1 // RUN: %clang_cc1 -triple x86_64-apple-darwin10 -emit-llvm -o - %s | FileCheck %s 2 3 void test0() { 4 // CHECK: define void @test0() 5 // CHECK: [[F:%.*]] = alloca float 6 // CHECK-NEXT: [[REAL:%.*]] = load volatile float* getelementptr inbounds ({ float, float }* @test0_v, i32 0, i32 0), align 4 7 // CHECK-NEXT: load volatile float* getelementptr inbounds ({{.*}} @test0_v, i32 0, i32 1), align 4 8 // CHECK-NEXT: store float [[REAL]], float* [[F]], align 4 9 // CHECK-NEXT: ret void 10 extern volatile _Complex float test0_v; 11 float f = (float) test0_v; 12 } 13 14 void test1() { 15 // CHECK: define void @test1() 16 // CHECK: [[REAL:%.*]] = load volatile float* getelementptr inbounds ({{.*}} @test1_v, i32 0, i32 0), align 4 17 // CHECK-NEXT: [[IMAG:%.*]] = load volatile float* getelementptr inbounds ({{.*}} @test1_v, i32 0, i32 1), align 4 18 // CHECK-NEXT: store volatile float [[REAL]], float* getelementptr inbounds ({{.*}} @test1_v, i32 0, i32 0), align 4 19 // CHECK-NEXT: store volatile float [[IMAG]], float* getelementptr inbounds ({{.*}} @test1_v, i32 0, i32 1), align 4 20 // CHECK-NEXT: ret void 21 extern volatile _Complex float test1_v; 22 test1_v = test1_v; 23 } 24