1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "net/socket/client_socket_handle.h" 6 7 #include "base/bind.h" 8 #include "base/bind_helpers.h" 9 #include "base/compiler_specific.h" 10 #include "base/metrics/histogram.h" 11 #include "base/logging.h" 12 #include "net/base/net_errors.h" 13 #include "net/socket/client_socket_pool.h" 14 #include "net/socket/client_socket_pool_histograms.h" 15 16 namespace net { 17 18 ClientSocketHandle::ClientSocketHandle() 19 : is_initialized_(false), 20 pool_(NULL), 21 higher_pool_(NULL), 22 is_reused_(false), 23 callback_(base::Bind(&ClientSocketHandle::OnIOComplete, 24 base::Unretained(this))), 25 is_ssl_error_(false) {} 26 27 ClientSocketHandle::~ClientSocketHandle() { 28 Reset(); 29 } 30 31 void ClientSocketHandle::Reset() { 32 ResetInternal(true); 33 ResetErrorState(); 34 } 35 36 void ClientSocketHandle::ResetInternal(bool cancel) { 37 // Was Init called? 38 if (!group_name_.empty()) { 39 // If so, we must have a pool. 40 CHECK(pool_); 41 if (is_initialized()) { 42 if (socket_) { 43 socket_->NetLog().EndEvent(NetLog::TYPE_SOCKET_IN_USE); 44 // Release the socket back to the ClientSocketPool so it can be 45 // deleted or reused. 46 pool_->ReleaseSocket(group_name_, socket_.Pass(), pool_id_); 47 } else { 48 // If the handle has been initialized, we should still have a 49 // socket. 50 NOTREACHED(); 51 } 52 } else if (cancel) { 53 // If we did not get initialized yet and we have a socket 54 // request pending, cancel it. 55 pool_->CancelRequest(group_name_, this); 56 } 57 } 58 is_initialized_ = false; 59 socket_.reset(); 60 group_name_.clear(); 61 is_reused_ = false; 62 user_callback_.Reset(); 63 if (higher_pool_) 64 RemoveHigherLayeredPool(higher_pool_); 65 pool_ = NULL; 66 idle_time_ = base::TimeDelta(); 67 init_time_ = base::TimeTicks(); 68 setup_time_ = base::TimeDelta(); 69 connect_timing_ = LoadTimingInfo::ConnectTiming(); 70 pool_id_ = -1; 71 } 72 73 void ClientSocketHandle::ResetErrorState() { 74 is_ssl_error_ = false; 75 ssl_error_response_info_ = HttpResponseInfo(); 76 pending_http_proxy_connection_.reset(); 77 } 78 79 LoadState ClientSocketHandle::GetLoadState() const { 80 CHECK(!is_initialized()); 81 CHECK(!group_name_.empty()); 82 // Because of http://crbug.com/37810 we may not have a pool, but have 83 // just a raw socket. 84 if (!pool_) 85 return LOAD_STATE_IDLE; 86 return pool_->GetLoadState(group_name_, this); 87 } 88 89 bool ClientSocketHandle::IsPoolStalled() const { 90 if (!pool_) 91 return false; 92 return pool_->IsStalled(); 93 } 94 95 void ClientSocketHandle::AddHigherLayeredPool(HigherLayeredPool* higher_pool) { 96 CHECK(higher_pool); 97 CHECK(!higher_pool_); 98 // TODO(mmenke): |pool_| should only be NULL in tests. Maybe stop doing that 99 // so this be be made into a DCHECK, and the same can be done in 100 // RemoveHigherLayeredPool? 101 if (pool_) { 102 pool_->AddHigherLayeredPool(higher_pool); 103 higher_pool_ = higher_pool; 104 } 105 } 106 107 void ClientSocketHandle::RemoveHigherLayeredPool( 108 HigherLayeredPool* higher_pool) { 109 CHECK(higher_pool_); 110 CHECK_EQ(higher_pool_, higher_pool); 111 if (pool_) { 112 pool_->RemoveHigherLayeredPool(higher_pool); 113 higher_pool_ = NULL; 114 } 115 } 116 117 bool ClientSocketHandle::GetLoadTimingInfo( 118 bool is_reused, 119 LoadTimingInfo* load_timing_info) const { 120 // Only return load timing information when there's a socket. 121 if (!socket_) 122 return false; 123 124 load_timing_info->socket_log_id = socket_->NetLog().source().id; 125 load_timing_info->socket_reused = is_reused; 126 127 // No times if the socket is reused. 128 if (is_reused) 129 return true; 130 131 load_timing_info->connect_timing = connect_timing_; 132 return true; 133 } 134 135 void ClientSocketHandle::SetSocket(scoped_ptr<StreamSocket> s) { 136 socket_ = s.Pass(); 137 } 138 139 void ClientSocketHandle::OnIOComplete(int result) { 140 CompletionCallback callback = user_callback_; 141 user_callback_.Reset(); 142 HandleInitCompletion(result); 143 callback.Run(result); 144 } 145 146 scoped_ptr<StreamSocket> ClientSocketHandle::PassSocket() { 147 return socket_.Pass(); 148 } 149 150 void ClientSocketHandle::HandleInitCompletion(int result) { 151 CHECK_NE(ERR_IO_PENDING, result); 152 ClientSocketPoolHistograms* histograms = pool_->histograms(); 153 histograms->AddErrorCode(result); 154 if (result != OK) { 155 if (!socket_.get()) 156 ResetInternal(false); // Nothing to cancel since the request failed. 157 else 158 is_initialized_ = true; 159 return; 160 } 161 is_initialized_ = true; 162 CHECK_NE(-1, pool_id_) << "Pool should have set |pool_id_| to a valid value."; 163 setup_time_ = base::TimeTicks::Now() - init_time_; 164 165 histograms->AddSocketType(reuse_type()); 166 switch (reuse_type()) { 167 case ClientSocketHandle::UNUSED: 168 histograms->AddRequestTime(setup_time()); 169 break; 170 case ClientSocketHandle::UNUSED_IDLE: 171 histograms->AddUnusedIdleTime(idle_time()); 172 break; 173 case ClientSocketHandle::REUSED_IDLE: 174 histograms->AddReusedIdleTime(idle_time()); 175 break; 176 default: 177 NOTREACHED(); 178 break; 179 } 180 181 // Broadcast that the socket has been acquired. 182 // TODO(eroman): This logging is not complete, in particular set_socket() and 183 // release() socket. It ends up working though, since those methods are being 184 // used to layer sockets (and the destination sources are the same). 185 DCHECK(socket_.get()); 186 socket_->NetLog().BeginEvent( 187 NetLog::TYPE_SOCKET_IN_USE, 188 requesting_source_.ToEventParametersCallback()); 189 } 190 191 } // namespace net 192