1 <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2 <html lang="en"> 3 <head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Mesa Release Notes</title> 6 <link rel="stylesheet" type="text/css" href="mesa.css"> 7 </head> 8 <body> 9 10 <h1>Mesa 8.0.2 Release Notes / March 21, 2012</h1> 11 12 <p> 13 Mesa 8.0.2 is a bug fix release which fixes bugs found since the 8.0.1 release. 14 </p> 15 <p> 16 Mesa 8.0.2 implements the OpenGL 3.0 API, but the version reported by 17 glGetString(GL_VERSION) depends on the particular driver being used. 18 Some drivers don't support all the features required in OpenGL 3.0. 19 </p> 20 <p> 21 See the <a href="install.html">Compiling/Installing page</a> for prerequisites 22 for DRI hardware acceleration. 23 </p> 24 25 26 <h2>MD5 checksums</h2> 27 <pre> 28 70eb3dc74fbfcd72f6776268ee1db52e MesaLib-8.0.2.tar.gz 29 a368104e5700707048dc3e8691a9a7a1 MesaLib-8.0.2.tar.bz2 30 d5e5cdb85d2afdbcd1c0623d3ed1c54d MesaLib-8.0.2.zip 31 </pre> 32 33 <h2>New features</h2> 34 <p>None.</p> 35 36 <h2>Bug fixes</h2> 37 38 <p>This list is likely incomplete.</p> 39 40 <ul> 41 42 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=38720">Bug 38720</a> - [SNB] Trine triggers a GPU hang</li> 43 44 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=40059">Bug 40059</a> - [SNB] hang in "Amnesia: The Dark Descent" demo</li> 45 46 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=45216">Bug 45216</a> - [SNB] GPU hang in OilRush</li> 47 48 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=46631">Bug 46631</a> - It's really hard to hit the fast path for the fallback glReadPixels code</li> 49 50 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=46679">Bug 46679</a> - glReadPixels on a luminance texture returns the wrong values</li> 51 52 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=46311">Bug 46311</a> - Missing support of point size in Mesa core</li> 53 54 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=46665">Bug 46665</a> - [PNV] webgl conformance case max texture fails</li> 55 56 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=45975">Bug 45975</a> - [Gen4 + ILK] render with pointcoord will fail to render</li> 57 58 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=46666">Bug 46666</a> - [PNV] webgl conformance case NPOT case fails with TEXTURE_MIN_FILTER set to LINEAR</li> 59 60 <!-- <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=">Bug </a> - </li> --> 61 62 </ul> 63 64 65 <h2>Changes</h2> 66 <p>The full set of changes can be viewed by using the following GIT command:</p> 67 68 <pre> 69 git log mesa-8.0.1..mesa-8.0.2 70 </pre> 71 72 <p>Brian Paul (7):</p> 73 <ul> 74 <li>svga: add null vs pointer check in update_need_pipeline()</li> 75 <li>util: add mutex lock in u_debug_memory.c code</li> 76 <li>mesa: add _mesa_rebase_rgba_float/uint() functions</li> 77 <li>mesa: use _mesa_rebase_rgba_float/uint() in glReadPixels code</li> 78 <li>mesa: use _mesa_rebase_rgba_float/uint() in glGetTexImage code</li> 79 <li>mesa: fix GL_LUMINANCE handling in glGetTexImage</li> 80 <li>docs: add links to 8.0.1 release notes</li> 81 </ul> 82 83 <p>Daniel Vetter (1):</p> 84 <ul> 85 <li>i965: fixup W-tile offset computation to take swizzling into account</li> 86 </ul> 87 88 <p>Dylan Noblesmith (1):</p> 89 <ul> 90 <li>mesa: add back glGetnUniform*v() overflow error reporting</li> 91 </ul> 92 93 <p>Ian Romanick (1):</p> 94 <ul> 95 <li>docs: Add 8.0.1 release md5sums</li> 96 </ul> 97 98 <p>Jakob Bornecrantz (3):</p> 99 <ul> 100 <li>mesa: Include mesa ES mapi generated files</li> 101 <li>mesa: Bump version number to 8.0.2</li> 102 <li>docs: Add 8.0.2 release notes</li> 103 </ul> 104 105 <p>Jeremy Huddleston (3):</p> 106 <ul> 107 <li>darwin: config file cleanups</li> 108 <li>darwin: Build create_context.c</li> 109 <li>darwin: Link against libxcb</li> 110 </ul> 111 112 <p>Jos Fonseca (1):</p> 113 <ul> 114 <li>svga: Clamp advertised PIPE_SHADER_CAP_MAX_TEMPS to SVGA3D_TEMPREG_MAX.</li> 115 </ul> 116 117 <p>Kenneth Graunke (2):</p> 118 <ul> 119 <li>i965: Only set Last Render Target Select on the last FB write.</li> 120 <li>i965: Fix Gen6+ dynamic state upper bound on older kernels.</li> 121 </ul> 122 123 <p>Marek Olk (1):</p> 124 <ul> 125 <li>gallium/rtasm: properly detect SSE and SSE2</li> 126 </ul> 127 128 <p>Neil Roberts (1):</p> 129 <ul> 130 <li>mesa: Don't disable fast path for normalized types</li> 131 </ul> 132 133 <p>Tom Stellard (1):</p> 134 <ul> 135 <li>r300/compiler: Fix bug when lowering KILP on r300 cards</li> 136 </ul> 137 138 <p>Yuanhan Liu (6):</p> 139 <ul> 140 <li>mesa: let GL3 buf obj queries not depend on opengl major version</li> 141 <li>tnl: let _TNL_ATTRIB_POINTSIZE do not depend on ctx->VertexProgram._Enabled</li> 142 <li>i915: fix wrong rendering of gl_PointSize on Pineview</li> 143 <li>i915: move the FALLBACK_DRAW_OFFSET check outside the drawing rect check</li> 144 <li>i965: handle gl_PointCoord for Gen4 and Gen5 platforms</li> 145 <li>i915: fallback for NPOT cubemap texture</li> 146 </ul> 147 148 <p>Zack Rusin (3):</p> 149 <ul> 150 <li>svga: fix a crash happening before setting fragment shaders.</li> 151 <li>svga: Fix stencil op mapping</li> 152 <li>svga: fix the rasterizer state resets</li> 153 </ul> 154 155 156 </body> 157 </html> 158