1 // Copyright 2013 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "ui/gl/android/surface_texture.h" 6 7 #include <android/native_window_jni.h> 8 9 // TODO(boliu): Remove this include when we move off ICS. 10 #include "base/android/build_info.h" 11 #include "base/android/jni_android.h" 12 #include "base/logging.h" 13 #include "jni/SurfaceTexturePlatformWrapper_jni.h" 14 #include "ui/gl/android/scoped_java_surface.h" 15 #include "ui/gl/android/surface_texture_listener.h" 16 #include "ui/gl/gl_bindings.h" 17 18 // TODO(boliu): Remove this method when when we move off ICS. See 19 // http://crbug.com/161864. 20 bool GlContextMethodsAvailable() { 21 bool available = base::android::BuildInfo::GetInstance()->sdk_int() >= 16; 22 if (!available) 23 LOG(WARNING) << "Running on unsupported device: rendering may not work"; 24 return available; 25 } 26 27 namespace gfx { 28 29 SurfaceTexture::SurfaceTexture(int texture_id) { 30 JNIEnv* env = base::android::AttachCurrentThread(); 31 j_surface_texture_.Reset( 32 Java_SurfaceTexturePlatformWrapper_create(env, texture_id)); 33 } 34 35 SurfaceTexture::~SurfaceTexture() { 36 JNIEnv* env = base::android::AttachCurrentThread(); 37 Java_SurfaceTexturePlatformWrapper_destroy(env, j_surface_texture_.obj()); 38 } 39 40 void SurfaceTexture::SetFrameAvailableCallback( 41 const base::Closure& callback) { 42 JNIEnv* env = base::android::AttachCurrentThread(); 43 Java_SurfaceTexturePlatformWrapper_setFrameAvailableCallback( 44 env, 45 j_surface_texture_.obj(), 46 reinterpret_cast<intptr_t>(new SurfaceTextureListener(callback))); 47 } 48 49 void SurfaceTexture::UpdateTexImage() { 50 JNIEnv* env = base::android::AttachCurrentThread(); 51 Java_SurfaceTexturePlatformWrapper_updateTexImage(env, 52 j_surface_texture_.obj()); 53 } 54 55 void SurfaceTexture::GetTransformMatrix(float mtx[16]) { 56 JNIEnv* env = base::android::AttachCurrentThread(); 57 58 base::android::ScopedJavaLocalRef<jfloatArray> jmatrix( 59 env, env->NewFloatArray(16)); 60 Java_SurfaceTexturePlatformWrapper_getTransformMatrix( 61 env, j_surface_texture_.obj(), jmatrix.obj()); 62 63 jboolean is_copy; 64 jfloat* elements = env->GetFloatArrayElements(jmatrix.obj(), &is_copy); 65 for (int i = 0; i < 16; ++i) { 66 mtx[i] = static_cast<float>(elements[i]); 67 } 68 env->ReleaseFloatArrayElements(jmatrix.obj(), elements, JNI_ABORT); 69 } 70 71 void SurfaceTexture::SetDefaultBufferSize(int width, int height) { 72 JNIEnv* env = base::android::AttachCurrentThread(); 73 74 if (width > 0 && height > 0) { 75 Java_SurfaceTexturePlatformWrapper_setDefaultBufferSize( 76 env, j_surface_texture_.obj(), static_cast<jint>(width), 77 static_cast<jint>(height)); 78 } else { 79 LOG(WARNING) << "Not setting surface texture buffer size - " 80 "width or height is 0"; 81 } 82 } 83 84 void SurfaceTexture::AttachToGLContext() { 85 if (GlContextMethodsAvailable()) { 86 int texture_id; 87 glGetIntegerv(GL_TEXTURE_BINDING_EXTERNAL_OES, &texture_id); 88 DCHECK(texture_id); 89 JNIEnv* env = base::android::AttachCurrentThread(); 90 Java_SurfaceTexturePlatformWrapper_attachToGLContext( 91 env, j_surface_texture_.obj(), texture_id); 92 } 93 } 94 95 void SurfaceTexture::DetachFromGLContext() { 96 if (GlContextMethodsAvailable()) { 97 JNIEnv* env = base::android::AttachCurrentThread(); 98 Java_SurfaceTexturePlatformWrapper_detachFromGLContext( 99 env, j_surface_texture_.obj()); 100 } 101 } 102 103 ANativeWindow* SurfaceTexture::CreateSurface() { 104 JNIEnv* env = base::android::AttachCurrentThread(); 105 ScopedJavaSurface surface(this); 106 ANativeWindow* native_window = ANativeWindow_fromSurface( 107 env, surface.j_surface().obj()); 108 return native_window; 109 } 110 111 // static 112 bool SurfaceTexture::RegisterSurfaceTexture(JNIEnv* env) { 113 return RegisterNativesImpl(env); 114 } 115 116 } // namespace gfx 117