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      1 // RUN: %clang_cc1 -triple x86_64-apple-darwin10 -emit-llvm -o - %s | FileCheck %s
      2 
      3 void test0() {
      4   // CHECK: define void @test0()
      5   // CHECK:      [[F:%.*]] = alloca float
      6   // CHECK-NEXT: [[REAL:%.*]] = load volatile float* getelementptr inbounds ({ float, float }* @test0_v, i32 0, i32 0), align 4
      7   // CHECK-NEXT: load volatile float* getelementptr inbounds ({{.*}} @test0_v, i32 0, i32 1), align 4
      8   // CHECK-NEXT: store float [[REAL]], float* [[F]], align 4
      9   // CHECK-NEXT: ret void
     10   extern volatile _Complex float test0_v;
     11   float f = (float) test0_v;
     12 }
     13 
     14 void test1() {
     15   // CHECK: define void @test1()
     16   // CHECK:      [[REAL:%.*]] = load volatile float* getelementptr inbounds ({{.*}} @test1_v, i32 0, i32 0), align 4
     17   // CHECK-NEXT: [[IMAG:%.*]] = load volatile float* getelementptr inbounds ({{.*}} @test1_v, i32 0, i32 1), align 4
     18   // CHECK-NEXT: store volatile float [[REAL]], float* getelementptr inbounds ({{.*}} @test1_v, i32 0, i32 0), align 4
     19   // CHECK-NEXT: store volatile float [[IMAG]], float* getelementptr inbounds ({{.*}} @test1_v, i32 0, i32 1), align 4
     20   // CHECK-NEXT: ret void
     21   extern volatile _Complex float test1_v;
     22   test1_v = test1_v;
     23 }
     24