1 ####################################################################### 2 # Common SCons code 3 4 import os 5 import os.path 6 import re 7 import subprocess 8 import sys 9 import platform as _platform 10 11 import SCons.Script.SConscript 12 13 14 ####################################################################### 15 # Defaults 16 17 host_platform = _platform.system().lower() 18 if host_platform.startswith('cygwin'): 19 host_platform = 'cygwin' 20 21 # Search sys.argv[] for a "platform=foo" argument since we don't have 22 # an 'env' variable at this point. 23 if 'platform' in SCons.Script.ARGUMENTS: 24 target_platform = SCons.Script.ARGUMENTS['platform'] 25 else: 26 target_platform = host_platform 27 28 _machine_map = { 29 'x86': 'x86', 30 'i386': 'x86', 31 'i486': 'x86', 32 'i586': 'x86', 33 'i686': 'x86', 34 'BePC': 'x86', 35 'Intel': 'x86', 36 'ppc' : 'ppc', 37 'BeBox': 'ppc', 38 'BeMac': 'ppc', 39 'AMD64': 'x86_64', 40 'x86_64': 'x86_64', 41 'sparc': 'sparc', 42 'sun4u': 'sparc', 43 } 44 45 46 # find host_machine value 47 if 'PROCESSOR_ARCHITECTURE' in os.environ: 48 host_machine = os.environ['PROCESSOR_ARCHITECTURE'] 49 else: 50 host_machine = _platform.machine() 51 host_machine = _machine_map.get(host_machine, 'generic') 52 53 default_machine = host_machine 54 default_toolchain = 'default' 55 56 if target_platform == 'windows' and host_platform != 'windows': 57 default_machine = 'x86' 58 default_toolchain = 'crossmingw' 59 60 61 # find default_llvm value 62 if 'LLVM' in os.environ: 63 default_llvm = 'yes' 64 else: 65 default_llvm = 'no' 66 try: 67 if target_platform != 'windows' and \ 68 subprocess.call(['llvm-config', '--version'], stdout=subprocess.PIPE) == 0: 69 default_llvm = 'yes' 70 except: 71 pass 72 73 74 ####################################################################### 75 # Common options 76 77 def AddOptions(opts): 78 try: 79 from SCons.Variables.BoolVariable import BoolVariable as BoolOption 80 except ImportError: 81 from SCons.Options.BoolOption import BoolOption 82 try: 83 from SCons.Variables.EnumVariable import EnumVariable as EnumOption 84 except ImportError: 85 from SCons.Options.EnumOption import EnumOption 86 opts.Add(EnumOption('build', 'build type', 'debug', 87 allowed_values=('debug', 'checked', 'profile', 'release'))) 88 opts.Add(BoolOption('verbose', 'verbose output', 'no')) 89 opts.Add(EnumOption('machine', 'use machine-specific assembly code', default_machine, 90 allowed_values=('generic', 'ppc', 'x86', 'x86_64'))) 91 opts.Add(EnumOption('platform', 'target platform', host_platform, 92 allowed_values=('cygwin', 'darwin', 'freebsd', 'haiku', 'linux', 'sunos', 'windows'))) 93 opts.Add(BoolOption('embedded', 'embedded build', 'no')) 94 opts.Add('toolchain', 'compiler toolchain', default_toolchain) 95 opts.Add(BoolOption('gles', 'EXPERIMENTAL: enable OpenGL ES support', 'no')) 96 opts.Add(BoolOption('llvm', 'use LLVM', default_llvm)) 97 opts.Add(BoolOption('openmp', 'EXPERIMENTAL: compile with openmp (swrast)', 'no')) 98 opts.Add(BoolOption('debug', 'DEPRECATED: debug build', 'yes')) 99 opts.Add(BoolOption('profile', 'DEPRECATED: profile build', 'no')) 100 opts.Add(BoolOption('quiet', 'DEPRECATED: profile build', 'yes')) 101 opts.Add(BoolOption('texture_float', 'enable floating-point textures and renderbuffers', 'no')) 102 if host_platform == 'windows': 103 opts.Add(EnumOption('MSVS_VERSION', 'MS Visual C++ version', None, allowed_values=('7.1', '8.0', '9.0'))) 104