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      1 /**************************************************************************
      2  *
      3  * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
      4  * All Rights Reserved.
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a
      7  * copy of this software and associated documentation files (the
      8  * "Software"), to deal in the Software without restriction, including
      9  * without limitation the rights to use, copy, modify, merge, publish,
     10  * distribute, sub license, and/or sell copies of the Software, and to
     11  * permit persons to whom the Software is furnished to do so, subject to
     12  * the following conditions:
     13  *
     14  * The above copyright notice and this permission notice (including the
     15  * next paragraph) shall be included in all copies or substantial portions
     16  * of the Software.
     17  *
     18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
     21  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
     22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     25  *
     26  **************************************************************************/
     27 
     28  /*
     29   * Authors:
     30   *   Keith Whitwell <keith (at) tungstengraphics.com>
     31   */
     32 
     33 #include "util/u_memory.h"
     34 #include "draw/draw_private.h"
     35 #include "draw/draw_pipe.h"
     36 
     37 
     38 
     39 void
     40 draw_pipe_passthrough_point(struct draw_stage *stage, struct prim_header *header)
     41 {
     42    stage->next->point(stage->next, header);
     43 }
     44 
     45 void
     46 draw_pipe_passthrough_line(struct draw_stage *stage, struct prim_header *header)
     47 {
     48    stage->next->line(stage->next, header);
     49 }
     50 
     51 void
     52 draw_pipe_passthrough_tri(struct draw_stage *stage, struct prim_header *header)
     53 {
     54    stage->next->tri(stage->next, header);
     55 }
     56 
     57 
     58 
     59 
     60 
     61 /* This is only used for temporary verts.
     62  */
     63 #define MAX_VERTEX_SIZE ((2 + PIPE_MAX_SHADER_OUTPUTS) * 4 * sizeof(float))
     64 
     65 
     66 /**
     67  * Allocate space for temporary post-transform vertices, such as for clipping.
     68  */
     69 boolean draw_alloc_temp_verts( struct draw_stage *stage, unsigned nr )
     70 {
     71    assert(!stage->tmp);
     72 
     73    stage->tmp = NULL;
     74    stage->nr_tmps = nr;
     75 
     76    if (nr != 0)
     77    {
     78       unsigned i;
     79       ubyte *store = (ubyte *) MALLOC( MAX_VERTEX_SIZE * nr );
     80 
     81       if (store == NULL)
     82          return FALSE;
     83 
     84       stage->tmp = (struct vertex_header **) MALLOC( sizeof(struct vertex_header *) * nr );
     85       if (stage->tmp == NULL) {
     86          FREE(store);
     87          return FALSE;
     88       }
     89 
     90       for (i = 0; i < nr; i++)
     91          stage->tmp[i] = (struct vertex_header *)(store + i * MAX_VERTEX_SIZE);
     92    }
     93 
     94    return TRUE;
     95 }
     96 
     97 
     98 void draw_free_temp_verts( struct draw_stage *stage )
     99 {
    100    if (stage->tmp) {
    101       FREE( stage->tmp[0] );
    102       FREE( stage->tmp );
    103       stage->tmp = NULL;
    104    }
    105 }
    106 
    107 
    108 /* Reset vertex ids.  This is basically a type of flush.
    109  *
    110  * Called only from draw_pipe_vbuf.c
    111  */
    112 void draw_reset_vertex_ids(struct draw_context *draw)
    113 {
    114    struct draw_stage *stage = draw->pipeline.first;
    115 
    116    while (stage) {
    117       unsigned i;
    118 
    119       for (i = 0; i < stage->nr_tmps; i++)
    120 	 stage->tmp[i]->vertex_id = UNDEFINED_VERTEX_ID;
    121 
    122       stage = stage->next;
    123    }
    124 
    125    if (draw->pipeline.verts)
    126    {
    127       unsigned i;
    128       char *verts = draw->pipeline.verts;
    129       unsigned stride = draw->pipeline.vertex_stride;
    130 
    131       for (i = 0; i < draw->pipeline.vertex_count; i++) {
    132          ((struct vertex_header *)verts)->vertex_id = UNDEFINED_VERTEX_ID;
    133          verts += stride;
    134       }
    135    }
    136 }
    137 
    138