1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "ui/views/widget/root_view.h" 6 7 #include <algorithm> 8 9 #include "base/logging.h" 10 #include "base/message_loop/message_loop.h" 11 #include "ui/base/accessibility/accessible_view_state.h" 12 #include "ui/base/dragdrop/drag_drop_types.h" 13 #include "ui/compositor/layer.h" 14 #include "ui/events/event.h" 15 #include "ui/events/keycodes/keyboard_codes.h" 16 #include "ui/gfx/canvas.h" 17 #include "ui/views/focus/view_storage.h" 18 #include "ui/views/layout/fill_layout.h" 19 #include "ui/views/views_switches.h" 20 #include "ui/views/widget/widget.h" 21 #include "ui/views/widget/widget_delegate.h" 22 #include "ui/views/widget/widget_deletion_observer.h" 23 24 #if defined(USE_AURA) 25 #include "ui/base/cursor/cursor.h" 26 #endif 27 28 namespace views { 29 namespace internal { 30 31 namespace { 32 33 enum EventType { 34 EVENT_ENTER, 35 EVENT_EXIT 36 }; 37 38 class MouseEnterExitEvent : public ui::MouseEvent { 39 public: 40 MouseEnterExitEvent(const ui::MouseEvent& event, ui::EventType type) 41 : ui::MouseEvent(event, 42 static_cast<View*>(NULL), 43 static_cast<View*>(NULL)) { 44 DCHECK(type == ui::ET_MOUSE_ENTERED || 45 type == ui::ET_MOUSE_EXITED); 46 SetType(type); 47 } 48 49 virtual ~MouseEnterExitEvent() {} 50 }; 51 52 } // namespace 53 54 // static 55 const char RootView::kViewClassName[] = "RootView"; 56 57 //////////////////////////////////////////////////////////////////////////////// 58 // RootView, public: 59 60 // Creation and lifetime ------------------------------------------------------- 61 62 RootView::RootView(Widget* widget) 63 : widget_(widget), 64 mouse_pressed_handler_(NULL), 65 mouse_move_handler_(NULL), 66 last_click_handler_(NULL), 67 explicit_mouse_handler_(false), 68 last_mouse_event_flags_(0), 69 last_mouse_event_x_(-1), 70 last_mouse_event_y_(-1), 71 touch_pressed_handler_(NULL), 72 gesture_handler_(NULL), 73 scroll_gesture_handler_(NULL), 74 focus_search_(this, false, false), 75 focus_traversable_parent_(NULL), 76 focus_traversable_parent_view_(NULL), 77 event_dispatch_target_(NULL) { 78 } 79 80 RootView::~RootView() { 81 // If we have children remove them explicitly so to make sure a remove 82 // notification is sent for each one of them. 83 if (has_children()) 84 RemoveAllChildViews(true); 85 } 86 87 // Tree operations ------------------------------------------------------------- 88 89 void RootView::SetContentsView(View* contents_view) { 90 DCHECK(contents_view && GetWidget()->native_widget()) << 91 "Can't be called until after the native widget is created!"; 92 // The ContentsView must be set up _after_ the window is created so that its 93 // Widget pointer is valid. 94 SetLayoutManager(new FillLayout); 95 if (has_children()) 96 RemoveAllChildViews(true); 97 AddChildView(contents_view); 98 99 // Force a layout now, since the attached hierarchy won't be ready for the 100 // containing window's bounds. Note that we call Layout directly rather than 101 // calling the widget's size changed handler, since the RootView's bounds may 102 // not have changed, which will cause the Layout not to be done otherwise. 103 Layout(); 104 } 105 106 View* RootView::GetContentsView() { 107 return child_count() > 0 ? child_at(0) : NULL; 108 } 109 110 void RootView::NotifyNativeViewHierarchyChanged() { 111 PropagateNativeViewHierarchyChanged(); 112 } 113 114 // Input ----------------------------------------------------------------------- 115 116 void RootView::DispatchKeyEvent(ui::KeyEvent* event) { 117 View* v = NULL; 118 if (GetFocusManager()) // NULL in unittests. 119 v = GetFocusManager()->GetFocusedView(); 120 // Special case to handle right-click context menus triggered by the 121 // keyboard. 122 if (v && v->enabled() && ((event->key_code() == ui::VKEY_APPS) || 123 (event->key_code() == ui::VKEY_F10 && event->IsShiftDown()))) { 124 // Showing the context menu outside the visible bounds may result in a 125 // context menu appearing over a completely different window. Constrain 126 // location to visible bounds so this doesn't happen. 127 gfx::Rect visible_bounds(v->ConvertRectToWidget(v->GetVisibleBounds())); 128 visible_bounds.Offset( 129 widget_->GetClientAreaBoundsInScreen().OffsetFromOrigin()); 130 gfx::Rect keyboard_loc(v->GetKeyboardContextMenuLocation(), 131 gfx::Size(1, 1)); 132 keyboard_loc.AdjustToFit(visible_bounds); 133 v->ShowContextMenu(keyboard_loc.origin(), ui::MENU_SOURCE_KEYBOARD); 134 event->StopPropagation(); 135 return; 136 } 137 138 DispatchKeyEventStartAt(v, event); 139 } 140 141 void RootView::DispatchScrollEvent(ui::ScrollEvent* event) { 142 for (View* v = GetEventHandlerForPoint(event->location()); 143 v && v != this && !event->stopped_propagation(); v = v->parent()) { 144 DispatchEventToTarget(v, event); 145 } 146 147 if (event->handled() || event->type() != ui::ET_SCROLL) 148 return; 149 150 // Convert unprocessed scroll events into mouse-wheel events. 151 ui::MouseWheelEvent wheel(*event); 152 if (OnMouseWheel(wheel)) 153 event->SetHandled(); 154 } 155 156 void RootView::DispatchTouchEvent(ui::TouchEvent* event) { 157 // TODO: this looks all wrong. On a TOUCH_PRESSED we should figure out the 158 // view and target that view with all touches with the same id until the 159 // release (or keep it if captured). 160 161 // If touch_pressed_handler_ is non null, we are currently processing 162 // a touch down on the screen situation. In that case we send the 163 // event to touch_pressed_handler_ 164 165 if (touch_pressed_handler_) { 166 ui::TouchEvent touch_event(*event, static_cast<View*>(this), 167 touch_pressed_handler_); 168 DispatchEventToTarget(touch_pressed_handler_, &touch_event); 169 if (touch_event.handled()) 170 event->SetHandled(); 171 if (touch_event.stopped_propagation()) 172 event->StopPropagation(); 173 return; 174 } 175 176 // Walk up the tree until we find a view that wants the touch event. 177 for (touch_pressed_handler_ = GetEventHandlerForPoint(event->location()); 178 touch_pressed_handler_ && (touch_pressed_handler_ != this); 179 touch_pressed_handler_ = touch_pressed_handler_->parent()) { 180 if (!touch_pressed_handler_->enabled()) { 181 // Disabled views eat events but are treated as not handled. 182 break; 183 } 184 185 // See if this view wants to handle the touch 186 ui::TouchEvent touch_event(*event, static_cast<View*>(this), 187 touch_pressed_handler_); 188 DispatchEventToTarget(touch_pressed_handler_, &touch_event); 189 if (touch_event.handled()) 190 event->SetHandled(); 191 if (touch_event.stopped_propagation()) 192 event->StopPropagation(); 193 194 // The view could have removed itself from the tree when handling 195 // OnTouchEvent(). So handle as per OnMousePressed. NB: we 196 // assume that the RootView itself cannot be so removed. 197 if (!touch_pressed_handler_) 198 break; 199 200 // The touch event wasn't processed. Go up the view hierarchy and dispatch 201 // the touch event. 202 if (!event->handled()) 203 continue; 204 205 // If a View consumed the event, that means future touch-events should go to 206 // that View. If the event wasn't consumed, then reset the handler. 207 if (!event->stopped_propagation()) 208 touch_pressed_handler_ = NULL; 209 210 return; 211 } 212 213 // Reset touch_pressed_handler_ to indicate that no processing is occurring. 214 touch_pressed_handler_ = NULL; 215 216 return; 217 } 218 219 void RootView::DispatchGestureEvent(ui::GestureEvent* event) { 220 if (gesture_handler_) { 221 // |gesture_handler_| (or |scroll_gesture_handler_|) can be deleted during 222 // processing. 223 View* handler = scroll_gesture_handler_ && 224 (event->IsScrollGestureEvent() || event->IsFlingScrollEvent()) ? 225 scroll_gesture_handler_ : gesture_handler_; 226 ui::GestureEvent handler_event(*event, static_cast<View*>(this), handler); 227 DispatchEventToTarget(handler, &handler_event); 228 229 if (event->type() == ui::ET_GESTURE_END && 230 event->details().touch_points() <= 1) { 231 // In case a drag was in progress, reset all the handlers. Otherwise, just 232 // reset the gesture handler. 233 if (gesture_handler_ == mouse_pressed_handler_) 234 SetMouseHandler(NULL); 235 else 236 gesture_handler_ = NULL; 237 } 238 239 if (scroll_gesture_handler_ && 240 (event->type() == ui::ET_GESTURE_SCROLL_END || 241 event->type() == ui::ET_SCROLL_FLING_START)) { 242 scroll_gesture_handler_ = NULL; 243 } 244 245 if (handler_event.stopped_propagation()) { 246 event->StopPropagation(); 247 return; 248 } else if (handler_event.handled()) { 249 event->SetHandled(); 250 return; 251 } 252 253 if (event->type() == ui::ET_GESTURE_SCROLL_BEGIN && 254 !scroll_gesture_handler_) { 255 // Some view started processing gesture events, however it does not 256 // process scroll-gesture events. In such case, we allow the event to 257 // bubble up, and install a different scroll-gesture handler different 258 // from the default gesture handler. 259 for (scroll_gesture_handler_ = gesture_handler_->parent(); 260 scroll_gesture_handler_ && scroll_gesture_handler_ != this; 261 scroll_gesture_handler_ = scroll_gesture_handler_->parent()) { 262 ui::GestureEvent gesture_event(*event, static_cast<View*>(this), 263 scroll_gesture_handler_); 264 DispatchEventToTarget(scroll_gesture_handler_, &gesture_event); 265 if (gesture_event.stopped_propagation()) { 266 event->StopPropagation(); 267 return; 268 } else if (gesture_event.handled()) { 269 event->SetHandled(); 270 return; 271 } 272 } 273 scroll_gesture_handler_ = NULL; 274 } 275 276 return; 277 } 278 279 // If there was no handler for a SCROLL_BEGIN event, then subsequent scroll 280 // events are not dispatched to any views. 281 switch (event->type()) { 282 case ui::ET_GESTURE_SCROLL_UPDATE: 283 case ui::ET_GESTURE_SCROLL_END: 284 case ui::ET_SCROLL_FLING_START: 285 return; 286 default: 287 break; 288 } 289 290 View* gesture_handler = NULL; 291 if (views::switches::IsRectBasedTargetingEnabled() && 292 !event->details().bounding_box().IsEmpty()) { 293 // TODO(tdanderson): Pass in the bounding box to GetEventHandlerForRect() 294 // once crbug.com/313392 is resolved. 295 gfx::Rect touch_rect(event->details().bounding_box()); 296 touch_rect.set_origin(event->location()); 297 touch_rect.Offset(-touch_rect.width() / 2, -touch_rect.height() / 2); 298 gesture_handler = GetEventHandlerForRect(touch_rect); 299 } else { 300 gesture_handler = GetEventHandlerForPoint(event->location()); 301 } 302 303 // Walk up the tree until we find a view that wants the gesture event. 304 for (gesture_handler_ = gesture_handler; 305 gesture_handler_ && (gesture_handler_ != this); 306 gesture_handler_ = gesture_handler_->parent()) { 307 if (!gesture_handler_->enabled()) { 308 // Disabled views eat events but are treated as not handled. 309 return; 310 } 311 312 // See if this view wants to handle the Gesture. 313 ui::GestureEvent gesture_event(*event, static_cast<View*>(this), 314 gesture_handler_); 315 DispatchEventToTarget(gesture_handler_, &gesture_event); 316 317 // The view could have removed itself from the tree when handling 318 // OnGestureEvent(). So handle as per OnMousePressed. NB: we 319 // assume that the RootView itself cannot be so removed. 320 if (!gesture_handler_) 321 return; 322 323 if (gesture_event.handled()) { 324 if (gesture_event.type() == ui::ET_GESTURE_SCROLL_BEGIN) 325 scroll_gesture_handler_ = gesture_handler_; 326 if (gesture_event.stopped_propagation()) 327 event->StopPropagation(); 328 else 329 event->SetHandled(); 330 return; 331 } 332 333 // The gesture event wasn't processed. Go up the view hierarchy and 334 // dispatch the gesture event. 335 } 336 337 gesture_handler_ = NULL; 338 } 339 340 // Focus ----------------------------------------------------------------------- 341 342 void RootView::SetFocusTraversableParent(FocusTraversable* focus_traversable) { 343 DCHECK(focus_traversable != this); 344 focus_traversable_parent_ = focus_traversable; 345 } 346 347 void RootView::SetFocusTraversableParentView(View* view) { 348 focus_traversable_parent_view_ = view; 349 } 350 351 // System events --------------------------------------------------------------- 352 353 void RootView::ThemeChanged() { 354 View::PropagateThemeChanged(); 355 } 356 357 void RootView::LocaleChanged() { 358 View::PropagateLocaleChanged(); 359 } 360 361 //////////////////////////////////////////////////////////////////////////////// 362 // RootView, FocusTraversable implementation: 363 364 FocusSearch* RootView::GetFocusSearch() { 365 return &focus_search_; 366 } 367 368 FocusTraversable* RootView::GetFocusTraversableParent() { 369 return focus_traversable_parent_; 370 } 371 372 View* RootView::GetFocusTraversableParentView() { 373 return focus_traversable_parent_view_; 374 } 375 376 //////////////////////////////////////////////////////////////////////////////// 377 // RootView, View overrides: 378 379 const Widget* RootView::GetWidget() const { 380 return widget_; 381 } 382 383 Widget* RootView::GetWidget() { 384 return const_cast<Widget*>(const_cast<const RootView*>(this)->GetWidget()); 385 } 386 387 bool RootView::IsDrawn() const { 388 return visible(); 389 } 390 391 void RootView::Layout() { 392 View::Layout(); 393 widget_->OnRootViewLayout(); 394 } 395 396 const char* RootView::GetClassName() const { 397 return kViewClassName; 398 } 399 400 void RootView::SchedulePaintInRect(const gfx::Rect& rect) { 401 if (layer()) { 402 layer()->SchedulePaint(rect); 403 } else { 404 gfx::Rect xrect = ConvertRectToParent(rect); 405 gfx::Rect invalid_rect = gfx::IntersectRects(GetLocalBounds(), xrect); 406 if (!invalid_rect.IsEmpty()) 407 widget_->SchedulePaintInRect(invalid_rect); 408 } 409 } 410 411 bool RootView::OnMousePressed(const ui::MouseEvent& event) { 412 UpdateCursor(event); 413 SetMouseLocationAndFlags(event); 414 415 // If mouse_pressed_handler_ is non null, we are currently processing 416 // a pressed -> drag -> released session. In that case we send the 417 // event to mouse_pressed_handler_ 418 if (mouse_pressed_handler_) { 419 ui::MouseEvent mouse_pressed_event(event, static_cast<View*>(this), 420 mouse_pressed_handler_); 421 drag_info_.Reset(); 422 DispatchEventToTarget(mouse_pressed_handler_, &mouse_pressed_event); 423 return true; 424 } 425 DCHECK(!explicit_mouse_handler_); 426 427 bool hit_disabled_view = false; 428 // Walk up the tree until we find a view that wants the mouse event. 429 for (mouse_pressed_handler_ = GetEventHandlerForPoint(event.location()); 430 mouse_pressed_handler_ && (mouse_pressed_handler_ != this); 431 mouse_pressed_handler_ = mouse_pressed_handler_->parent()) { 432 DVLOG(1) << "OnMousePressed testing " 433 << mouse_pressed_handler_->GetClassName(); 434 if (!mouse_pressed_handler_->enabled()) { 435 // Disabled views should eat events instead of propagating them upwards. 436 hit_disabled_view = true; 437 break; 438 } 439 440 // See if this view wants to handle the mouse press. 441 ui::MouseEvent mouse_pressed_event(event, static_cast<View*>(this), 442 mouse_pressed_handler_); 443 444 // Remove the double-click flag if the handler is different than the 445 // one which got the first click part of the double-click. 446 if (mouse_pressed_handler_ != last_click_handler_) 447 mouse_pressed_event.set_flags(event.flags() & ~ui::EF_IS_DOUBLE_CLICK); 448 449 drag_info_.Reset(); 450 { 451 WidgetDeletionObserver widget_deletion_observer(widget_); 452 DispatchEventToTarget(mouse_pressed_handler_, &mouse_pressed_event); 453 if (!widget_deletion_observer.IsWidgetAlive()) 454 return mouse_pressed_event.handled(); 455 } 456 457 // The view could have removed itself from the tree when handling 458 // OnMousePressed(). In this case, the removal notification will have 459 // reset mouse_pressed_handler_ to NULL out from under us. Detect this 460 // case and stop. (See comments in view.h.) 461 // 462 // NOTE: Don't return true here, because we don't want the frame to 463 // forward future events to us when there's no handler. 464 if (!mouse_pressed_handler_) 465 break; 466 467 // If the view handled the event, leave mouse_pressed_handler_ set and 468 // return true, which will cause subsequent drag/release events to get 469 // forwarded to that view. 470 if (mouse_pressed_event.handled()) { 471 last_click_handler_ = mouse_pressed_handler_; 472 DVLOG(1) << "OnMousePressed handled by " 473 << mouse_pressed_handler_->GetClassName(); 474 return true; 475 } 476 } 477 478 // Reset mouse_pressed_handler_ to indicate that no processing is occurring. 479 mouse_pressed_handler_ = NULL; 480 481 // In the event that a double-click is not handled after traversing the 482 // entire hierarchy (even as a single-click when sent to a different view), 483 // it must be marked as handled to avoid anything happening from default 484 // processing if it the first click-part was handled by us. 485 if (last_click_handler_ && (event.flags() & ui::EF_IS_DOUBLE_CLICK)) 486 hit_disabled_view = true; 487 488 last_click_handler_ = NULL; 489 return hit_disabled_view; 490 } 491 492 bool RootView::OnMouseDragged(const ui::MouseEvent& event) { 493 if (mouse_pressed_handler_) { 494 SetMouseLocationAndFlags(event); 495 496 ui::MouseEvent mouse_event(event, static_cast<View*>(this), 497 mouse_pressed_handler_); 498 DispatchEventToTarget(mouse_pressed_handler_, &mouse_event); 499 } 500 return false; 501 } 502 503 void RootView::OnMouseReleased(const ui::MouseEvent& event) { 504 UpdateCursor(event); 505 506 if (mouse_pressed_handler_) { 507 ui::MouseEvent mouse_released(event, static_cast<View*>(this), 508 mouse_pressed_handler_); 509 // We allow the view to delete us from the event dispatch callback. As such, 510 // configure state such that we're done first, then call View. 511 View* mouse_pressed_handler = mouse_pressed_handler_; 512 SetMouseHandler(NULL); 513 DispatchEventToTarget(mouse_pressed_handler, &mouse_released); 514 // WARNING: we may have been deleted. 515 } 516 } 517 518 void RootView::OnMouseCaptureLost() { 519 // TODO: this likely needs to reset touch handler too. 520 521 if (mouse_pressed_handler_ || gesture_handler_) { 522 // Synthesize a release event for UpdateCursor. 523 if (mouse_pressed_handler_) { 524 gfx::Point last_point(last_mouse_event_x_, last_mouse_event_y_); 525 ui::MouseEvent release_event(ui::ET_MOUSE_RELEASED, 526 last_point, last_point, 527 last_mouse_event_flags_); 528 UpdateCursor(release_event); 529 } 530 // We allow the view to delete us from OnMouseCaptureLost. As such, 531 // configure state such that we're done first, then call View. 532 View* mouse_pressed_handler = mouse_pressed_handler_; 533 View* gesture_handler = gesture_handler_; 534 SetMouseHandler(NULL); 535 if (mouse_pressed_handler) 536 mouse_pressed_handler->OnMouseCaptureLost(); 537 else 538 gesture_handler->OnMouseCaptureLost(); 539 // WARNING: we may have been deleted. 540 } 541 } 542 543 void RootView::OnMouseMoved(const ui::MouseEvent& event) { 544 View* v = GetEventHandlerForPoint(event.location()); 545 // Find the first enabled view, or the existing move handler, whichever comes 546 // first. The check for the existing handler is because if a view becomes 547 // disabled while handling moves, it's wrong to suddenly send ET_MOUSE_EXITED 548 // and ET_MOUSE_ENTERED events, because the mouse hasn't actually exited yet. 549 while (v && !v->enabled() && (v != mouse_move_handler_)) 550 v = v->parent(); 551 if (v && v != this) { 552 if (v != mouse_move_handler_) { 553 if (mouse_move_handler_ != NULL && 554 (!mouse_move_handler_->notify_enter_exit_on_child() || 555 !mouse_move_handler_->Contains(v))) { 556 MouseEnterExitEvent exit(event, ui::ET_MOUSE_EXITED); 557 DispatchEventToTarget(mouse_move_handler_, &exit); 558 NotifyEnterExitOfDescendant(event, ui::ET_MOUSE_EXITED, 559 mouse_move_handler_, v); 560 } 561 View* old_handler = mouse_move_handler_; 562 mouse_move_handler_ = v; 563 if (!mouse_move_handler_->notify_enter_exit_on_child() || 564 !mouse_move_handler_->Contains(old_handler)) { 565 MouseEnterExitEvent entered(event, ui::ET_MOUSE_ENTERED); 566 entered.ConvertLocationToTarget(static_cast<View*>(this), 567 mouse_move_handler_); 568 DispatchEventToTarget(mouse_move_handler_, &entered); 569 NotifyEnterExitOfDescendant(entered, ui::ET_MOUSE_ENTERED, v, 570 old_handler); 571 } 572 } 573 ui::MouseEvent moved_event(event, static_cast<View*>(this), 574 mouse_move_handler_); 575 mouse_move_handler_->OnMouseMoved(moved_event); 576 if (!(moved_event.flags() & ui::EF_IS_NON_CLIENT)) 577 widget_->SetCursor(mouse_move_handler_->GetCursor(moved_event)); 578 } else if (mouse_move_handler_ != NULL) { 579 MouseEnterExitEvent exited(event, ui::ET_MOUSE_EXITED); 580 DispatchEventToTarget(mouse_move_handler_, &exited); 581 NotifyEnterExitOfDescendant(event, ui::ET_MOUSE_EXITED, 582 mouse_move_handler_, v); 583 // On Aura the non-client area extends slightly outside the root view for 584 // some windows. Let the non-client cursor handling code set the cursor 585 // as we do above. 586 if (!(event.flags() & ui::EF_IS_NON_CLIENT)) 587 widget_->SetCursor(gfx::kNullCursor); 588 mouse_move_handler_ = NULL; 589 } 590 } 591 592 void RootView::OnMouseExited(const ui::MouseEvent& event) { 593 if (mouse_move_handler_ != NULL) { 594 MouseEnterExitEvent exited(event, ui::ET_MOUSE_EXITED); 595 DispatchEventToTarget(mouse_move_handler_, &exited); 596 NotifyEnterExitOfDescendant(event, ui::ET_MOUSE_EXITED, 597 mouse_move_handler_, NULL); 598 mouse_move_handler_ = NULL; 599 } 600 } 601 602 bool RootView::OnMouseWheel(const ui::MouseWheelEvent& event) { 603 for (View* v = GetEventHandlerForPoint(event.location()); 604 v && v != this && !event.handled(); v = v->parent()) 605 DispatchEventToTarget(v, const_cast<ui::MouseWheelEvent*>(&event)); 606 return event.handled(); 607 } 608 609 void RootView::SetMouseHandler(View* new_mh) { 610 // If we're clearing the mouse handler, clear explicit_mouse_handler_ as well. 611 explicit_mouse_handler_ = (new_mh != NULL); 612 mouse_pressed_handler_ = new_mh; 613 gesture_handler_ = new_mh; 614 scroll_gesture_handler_ = new_mh; 615 drag_info_.Reset(); 616 } 617 618 void RootView::GetAccessibleState(ui::AccessibleViewState* state) { 619 state->name = widget_->widget_delegate()->GetAccessibleWindowTitle(); 620 state->role = widget_->widget_delegate()->GetAccessibleWindowRole(); 621 } 622 623 void RootView::UpdateParentLayer() { 624 if (layer()) 625 ReparentLayer(gfx::Vector2d(GetMirroredX(), y()), widget_->GetLayer()); 626 } 627 628 //////////////////////////////////////////////////////////////////////////////// 629 // RootView, protected: 630 631 void RootView::ViewHierarchyChanged( 632 const ViewHierarchyChangedDetails& details) { 633 widget_->ViewHierarchyChanged(details); 634 635 if (!details.is_add) { 636 if (!explicit_mouse_handler_ && mouse_pressed_handler_ == details.child) 637 mouse_pressed_handler_ = NULL; 638 if (mouse_move_handler_ == details.child) 639 mouse_move_handler_ = NULL; 640 if (touch_pressed_handler_ == details.child) 641 touch_pressed_handler_ = NULL; 642 if (gesture_handler_ == details.child) 643 gesture_handler_ = NULL; 644 if (scroll_gesture_handler_ == details.child) 645 scroll_gesture_handler_ = NULL; 646 if (event_dispatch_target_ == details.child) 647 event_dispatch_target_ = NULL; 648 } 649 } 650 651 void RootView::VisibilityChanged(View* /*starting_from*/, bool is_visible) { 652 if (!is_visible) { 653 // When the root view is being hidden (e.g. when widget is minimized) 654 // handlers are reset, so that after it is reshown, events are not captured 655 // by old handlers. 656 explicit_mouse_handler_ = false; 657 mouse_pressed_handler_ = NULL; 658 mouse_move_handler_ = NULL; 659 touch_pressed_handler_ = NULL; 660 gesture_handler_ = NULL; 661 scroll_gesture_handler_ = NULL; 662 event_dispatch_target_ = NULL; 663 } 664 } 665 666 void RootView::OnPaint(gfx::Canvas* canvas) { 667 if (!layer() || !layer()->fills_bounds_opaquely()) 668 canvas->DrawColor(SK_ColorBLACK, SkXfermode::kClear_Mode); 669 670 View::OnPaint(canvas); 671 } 672 673 gfx::Vector2d RootView::CalculateOffsetToAncestorWithLayer( 674 ui::Layer** layer_parent) { 675 gfx::Vector2d offset(View::CalculateOffsetToAncestorWithLayer(layer_parent)); 676 if (!layer() && layer_parent) 677 *layer_parent = widget_->GetLayer(); 678 return offset; 679 } 680 681 View::DragInfo* RootView::GetDragInfo() { 682 return &drag_info_; 683 } 684 685 //////////////////////////////////////////////////////////////////////////////// 686 // RootView, private: 687 688 // Input ----------------------------------------------------------------------- 689 690 void RootView::UpdateCursor(const ui::MouseEvent& event) { 691 if (!(event.flags() & ui::EF_IS_NON_CLIENT)) { 692 View* v = GetEventHandlerForPoint(event.location()); 693 ui::MouseEvent me(event, static_cast<View*>(this), v); 694 widget_->SetCursor(v->GetCursor(me)); 695 } 696 } 697 698 void RootView::SetMouseLocationAndFlags(const ui::MouseEvent& event) { 699 last_mouse_event_flags_ = event.flags(); 700 last_mouse_event_x_ = event.x(); 701 last_mouse_event_y_ = event.y(); 702 } 703 704 void RootView::DispatchEventToTarget(View* target, ui::Event* event) { 705 View* old_target = event_dispatch_target_; 706 event_dispatch_target_ = target; 707 ui::EventDispatchDetails details = DispatchEvent(target, event); 708 if (!details.dispatcher_destroyed) 709 event_dispatch_target_ = old_target; 710 } 711 712 void RootView::NotifyEnterExitOfDescendant(const ui::MouseEvent& event, 713 ui::EventType type, 714 View* view, 715 View* sibling) { 716 for (View* p = view->parent(); p; p = p->parent()) { 717 if (!p->notify_enter_exit_on_child()) 718 continue; 719 if (sibling && p->Contains(sibling)) 720 break; 721 // It is necessary to recreate the notify-event for each dispatch, since one 722 // of the callbacks can mark the event as handled, and that would cause 723 // incorrect event dispatch. 724 MouseEnterExitEvent notify_event(event, type); 725 DispatchEventToTarget(p, ¬ify_event); 726 } 727 } 728 729 730 void RootView::DispatchKeyEventStartAt(View* view, ui::KeyEvent* event) { 731 if (event->handled() || !view) 732 return; 733 734 for (; view && view != this; view = view->parent()) { 735 DispatchEventToTarget(view, event); 736 // Do this check here rather than in the if as |view| may have been deleted. 737 if (event->handled()) 738 return; 739 } 740 } 741 742 bool RootView::CanDispatchToTarget(ui::EventTarget* target) { 743 return event_dispatch_target_ == target; 744 } 745 746 } // namespace internal 747 } // namespace views 748