1 /** 2 ******************************************************************************* 3 * Copyright (C) 2002-2010, International Business Machines Corporation and 4 * others. All Rights Reserved. 5 ******************************************************************************* 6 */ 7 #include "unicode/utypes.h" 8 9 #if !UCONFIG_NO_SERVICE || !UCONFIG_NO_TRANSLITERATION 10 11 #include "unicode/resbund.h" 12 #include "cmemory.h" 13 #include "ustrfmt.h" 14 #include "locutil.h" 15 #include "charstr.h" 16 #include "ucln_cmn.h" 17 #include "uassert.h" 18 #include "umutex.h" 19 20 // see LocaleUtility::getAvailableLocaleNames 21 static U_NAMESPACE_QUALIFIER Hashtable * LocaleUtility_cache = NULL; 22 23 #define UNDERSCORE_CHAR ((UChar)0x005f) 24 #define AT_SIGN_CHAR ((UChar)64) 25 #define PERIOD_CHAR ((UChar)46) 26 27 /* 28 ****************************************************************** 29 */ 30 31 /** 32 * Release all static memory held by Locale Utility. 33 */ 34 U_CDECL_BEGIN 35 static UBool U_CALLCONV service_cleanup(void) { 36 if (LocaleUtility_cache) { 37 delete LocaleUtility_cache; 38 LocaleUtility_cache = NULL; 39 } 40 return TRUE; 41 } 42 U_CDECL_END 43 44 U_NAMESPACE_BEGIN 45 46 UnicodeString& 47 LocaleUtility::canonicalLocaleString(const UnicodeString* id, UnicodeString& result) 48 { 49 if (id == NULL) { 50 result.setToBogus(); 51 } else { 52 // Fix case only (no other changes) up to the first '@' or '.' or 53 // end of string, whichever comes first. In 3.0 I changed this to 54 // stop at first '@' or '.'. It used to run out to the end of 55 // string. My fix makes the tests pass but is probably 56 // structurally incorrect. See below. [alan 3.0] 57 58 // TODO: Doug, you might want to revise this... 59 result = *id; 60 int32_t i = 0; 61 int32_t end = result.indexOf(AT_SIGN_CHAR); 62 int32_t n = result.indexOf(PERIOD_CHAR); 63 if (n >= 0 && n < end) { 64 end = n; 65 } 66 if (end < 0) { 67 end = result.length(); 68 } 69 n = result.indexOf(UNDERSCORE_CHAR); 70 if (n < 0) { 71 n = end; 72 } 73 for (; i < n; ++i) { 74 UChar c = result.charAt(i); 75 if (c >= 0x0041 && c <= 0x005a) { 76 c += 0x20; 77 result.setCharAt(i, c); 78 } 79 } 80 for (n = end; i < n; ++i) { 81 UChar c = result.charAt(i); 82 if (c >= 0x0061 && c <= 0x007a) { 83 c -= 0x20; 84 result.setCharAt(i, c); 85 } 86 } 87 } 88 return result; 89 90 #if 0 91 // This code does a proper full level 2 canonicalization of id. 92 // It's nasty to go from UChar to char to char to UChar -- but 93 // that's what you have to do to use the uloc_canonicalize 94 // function on UnicodeStrings. 95 96 // I ended up doing the alternate fix (see above) not for 97 // performance reasons, although performance will certainly be 98 // better, but because doing a full level 2 canonicalization 99 // causes some tests to fail. [alan 3.0] 100 101 // TODO: Doug, you might want to revisit this... 102 result.setToBogus(); 103 if (id != 0) { 104 int32_t buflen = id->length() + 8; // space for NUL 105 char* buf = (char*) uprv_malloc(buflen); 106 char* canon = (buf == 0) ? 0 : (char*) uprv_malloc(buflen); 107 if (buf != 0 && canon != 0) { 108 U_ASSERT(id->extract(0, INT32_MAX, buf, buflen) < buflen); 109 UErrorCode ec = U_ZERO_ERROR; 110 uloc_canonicalize(buf, canon, buflen, &ec); 111 if (U_SUCCESS(ec)) { 112 result = UnicodeString(canon); 113 } 114 } 115 uprv_free(buf); 116 uprv_free(canon); 117 } 118 return result; 119 #endif 120 } 121 122 Locale& 123 LocaleUtility::initLocaleFromName(const UnicodeString& id, Locale& result) 124 { 125 enum { BUFLEN = 128 }; // larger than ever needed 126 127 if (id.isBogus() || id.length() >= BUFLEN) { 128 result.setToBogus(); 129 } else { 130 /* 131 * We need to convert from a UnicodeString to char * in order to 132 * create a Locale. 133 * 134 * Problem: Locale ID strings may contain '@' which is a variant 135 * character and cannot be handled by invariant-character conversion. 136 * 137 * Hack: Since ICU code can handle locale IDs with multiple encodings 138 * of '@' (at least for EBCDIC; it's not known to be a problem for 139 * ASCII-based systems), 140 * we use regular invariant-character conversion for everything else 141 * and manually convert U+0040 into a compiler-char-constant '@'. 142 * While this compilation-time constant may not match the runtime 143 * encoding of '@', it should be one of the encodings which ICU 144 * recognizes. 145 * 146 * There should be only at most one '@' in a locale ID. 147 */ 148 char buffer[BUFLEN]; 149 int32_t prev, i; 150 prev = 0; 151 for(;;) { 152 i = id.indexOf((UChar)0x40, prev); 153 if(i < 0) { 154 // no @ between prev and the rest of the string 155 id.extract(prev, INT32_MAX, buffer + prev, BUFLEN - prev, US_INV); 156 break; // done 157 } else { 158 // normal invariant-character conversion for text between @s 159 id.extract(prev, i - prev, buffer + prev, BUFLEN - prev, US_INV); 160 // manually "convert" U+0040 at id[i] into '@' at buffer[i] 161 buffer[i] = '@'; 162 prev = i + 1; 163 } 164 } 165 result = Locale::createFromName(buffer); 166 } 167 return result; 168 } 169 170 UnicodeString& 171 LocaleUtility::initNameFromLocale(const Locale& locale, UnicodeString& result) 172 { 173 if (locale.isBogus()) { 174 result.setToBogus(); 175 } else { 176 result.append(UnicodeString(locale.getName(), -1, US_INV)); 177 } 178 return result; 179 } 180 181 const Hashtable* 182 LocaleUtility::getAvailableLocaleNames(const UnicodeString& bundleID) 183 { 184 // LocaleUtility_cache is a hash-of-hashes. The top-level keys 185 // are path strings ('bundleID') passed to 186 // ures_openAvailableLocales. The top-level values are 187 // second-level hashes. The second-level keys are result strings 188 // from ures_openAvailableLocales. The second-level values are 189 // garbage ((void*)1 or other random pointer). 190 191 UErrorCode status = U_ZERO_ERROR; 192 Hashtable* cache; 193 umtx_lock(NULL); 194 cache = LocaleUtility_cache; 195 umtx_unlock(NULL); 196 197 if (cache == NULL) { 198 cache = new Hashtable(status); 199 if (cache == NULL || U_FAILURE(status)) { 200 return NULL; // catastrophic failure; e.g. out of memory 201 } 202 cache->setValueDeleter(uhash_deleteHashtable); 203 Hashtable* h; // set this to final LocaleUtility_cache value 204 umtx_lock(NULL); 205 h = LocaleUtility_cache; 206 if (h == NULL) { 207 LocaleUtility_cache = h = cache; 208 cache = NULL; 209 ucln_common_registerCleanup(UCLN_COMMON_SERVICE, service_cleanup); 210 } 211 umtx_unlock(NULL); 212 if(cache != NULL) { 213 delete cache; 214 } 215 cache = h; 216 } 217 218 U_ASSERT(cache != NULL); 219 220 Hashtable* htp; 221 umtx_lock(NULL); 222 htp = (Hashtable*) cache->get(bundleID); 223 umtx_unlock(NULL); 224 225 if (htp == NULL) { 226 htp = new Hashtable(status); 227 if (htp && U_SUCCESS(status)) { 228 CharString cbundleID; 229 cbundleID.appendInvariantChars(bundleID, status); 230 const char* path = cbundleID.isEmpty() ? NULL : cbundleID.data(); 231 UEnumeration *uenum = ures_openAvailableLocales(path, &status); 232 for (;;) { 233 const UChar* id = uenum_unext(uenum, NULL, &status); 234 if (id == NULL) { 235 break; 236 } 237 htp->put(UnicodeString(id), (void*)htp, status); 238 } 239 uenum_close(uenum); 240 if (U_FAILURE(status)) { 241 delete htp; 242 return NULL; 243 } 244 umtx_lock(NULL); 245 cache->put(bundleID, (void*)htp, status); 246 umtx_unlock(NULL); 247 } 248 } 249 return htp; 250 } 251 252 UBool 253 LocaleUtility::isFallbackOf(const UnicodeString& root, const UnicodeString& child) 254 { 255 return child.indexOf(root) == 0 && 256 (child.length() == root.length() || 257 child.charAt(root.length()) == UNDERSCORE_CHAR); 258 } 259 260 U_NAMESPACE_END 261 262 /* !UCONFIG_NO_SERVICE */ 263 #endif 264 265 266