1 // Copyright 2010 the V8 project authors. All rights reserved. 2 // Redistribution and use in source and binary forms, with or without 3 // modification, are permitted provided that the following conditions are 4 // met: 5 // 6 // * Redistributions of source code must retain the above copyright 7 // notice, this list of conditions and the following disclaimer. 8 // * Redistributions in binary form must reproduce the above 9 // copyright notice, this list of conditions and the following 10 // disclaimer in the documentation and/or other materials provided 11 // with the distribution. 12 // * Neither the name of Google Inc. nor the names of its 13 // contributors may be used to endorse or promote products derived 14 // from this software without specific prior written permission. 15 // 16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 27 28 #ifndef V8_VM_STATE_INL_H_ 29 #define V8_VM_STATE_INL_H_ 30 31 #include "vm-state.h" 32 #include "log.h" 33 #include "simulator.h" 34 35 namespace v8 { 36 namespace internal { 37 38 // 39 // VMState class implementation. A simple stack of VM states held by the 40 // logger and partially threaded through the call stack. States are pushed by 41 // VMState construction and popped by destruction. 42 // 43 inline const char* StateToString(StateTag state) { 44 switch (state) { 45 case JS: 46 return "JS"; 47 case GC: 48 return "GC"; 49 case COMPILER: 50 return "COMPILER"; 51 case OTHER: 52 return "OTHER"; 53 case EXTERNAL: 54 return "EXTERNAL"; 55 default: 56 UNREACHABLE(); 57 return NULL; 58 } 59 } 60 61 62 template <StateTag Tag> 63 VMState<Tag>::VMState(Isolate* isolate) 64 : isolate_(isolate), previous_tag_(isolate->current_vm_state()) { 65 if (FLAG_log_timer_events && previous_tag_ != EXTERNAL && Tag == EXTERNAL) { 66 LOG(isolate_, 67 TimerEvent(Logger::START, Logger::TimerEventScope::v8_external)); 68 } 69 isolate_->set_current_vm_state(Tag); 70 } 71 72 73 template <StateTag Tag> 74 VMState<Tag>::~VMState() { 75 if (FLAG_log_timer_events && previous_tag_ != EXTERNAL && Tag == EXTERNAL) { 76 LOG(isolate_, 77 TimerEvent(Logger::END, Logger::TimerEventScope::v8_external)); 78 } 79 isolate_->set_current_vm_state(previous_tag_); 80 } 81 82 83 ExternalCallbackScope::ExternalCallbackScope(Isolate* isolate, Address callback) 84 : isolate_(isolate), 85 callback_(callback), 86 previous_scope_(isolate->external_callback_scope()) { 87 #ifdef USE_SIMULATOR 88 int32_t sp = Simulator::current(isolate)->get_register(Simulator::sp); 89 scope_address_ = reinterpret_cast<Address>(static_cast<intptr_t>(sp)); 90 #endif 91 isolate_->set_external_callback_scope(this); 92 } 93 94 ExternalCallbackScope::~ExternalCallbackScope() { 95 isolate_->set_external_callback_scope(previous_scope_); 96 } 97 98 Address ExternalCallbackScope::scope_address() { 99 #ifdef USE_SIMULATOR 100 return scope_address_; 101 #else 102 return reinterpret_cast<Address>(this); 103 #endif 104 } 105 106 107 } } // namespace v8::internal 108 109 #endif // V8_VM_STATE_INL_H_ 110