1 <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2 <html lang="en"> 3 <head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Compiling and Installing</title> 6 <link rel="stylesheet" type="text/css" href="mesa.css"> 7 </head> 8 <body> 9 10 <h1>Compiling and Installing</h1> 11 12 <ol> 13 <li><a href="#prereq-general">Prerequisites for building</a> 14 <ul> 15 <li><a href="#prereq-general">General prerequisites</a> 16 <li><a href="#prereq-dri">For DRI and hardware acceleration</a> 17 </ul> 18 <li><a href="#autoconf">Building with autoconf (Linux/Unix/X11)</a> 19 <li><a href="#scons">Building with SCons (Windows/Linux)</a> 20 <li><a href="#other">Building for other systems</a> 21 <li><a href="#libs">Library Information</a> 22 <li><a href="#pkg-config">Building OpenGL programs with pkg-config</a> 23 </ol> 24 25 26 <h1 id="prereq-general">1. Prerequisites for building</h1> 27 28 <h2>1.1 General</h2> 29 <ul> 30 <li>lex / yacc - for building the GLSL compiler. 31 On Linux systems, flex and bison are used. 32 Versions 2.5.35 and 2.4.1, respectively, (or later) should work. 33 <br> 34 <br> 35 On Windows with MinGW, install flex and bison with: 36 <pre>mingw-get install msys-flex msys-bison</pre> 37 </li> 38 <li>python - Python is needed for building the Gallium components. 39 Version 2.6.4 or later should work. 40 <br> 41 <br> 42 To build OpenGL ES 1.1 and 2.0 you'll also need 43 <a href="http://xmlsoft.org/sources/win32/python/libxml2-python-2.7.7.win32-py2.7.exe">libxml2-python</a>. 44 </li> 45 </ul> 46 47 48 <h3 id="prereq-dri">1.2 For DRI and hardware acceleration</h3> 49 50 <p> 51 The following are required for DRI-based hardware acceleration with Mesa: 52 </p> 53 54 <ul> 55 <li><a href="http://xorg.freedesktop.org/releases/individual/proto/" 56 target="_parent">dri2proto</a> version 2.6 or later 57 <li><a href="http://dri.freedesktop.org/libdrm/" target="_parent">libDRM</a> 58 version 2.4.33 or later 59 <li>Xorg server version 1.5 or later 60 <li>Linux 2.6.28 or later 61 </ul> 62 <p> 63 If you're using a fedora distro the following command should install all 64 the needed dependencies: 65 </p> 66 <pre> 67 sudo yum install flex bison imake libtool xorg-x11-proto-devel libdrm-devel \ 68 gcc-c++ xorg-x11-server-devel libXi-devel libXmu-devel libXdamage-devel git \ 69 expat-devel llvm-devel 70 </pre> 71 72 73 74 <h1 id="autoconf">2. Building with autoconf (Linux/Unix/X11)</h1> 75 76 <p> 77 The primary method to build Mesa on Unix systems is with autoconf. 78 </p> 79 80 <p> 81 The general approach is the standard: 82 </p> 83 <pre> 84 ./configure 85 make 86 sudo make install 87 </pre> 88 <p> 89 But please read the <a href="autoconf.html">detailed autoconf instructions</a> 90 for more details. 91 </p> 92 93 94 95 <h1 id="scons">3. Building with SCons (Windows/Linux)</h1> 96 97 <p> 98 To build Mesa with SCons on Linux or Windows do 99 </p> 100 <pre> 101 scons 102 </pre> 103 <p> 104 The build output will be placed in 105 build/<i>platform</i>-<i>machine</i>-<i>debug</i>/..., where <i>platform</i> is for 106 example linux or windows, <i>machine</i> is x86 or x86_64, optionally followed 107 by -debug for debug builds. 108 </p> 109 110 <p> 111 To build Mesa with SCons for Windows on Linux using the MinGW crosscompiler toolchain do 112 </p> 113 <pre> 114 scons platform=windows toolchain=crossmingw machine=x86 mesagdi libgl-gdi 115 </pre> 116 <p> 117 This will create: 118 </p> 119 <ul> 120 <li>build/windows-x86-debug/mesa/drivers/windows/gdi/opengl32.dll — Mesa + swrast, binary compatible with Windows's opengl32.dll 121 <li>build/windows-x86-debug/gallium/targets/libgl-gdi/opengl32.dll — Mesa + Gallium + softpipe, binary compatible with Windows's opengl32.dll 122 </ul> 123 <p> 124 Put them all in the same directory to test them. 125 </p> 126 127 128 129 <h1 id="other">4. Building for other systems</h1> 130 131 <p> 132 Documentation for other environments (some may be very out of date): 133 </p> 134 135 <ul> 136 <li><a href="README.VMS">README.VMS</a> - VMS 137 <li><a href="README.CYGWIN">README.CYGWIN</a> - Cygwin 138 <li><a href="README.WIN32">README.WIN32</a> - Win32 139 </ul> 140 141 142 143 <h1 id="libs">5. Library Information</h1> 144 145 <p> 146 When compilation has finished, look in the top-level <code>lib/</code> 147 (or <code>lib64/</code>) directory. 148 You'll see a set of library files similar to this: 149 </p> 150 <pre> 151 lrwxrwxrwx 1 brian users 10 Mar 26 07:53 libGL.so -> libGL.so.1* 152 lrwxrwxrwx 1 brian users 19 Mar 26 07:53 libGL.so.1 -> libGL.so.1.5.060100* 153 -rwxr-xr-x 1 brian users 3375861 Mar 26 07:53 libGL.so.1.5.060100* 154 lrwxrwxrwx 1 brian users 14 Mar 26 07:53 libOSMesa.so -> libOSMesa.so.6* 155 lrwxrwxrwx 1 brian users 23 Mar 26 07:53 libOSMesa.so.6 -> libOSMesa.so.6.1.060100* 156 -rwxr-xr-x 1 brian users 23871 Mar 26 07:53 libOSMesa.so.6.1.060100* 157 </pre> 158 159 <p> 160 <b>libGL</b> is the main OpenGL library (i.e. Mesa). 161 <br> 162 <b>libOSMesa</b> is the OSMesa (Off-Screen) interface library. 163 </p> 164 165 <p> 166 If you built the DRI hardware drivers, you'll also see the DRI drivers: 167 </p> 168 <pre> 169 -rwxr-xr-x 1 brian users 16895413 Jul 21 12:11 i915_dri.so 170 -rwxr-xr-x 1 brian users 16895413 Jul 21 12:11 i965_dri.so 171 -rwxr-xr-x 1 brian users 11849858 Jul 21 12:12 r200_dri.so 172 -rwxr-xr-x 1 brian users 16050488 Jul 21 12:11 r300_dri.so 173 -rwxr-xr-x 1 brian users 11757388 Jul 21 12:12 radeon_dri.so 174 </pre> 175 176 <p> 177 If you built with Gallium support, look in lib/gallium/ for Gallium-based 178 versions of libGL and device drivers. 179 </p> 180 181 182 <h1 id="pkg-config">6. Building OpenGL programs with pkg-config</h1> 183 184 <p> 185 Running <code>make install</code> will install package configuration files 186 for the pkg-config utility. 187 </p> 188 189 <p> 190 When compiling your OpenGL application you can use pkg-config to determine 191 the proper compiler and linker flags. 192 </p> 193 194 <p> 195 For example, compiling and linking a GLUT application can be done with: 196 </p> 197 <pre> 198 gcc `pkg-config --cflags --libs glut` mydemo.c -o mydemo 199 </pre> 200 201 <br> 202 203 204 </body> 205 </html> 206