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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "ppapi/tests/test_flash_fullscreen.h"
      6 
      7 #include <stdio.h>
      8 #include <string.h>
      9 #include <string>
     10 
     11 #include "ppapi/c/private/ppb_flash_fullscreen.h"
     12 #include "ppapi/cpp/graphics_2d.h"
     13 #include "ppapi/cpp/instance.h"
     14 #include "ppapi/cpp/module.h"
     15 #include "ppapi/cpp/point.h"
     16 #include "ppapi/cpp/private/flash_fullscreen.h"
     17 #include "ppapi/cpp/rect.h"
     18 #include "ppapi/cpp/size.h"
     19 #include "ppapi/tests/test_utils.h"
     20 #include "ppapi/tests/testing_instance.h"
     21 
     22 REGISTER_TEST_CASE(FlashFullscreen);
     23 
     24 namespace {
     25 
     26 bool IsFullscreenView(const pp::Rect& position,
     27                       const pp::Rect& clip,
     28                       const pp::Size& screen_size) {
     29   return (position.point() == pp::Point(0, 0) &&
     30           position.size() == screen_size &&
     31           clip.point() == pp::Point(0, 0) &&
     32           clip.size() == screen_size);
     33 }
     34 
     35 }  // namespace
     36 
     37 TestFlashFullscreen::TestFlashFullscreen(TestingInstance* instance)
     38     : TestCase(instance),
     39       screen_mode_(instance),
     40       fullscreen_pending_(false),
     41       normal_pending_(false),
     42       fullscreen_event_(instance->pp_instance()),
     43       normal_event_(instance->pp_instance()) {
     44   screen_mode_.GetScreenSize(&screen_size_);
     45 }
     46 
     47 bool TestFlashFullscreen::Init() {
     48   return CheckTestingInterface();
     49 }
     50 
     51 void TestFlashFullscreen::RunTests(const std::string& filter) {
     52   RUN_TEST(GetScreenSize, filter);
     53   RUN_TEST(NormalToFullscreenToNormal, filter);
     54 }
     55 
     56 std::string TestFlashFullscreen::TestGetScreenSize() {
     57   if (screen_size_.width() < 320 || screen_size_.width() > 2560)
     58     return ReportError("screen_size.width()", screen_size_.width());
     59   if (screen_size_.height() < 200 || screen_size_.height() > 2048)
     60     return ReportError("screen_size.height()", screen_size_.height());
     61   PASS();
     62 }
     63 
     64 std::string TestFlashFullscreen::TestNormalToFullscreenToNormal() {
     65   // 0. Start in normal mode.
     66   if (screen_mode_.IsFullscreen())
     67     return ReportError("IsFullscreen() at start", true);
     68 
     69   // 1. Switch to fullscreen.
     70   // The transition is asynchronous and ends at the next DidChangeView().
     71   // No graphics devices can be bound while in transition.
     72   fullscreen_pending_ = true;
     73   if (!screen_mode_.SetFullscreen(true))
     74     return ReportError("SetFullscreen(true) in normal", false);
     75   pp::Graphics2D graphics2d_fullscreen(instance_, pp::Size(10, 10), false);
     76   if (graphics2d_fullscreen.is_null())
     77     return "Failed to create graphics2d_fullscreen";
     78   // The out-of-process proxy is asynchronous, so testing for the following
     79   // conditions is flaky and can only be done reliably in-process.
     80   if (!testing_interface_->IsOutOfProcess()) {
     81     if (instance_->BindGraphics(graphics2d_fullscreen))
     82       return ReportError("BindGraphics() in fullscreen transition", true);
     83     if (screen_mode_.IsFullscreen())
     84       return ReportError("IsFullscreen() in fullscreen transtion", true);
     85   }
     86 
     87   // DidChangeView() will call the callback once in fullscreen mode.
     88   fullscreen_event_.Wait();
     89   if (fullscreen_pending_)
     90     return "fullscreen_pending_ has not been reset";
     91   if (!screen_mode_.IsFullscreen())
     92     return ReportError("IsFullscreen() in fullscreen", false);
     93   if (!instance_->BindGraphics(graphics2d_fullscreen))
     94     return ReportError("BindGraphics() in fullscreen", false);
     95 
     96   // 2. Stay in fullscreen. No change.
     97   if (!screen_mode_.SetFullscreen(true))
     98     return ReportError("SetFullscreen(true) in fullscreen", false);
     99   if (!screen_mode_.IsFullscreen())
    100     return ReportError("IsFullscreen() in fullscreen^2", false);
    101 
    102   // 3. Switch to normal.
    103   // The transition is synchronous in-process and asynchornous out-of-process
    104   // because proxied IsFullscreen saves a roundtrip by relying on information
    105   // communicated via a previous call to DidChangeView.
    106   // Graphics devices can be bound right away.
    107   normal_pending_ = true;
    108   if (!screen_mode_.SetFullscreen(false))
    109     return ReportError("SetFullscreen(false) in fullscreen", false);
    110   pp::Graphics2D graphics2d_normal(instance_, pp::Size(15, 15), false);
    111   if (graphics2d_normal.is_null())
    112     return "Failed to create graphics2d_normal";
    113   if (!instance_->BindGraphics(graphics2d_normal))
    114     return ReportError("BindGraphics() in normal transition", false);
    115   if (testing_interface_->IsOutOfProcess()) {
    116     if (!screen_mode_.IsFullscreen())
    117       return ReportError("IsFullscreen() in normal transition", false);
    118     normal_event_.Wait();
    119     if (normal_pending_)
    120       return "normal_pending_ has not been reset";
    121   }
    122   if (screen_mode_.IsFullscreen())
    123     return ReportError("IsFullscreen() in normal", true);
    124 
    125   // 4. Stay in normal. No change.
    126   if (!screen_mode_.SetFullscreen(false))
    127     return ReportError("SetFullscreen(false) in normal", false);
    128   if (screen_mode_.IsFullscreen())
    129     return ReportError("IsFullscreen() in normal^2", true);
    130 
    131   PASS();
    132 }
    133 
    134 // Transition to fullscreen is asynchornous ending at DidChangeView.
    135 // Transition to normal is synchronous in-process and asynchronous
    136 // out-of-process ending at DidChangeView.
    137 void TestFlashFullscreen::DidChangeView(const pp::View& view) {
    138   pp::Rect position = view.GetRect();
    139   pp::Rect clip = view.GetClipRect();
    140   if (fullscreen_pending_ && IsFullscreenView(position, clip, screen_size_)) {
    141     fullscreen_pending_ = false;
    142     fullscreen_event_.Signal();
    143   } else if (normal_pending_ &&
    144              !IsFullscreenView(position, clip, screen_size_)) {
    145     normal_pending_ = false;
    146     if (testing_interface_->IsOutOfProcess())
    147       normal_event_.Signal();
    148   }
    149 }
    150