1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "ppapi/shared_impl/ppb_gamepad_shared.h" 6 7 #include "base/basictypes.h" 8 9 namespace ppapi { 10 11 void ConvertWebKitGamepadData(const WebKitGamepads& webkit_data, 12 PP_GamepadsSampleData* output_data) { 13 output_data->length = webkit_data.length; 14 for (unsigned i = 0; i < webkit_data.length; ++i) { 15 PP_GamepadSampleData& output_pad = output_data->items[i]; 16 const WebKitGamepad& webkit_pad = webkit_data.items[i]; 17 output_pad.connected = webkit_pad.connected ? PP_TRUE : PP_FALSE; 18 if (webkit_pad.connected) { 19 COMPILE_ASSERT(sizeof(output_pad.id) == sizeof(webkit_pad.id), 20 id_size_does_not_match); 21 COMPILE_ASSERT(sizeof(output_pad.axes) == sizeof(webkit_pad.axes), 22 axes_size_does_not_match); 23 COMPILE_ASSERT(sizeof(output_pad.buttons) == sizeof(webkit_pad.buttons), 24 buttons_size_does_not_match); 25 memcpy(output_pad.id, webkit_pad.id, sizeof(output_pad.id)); 26 output_pad.timestamp = webkit_pad.timestamp; 27 output_pad.axes_length = webkit_pad.axes_length; 28 memcpy(output_pad.axes, webkit_pad.axes, sizeof(output_pad.axes)); 29 output_pad.buttons_length = webkit_pad.buttons_length; 30 memcpy(output_pad.buttons, 31 webkit_pad.buttons, 32 sizeof(output_pad.buttons)); 33 } 34 } 35 } 36 37 } // namespace ppapi 38