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      1 How to add a new post-processing filter
      2 =======================================
      3 
      4 The Gallium post-processing queue works by passing the current screen to a fragment shader.
      5 These shaders may be written in any supported language, but are added here in TGSI text
      6 assembly.
      7 
      8 You can translate GLSL/ARB fairly easily via llvmpipe (LP_DEBUG=tgsi). I don't know the
      9 status of the D3D state tracker, but if/when that works, I'd assume HLSL would be possible
     10 too.
     11 
     12 
     13 
     14 Steps
     15 =====
     16 
     17 1. Add it to PP
     18 2. Make it known to PP
     19 3. Make it known to driconf
     20 4. ????
     21 5. Profit
     22 
     23 
     24 
     25 
     26 1. Add it to PP
     27 ---------------
     28 
     29 Once you have the shader(s) in TGSI asm, put them to static const char arrays in a header
     30 file (see pp_colors.h).
     31 
     32 Add the filter's prototypes (main and init functions) to postprocess.h. This is mostly a
     33 copy-paste job with only changing the name.
     34 
     35 Then create a file containing empty main and init functions, named as you specified above.
     36 See pp_colors.c for an example.
     37 
     38 
     39 
     40 2. Make it known to PP
     41 ----------------------
     42 
     43 Add your filter to filters.h, in a correct place. Placement is important, AA should usually
     44 be the last effect in the queue for example.
     45 
     46 Name is the config option your filter will be enabled by, both in driconf and as an env var.
     47 
     48 Inner temp means an intermediate framebuffer you may use in your filter to store
     49 results between passes. If you have a single-pass filter, request 0 of those.
     50 
     51 Shaders is the number of shaders your filter needs. The minimum is 2.
     52 
     53 
     54 You could also write the init and main functions now. If your filter is single-pass without
     55 a vertex shader and any other input than the main screen, you can use pp_nocolor as your
     56 main function as is.
     57 
     58 
     59 
     60 3. Make it known to driconf
     61 ---------------------------
     62 
     63 First time outside of auxiliary/postprocess. First, add a suitable description to
     64 drivers/dri/common/xmlpool/t_options.h, and regenerate options.h by running make in that
     65 directory. Use the name you put into filters.h as the config option name.
     66 
     67 With driconf aware of the option, make Gallium aware of it too. Add it to
     68 state_trackers/dri/common/dri_screen.c in a proper section, specifying its default value and
     69 the accepted range (if applicable).
     70 
     71 Do check that __driNConfigOptions is still correct after the addition.
     72 
     73 
     74 
     75 4. ????
     76 -------
     77 
     78 Testing, praying, hookers, blow, sacrificial lambs...
     79 
     80 
     81 
     82 5. Profit
     83 ---------
     84 
     85 Assuming you got here, sharing is caring. Send your filter to mesa-dev.
     86 
     87 
     88