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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef PPAPI_SHARED_IMPL_PPB_GAMEPAD_SHARED_H_
      6 #define PPAPI_SHARED_IMPL_PPB_GAMEPAD_SHARED_H_
      7 
      8 #include "base/atomicops.h"
      9 #include "base/strings/string16.h"
     10 #include "ppapi/c/ppb_gamepad.h"
     11 #include "ppapi/shared_impl/ppapi_shared_export.h"
     12 
     13 namespace ppapi {
     14 
     15 // TODO(brettw) when we remove the non-IPC-based gamepad implementation, this
     16 // code should all move into the GamepadResource.
     17 
     18 #pragma pack(push, 1)
     19 
     20 // This must match the definition of blink::Gamepad. The GamepadHost unit test
     21 // has some compile asserts to validate this.
     22 struct WebKitGamepad {
     23     static const size_t kIdLengthCap = 128;
     24     static const size_t kAxesLengthCap = 16;
     25     static const size_t kButtonsLengthCap = 32;
     26 
     27     // Is there a gamepad connected at this index?
     28     bool connected;
     29 
     30     // Device identifier (based on manufacturer, model, etc.).
     31     char16 id[kIdLengthCap];
     32 
     33     // Monotonically increasing value referring to when the data were last
     34     // updated.
     35     unsigned long long timestamp;
     36 
     37     // Number of valid entries in the axes array.
     38     unsigned axes_length;
     39 
     40     // Normalized values representing axes, in the range [-1..1].
     41     float axes[kAxesLengthCap];
     42 
     43     // Number of valid entries in the buttons array.
     44     unsigned buttons_length;
     45 
     46     // Normalized values representing buttons, in the range [0..1].
     47     float buttons[kButtonsLengthCap];
     48 };
     49 
     50 // This must match the definition of blink::Gamepads. The GamepadHost unit
     51 // test has some compile asserts to validate this.
     52 struct WebKitGamepads {
     53     static const size_t kItemsLengthCap = 4;
     54 
     55     // Number of valid entries in the items array.
     56     unsigned length;
     57 
     58     // Gamepad data for N separate gamepad devices.
     59     WebKitGamepad items[kItemsLengthCap];
     60 };
     61 
     62 // This is the structure store in shared memory. It must match
     63 // content/common/gamepad_hardware_buffer.h. The GamepadHost unit test has
     64 // some compile asserts to validate this.
     65 struct ContentGamepadHardwareBuffer {
     66   base::subtle::Atomic32 sequence;
     67   WebKitGamepads buffer;
     68 };
     69 
     70 #pragma pack(pop)
     71 
     72 PPAPI_SHARED_EXPORT void ConvertWebKitGamepadData(
     73     const WebKitGamepads& webkit_data,
     74     PP_GamepadsSampleData* output_data);
     75 
     76 }  // namespace ppapi
     77 
     78 #endif  // PPAPI_SHARED_IMPL_PPB_GAMEPAD_SHARED_H_
     79