1 /************************************************************************** 2 * 3 * Copyright 2010 VMware, Inc. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 17 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, 18 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 19 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 20 * USE OR OTHER DEALINGS IN THE SOFTWARE. 21 * 22 * The above copyright notice and this permission notice (including the 23 * next paragraph) shall be included in all copies or substantial portions 24 * of the Software. 25 * 26 **************************************************************************/ 27 28 29 #ifndef LP_STATE_FS_H_ 30 #define LP_STATE_FS_H_ 31 32 33 #include "pipe/p_compiler.h" 34 #include "pipe/p_state.h" 35 #include "tgsi/tgsi_scan.h" /* for tgsi_shader_info */ 36 #include "gallivm/lp_bld_sample.h" /* for struct lp_sampler_static_state */ 37 #include "gallivm/lp_bld_tgsi.h" /* for lp_tgsi_info */ 38 #include "lp_bld_interp.h" /* for struct lp_shader_input */ 39 40 41 struct tgsi_token; 42 struct lp_fragment_shader; 43 44 45 /** Indexes into jit_function[] array */ 46 #define RAST_WHOLE 0 47 #define RAST_EDGE_TEST 1 48 49 50 struct lp_fragment_shader_variant_key 51 { 52 struct pipe_depth_state depth; 53 struct pipe_stencil_state stencil[2]; 54 struct pipe_blend_state blend; 55 56 struct { 57 unsigned enabled:1; 58 unsigned func:3; 59 } alpha; 60 61 unsigned nr_cbufs:8; 62 unsigned nr_samplers:8; /* actually derivable from just the shader */ 63 unsigned flatshade:1; 64 unsigned occlusion_count:1; 65 66 enum pipe_format zsbuf_format; 67 enum pipe_format cbuf_format[PIPE_MAX_COLOR_BUFS]; 68 69 struct lp_sampler_static_state sampler[PIPE_MAX_SAMPLERS]; 70 }; 71 72 73 /** doubly-linked list item */ 74 struct lp_fs_variant_list_item 75 { 76 struct lp_fragment_shader_variant *base; 77 struct lp_fs_variant_list_item *next, *prev; 78 }; 79 80 81 struct lp_fragment_shader_variant 82 { 83 struct lp_fragment_shader_variant_key key; 84 85 boolean opaque; 86 87 struct gallivm_state *gallivm; 88 89 LLVMTypeRef jit_context_ptr_type; 90 LLVMTypeRef jit_thread_data_ptr_type; 91 LLVMTypeRef jit_linear_context_ptr_type; 92 93 LLVMValueRef function[2]; 94 95 lp_jit_frag_func jit_function[2]; 96 97 /* Total number of LLVM instructions generated */ 98 unsigned nr_instrs; 99 100 struct lp_fs_variant_list_item list_item_global, list_item_local; 101 struct lp_fragment_shader *shader; 102 103 /* For debugging/profiling purposes */ 104 unsigned no; 105 }; 106 107 108 /** Subclass of pipe_shader_state */ 109 struct lp_fragment_shader 110 { 111 struct pipe_shader_state base; 112 113 struct lp_tgsi_info info; 114 115 struct lp_fs_variant_list_item variants; 116 117 struct draw_fragment_shader *draw_data; 118 119 /* For debugging/profiling purposes */ 120 unsigned variant_key_size; 121 unsigned no; 122 unsigned variants_created; 123 unsigned variants_cached; 124 125 /** Fragment shader input interpolation info */ 126 struct lp_shader_input inputs[PIPE_MAX_SHADER_INPUTS]; 127 }; 128 129 130 void 131 lp_debug_fs_variant(const struct lp_fragment_shader_variant *variant); 132 133 void 134 llvmpipe_remove_shader_variant(struct llvmpipe_context *lp, 135 struct lp_fragment_shader_variant *variant); 136 137 138 #endif /* LP_STATE_FS_H_ */ 139