1 /************************************************************************** 2 * 3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 /* Author: 29 * Brian Paul 30 * Keith Whitwell 31 */ 32 33 34 #include "pipe/p_defines.h" 35 #include "pipe/p_context.h" 36 #include "util/u_prim.h" 37 38 #include "lp_context.h" 39 #include "lp_state.h" 40 #include "lp_query.h" 41 42 #include "draw/draw_context.h" 43 44 45 46 /** 47 * Draw vertex arrays, with optional indexing, optional instancing. 48 * All the other drawing functions are implemented in terms of this function. 49 * Basically, map the vertex buffers (and drawing surfaces), then hand off 50 * the drawing to the 'draw' module. 51 */ 52 static void 53 llvmpipe_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info) 54 { 55 struct llvmpipe_context *lp = llvmpipe_context(pipe); 56 struct draw_context *draw = lp->draw; 57 const void *mapped_indices = NULL; 58 unsigned i; 59 60 if (!llvmpipe_check_render_cond(lp)) 61 return; 62 63 if (lp->dirty) 64 llvmpipe_update_derived( lp ); 65 66 /* 67 * Map vertex buffers 68 */ 69 for (i = 0; i < lp->num_vertex_buffers; i++) { 70 const void *buf = lp->vertex_buffer[i].user_buffer; 71 if (!buf) 72 buf = llvmpipe_resource_data(lp->vertex_buffer[i].buffer); 73 draw_set_mapped_vertex_buffer(draw, i, buf); 74 } 75 76 /* Map index buffer, if present */ 77 if (info->indexed) { 78 mapped_indices = lp->index_buffer.user_buffer; 79 if (!mapped_indices) 80 mapped_indices = llvmpipe_resource_data(lp->index_buffer.buffer); 81 82 draw_set_indexes(draw, 83 (ubyte *) mapped_indices + lp->index_buffer.offset, 84 lp->index_buffer.index_size); 85 } 86 87 llvmpipe_prepare_vertex_sampling(lp, 88 lp->num_sampler_views[PIPE_SHADER_VERTEX], 89 lp->sampler_views[PIPE_SHADER_VERTEX]); 90 91 /* draw! */ 92 draw_vbo(draw, info); 93 94 /* 95 * unmap vertex/index buffers 96 */ 97 for (i = 0; i < lp->num_vertex_buffers; i++) { 98 draw_set_mapped_vertex_buffer(draw, i, NULL); 99 } 100 if (mapped_indices) { 101 draw_set_indexes(draw, NULL, 0); 102 } 103 llvmpipe_cleanup_vertex_sampling(lp); 104 105 /* 106 * TODO: Flush only when a user vertex/index buffer is present 107 * (or even better, modify draw module to do this 108 * internally when this condition is seen?) 109 */ 110 draw_flush(draw); 111 } 112 113 114 void 115 llvmpipe_init_draw_funcs(struct llvmpipe_context *llvmpipe) 116 { 117 llvmpipe->pipe.draw_vbo = llvmpipe_draw_vbo; 118 } 119