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      1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef SKIA_EXT_VECTOR_CANVAS_H_
      6 #define SKIA_EXT_VECTOR_CANVAS_H_
      7 
      8 #include "base/compiler_specific.h"
      9 #include "skia/ext/platform_canvas.h"
     10 
     11 // TODO(robertphillips): change this to "class SkBaseDevice;"
     12 #include "third_party/skia/include/core/SkDevice.h"
     13 
     14 namespace skia {
     15 
     16 // This class is a specialization of the regular PlatformCanvas. It is designed
     17 // to work with a VectorDevice to manage platform-specific drawing. It allows
     18 // using both Skia operations and platform-specific operations. It *doesn't*
     19 // support reading back from the bitmap backstore since it is not used.
     20 class SK_API VectorCanvas : public PlatformCanvas {
     21  public:
     22   // Ownership of |device| is transfered to VectorCanvas.
     23   explicit VectorCanvas(SkBaseDevice* device);
     24   virtual ~VectorCanvas();
     25 
     26   virtual SkBounder* setBounder(SkBounder* bounder) OVERRIDE;
     27   virtual SkDrawFilter* setDrawFilter(SkDrawFilter* filter) OVERRIDE;
     28 
     29  private:
     30   // Returns true if the top device is vector based and not bitmap based.
     31   bool IsTopDeviceVectorial() const;
     32 
     33   // Copy & assign are not supported.
     34   VectorCanvas(const VectorCanvas&);
     35   const VectorCanvas& operator=(const VectorCanvas&);
     36 };
     37 
     38 }  // namespace skia
     39 
     40 #endif  // SKIA_EXT_VECTOR_CANVAS_H_
     41 
     42