be able to find that bit. 31 int FindLSBNonEmpty(uint32 word, bool value) { 32 // If we are looking for 0, negate |word| and look for 1. 33 if (!value) 34 word = ~word; 35 36 return FindLSBSetNonZero(word); 37 } 38 39 } // namespace 40 41 namespace disk_cache { 42 43 Bitmap::Bitmap(int num_bits, bool clear_bits) 44 : num_bits_(num_bits), 45 array_size_(RequiredArraySize(num_bits)), 46 alloc_(true) { 47 map_ = new uint32[array_size_]; 48 49 // Initialize all of the bits. 50 if (clear_bits) 51 Clear(); 52 } 53 54 Bitmap::Bitmap(uint32* map, int num_bits, int num_words) 55 : map_(map), 56 num_bits_(num_bits), 57 // If size is larger than necessary, trim because array_size_ is used 58 // as a bound by various methods. 59 array_size_(std::min(RequiredArraySize(num_bits), num_words)), 60 alloc_(false) { 61 } 62 63 Bitmap::~Bitmap() { 64 if (alloc_) 65 delete [] map_; 66 } 67 68 void Bitmap::Resize(int num_bits, bool clear_bits) { 69 DCHECK(alloc_ || !map_); 70 const int old_maxsize = num_bits_; 71 const int old_array_size = array_size_; 72 array_size_ = RequiredArraySize(num_bits); 73 74 if (array_size_ != old_array_size) { 75 uint32* new_map = new uint32[array_size_]; 76 // Always clear the unused bits in the last word. 77 new_map[array_size_ - 1] = 0; 78 memcpy(new_map, map_, 79 sizeof(*map_) * std::min(array_size_, old_array_size)); 80 if (alloc_) 81 delete[] map_; // No need to check for NULL. 82 map_ = new_map; 83 alloc_ = true; 84 } 85 86 num_bits_ = num_bits; 87 if (old_maxsize < num_bits_ && clear_bits) { 88 SetRange(old_maxsize, num_bits_, false); 89 } 90 } 91 92 void Bitmap::Set(int index, bool value) { 93 DCHECK_LT(index, num_bits_); 94 DCHECK_GE(index, 0); 95 const int i = index & (kIntBits - 1); 96 const int j = index / kIntBits; 97 if (value) 98 map_[j] |= (1 << i); 99 else 100 map_[j] &= ~(1 << i); 101 } 102 103 bool Bitmap::Get(int index) const { 104 DCHECK_LT(index, num_bits_); 105 DCHECK_GE(index, 0); 106 const int i = index & (kIntBits-1); 107 const int j = index / kIntBits; 108 return ((map_[j] & (1 << i)) != 0); 109 } 110 111 void Bitmap::Toggle(int index) { 112 DCHECK_LT(index, num_bits_); 113 DCHECK_GE(index, 0); 114 const int i = index & (kIntBits - 1); 115 const int j = index / kIntBits; 116 map_[j] ^= (1 << i); 117 } 118 119 void Bitmap::SetMapElement(int array_index, uint32 value) { 120 DCHECK_LT(array_index, array_size_); 121 DCHECK_GE(array_index, 0); 122 map_[array_index] = value; 123 } 124 125 uint32 Bitmap::GetMapElement(int array_index) const { 126 DCHECK_LT(array_index, array_size_); 127 DCHECK_GE(array_index, 0); 128 return map_[array_index]; 129 } 130 131 void Bitmap::SetMap(const uint32* map, int size) { 132 memcpy(map_, map, std::min(size, array_size_) * sizeof(*map_)); 133 } 134 135 void Bitmap::SetRange(int begin, int end, bool value) { 136 DCHECK_LE(begin, end); 137 int start_offset = begin & (kIntBits - 1); 138 if (start_offset) { 139 // Set the bits in the first word. 140 int len = std::min(end - begin, kIntBits - start_offset); 141 SetWordBits(begin, len, value); 142 begin += len; 143 } 144 145 if (begin == end) 146 return; 147 148 // Now set the bits in the last word. 149 int end_offset = end & (kIntBits - 1); 150 end -= end_offset; 151 SetWordBits(end, end_offset, value); 152 153 // Set all the words in the middle. 154 memset(map_ + (begin / kIntBits), (value ? 0xFF : 0x00), 155 ((end / kIntBits) - (begin / kIntBits)) * sizeof(*map_)); 156 } 157 158 // Return true if any bit between begin inclusive and end exclusive 159 // is set. 0 <= begin <= end <= bits() is required. 160 bool Bitmap::TestRange(int begin, int end, bool value) const { 161 DCHECK_LT(begin, num_bits_); 162 DCHECK_LE(end, num_bits_); 163 DCHECK_LE(begin, end); 164 DCHECK_GE(begin, 0); 165 DCHECK_GE(end, 0); 166 167 // Return false immediately if the range is empty. 168 if (begin >= end || end <= 0) 169 return false; 170 171 // Calculate the indices of the words containing the first and last bits, 172 // along with the positions of the bits within those words. 173 int word = begin / kIntBits; 174 int offset = begin & (kIntBits - 1); 175 int last_word = (end - 1) / kIntBits; 176 int last_offset = (end - 1) & (kIntBits - 1); 177 178 // If we are looking for zeros, negate the data from the map. 179 uint32 this_word = map_[word]; 180 if (!value) 181 this_word = ~this_word; 182 183 // If the range spans multiple words, discard the extraneous bits of the 184 // first word by shifting to the right, and then test the remaining bits. 185 if (word < last_word) { 186 if (this_word >> offset) 187 return true; 188 offset = 0; 189 190 word++; 191 // Test each of the "middle" words that lies completely within the range. 192 while (word < last_word) { 193 this_word = map_[word++]; 194 if (!value) 195 this_word = ~this_word; 196 if (this_word) 197 return true; 198 } 199 } 200 201 // Test the portion of the last word that lies within the range. (This logic 202 // also handles the case where the entire range lies within a single word.) 203 const uint32 mask = ((2 << (last_offset - offset)) - 1) << offset; 204 205 this_word = map_[last_word]; 206 if (!value) 207 this_word = ~this_word; 208 209 return (this_word & mask) != 0; 210 } 211 212 bool Bitmap::FindNextBit(int* index, int limit, bool value) const { 213 DCHECK_LT(*index, num_bits_); 214 DCHECK_LE(limit, num_bits_); 215 DCHECK_LE(*index, limit); 216 DCHECK_GE(*index, 0); 217 DCHECK_GE(limit, 0); 218 219 const int bit_index = *index; 220 if (bit_index >= limit || limit <= 0) 221 return false; 222 223 // From now on limit != 0, since if it was we would have returned false. 224 int word_index = bit_index >> kLogIntBits; 225 uint32 one_word = map_[word_index]; 226 227 // Simple optimization where we can immediately return true if the first 228 // bit is set. This helps for cases where many bits are set, and doesn't 229 // hurt too much if not. 230 if (Get(bit_index) == value) 231 return true; 232 233 const int first_bit_offset = bit_index & (kIntBits - 1); 234 235 // First word is special - we need to mask off leading bits. 236 uint32 mask = 0xFFFFFFFF << first_bit_offset; 237 if (value) { 238 one_word &= mask; 239 } else { 240 one_word |= ~mask; 241 } 242 243 uint32 empty_value = value ? 0 : 0xFFFFFFFF; 244 245 // Loop through all but the last word. Note that 'limit' is one 246 // past the last bit we want to check, and we don't want to read 247 // past the end of "words". E.g. if num_bits_ == 32 only words[0] is 248 // valid, so we want to avoid reading words[1] when limit == 32. 249 const int last_word_index = (limit - 1) >> kLogIntBits; 250 while (word_index < last_word_index) { 251 if (one_word != empty_value) { 252 *index = (word_index << kLogIntBits) + FindLSBNonEmpty(one_word, value); 253 return true; 254 } 255 one_word = map_[++word_index]; 256 } 257 258 // Last word is special - we may need to mask off trailing bits. Note that 259 // 'limit' is one past the last bit we want to check, and if limit is a 260 // multiple of 32 we want to check all bits in this word. 261 const int last_bit_offset = (limit - 1) & (kIntBits - 1); 262 mask = 0xFFFFFFFE << last_bit_offset; 263 if (value) { 264 one_word &= ~mask; 265 } else { 266 one_word |= mask; 267 } 268 if (one_word != empty_value) { 269 *index = (word_index << kLogIntBits) + FindLSBNonEmpty(one_word, value); 270 return true; 271 } 272 return false; 273 } 274 275 int Bitmap::FindBits(int* index, int limit, bool value) const { 276 DCHECK_LT(*index, num_bits_); 277 DCHECK_LE(limit, num_bits_); 278 DCHECK_LE(*index, limit); 279 DCHECK_GE(*index, 0); 280 DCHECK_GE(limit, 0); 281 282 if (!FindNextBit(index, limit, value)) 283 return false; 284 285 // Now see how many bits have the same value. 286 int end = *index; 287 if (!FindNextBit(&end, limit, !value)) 288 return limit - *index; 289 290 return end - *index; 291 } 292 293 void Bitmap::SetWordBits(int start, int len, bool value) { 294 DCHECK_LT(len, kIntBits); 295 DCHECK_GE(len, 0); 296 if (!len) 297 return; 298 299 int word = start / kIntBits; 300 int offset = start % kIntBits; 301 302 uint32 to_add = 0xffffffff << len; 303 to_add = (~to_add) << offset; 304 if (value) { 305 map_[word] |= to_add; 306 } else { 307 map_[word] &= ~to_add; 308 } 309 } 310 311 } // namespace disk_cache 312