1 // Copyright (c) 2006-2009 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 // This is the file that should be included by any file which declares 6 // or defines a command line flag or wants to parse command line flags 7 // or print a program usage message (which will include information about 8 // flags). Executive summary, in the form of an example foo.cc file: 9 // 10 // #include "foo.h" // foo.h has a line "DECLARE_int32(start);" 11 // 12 // DEFINE_int32(end, 1000, "The last record to read"); 13 // DECLARE_bool(verbose); // some other file has a DEFINE_bool(verbose, ...) 14 // 15 // void MyFunc() { 16 // if (FLAGS_verbose) printf("Records %d-%d\n", FLAGS_start, FLAGS_end); 17 // } 18 // 19 // Then, at the command-line: 20 // ./foo --noverbose --start=5 --end=100 21 22 #ifndef BASE_COMMANDLINEFLAGS_H_ 23 #define BASE_COMMANDLINEFLAGS_H_ 24 25 #include <assert.h> 26 #include <string> 27 #include <vector> 28 #include "base/basictypes.h" 29 #include "base/port.h" 30 #include "base/stl_decl_msvc.h" 31 #include "base/global_strip_options.h" 32 33 // -------------------------------------------------------------------- 34 // To actually define a flag in a file, use DEFINE_bool, 35 // DEFINE_string, etc. at the bottom of this file. You may also find 36 // it useful to register a validator with the flag. This ensures that 37 // when the flag is parsed from the commandline, or is later set via 38 // SetCommandLineOption, we call the validation function. 39 // 40 // The validation function should return true if the flag value is valid, and 41 // false otherwise. If the function returns false for the new setting of the 42 // flag, the flag will retain its current value. If it returns false for the 43 // default value, InitGoogle will die. 44 // 45 // This function is safe to call at global construct time (as in the 46 // example below). 47 // 48 // Example use: 49 // static bool ValidatePort(const char* flagname, int32 value) { 50 // if (value > 0 && value < 32768) // value is ok 51 // return true; 52 // printf("Invalid value for --%s: %d\n", flagname, (int)value); 53 // return false; 54 // } 55 // DEFINE_int32(port, 0, "What port to listen on"); 56 // static bool dummy = RegisterFlagValidator(&FLAGS_port, &ValidatePort); 57 58 // Returns true if successfully registered, false if not (because the 59 // first argument doesn't point to a command-line flag, or because a 60 // validator is already registered for this flag). 61 bool RegisterFlagValidator(const bool* flag, 62 bool (*validate_fn)(const char*, bool)); 63 bool RegisterFlagValidator(const int32* flag, 64 bool (*validate_fn)(const char*, int32)); 65 bool RegisterFlagValidator(const int64* flag, 66 bool (*validate_fn)(const char*, int64)); 67 bool RegisterFlagValidator(const uint64* flag, 68 bool (*validate_fn)(const char*, uint64)); 69 bool RegisterFlagValidator(const double* flag, 70 bool (*validate_fn)(const char*, double)); 71 bool RegisterFlagValidator(const string* flag, 72 bool (*validate_fn)(const char*, const string&)); 73 74 75 // -------------------------------------------------------------------- 76 // These methods are the best way to get access to info about the 77 // list of commandline flags. Note that these routines are pretty slow. 78 // GetAllFlags: mostly-complete info about the list, sorted by file. 79 // ShowUsageWithFlags: pretty-prints the list to stdout (what --help does) 80 // ShowUsageWithFlagsRestrict: limit to filenames with restrict as a substr 81 // 82 // In addition to accessing flags, you can also access argv[0] (the program 83 // name) and argv (the entire commandline), which we sock away a copy of. 84 // These variables are static, so you should only set them once. 85 86 struct CommandLineFlagInfo { 87 string name; // the name of the flag 88 string type; // the type of the flag: int32, etc 89 string description; // the "help text" associated with the flag 90 string current_value; // the current value, as a string 91 string default_value; // the default value, as a string 92 string filename; // 'cleaned' version of filename holding the flag 93 bool is_default; // true if the flag has default value 94 bool has_validator_fn; // true if RegisterFlagValidator called on this flag 95 }; 96 97 extern void GetAllFlags(vector<CommandLineFlagInfo>* OUTPUT); 98 // These two are actually defined in commandlineflags_reporting.cc. 99 extern void ShowUsageWithFlags(const char *argv0); // what --help does 100 extern void ShowUsageWithFlagsRestrict(const char *argv0, const char *restrict); 101 102 // Create a descriptive string for a flag. 103 // Goes to some trouble to make pretty line breaks. 104 extern string DescribeOneFlag(const CommandLineFlagInfo& flag); 105 106 // Thread-hostile; meant to be called before any threads are spawned. 107 extern void SetArgv(int argc, const char** argv); 108 // The following functions are thread-safe as long as SetArgv() is 109 // only called before any threads start. 110 extern const vector<string>& GetArgvs(); // all of argv = vector of strings 111 extern const char* GetArgv(); // all of argv as a string 112 extern const char* GetArgv0(); // only argv0 113 extern uint32 GetArgvSum(); // simple checksum of argv 114 extern const char* ProgramInvocationName(); // argv0, or "UNKNOWN" if not set 115 extern const char* ProgramInvocationShortName(); // basename(argv0) 116 // ProgramUsage() is thread-safe as long as SetUsageMessage() is only 117 // called before any threads start. 118 extern const char* ProgramUsage(); // string set by SetUsageMessage() 119 120 121 // -------------------------------------------------------------------- 122 // Normally you access commandline flags by just saying "if (FLAGS_foo)" 123 // or whatever, and set them by calling "FLAGS_foo = bar" (or, more 124 // commonly, via the DEFINE_foo macro). But if you need a bit more 125 // control, we have programmatic ways to get/set the flags as well. 126 // These programmatic ways to access flags are thread-safe, but direct 127 // access is only thread-compatible. 128 129 // Return true iff the flagname was found. 130 // OUTPUT is set to the flag's value, or unchanged if we return false. 131 extern bool GetCommandLineOption(const char* name, string* OUTPUT); 132 133 // Return true iff the flagname was found. OUTPUT is set to the flag's 134 // CommandLineFlagInfo or unchanged if we return false. 135 extern bool GetCommandLineFlagInfo(const char* name, 136 CommandLineFlagInfo* OUTPUT); 137 138 // Return the CommandLineFlagInfo of the flagname. exit() if name not found. 139 // Example usage, to check if a flag's value is currently the default value: 140 // if (GetCommandLineFlagInfoOrDie("foo").is_default) ... 141 extern CommandLineFlagInfo GetCommandLineFlagInfoOrDie(const char* name); 142 143 enum FlagSettingMode { 144 // update the flag's value (can call this multiple times). 145 SET_FLAGS_VALUE, 146 // update the flag's value, but *only if* it has not yet been updated 147 // with SET_FLAGS_VALUE, SET_FLAG_IF_DEFAULT, or "FLAGS_xxx = nondef". 148 SET_FLAG_IF_DEFAULT, 149 // set the flag's default value to this. If the flag has not yet updated 150 // yet (via SET_FLAGS_VALUE, SET_FLAG_IF_DEFAULT, or "FLAGS_xxx = nondef") 151 // change the flag's current value to the new default value as well. 152 SET_FLAGS_DEFAULT 153 }; 154 155 // Set a particular flag ("command line option"). Returns a string 156 // describing the new value that the option has been set to. The 157 // return value API is not well-specified, so basically just depend on 158 // it to be empty if the setting failed for some reason -- the name is 159 // not a valid flag name, or the value is not a valid value -- and 160 // non-empty else. 161 162 // SetCommandLineOption uses set_mode == SET_FLAGS_VALUE (the common case) 163 extern string SetCommandLineOption(const char* name, const char* value); 164 extern string SetCommandLineOptionWithMode(const char* name, const char* value, 165 FlagSettingMode set_mode); 166 167 168 // -------------------------------------------------------------------- 169 // Saves the states (value, default value, whether the user has set 170 // the flag, registered validators, etc) of all flags, and restores 171 // them when the FlagSaver is destroyed. This is very useful in 172 // tests, say, when you want to let your tests change the flags, but 173 // make sure that they get reverted to the original states when your 174 // test is complete. 175 // 176 // Example usage: 177 // void TestFoo() { 178 // FlagSaver s1; 179 // FLAG_foo = false; 180 // FLAG_bar = "some value"; 181 // 182 // // test happens here. You can return at any time 183 // // without worrying about restoring the FLAG values. 184 // } 185 // 186 // Note: This class is marked with ATTRIBUTE_UNUSED because all the 187 // work is done in the constructor and destructor, so in the standard 188 // usage example above, the compiler would complain that it's an 189 // unused variable. 190 // 191 // This class is thread-safe. 192 /* 193 class FlagSaver { 194 public: 195 FlagSaver(); 196 ~FlagSaver(); 197 198 private: 199 class FlagSaverImpl* impl_; // we use pimpl here to keep API steady 200 201 FlagSaver(const FlagSaver&); // no copying! 202 void operator=(const FlagSaver&); 203 } 204 #ifndef SWIG // swig seems to have trouble with this for some reason 205 ATTRIBUTE_UNUSED 206 #endif 207 ; 208 */ 209 // -------------------------------------------------------------------- 210 // Some deprecated or hopefully-soon-to-be-deprecated functions. 211 212 // This is often used for logging. TODO(csilvers): figure out a better way 213 extern string CommandlineFlagsIntoString(); 214 // Usually where this is used, a FlagSaver should be used instead. 215 extern bool ReadFlagsFromString(const string& flagfilecontents, 216 const char* prog_name, 217 bool errors_are_fatal); // uses SET_FLAGS_VALUE 218 219 // These let you manually implement --flagfile functionality. 220 // DEPRECATED. 221 extern bool AppendFlagsIntoFile(const string& filename, const char* prog_name); 222 extern bool SaveCommandFlags(); // actually defined in google.cc ! 223 extern bool ReadFromFlagsFile(const string& filename, const char* prog_name, 224 bool errors_are_fatal); // uses SET_FLAGS_VALUE 225 226 227 // -------------------------------------------------------------------- 228 // Useful routines for initializing flags from the environment. 229 // In each case, if 'varname' does not exist in the environment 230 // return defval. If 'varname' does exist but is not valid 231 // (e.g., not a number for an int32 flag), abort with an error. 232 // Otherwise, return the value. NOTE: for booleans, for true use 233 // 't' or 'T' or 'true' or '1', for false 'f' or 'F' or 'false' or '0'. 234 235 extern bool BoolFromEnv(const char *varname, bool defval); 236 extern int32 Int32FromEnv(const char *varname, int32 defval); 237 extern int64 Int64FromEnv(const char *varname, int64 defval); 238 extern uint64 Uint64FromEnv(const char *varname, uint64 defval); 239 extern double DoubleFromEnv(const char *varname, double defval); 240 extern const char *StringFromEnv(const char *varname, const char *defval); 241 242 243 // -------------------------------------------------------------------- 244 // The next two functions parse commandlineflags from main(): 245 246 // Set the "usage" message for this program. For example: 247 // string usage("This program does nothing. Sample usage:\n"); 248 // usage += argv[0] + " <uselessarg1> <uselessarg2>"; 249 // SetUsageMessage(usage); 250 // Do not include commandline flags in the usage: we do that for you! 251 // Thread-hostile; meant to be called before any threads are spawned. 252 extern void SetUsageMessage(const string& usage); 253 254 // Looks for flags in argv and parses them. Rearranges argv to put 255 // flags first, or removes them entirely if remove_flags is true. 256 // If a flag is defined more than once in the command line or flag 257 // file, the last definition is used. 258 // See top-of-file for more details on this function. 259 #ifndef SWIG // In swig, use ParseCommandLineFlagsScript() instead. 260 extern uint32 ParseCommandLineFlags(int *argc, char*** argv, 261 bool remove_flags); 262 #endif 263 264 265 // Calls to ParseCommandLineNonHelpFlags and then to 266 // HandleCommandLineHelpFlags can be used instead of a call to 267 // ParseCommandLineFlags during initialization, in order to allow for 268 // changing default values for some FLAGS (via 269 // e.g. SetCommandLineOptionWithMode calls) between the time of 270 // command line parsing and the time of dumping help information for 271 // the flags as a result of command line parsing. 272 // If a flag is defined more than once in the command line or flag 273 // file, the last definition is used. 274 extern uint32 ParseCommandLineNonHelpFlags(int *argc, char*** argv, 275 bool remove_flags); 276 // This is actually defined in commandlineflags_reporting.cc. 277 // This function is misnamed (it also handles --version, etc.), but 278 // it's too late to change that now. :-( 279 extern void HandleCommandLineHelpFlags(); // in commandlineflags_reporting.cc 280 281 // Allow command line reparsing. Disables the error normally 282 // generated when an unknown flag is found, since it may be found in a 283 // later parse. Thread-hostile; meant to be called before any threads 284 // are spawned. 285 extern void AllowCommandLineReparsing(); 286 287 // Reparse the flags that have not yet been recognized. 288 // Only flags registered since the last parse will be recognized. 289 // Any flag value must be provided as part of the argument using "=", 290 // not as a separate command line argument that follows the flag argument. 291 // Intended for handling flags from dynamically loaded libraries, 292 // since their flags are not registered until they are loaded. 293 extern uint32 ReparseCommandLineNonHelpFlags(); 294 295 296 // -------------------------------------------------------------------- 297 // Now come the command line flag declaration/definition macros that 298 // will actually be used. They're kind of hairy. A major reason 299 // for this is initialization: we want people to be able to access 300 // variables in global constructors and have that not crash, even if 301 // their global constructor runs before the global constructor here. 302 // (Obviously, we can't guarantee the flags will have the correct 303 // default value in that case, but at least accessing them is safe.) 304 // The only way to do that is have flags point to a static buffer. 305 // So we make one, using a union to ensure proper alignment, and 306 // then use placement-new to actually set up the flag with the 307 // correct default value. In the same vein, we have to worry about 308 // flag access in global destructors, so FlagRegisterer has to be 309 // careful never to destroy the flag-values it constructs. 310 // 311 // Note that when we define a flag variable FLAGS_<name>, we also 312 // preemptively define a junk variable, FLAGS_no<name>. This is to 313 // cause a link-time error if someone tries to define 2 flags with 314 // names like "logging" and "nologging". We do this because a bool 315 // flag FLAG can be set from the command line to true with a "-FLAG" 316 // argument, and to false with a "-noFLAG" argument, and so this can 317 // potentially avert confusion. 318 // 319 // We also put flags into their own namespace. It is purposefully 320 // named in an opaque way that people should have trouble typing 321 // directly. The idea is that DEFINE puts the flag in the weird 322 // namespace, and DECLARE imports the flag from there into the current 323 // namespace. The net result is to force people to use DECLARE to get 324 // access to a flag, rather than saying "extern bool FLAGS_whatever;" 325 // or some such instead. We want this so we can put extra 326 // functionality (like sanity-checking) in DECLARE if we want, and 327 // make sure it is picked up everywhere. 328 // 329 // We also put the type of the variable in the namespace, so that 330 // people can't DECLARE_int32 something that they DEFINE_bool'd 331 // elsewhere. 332 333 class FlagRegisterer { 334 public: 335 FlagRegisterer(const char* name, const char* type, 336 const char* help, const char* filename, 337 void* current_storage, void* defvalue_storage); 338 }; 339 340 #ifndef SWIG // In swig, ignore the main flag declarations 341 342 // If STRIP_FLAG_HELP is defined and is non-zero, we remove the help 343 // message from the binary file. This is useful for security reasons 344 // when shipping a binary outside of Google (if the user cannot see 345 // the usage message by executing the program, they shouldn't be able 346 // to see it by running "strings binary_file"). 347 348 extern const char kStrippedFlagHelp[]; 349 350 #if STRIP_FLAG_HELP > 0 351 // Need this construct to avoid the 'defined but not used' warning. 352 #define MAYBE_STRIPPED_HELP(txt) (false ? (txt) : kStrippedFlagHelp) 353 #else 354 #define MAYBE_STRIPPED_HELP(txt) txt 355 #endif 356 357 // Each command-line flag has two variables associated with it: one 358 // with the current value, and one with the default value. However, 359 // we have a third variable, which is where value is assigned; it's a 360 // constant. This guarantees that FLAG_##value is initialized at 361 // static initialization time (e.g. before program-start) rather than 362 // than global construction time (which is after program-start but 363 // before main), at least when 'value' is a compile-time constant. We 364 // use a small trick for the "default value" variable, and call it 365 // FLAGS_no<name>. This serves the second purpose of assuring a 366 // compile error if someone tries to define a flag named no<name> 367 // which is illegal (--foo and --nofoo both affect the "foo" flag). 368 #define DEFINE_VARIABLE(type, shorttype, name, value, help) \ 369 namespace fL##shorttype { \ 370 static const type FLAGS_nono##name = value; \ 371 type FLAGS_##name = FLAGS_nono##name; \ 372 type FLAGS_no##name = FLAGS_nono##name; \ 373 static FlagRegisterer o_##name( \ 374 #name, #type, MAYBE_STRIPPED_HELP(help), __FILE__, \ 375 &FLAGS_##name, &FLAGS_no##name); \ 376 } \ 377 using fL##shorttype::FLAGS_##name 378 379 #define DECLARE_VARIABLE(type, shorttype, name) \ 380 namespace fL##shorttype { \ 381 extern type FLAGS_##name; \ 382 } \ 383 using fL##shorttype::FLAGS_##name 384 385 // For boolean flags, we want to do the extra check that the passed-in 386 // value is actually a bool, and not a string or something that can be 387 // coerced to a bool. These declarations (no definition needed!) will 388 // help us do that, and never evaluate from, which is important. 389 // We'll use 'sizeof(IsBool(val))' to distinguish. 390 namespace fLB { 391 template<typename From> double IsBoolFlag(const From& from); 392 bool IsBoolFlag(bool from); 393 } 394 extern bool FlagsTypeWarn(const char *name); 395 396 #define DECLARE_bool(name) DECLARE_VARIABLE(bool,B, name) 397 // We have extra code here to make sure 'val' is actually a boolean. 398 #define DEFINE_bool(name,val,txt) namespace fLB { \ 399 const bool FLAGS_nonono##name = \ 400 (sizeof(::fLB::IsBoolFlag(val)) \ 401 == sizeof(double)) \ 402 ? FlagsTypeWarn(#name) : true; \ 403 } \ 404 DEFINE_VARIABLE(bool,B, name, val, txt) 405 #define DECLARE_int32(name) DECLARE_VARIABLE(int32,I, name) 406 #define DEFINE_int32(name,val,txt) DEFINE_VARIABLE(int32,I, name, val, txt) 407 408 #define DECLARE_int64(name) DECLARE_VARIABLE(int64,I64, name) 409 #define DEFINE_int64(name,val,txt) DEFINE_VARIABLE(int64,I64, name, val, txt) 410 411 #define DECLARE_uint64(name) DECLARE_VARIABLE(uint64,U64, name) 412 #define DEFINE_uint64(name,val,txt) DEFINE_VARIABLE(uint64,U64, name, val, txt) 413 414 #define DECLARE_double(name) DECLARE_VARIABLE(double,D, name) 415 #define DEFINE_double(name,val,txt) DEFINE_VARIABLE(double,D, name, val, txt) 416 417 // Strings are trickier, because they're not a POD, so we can't 418 // construct them at static-initialization time (instead they get 419 // constructed at global-constructor time, which is much later). To 420 // try to avoid crashes in that case, we use a char buffer to store 421 // the string, which we can static-initialize, and then placement-new 422 // into it later. It's not perfect, but the best we can do. 423 #define DECLARE_string(name) namespace fLS { extern string& FLAGS_##name; } \ 424 using fLS::FLAGS_##name 425 426 // We need to define a var named FLAGS_no##name so people don't define 427 // --string and --nostring. And we need a temporary place to put val 428 // so we don't have to evaluate it twice. Two great needs that go 429 // great together! 430 #define DEFINE_string(name, val, txt) \ 431 namespace fLS { \ 432 static union { void* align; char s[sizeof(string)]; } s_##name[2]; \ 433 const string* const FLAGS_no##name = new (s_##name[0].s) string(val); \ 434 static FlagRegisterer o_##name( \ 435 #name, "string", MAYBE_STRIPPED_HELP(txt), __FILE__, \ 436 s_##name[0].s, new (s_##name[1].s) string(*FLAGS_no##name)); \ 437 string& FLAGS_##name = *(reinterpret_cast<string*>(s_##name[0].s)); \ 438 } \ 439 using fLS::FLAGS_##name 440 441 #endif // SWIG 442 443 #endif // BASE_COMMANDLINEFLAGS_H_ 444