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      1 
      2 /*
      3  * Copyright 2010 Google Inc.
      4  *
      5  * Use of this source code is governed by a BSD-style license that can be
      6  * found in the LICENSE file.
      7  */
      8 
      9 
     10 
     11 #include "GrResourceCache.h"
     12 #include "GrResource.h"
     13 
     14 
     15 GrResourceKey::ResourceType GrResourceKey::GenerateResourceType() {
     16     static int32_t gNextType = 0;
     17 
     18     int32_t type = sk_atomic_inc(&gNextType);
     19     if (type >= (1 << 8 * sizeof(ResourceType))) {
     20         GrCrash("Too many Resource Types");
     21     }
     22 
     23     return static_cast<ResourceType>(type);
     24 }
     25 
     26 ///////////////////////////////////////////////////////////////////////////////
     27 
     28 GrResourceEntry::GrResourceEntry(const GrResourceKey& key, GrResource* resource)
     29         : fKey(key), fResource(resource) {
     30     // we assume ownership of the resource, and will unref it when we die
     31     SkASSERT(resource);
     32     resource->ref();
     33 }
     34 
     35 GrResourceEntry::~GrResourceEntry() {
     36     fResource->setCacheEntry(NULL);
     37     fResource->unref();
     38 }
     39 
     40 #ifdef SK_DEBUG
     41 void GrResourceEntry::validate() const {
     42     SkASSERT(fResource);
     43     SkASSERT(fResource->getCacheEntry() == this);
     44     fResource->validate();
     45 }
     46 #endif
     47 
     48 ///////////////////////////////////////////////////////////////////////////////
     49 
     50 GrResourceCache::GrResourceCache(int maxCount, size_t maxBytes) :
     51         fMaxCount(maxCount),
     52         fMaxBytes(maxBytes) {
     53 #if GR_CACHE_STATS
     54     fHighWaterEntryCount          = 0;
     55     fHighWaterEntryBytes          = 0;
     56     fHighWaterClientDetachedCount = 0;
     57     fHighWaterClientDetachedBytes = 0;
     58 #endif
     59 
     60     fEntryCount                   = 0;
     61     fEntryBytes                   = 0;
     62     fClientDetachedCount          = 0;
     63     fClientDetachedBytes          = 0;
     64 
     65     fPurging                      = false;
     66 
     67     fOverbudgetCB                 = NULL;
     68     fOverbudgetData               = NULL;
     69 }
     70 
     71 GrResourceCache::~GrResourceCache() {
     72     GrAutoResourceCacheValidate atcv(this);
     73 
     74     EntryList::Iter iter;
     75 
     76     // Unlike the removeAll, here we really remove everything, including locked resources.
     77     while (GrResourceEntry* entry = fList.head()) {
     78         GrAutoResourceCacheValidate atcv(this);
     79 
     80         // remove from our cache
     81         fCache.remove(entry->fKey, entry);
     82 
     83         // remove from our llist
     84         this->internalDetach(entry);
     85 
     86         delete entry;
     87     }
     88 }
     89 
     90 void GrResourceCache::getLimits(int* maxResources, size_t* maxResourceBytes) const{
     91     if (NULL != maxResources) {
     92         *maxResources = fMaxCount;
     93     }
     94     if (NULL != maxResourceBytes) {
     95         *maxResourceBytes = fMaxBytes;
     96     }
     97 }
     98 
     99 void GrResourceCache::setLimits(int maxResources, size_t maxResourceBytes) {
    100     bool smaller = (maxResources < fMaxCount) || (maxResourceBytes < fMaxBytes);
    101 
    102     fMaxCount = maxResources;
    103     fMaxBytes = maxResourceBytes;
    104 
    105     if (smaller) {
    106         this->purgeAsNeeded();
    107     }
    108 }
    109 
    110 void GrResourceCache::internalDetach(GrResourceEntry* entry,
    111                                      BudgetBehaviors behavior) {
    112     fList.remove(entry);
    113 
    114     // update our stats
    115     if (kIgnore_BudgetBehavior == behavior) {
    116         fClientDetachedCount += 1;
    117         fClientDetachedBytes += entry->resource()->sizeInBytes();
    118 
    119 #if GR_CACHE_STATS
    120         if (fHighWaterClientDetachedCount < fClientDetachedCount) {
    121             fHighWaterClientDetachedCount = fClientDetachedCount;
    122         }
    123         if (fHighWaterClientDetachedBytes < fClientDetachedBytes) {
    124             fHighWaterClientDetachedBytes = fClientDetachedBytes;
    125         }
    126 #endif
    127 
    128     } else {
    129         SkASSERT(kAccountFor_BudgetBehavior == behavior);
    130 
    131         fEntryCount -= 1;
    132         fEntryBytes -= entry->resource()->sizeInBytes();
    133     }
    134 }
    135 
    136 void GrResourceCache::attachToHead(GrResourceEntry* entry,
    137                                    BudgetBehaviors behavior) {
    138     fList.addToHead(entry);
    139 
    140     // update our stats
    141     if (kIgnore_BudgetBehavior == behavior) {
    142         fClientDetachedCount -= 1;
    143         fClientDetachedBytes -= entry->resource()->sizeInBytes();
    144     } else {
    145         SkASSERT(kAccountFor_BudgetBehavior == behavior);
    146 
    147         fEntryCount += 1;
    148         fEntryBytes += entry->resource()->sizeInBytes();
    149 
    150 #if GR_CACHE_STATS
    151         if (fHighWaterEntryCount < fEntryCount) {
    152             fHighWaterEntryCount = fEntryCount;
    153         }
    154         if (fHighWaterEntryBytes < fEntryBytes) {
    155             fHighWaterEntryBytes = fEntryBytes;
    156         }
    157 #endif
    158     }
    159 }
    160 
    161 // This functor just searches for an entry with only a single ref (from
    162 // the texture cache itself). Presumably in this situation no one else
    163 // is relying on the texture.
    164 class GrTFindUnreffedFunctor {
    165 public:
    166     bool operator()(const GrResourceEntry* entry) const {
    167         return entry->resource()->unique();
    168     }
    169 };
    170 
    171 GrResource* GrResourceCache::find(const GrResourceKey& key, uint32_t ownershipFlags) {
    172     GrAutoResourceCacheValidate atcv(this);
    173 
    174     GrResourceEntry* entry = NULL;
    175 
    176     if (ownershipFlags & kNoOtherOwners_OwnershipFlag) {
    177         GrTFindUnreffedFunctor functor;
    178 
    179         entry = fCache.find<GrTFindUnreffedFunctor>(key, functor);
    180     } else {
    181         entry = fCache.find(key);
    182     }
    183 
    184     if (NULL == entry) {
    185         return NULL;
    186     }
    187 
    188     if (ownershipFlags & kHide_OwnershipFlag) {
    189         this->makeExclusive(entry);
    190     } else {
    191         // Make this resource MRU
    192         this->internalDetach(entry);
    193         this->attachToHead(entry);
    194     }
    195 
    196     return entry->fResource;
    197 }
    198 
    199 void GrResourceCache::addResource(const GrResourceKey& key,
    200                                   GrResource* resource,
    201                                   uint32_t ownershipFlags) {
    202     SkASSERT(NULL == resource->getCacheEntry());
    203     // we don't expect to create new resources during a purge. In theory
    204     // this could cause purgeAsNeeded() into an infinite loop (e.g.
    205     // each resource destroyed creates and locks 2 resources and
    206     // unlocks 1 thereby causing a new purge).
    207     SkASSERT(!fPurging);
    208     GrAutoResourceCacheValidate atcv(this);
    209 
    210     GrResourceEntry* entry = SkNEW_ARGS(GrResourceEntry, (key, resource));
    211     resource->setCacheEntry(entry);
    212 
    213     this->attachToHead(entry);
    214     fCache.insert(key, entry);
    215 
    216     if (ownershipFlags & kHide_OwnershipFlag) {
    217         this->makeExclusive(entry);
    218     }
    219 
    220 }
    221 
    222 void GrResourceCache::makeExclusive(GrResourceEntry* entry) {
    223     GrAutoResourceCacheValidate atcv(this);
    224 
    225     // When scratch textures are detached (to hide them from future finds) they
    226     // still count against the resource budget
    227     this->internalDetach(entry, kIgnore_BudgetBehavior);
    228     fCache.remove(entry->key(), entry);
    229 
    230 #ifdef SK_DEBUG
    231     fExclusiveList.addToHead(entry);
    232 #endif
    233 }
    234 
    235 void GrResourceCache::removeInvalidResource(GrResourceEntry* entry) {
    236     // If the resource went invalid while it was detached then purge it
    237     // This can happen when a 3D context was lost,
    238     // the client called GrContext::contextDestroyed() to notify Gr,
    239     // and then later an SkGpuDevice's destructor releases its backing
    240     // texture (which was invalidated at contextDestroyed time).
    241     fClientDetachedCount -= 1;
    242     fEntryCount -= 1;
    243     size_t size = entry->resource()->sizeInBytes();
    244     fClientDetachedBytes -= size;
    245     fEntryBytes -= size;
    246 }
    247 
    248 void GrResourceCache::makeNonExclusive(GrResourceEntry* entry) {
    249     GrAutoResourceCacheValidate atcv(this);
    250 
    251 #ifdef SK_DEBUG
    252     fExclusiveList.remove(entry);
    253 #endif
    254 
    255     if (entry->resource()->isValid()) {
    256         // Since scratch textures still count against the cache budget even
    257         // when they have been removed from the cache, re-adding them doesn't
    258         // alter the budget information.
    259         attachToHead(entry, kIgnore_BudgetBehavior);
    260         fCache.insert(entry->key(), entry);
    261     } else {
    262         this->removeInvalidResource(entry);
    263     }
    264 }
    265 
    266 /**
    267  * Destroying a resource may potentially trigger the unlock of additional
    268  * resources which in turn will trigger a nested purge. We block the nested
    269  * purge using the fPurging variable. However, the initial purge will keep
    270  * looping until either all resources in the cache are unlocked or we've met
    271  * the budget. There is an assertion in createAndLock to check against a
    272  * resource's destructor inserting new resources into the cache. If these
    273  * new resources were unlocked before purgeAsNeeded completed it could
    274  * potentially make purgeAsNeeded loop infinitely.
    275  *
    276  * extraCount and extraBytes are added to the current resource totals to account
    277  * for incoming resources (e.g., GrContext is about to add 10MB split between
    278  * 10 textures).
    279  */
    280 void GrResourceCache::purgeAsNeeded(int extraCount, size_t extraBytes) {
    281     if (fPurging) {
    282         return;
    283     }
    284 
    285     fPurging = true;
    286 
    287     this->purgeInvalidated();
    288 
    289     this->internalPurge(extraCount, extraBytes);
    290     if (((fEntryCount+extraCount) > fMaxCount ||
    291         (fEntryBytes+extraBytes) > fMaxBytes) &&
    292         NULL != fOverbudgetCB) {
    293         // Despite the purge we're still over budget. See if Ganesh can
    294         // release some resources and purge again.
    295         if ((*fOverbudgetCB)(fOverbudgetData)) {
    296             this->internalPurge(extraCount, extraBytes);
    297         }
    298     }
    299 
    300     fPurging = false;
    301 }
    302 
    303 void GrResourceCache::purgeInvalidated() {
    304     SkTDArray<GrResourceInvalidatedMessage> invalidated;
    305     fInvalidationInbox.poll(&invalidated);
    306 
    307     for (int i = 0; i < invalidated.count(); i++) {
    308         // We're somewhat missing an opportunity here.  We could use the
    309         // default find functor that gives us back resources whether we own
    310         // them exclusively or not, and when they're not exclusively owned mark
    311         // them for purging later when they do become exclusively owned.
    312         //
    313         // This is complicated and confusing.  May try this in the future.  For
    314         // now, these resources are just LRU'd as if we never got the message.
    315         GrResourceEntry* entry = fCache.find(invalidated[i].key, GrTFindUnreffedFunctor());
    316         if (entry) {
    317             this->deleteResource(entry);
    318         }
    319     }
    320 }
    321 
    322 void GrResourceCache::deleteResource(GrResourceEntry* entry) {
    323     SkASSERT(1 == entry->fResource->getRefCnt());
    324 
    325     // remove from our cache
    326     fCache.remove(entry->key(), entry);
    327 
    328     // remove from our llist
    329     this->internalDetach(entry);
    330     delete entry;
    331 }
    332 
    333 void GrResourceCache::internalPurge(int extraCount, size_t extraBytes) {
    334     SkASSERT(fPurging);
    335 
    336     bool withinBudget = false;
    337     bool changed = false;
    338 
    339     // The purging process is repeated several times since one pass
    340     // may free up other resources
    341     do {
    342         EntryList::Iter iter;
    343 
    344         changed = false;
    345 
    346         // Note: the following code relies on the fact that the
    347         // doubly linked list doesn't invalidate its data/pointers
    348         // outside of the specific area where a deletion occurs (e.g.,
    349         // in internalDetach)
    350         GrResourceEntry* entry = iter.init(fList, EntryList::Iter::kTail_IterStart);
    351 
    352         while (NULL != entry) {
    353             GrAutoResourceCacheValidate atcv(this);
    354 
    355             if ((fEntryCount+extraCount) <= fMaxCount &&
    356                 (fEntryBytes+extraBytes) <= fMaxBytes) {
    357                 withinBudget = true;
    358                 break;
    359             }
    360 
    361             GrResourceEntry* prev = iter.prev();
    362             if (entry->fResource->unique()) {
    363                 changed = true;
    364                 this->deleteResource(entry);
    365             }
    366             entry = prev;
    367         }
    368     } while (!withinBudget && changed);
    369 }
    370 
    371 void GrResourceCache::purgeAllUnlocked() {
    372     GrAutoResourceCacheValidate atcv(this);
    373 
    374     // we can have one GrResource holding a lock on another
    375     // so we don't want to just do a simple loop kicking each
    376     // entry out. Instead change the budget and purge.
    377 
    378     size_t savedMaxBytes = fMaxBytes;
    379     int savedMaxCount = fMaxCount;
    380     fMaxBytes = (size_t) -1;
    381     fMaxCount = 0;
    382     this->purgeAsNeeded();
    383 
    384 #ifdef SK_DEBUG
    385     SkASSERT(fExclusiveList.countEntries() == fClientDetachedCount);
    386     SkASSERT(countBytes(fExclusiveList) == fClientDetachedBytes);
    387     if (!fCache.count()) {
    388         // Items may have been detached from the cache (such as the backing
    389         // texture for an SkGpuDevice). The above purge would not have removed
    390         // them.
    391         SkASSERT(fEntryCount == fClientDetachedCount);
    392         SkASSERT(fEntryBytes == fClientDetachedBytes);
    393         SkASSERT(fList.isEmpty());
    394     }
    395 #endif
    396 
    397     fMaxBytes = savedMaxBytes;
    398     fMaxCount = savedMaxCount;
    399 }
    400 
    401 ///////////////////////////////////////////////////////////////////////////////
    402 
    403 #ifdef SK_DEBUG
    404 size_t GrResourceCache::countBytes(const EntryList& list) {
    405     size_t bytes = 0;
    406 
    407     EntryList::Iter iter;
    408 
    409     const GrResourceEntry* entry = iter.init(const_cast<EntryList&>(list),
    410                                              EntryList::Iter::kTail_IterStart);
    411 
    412     for ( ; NULL != entry; entry = iter.prev()) {
    413         bytes += entry->resource()->sizeInBytes();
    414     }
    415     return bytes;
    416 }
    417 
    418 static bool both_zero_or_nonzero(int count, size_t bytes) {
    419     return (count == 0 && bytes == 0) || (count > 0 && bytes > 0);
    420 }
    421 
    422 void GrResourceCache::validate() const {
    423     fList.validate();
    424     fExclusiveList.validate();
    425     SkASSERT(both_zero_or_nonzero(fEntryCount, fEntryBytes));
    426     SkASSERT(both_zero_or_nonzero(fClientDetachedCount, fClientDetachedBytes));
    427     SkASSERT(fClientDetachedBytes <= fEntryBytes);
    428     SkASSERT(fClientDetachedCount <= fEntryCount);
    429     SkASSERT((fEntryCount - fClientDetachedCount) == fCache.count());
    430 
    431     fCache.validate();
    432 
    433 
    434     EntryList::Iter iter;
    435 
    436     // check that the exclusively held entries are okay
    437     const GrResourceEntry* entry = iter.init(const_cast<EntryList&>(fExclusiveList),
    438                                              EntryList::Iter::kHead_IterStart);
    439 
    440     for ( ; NULL != entry; entry = iter.next()) {
    441         entry->validate();
    442     }
    443 
    444     // check that the shareable entries are okay
    445     entry = iter.init(const_cast<EntryList&>(fList), EntryList::Iter::kHead_IterStart);
    446 
    447     int count = 0;
    448     for ( ; NULL != entry; entry = iter.next()) {
    449         entry->validate();
    450         SkASSERT(fCache.find(entry->key()));
    451         count += 1;
    452     }
    453     SkASSERT(count == fEntryCount - fClientDetachedCount);
    454 
    455     size_t bytes = countBytes(fList);
    456     SkASSERT(bytes == fEntryBytes  - fClientDetachedBytes);
    457 
    458     bytes = countBytes(fExclusiveList);
    459     SkASSERT(bytes == fClientDetachedBytes);
    460 
    461     SkASSERT(fList.countEntries() == fEntryCount - fClientDetachedCount);
    462 
    463     SkASSERT(fExclusiveList.countEntries() == fClientDetachedCount);
    464 }
    465 #endif // SK_DEBUG
    466 
    467 #if GR_CACHE_STATS
    468 
    469 void GrResourceCache::printStats() {
    470     int locked = 0;
    471 
    472     EntryList::Iter iter;
    473 
    474     GrResourceEntry* entry = iter.init(fList, EntryList::Iter::kTail_IterStart);
    475 
    476     for ( ; NULL != entry; entry = iter.prev()) {
    477         if (entry->fResource->getRefCnt() > 1) {
    478             ++locked;
    479         }
    480     }
    481 
    482     SkDebugf("Budget: %d items %d bytes\n", fMaxCount, fMaxBytes);
    483     SkDebugf("\t\tEntry Count: current %d (%d locked) high %d\n",
    484                 fEntryCount, locked, fHighWaterEntryCount);
    485     SkDebugf("\t\tEntry Bytes: current %d high %d\n",
    486                 fEntryBytes, fHighWaterEntryBytes);
    487     SkDebugf("\t\tDetached Entry Count: current %d high %d\n",
    488                 fClientDetachedCount, fHighWaterClientDetachedCount);
    489     SkDebugf("\t\tDetached Bytes: current %d high %d\n",
    490                 fClientDetachedBytes, fHighWaterClientDetachedBytes);
    491 }
    492 
    493 #endif
    494 
    495 ///////////////////////////////////////////////////////////////////////////////
    496