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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "net/spdy/spdy_proxy_client_socket.h"
      6 
      7 #include <algorithm>  // min
      8 
      9 #include "base/bind.h"
     10 #include "base/bind_helpers.h"
     11 #include "base/callback_helpers.h"
     12 #include "base/logging.h"
     13 #include "base/strings/string_util.h"
     14 #include "base/values.h"
     15 #include "net/base/auth.h"
     16 #include "net/base/io_buffer.h"
     17 #include "net/base/net_util.h"
     18 #include "net/http/http_auth_cache.h"
     19 #include "net/http/http_auth_handler_factory.h"
     20 #include "net/http/http_response_headers.h"
     21 #include "net/http/proxy_connect_redirect_http_stream.h"
     22 #include "net/spdy/spdy_http_utils.h"
     23 #include "url/gurl.h"
     24 
     25 namespace net {
     26 
     27 SpdyProxyClientSocket::SpdyProxyClientSocket(
     28     const base::WeakPtr<SpdyStream>& spdy_stream,
     29     const std::string& user_agent,
     30     const HostPortPair& endpoint,
     31     const GURL& url,
     32     const HostPortPair& proxy_server,
     33     const BoundNetLog& source_net_log,
     34     HttpAuthCache* auth_cache,
     35     HttpAuthHandlerFactory* auth_handler_factory)
     36     : next_state_(STATE_DISCONNECTED),
     37       spdy_stream_(spdy_stream),
     38       endpoint_(endpoint),
     39       auth_(
     40           new HttpAuthController(HttpAuth::AUTH_PROXY,
     41                                  GURL("https://" + proxy_server.ToString()),
     42                                  auth_cache,
     43                                  auth_handler_factory)),
     44       user_buffer_len_(0),
     45       write_buffer_len_(0),
     46       was_ever_used_(false),
     47       redirect_has_load_timing_info_(false),
     48       weak_factory_(this),
     49       net_log_(BoundNetLog::Make(spdy_stream->net_log().net_log(),
     50                                  NetLog::SOURCE_PROXY_CLIENT_SOCKET)) {
     51   request_.method = "CONNECT";
     52   request_.url = url;
     53   if (!user_agent.empty())
     54     request_.extra_headers.SetHeader(HttpRequestHeaders::kUserAgent,
     55                                      user_agent);
     56 
     57   net_log_.BeginEvent(NetLog::TYPE_SOCKET_ALIVE,
     58                       source_net_log.source().ToEventParametersCallback());
     59   net_log_.AddEvent(
     60       NetLog::TYPE_SPDY_PROXY_CLIENT_SESSION,
     61       spdy_stream->net_log().source().ToEventParametersCallback());
     62 
     63   spdy_stream_->SetDelegate(this);
     64   was_ever_used_ = spdy_stream_->WasEverUsed();
     65 }
     66 
     67 SpdyProxyClientSocket::~SpdyProxyClientSocket() {
     68   Disconnect();
     69   net_log_.EndEvent(NetLog::TYPE_SOCKET_ALIVE);
     70 }
     71 
     72 const HttpResponseInfo* SpdyProxyClientSocket::GetConnectResponseInfo() const {
     73   return response_.headers.get() ? &response_ : NULL;
     74 }
     75 
     76 const scoped_refptr<HttpAuthController>&
     77 SpdyProxyClientSocket::GetAuthController() const {
     78   return auth_;
     79 }
     80 
     81 int SpdyProxyClientSocket::RestartWithAuth(const CompletionCallback& callback) {
     82   // A SPDY Stream can only handle a single request, so the underlying
     83   // stream may not be reused and a new SpdyProxyClientSocket must be
     84   // created (possibly on top of the same SPDY Session).
     85   next_state_ = STATE_DISCONNECTED;
     86   return OK;
     87 }
     88 
     89 bool SpdyProxyClientSocket::IsUsingSpdy() const {
     90   return true;
     91 }
     92 
     93 NextProto SpdyProxyClientSocket::GetProtocolNegotiated() const {
     94   // Save the negotiated protocol
     95   SSLInfo ssl_info;
     96   bool was_npn_negotiated;
     97   NextProto protocol_negotiated;
     98   spdy_stream_->GetSSLInfo(&ssl_info, &was_npn_negotiated,
     99                            &protocol_negotiated);
    100   return protocol_negotiated;
    101 }
    102 
    103 HttpStream* SpdyProxyClientSocket::CreateConnectResponseStream() {
    104   return new ProxyConnectRedirectHttpStream(
    105       redirect_has_load_timing_info_ ? &redirect_load_timing_info_ : NULL);
    106 }
    107 
    108 // Sends a SYN_STREAM frame to the proxy with a CONNECT request
    109 // for the specified endpoint.  Waits for the server to send back
    110 // a SYN_REPLY frame.  OK will be returned if the status is 200.
    111 // ERR_TUNNEL_CONNECTION_FAILED will be returned for any other status.
    112 // In any of these cases, Read() may be called to retrieve the HTTP
    113 // response body.  Any other return values should be considered fatal.
    114 // TODO(rch): handle 407 proxy auth requested correctly, perhaps
    115 // by creating a new stream for the subsequent request.
    116 // TODO(rch): create a more appropriate error code to disambiguate
    117 // the HTTPS Proxy tunnel failure from an HTTP Proxy tunnel failure.
    118 int SpdyProxyClientSocket::Connect(const CompletionCallback& callback) {
    119   DCHECK(read_callback_.is_null());
    120   if (next_state_ == STATE_OPEN)
    121     return OK;
    122 
    123   DCHECK_EQ(STATE_DISCONNECTED, next_state_);
    124   next_state_ = STATE_GENERATE_AUTH_TOKEN;
    125 
    126   int rv = DoLoop(OK);
    127   if (rv == ERR_IO_PENDING)
    128     read_callback_ = callback;
    129   return rv;
    130 }
    131 
    132 void SpdyProxyClientSocket::Disconnect() {
    133   read_buffer_queue_.Clear();
    134   user_buffer_ = NULL;
    135   user_buffer_len_ = 0;
    136   read_callback_.Reset();
    137 
    138   write_buffer_len_ = 0;
    139   write_callback_.Reset();
    140 
    141   next_state_ = STATE_DISCONNECTED;
    142 
    143   if (spdy_stream_.get()) {
    144     // This will cause OnClose to be invoked, which takes care of
    145     // cleaning up all the internal state.
    146     spdy_stream_->Cancel();
    147     DCHECK(!spdy_stream_.get());
    148   }
    149 }
    150 
    151 bool SpdyProxyClientSocket::IsConnected() const {
    152   return next_state_ == STATE_OPEN;
    153 }
    154 
    155 bool SpdyProxyClientSocket::IsConnectedAndIdle() const {
    156   return IsConnected() && read_buffer_queue_.IsEmpty() &&
    157       spdy_stream_->IsIdle();
    158 }
    159 
    160 const BoundNetLog& SpdyProxyClientSocket::NetLog() const {
    161   return net_log_;
    162 }
    163 
    164 void SpdyProxyClientSocket::SetSubresourceSpeculation() {
    165   // TODO(rch): what should this implementation be?
    166 }
    167 
    168 void SpdyProxyClientSocket::SetOmniboxSpeculation() {
    169   // TODO(rch): what should this implementation be?
    170 }
    171 
    172 bool SpdyProxyClientSocket::WasEverUsed() const {
    173   return was_ever_used_ || (spdy_stream_.get() && spdy_stream_->WasEverUsed());
    174 }
    175 
    176 bool SpdyProxyClientSocket::UsingTCPFastOpen() const {
    177   return false;
    178 }
    179 
    180 bool SpdyProxyClientSocket::WasNpnNegotiated() const {
    181   return false;
    182 }
    183 
    184 NextProto SpdyProxyClientSocket::GetNegotiatedProtocol() const {
    185   return kProtoUnknown;
    186 }
    187 
    188 bool SpdyProxyClientSocket::GetSSLInfo(SSLInfo* ssl_info) {
    189   bool was_npn_negotiated;
    190   NextProto protocol_negotiated;
    191   return spdy_stream_->GetSSLInfo(ssl_info, &was_npn_negotiated,
    192                                   &protocol_negotiated);
    193 }
    194 
    195 int SpdyProxyClientSocket::Read(IOBuffer* buf, int buf_len,
    196                                 const CompletionCallback& callback) {
    197   DCHECK(read_callback_.is_null());
    198   DCHECK(!user_buffer_.get());
    199 
    200   if (next_state_ == STATE_DISCONNECTED)
    201     return ERR_SOCKET_NOT_CONNECTED;
    202 
    203   if (next_state_ == STATE_CLOSED && read_buffer_queue_.IsEmpty()) {
    204     return 0;
    205   }
    206 
    207   DCHECK(next_state_ == STATE_OPEN || next_state_ == STATE_CLOSED);
    208   DCHECK(buf);
    209   size_t result = PopulateUserReadBuffer(buf->data(), buf_len);
    210   if (result == 0) {
    211     user_buffer_ = buf;
    212     user_buffer_len_ = static_cast<size_t>(buf_len);
    213     DCHECK(!callback.is_null());
    214     read_callback_ = callback;
    215     return ERR_IO_PENDING;
    216   }
    217   user_buffer_ = NULL;
    218   return result;
    219 }
    220 
    221 size_t SpdyProxyClientSocket::PopulateUserReadBuffer(char* data, size_t len) {
    222   return read_buffer_queue_.Dequeue(data, len);
    223 }
    224 
    225 int SpdyProxyClientSocket::Write(IOBuffer* buf, int buf_len,
    226                                  const CompletionCallback& callback) {
    227   DCHECK(write_callback_.is_null());
    228   if (next_state_ != STATE_OPEN)
    229     return ERR_SOCKET_NOT_CONNECTED;
    230 
    231   DCHECK(spdy_stream_.get());
    232   spdy_stream_->SendData(buf, buf_len, MORE_DATA_TO_SEND);
    233   net_log_.AddByteTransferEvent(NetLog::TYPE_SOCKET_BYTES_SENT,
    234                                 buf_len, buf->data());
    235   write_callback_ = callback;
    236   write_buffer_len_ = buf_len;
    237   return ERR_IO_PENDING;
    238 }
    239 
    240 bool SpdyProxyClientSocket::SetReceiveBufferSize(int32 size) {
    241   // Since this StreamSocket sits on top of a shared SpdySession, it
    242   // is not safe for callers to set change this underlying socket.
    243   return false;
    244 }
    245 
    246 bool SpdyProxyClientSocket::SetSendBufferSize(int32 size) {
    247   // Since this StreamSocket sits on top of a shared SpdySession, it
    248   // is not safe for callers to set change this underlying socket.
    249   return false;
    250 }
    251 
    252 int SpdyProxyClientSocket::GetPeerAddress(IPEndPoint* address) const {
    253   if (!IsConnected())
    254     return ERR_SOCKET_NOT_CONNECTED;
    255   return spdy_stream_->GetPeerAddress(address);
    256 }
    257 
    258 int SpdyProxyClientSocket::GetLocalAddress(IPEndPoint* address) const {
    259   if (!IsConnected())
    260     return ERR_SOCKET_NOT_CONNECTED;
    261   return spdy_stream_->GetLocalAddress(address);
    262 }
    263 
    264 void SpdyProxyClientSocket::LogBlockedTunnelResponse() const {
    265   ProxyClientSocket::LogBlockedTunnelResponse(
    266       response_.headers->response_code(),
    267       request_.url,
    268       /* is_https_proxy = */ true);
    269 }
    270 
    271 void SpdyProxyClientSocket::OnIOComplete(int result) {
    272   DCHECK_NE(STATE_DISCONNECTED, next_state_);
    273   int rv = DoLoop(result);
    274   if (rv != ERR_IO_PENDING) {
    275     CompletionCallback c = read_callback_;
    276     read_callback_.Reset();
    277     c.Run(rv);
    278   }
    279 }
    280 
    281 int SpdyProxyClientSocket::DoLoop(int last_io_result) {
    282   DCHECK_NE(next_state_, STATE_DISCONNECTED);
    283   int rv = last_io_result;
    284   do {
    285     State state = next_state_;
    286     next_state_ = STATE_DISCONNECTED;
    287     switch (state) {
    288       case STATE_GENERATE_AUTH_TOKEN:
    289         DCHECK_EQ(OK, rv);
    290         rv = DoGenerateAuthToken();
    291         break;
    292       case STATE_GENERATE_AUTH_TOKEN_COMPLETE:
    293         rv = DoGenerateAuthTokenComplete(rv);
    294         break;
    295       case STATE_SEND_REQUEST:
    296         DCHECK_EQ(OK, rv);
    297         net_log_.BeginEvent(NetLog::TYPE_HTTP_TRANSACTION_TUNNEL_SEND_REQUEST);
    298         rv = DoSendRequest();
    299         break;
    300       case STATE_SEND_REQUEST_COMPLETE:
    301         net_log_.EndEventWithNetErrorCode(
    302             NetLog::TYPE_HTTP_TRANSACTION_TUNNEL_SEND_REQUEST, rv);
    303         rv = DoSendRequestComplete(rv);
    304         if (rv >= 0 || rv == ERR_IO_PENDING) {
    305           // Emit extra event so can use the same events as
    306           // HttpProxyClientSocket.
    307           net_log_.BeginEvent(
    308               NetLog::TYPE_HTTP_TRANSACTION_TUNNEL_READ_HEADERS);
    309         }
    310         break;
    311       case STATE_READ_REPLY_COMPLETE:
    312         rv = DoReadReplyComplete(rv);
    313         net_log_.EndEventWithNetErrorCode(
    314             NetLog::TYPE_HTTP_TRANSACTION_TUNNEL_READ_HEADERS, rv);
    315         break;
    316       default:
    317         NOTREACHED() << "bad state";
    318         rv = ERR_UNEXPECTED;
    319         break;
    320     }
    321   } while (rv != ERR_IO_PENDING && next_state_ != STATE_DISCONNECTED &&
    322            next_state_ != STATE_OPEN);
    323   return rv;
    324 }
    325 
    326 int SpdyProxyClientSocket::DoGenerateAuthToken() {
    327   next_state_ = STATE_GENERATE_AUTH_TOKEN_COMPLETE;
    328   return auth_->MaybeGenerateAuthToken(
    329       &request_,
    330       base::Bind(&SpdyProxyClientSocket::OnIOComplete,
    331                  weak_factory_.GetWeakPtr()),
    332       net_log_);
    333 }
    334 
    335 int SpdyProxyClientSocket::DoGenerateAuthTokenComplete(int result) {
    336   DCHECK_NE(ERR_IO_PENDING, result);
    337   if (result == OK)
    338     next_state_ = STATE_SEND_REQUEST;
    339   return result;
    340 }
    341 
    342 int SpdyProxyClientSocket::DoSendRequest() {
    343   next_state_ = STATE_SEND_REQUEST_COMPLETE;
    344 
    345   // Add Proxy-Authentication header if necessary.
    346   HttpRequestHeaders authorization_headers;
    347   if (auth_->HaveAuth()) {
    348     auth_->AddAuthorizationHeader(&authorization_headers);
    349   }
    350 
    351   std::string request_line;
    352   HttpRequestHeaders request_headers;
    353   BuildTunnelRequest(request_, authorization_headers, endpoint_, &request_line,
    354                      &request_headers);
    355 
    356   net_log_.AddEvent(
    357       NetLog::TYPE_HTTP_TRANSACTION_SEND_TUNNEL_HEADERS,
    358       base::Bind(&HttpRequestHeaders::NetLogCallback,
    359                  base::Unretained(&request_headers),
    360                  &request_line));
    361 
    362   request_.extra_headers.MergeFrom(request_headers);
    363   scoped_ptr<SpdyHeaderBlock> headers(new SpdyHeaderBlock());
    364   CreateSpdyHeadersFromHttpRequest(request_, request_headers, headers.get(),
    365                                    spdy_stream_->GetProtocolVersion(), true);
    366   // Reset the URL to be the endpoint of the connection
    367   if (spdy_stream_->GetProtocolVersion() > 2) {
    368     (*headers)[":path"] = endpoint_.ToString();
    369     headers->erase(":scheme");
    370   } else {
    371     (*headers)["url"] = endpoint_.ToString();
    372     headers->erase("scheme");
    373   }
    374 
    375   return spdy_stream_->SendRequestHeaders(headers.Pass(), MORE_DATA_TO_SEND);
    376 }
    377 
    378 int SpdyProxyClientSocket::DoSendRequestComplete(int result) {
    379   if (result < 0)
    380     return result;
    381 
    382   // Wait for SYN_REPLY frame from the server
    383   next_state_ = STATE_READ_REPLY_COMPLETE;
    384   return ERR_IO_PENDING;
    385 }
    386 
    387 int SpdyProxyClientSocket::DoReadReplyComplete(int result) {
    388   // We enter this method directly from DoSendRequestComplete, since
    389   // we are notified by a callback when the SYN_REPLY frame arrives
    390 
    391   if (result < 0)
    392     return result;
    393 
    394   // Require the "HTTP/1.x" status line for SSL CONNECT.
    395   if (response_.headers->GetParsedHttpVersion() < HttpVersion(1, 0))
    396     return ERR_TUNNEL_CONNECTION_FAILED;
    397 
    398   net_log_.AddEvent(
    399       NetLog::TYPE_HTTP_TRANSACTION_READ_TUNNEL_RESPONSE_HEADERS,
    400       base::Bind(&HttpResponseHeaders::NetLogCallback, response_.headers));
    401 
    402   switch (response_.headers->response_code()) {
    403     case 200:  // OK
    404       next_state_ = STATE_OPEN;
    405       return OK;
    406 
    407     case 302:  // Found / Moved Temporarily
    408       // Try to return a sanitized response so we can follow auth redirects.
    409       // If we can't, fail the tunnel connection.
    410       if (SanitizeProxyRedirect(&response_, request_.url)) {
    411         redirect_has_load_timing_info_ =
    412             spdy_stream_->GetLoadTimingInfo(&redirect_load_timing_info_);
    413         spdy_stream_->DetachDelegate();
    414         next_state_ = STATE_DISCONNECTED;
    415         return ERR_HTTPS_PROXY_TUNNEL_RESPONSE;
    416       } else {
    417         LogBlockedTunnelResponse();
    418         return ERR_TUNNEL_CONNECTION_FAILED;
    419       }
    420 
    421     case 407:  // Proxy Authentication Required
    422       next_state_ = STATE_OPEN;
    423       return HandleProxyAuthChallenge(auth_.get(), &response_, net_log_);
    424 
    425     default:
    426       // Ignore response to avoid letting the proxy impersonate the target
    427       // server.  (See http://crbug.com/137891.)
    428       LogBlockedTunnelResponse();
    429       return ERR_TUNNEL_CONNECTION_FAILED;
    430   }
    431 }
    432 
    433 // SpdyStream::Delegate methods:
    434 // Called when SYN frame has been sent.
    435 // Returns true if no more data to be sent after SYN frame.
    436 void SpdyProxyClientSocket::OnRequestHeadersSent() {
    437   DCHECK_EQ(next_state_, STATE_SEND_REQUEST_COMPLETE);
    438 
    439   OnIOComplete(OK);
    440 }
    441 
    442 SpdyResponseHeadersStatus SpdyProxyClientSocket::OnResponseHeadersUpdated(
    443     const SpdyHeaderBlock& response_headers) {
    444   // If we've already received the reply, existing headers are too late.
    445   // TODO(mbelshe): figure out a way to make HEADERS frames useful after the
    446   //                initial response.
    447   if (next_state_ != STATE_READ_REPLY_COMPLETE)
    448     return RESPONSE_HEADERS_ARE_COMPLETE;
    449 
    450   // Save the response
    451   if (!SpdyHeadersToHttpResponse(
    452           response_headers, spdy_stream_->GetProtocolVersion(), &response_))
    453     return RESPONSE_HEADERS_ARE_INCOMPLETE;
    454 
    455   OnIOComplete(OK);
    456   return RESPONSE_HEADERS_ARE_COMPLETE;
    457 }
    458 
    459 // Called when data is received or on EOF (if |buffer| is NULL).
    460 void SpdyProxyClientSocket::OnDataReceived(scoped_ptr<SpdyBuffer> buffer) {
    461   if (buffer) {
    462     net_log_.AddByteTransferEvent(NetLog::TYPE_SOCKET_BYTES_RECEIVED,
    463                                   buffer->GetRemainingSize(),
    464                                   buffer->GetRemainingData());
    465     read_buffer_queue_.Enqueue(buffer.Pass());
    466   } else {
    467     net_log_.AddByteTransferEvent(NetLog::TYPE_SOCKET_BYTES_RECEIVED, 0, NULL);
    468   }
    469 
    470   if (!read_callback_.is_null()) {
    471     int rv = PopulateUserReadBuffer(user_buffer_->data(), user_buffer_len_);
    472     CompletionCallback c = read_callback_;
    473     read_callback_.Reset();
    474     user_buffer_ = NULL;
    475     user_buffer_len_ = 0;
    476     c.Run(rv);
    477   }
    478 }
    479 
    480 void SpdyProxyClientSocket::OnDataSent()  {
    481   DCHECK(!write_callback_.is_null());
    482 
    483   int rv = write_buffer_len_;
    484   write_buffer_len_ = 0;
    485   ResetAndReturn(&write_callback_).Run(rv);
    486 }
    487 
    488 void SpdyProxyClientSocket::OnClose(int status)  {
    489   was_ever_used_ = spdy_stream_->WasEverUsed();
    490   spdy_stream_.reset();
    491 
    492   bool connecting = next_state_ != STATE_DISCONNECTED &&
    493       next_state_ < STATE_OPEN;
    494   if (next_state_ == STATE_OPEN)
    495     next_state_ = STATE_CLOSED;
    496   else
    497     next_state_ = STATE_DISCONNECTED;
    498 
    499   base::WeakPtr<SpdyProxyClientSocket> weak_ptr = weak_factory_.GetWeakPtr();
    500   CompletionCallback write_callback = write_callback_;
    501   write_callback_.Reset();
    502   write_buffer_len_ = 0;
    503 
    504   // If we're in the middle of connecting, we need to make sure
    505   // we invoke the connect callback.
    506   if (connecting) {
    507     DCHECK(!read_callback_.is_null());
    508     CompletionCallback read_callback = read_callback_;
    509     read_callback_.Reset();
    510     read_callback.Run(status);
    511   } else if (!read_callback_.is_null()) {
    512     // If we have a read_callback_, the we need to make sure we call it back.
    513     OnDataReceived(scoped_ptr<SpdyBuffer>());
    514   }
    515   // This may have been deleted by read_callback_, so check first.
    516   if (weak_ptr.get() && !write_callback.is_null())
    517     write_callback.Run(ERR_CONNECTION_CLOSED);
    518 }
    519 
    520 }  // namespace net
    521