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      1 /*
      2  * libjingle
      3  * Copyright 2004--2005, Google Inc.
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions are met:
      7  *
      8  *  1. Redistributions of source code must retain the above copyright notice,
      9  *     this list of conditions and the following disclaimer.
     10  *  2. Redistributions in binary form must reproduce the above copyright notice,
     11  *     this list of conditions and the following disclaimer in the documentation
     12  *     and/or other materials provided with the distribution.
     13  *  3. The name of the author may not be used to endorse or promote products
     14  *     derived from this software without specific prior written permission.
     15  *
     16  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
     17  * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
     18  * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
     19  * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     20  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     21  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
     22  * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
     23  * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
     24  * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
     25  * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     26  */
     27 
     28 #ifndef TALK_BASE_MESSAGEQUEUE_H_
     29 #define TALK_BASE_MESSAGEQUEUE_H_
     30 
     31 #include <algorithm>
     32 #include <cstring>
     33 #include <list>
     34 #include <queue>
     35 #include <vector>
     36 
     37 #include "talk/base/basictypes.h"
     38 #include "talk/base/constructormagic.h"
     39 #include "talk/base/criticalsection.h"
     40 #include "talk/base/messagehandler.h"
     41 #include "talk/base/scoped_ptr.h"
     42 #include "talk/base/scoped_ref_ptr.h"
     43 #include "talk/base/sigslot.h"
     44 #include "talk/base/socketserver.h"
     45 #include "talk/base/timeutils.h"
     46 
     47 namespace talk_base {
     48 
     49 struct Message;
     50 class MessageQueue;
     51 
     52 // MessageQueueManager does cleanup of of message queues
     53 
     54 class MessageQueueManager {
     55  public:
     56   static void Add(MessageQueue *message_queue);
     57   static void Remove(MessageQueue *message_queue);
     58   static void Clear(MessageHandler *handler);
     59 
     60   // For testing purposes, we expose whether or not the MessageQueueManager
     61   // instance has been initialized. It has no other use relative to the rest of
     62   // the functions of this class, which auto-initialize the underlying
     63   // MessageQueueManager instance when necessary.
     64   static bool IsInitialized();
     65 
     66  private:
     67   static MessageQueueManager* Instance();
     68 
     69   MessageQueueManager();
     70   ~MessageQueueManager();
     71 
     72   void AddInternal(MessageQueue *message_queue);
     73   void RemoveInternal(MessageQueue *message_queue);
     74   void ClearInternal(MessageHandler *handler);
     75 
     76   static MessageQueueManager* instance_;
     77   // This list contains 'active' MessageQueues.
     78   std::vector<MessageQueue *> message_queues_;
     79   CriticalSection crit_;
     80 };
     81 
     82 // Derive from this for specialized data
     83 // App manages lifetime, except when messages are purged
     84 
     85 class MessageData {
     86  public:
     87   MessageData() {}
     88   virtual ~MessageData() {}
     89 };
     90 
     91 template <class T>
     92 class TypedMessageData : public MessageData {
     93  public:
     94   explicit TypedMessageData(const T& data) : data_(data) { }
     95   const T& data() const { return data_; }
     96   T& data() { return data_; }
     97  private:
     98   T data_;
     99 };
    100 
    101 // Like TypedMessageData, but for pointers that require a delete.
    102 template <class T>
    103 class ScopedMessageData : public MessageData {
    104  public:
    105   explicit ScopedMessageData(T* data) : data_(data) { }
    106   const scoped_ptr<T>& data() const { return data_; }
    107   scoped_ptr<T>& data() { return data_; }
    108  private:
    109   scoped_ptr<T> data_;
    110 };
    111 
    112 // Like ScopedMessageData, but for reference counted pointers.
    113 template <class T>
    114 class ScopedRefMessageData : public MessageData {
    115  public:
    116   explicit ScopedRefMessageData(T* data) : data_(data) { }
    117   const scoped_refptr<T>& data() const { return data_; }
    118   scoped_refptr<T>& data() { return data_; }
    119  private:
    120   scoped_refptr<T> data_;
    121 };
    122 
    123 template<class T>
    124 inline MessageData* WrapMessageData(const T& data) {
    125   return new TypedMessageData<T>(data);
    126 }
    127 
    128 template<class T>
    129 inline const T& UseMessageData(MessageData* data) {
    130   return static_cast< TypedMessageData<T>* >(data)->data();
    131 }
    132 
    133 template<class T>
    134 class DisposeData : public MessageData {
    135  public:
    136   explicit DisposeData(T* data) : data_(data) { }
    137   virtual ~DisposeData() { delete data_; }
    138  private:
    139   T* data_;
    140 };
    141 
    142 const uint32 MQID_ANY = static_cast<uint32>(-1);
    143 const uint32 MQID_DISPOSE = static_cast<uint32>(-2);
    144 
    145 // No destructor
    146 
    147 struct Message {
    148   Message() {
    149     memset(this, 0, sizeof(*this));
    150   }
    151   inline bool Match(MessageHandler* handler, uint32 id) const {
    152     return (handler == NULL || handler == phandler)
    153            && (id == MQID_ANY || id == message_id);
    154   }
    155   MessageHandler *phandler;
    156   uint32 message_id;
    157   MessageData *pdata;
    158   uint32 ts_sensitive;
    159 };
    160 
    161 typedef std::list<Message> MessageList;
    162 
    163 // DelayedMessage goes into a priority queue, sorted by trigger time.  Messages
    164 // with the same trigger time are processed in num_ (FIFO) order.
    165 
    166 class DelayedMessage {
    167  public:
    168   DelayedMessage(int delay, uint32 trigger, uint32 num, const Message& msg)
    169   : cmsDelay_(delay), msTrigger_(trigger), num_(num), msg_(msg) { }
    170 
    171   bool operator< (const DelayedMessage& dmsg) const {
    172     return (dmsg.msTrigger_ < msTrigger_)
    173            || ((dmsg.msTrigger_ == msTrigger_) && (dmsg.num_ < num_));
    174   }
    175 
    176   int cmsDelay_;  // for debugging
    177   uint32 msTrigger_;
    178   uint32 num_;
    179   Message msg_;
    180 };
    181 
    182 class MessageQueue {
    183  public:
    184   explicit MessageQueue(SocketServer* ss = NULL);
    185   virtual ~MessageQueue();
    186 
    187   SocketServer* socketserver() { return ss_; }
    188   void set_socketserver(SocketServer* ss);
    189 
    190   // Note: The behavior of MessageQueue has changed.  When a MQ is stopped,
    191   // futher Posts and Sends will fail.  However, any pending Sends and *ready*
    192   // Posts (as opposed to unexpired delayed Posts) will be delivered before
    193   // Get (or Peek) returns false.  By guaranteeing delivery of those messages,
    194   // we eliminate the race condition when an MessageHandler and MessageQueue
    195   // may be destroyed independently of each other.
    196   virtual void Quit();
    197   virtual bool IsQuitting();
    198   virtual void Restart();
    199 
    200   // Get() will process I/O until:
    201   //  1) A message is available (returns true)
    202   //  2) cmsWait seconds have elapsed (returns false)
    203   //  3) Stop() is called (returns false)
    204   virtual bool Get(Message *pmsg, int cmsWait = kForever,
    205                    bool process_io = true);
    206   virtual bool Peek(Message *pmsg, int cmsWait = 0);
    207   virtual void Post(MessageHandler *phandler, uint32 id = 0,
    208                     MessageData *pdata = NULL, bool time_sensitive = false);
    209   virtual void PostDelayed(int cmsDelay, MessageHandler *phandler,
    210                            uint32 id = 0, MessageData *pdata = NULL) {
    211     return DoDelayPost(cmsDelay, TimeAfter(cmsDelay), phandler, id, pdata);
    212   }
    213   virtual void PostAt(uint32 tstamp, MessageHandler *phandler,
    214                       uint32 id = 0, MessageData *pdata = NULL) {
    215     return DoDelayPost(TimeUntil(tstamp), tstamp, phandler, id, pdata);
    216   }
    217   virtual void Clear(MessageHandler *phandler, uint32 id = MQID_ANY,
    218                      MessageList* removed = NULL);
    219   virtual void Dispatch(Message *pmsg);
    220   virtual void ReceiveSends();
    221 
    222   // Amount of time until the next message can be retrieved
    223   virtual int GetDelay();
    224 
    225   bool empty() const { return size() == 0u; }
    226   size_t size() const {
    227     CritScope cs(&crit_);  // msgq_.size() is not thread safe.
    228     return msgq_.size() + dmsgq_.size() + (fPeekKeep_ ? 1u : 0u);
    229   }
    230 
    231   // Internally posts a message which causes the doomed object to be deleted
    232   template<class T> void Dispose(T* doomed) {
    233     if (doomed) {
    234       Post(NULL, MQID_DISPOSE, new DisposeData<T>(doomed));
    235     }
    236   }
    237 
    238   // When this signal is sent out, any references to this queue should
    239   // no longer be used.
    240   sigslot::signal0<> SignalQueueDestroyed;
    241 
    242  protected:
    243   class PriorityQueue : public std::priority_queue<DelayedMessage> {
    244    public:
    245     container_type& container() { return c; }
    246     void reheap() { make_heap(c.begin(), c.end(), comp); }
    247   };
    248 
    249   void EnsureActive();
    250   void DoDelayPost(int cmsDelay, uint32 tstamp, MessageHandler *phandler,
    251                    uint32 id, MessageData* pdata);
    252 
    253   // The SocketServer is not owned by MessageQueue.
    254   SocketServer* ss_;
    255   // If a server isn't supplied in the constructor, use this one.
    256   scoped_ptr<SocketServer> default_ss_;
    257   bool fStop_;
    258   bool fPeekKeep_;
    259   Message msgPeek_;
    260   // A message queue is active if it has ever had a message posted to it.
    261   // This also corresponds to being in MessageQueueManager's global list.
    262   bool active_;
    263   MessageList msgq_;
    264   PriorityQueue dmsgq_;
    265   uint32 dmsgq_next_num_;
    266   mutable CriticalSection crit_;
    267 
    268  private:
    269   DISALLOW_COPY_AND_ASSIGN(MessageQueue);
    270 };
    271 
    272 }  // namespace talk_base
    273 
    274 #endif  // TALK_BASE_MESSAGEQUEUE_H_
    275