1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 // 5 // HttpStreamBase is an interface for reading and writing data to an 6 // HTTP-like stream that keeps the client agnostic of the actual underlying 7 // transport layer. This provides an abstraction for HttpStream and 8 // WebSocketHandshakeStreamBase. 9 10 #ifndef NET_HTTP_HTTP_STREAM_BASE_H_ 11 #define NET_HTTP_HTTP_STREAM_BASE_H_ 12 13 #include <string> 14 15 #include "base/basictypes.h" 16 #include "base/memory/scoped_ptr.h" 17 #include "net/base/completion_callback.h" 18 #include "net/base/net_export.h" 19 #include "net/base/request_priority.h" 20 #include "net/base/upload_progress.h" 21 22 namespace net { 23 24 class BoundNetLog; 25 class HttpNetworkSession; 26 class HttpRequestHeaders; 27 struct HttpRequestInfo; 28 class HttpResponseInfo; 29 class IOBuffer; 30 struct LoadTimingInfo; 31 class SSLCertRequestInfo; 32 class SSLInfo; 33 34 class NET_EXPORT_PRIVATE HttpStreamBase { 35 public: 36 HttpStreamBase() {} 37 virtual ~HttpStreamBase() {} 38 39 // Initialize stream. Must be called before calling SendRequest(). 40 // |request_info| must outlive the HttpStreamBase. 41 // Returns a net error code, possibly ERR_IO_PENDING. 42 virtual int InitializeStream(const HttpRequestInfo* request_info, 43 RequestPriority priority, 44 const BoundNetLog& net_log, 45 const CompletionCallback& callback) = 0; 46 47 // Writes the headers and uploads body data to the underlying socket. 48 // ERR_IO_PENDING is returned if the operation could not be completed 49 // synchronously, in which case the result will be passed to the callback 50 // when available. Returns OK on success. 51 // |response| must outlive the HttpStreamBase. 52 virtual int SendRequest(const HttpRequestHeaders& request_headers, 53 HttpResponseInfo* response, 54 const CompletionCallback& callback) = 0; 55 56 // Reads from the underlying socket until the response headers have been 57 // completely received. ERR_IO_PENDING is returned if the operation could 58 // not be completed synchronously, in which case the result will be passed 59 // to the callback when available. Returns OK on success. The response 60 // headers are available in the HttpResponseInfo returned by GetResponseInfo 61 virtual int ReadResponseHeaders(const CompletionCallback& callback) = 0; 62 63 // Provides access to HttpResponseInfo (owned by HttpStream). 64 virtual const HttpResponseInfo* GetResponseInfo() const = 0; 65 66 // Reads response body data, up to |buf_len| bytes. |buf_len| should be a 67 // reasonable size (<2MB). The number of bytes read is returned, or an 68 // error is returned upon failure. 0 indicates that the request has been 69 // fully satisfied and there is no more data to read. 70 // ERR_CONNECTION_CLOSED is returned when the connection has been closed 71 // prematurely. ERR_IO_PENDING is returned if the operation could not be 72 // completed synchronously, in which case the result will be passed to the 73 // callback when available. If the operation is not completed immediately, 74 // the socket acquires a reference to the provided buffer until the callback 75 // is invoked or the socket is destroyed. 76 virtual int ReadResponseBody(IOBuffer* buf, int buf_len, 77 const CompletionCallback& callback) = 0; 78 79 // Closes the stream. 80 // |not_reusable| indicates if the stream can be used for further requests. 81 // In the case of HTTP, where we re-use the byte-stream (e.g. the connection) 82 // this means we need to close the connection; in the case of SPDY, where the 83 // underlying stream is never reused, it has no effect. 84 // TODO(mbelshe): We should figure out how to fold the not_reusable flag 85 // into the stream implementation itself so that the caller 86 // does not need to pass it at all. We might also be able to 87 // eliminate the SetConnectionReused() below. 88 virtual void Close(bool not_reusable) = 0; 89 90 // Indicates if the response body has been completely read. 91 virtual bool IsResponseBodyComplete() const = 0; 92 93 // Indicates that the end of the response is detectable. This means that 94 // the response headers indicate either chunked encoding or content length. 95 // If neither is sent, the server must close the connection for us to detect 96 // the end of the response. 97 // TODO(rch): Rename this method, so that it is clear why it exists 98 // particularly as it applies to QUIC and SPDY for which the end of the 99 // response is always findable. 100 virtual bool CanFindEndOfResponse() const = 0; 101 102 // A stream exists on top of a connection. If the connection has been used 103 // to successfully exchange data in the past, error handling for the 104 // stream is done differently. This method returns true if the underlying 105 // connection is reused or has been connected and idle for some time. 106 virtual bool IsConnectionReused() const = 0; 107 virtual void SetConnectionReused() = 0; 108 109 // Checks whether the current state of the underlying connection 110 // allows it to be reused. 111 virtual bool IsConnectionReusable() const = 0; 112 113 // Get the total number of bytes received from network for this stream. 114 virtual int64 GetTotalReceivedBytes() const = 0; 115 116 // Populates the connection establishment part of |load_timing_info|, and 117 // socket ID. |load_timing_info| must have all null times when called. 118 // Returns false and does nothing if there is no underlying connection, either 119 // because one has yet to be assigned to the stream, or because the underlying 120 // socket has been closed. 121 // 122 // In practice, this means that this function will always succeed any time 123 // between when the full headers have been received and the stream has been 124 // closed. 125 virtual bool GetLoadTimingInfo(LoadTimingInfo* load_timing_info) const = 0; 126 127 // Get the SSLInfo associated with this stream's connection. This should 128 // only be called for streams over SSL sockets, otherwise the behavior is 129 // undefined. 130 virtual void GetSSLInfo(SSLInfo* ssl_info) = 0; 131 132 // Get the SSLCertRequestInfo associated with this stream's connection. 133 // This should only be called for streams over SSL sockets, otherwise the 134 // behavior is undefined. 135 virtual void GetSSLCertRequestInfo(SSLCertRequestInfo* cert_request_info) = 0; 136 137 // HACK(willchan): Really, we should move the HttpResponseDrainer logic into 138 // the HttpStream implementation. This is just a quick hack. 139 virtual bool IsSpdyHttpStream() const = 0; 140 141 // In the case of an HTTP error or redirect, flush the response body (usually 142 // a simple error or "this page has moved") so that we can re-use the 143 // underlying connection. This stream is responsible for deleting itself when 144 // draining is complete. 145 virtual void Drain(HttpNetworkSession* session) = 0; 146 147 // Called when the priority of the parent transaction changes. 148 virtual void SetPriority(RequestPriority priority) = 0; 149 150 private: 151 DISALLOW_COPY_AND_ASSIGN(HttpStreamBase); 152 }; 153 154 } // namespace net 155 156 #endif // NET_HTTP_HTTP_STREAM_BASE_H_ 157