1 /* 2 * Copyright 2010 Christoph Bumiller 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice shall be included in 12 * all copies or substantial portions of the Software. 13 * 14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, 18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF 19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 20 * SOFTWARE. 21 */ 22 23 #include "util/u_format.h" 24 #include "util/u_format_s3tc.h" 25 #include "pipe/p_screen.h" 26 27 #include "vl/vl_decoder.h" 28 #include "vl/vl_video_buffer.h" 29 30 #include "nvc0_context.h" 31 #include "nvc0_screen.h" 32 33 #include "nvc0_graph_macros.h" 34 35 static boolean 36 nvc0_screen_is_format_supported(struct pipe_screen *pscreen, 37 enum pipe_format format, 38 enum pipe_texture_target target, 39 unsigned sample_count, 40 unsigned bindings) 41 { 42 if (sample_count > 8) 43 return FALSE; 44 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */ 45 return FALSE; 46 47 if (!util_format_is_supported(format, bindings)) 48 return FALSE; 49 50 switch (format) { 51 case PIPE_FORMAT_R8G8B8A8_UNORM: 52 case PIPE_FORMAT_R8G8B8X8_UNORM: 53 /* HACK: GL requires equal formats for MS resolve and window is BGRA */ 54 if (bindings & PIPE_BIND_RENDER_TARGET) 55 return FALSE; 56 default: 57 break; 58 } 59 60 /* transfers & shared are always supported */ 61 bindings &= ~(PIPE_BIND_TRANSFER_READ | 62 PIPE_BIND_TRANSFER_WRITE | 63 PIPE_BIND_SHARED); 64 65 return (nvc0_format_table[format].usage & bindings) == bindings; 66 } 67 68 static int 69 nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) 70 { 71 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d; 72 73 switch (param) { 74 case PIPE_CAP_MAX_COMBINED_SAMPLERS: 75 return 16 * PIPE_SHADER_TYPES; /* NOTE: should not count COMPUTE */ 76 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: 77 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: 78 return 15; 79 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: 80 return 12; 81 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS: 82 return 2048; 83 case PIPE_CAP_MIN_TEXEL_OFFSET: 84 return -8; 85 case PIPE_CAP_MAX_TEXEL_OFFSET: 86 return 7; 87 case PIPE_CAP_TEXTURE_MIRROR_CLAMP: 88 case PIPE_CAP_TEXTURE_SWIZZLE: 89 case PIPE_CAP_TEXTURE_SHADOW_MAP: 90 case PIPE_CAP_NPOT_TEXTURES: 91 case PIPE_CAP_ANISOTROPIC_FILTER: 92 case PIPE_CAP_SEAMLESS_CUBE_MAP: 93 return 1; 94 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE: 95 return (class_3d >= NVE4_3D_CLASS) ? 1 : 0; 96 case PIPE_CAP_TWO_SIDED_STENCIL: 97 case PIPE_CAP_DEPTH_CLIP_DISABLE: 98 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE: 99 case PIPE_CAP_POINT_SPRITE: 100 return 1; 101 case PIPE_CAP_SM3: 102 return 1; 103 case PIPE_CAP_GLSL_FEATURE_LEVEL: 104 return 150; 105 case PIPE_CAP_MAX_RENDER_TARGETS: 106 return 8; 107 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS: 108 return 1; 109 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED: 110 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: 111 case PIPE_CAP_VERTEX_COLOR_CLAMPED: 112 return 1; 113 case PIPE_CAP_QUERY_TIMESTAMP: 114 case PIPE_CAP_TIMER_QUERY: 115 case PIPE_CAP_OCCLUSION_QUERY: 116 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME: 117 return 1; 118 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS: 119 return 4; 120 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS: 121 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS: 122 return 128; 123 case PIPE_CAP_BLEND_EQUATION_SEPARATE: 124 case PIPE_CAP_INDEP_BLEND_ENABLE: 125 case PIPE_CAP_INDEP_BLEND_FUNC: 126 return 1; 127 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT: 128 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER: 129 return 1; 130 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT: 131 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER: 132 return 0; 133 case PIPE_CAP_SHADER_STENCIL_EXPORT: 134 return 0; 135 case PIPE_CAP_PRIMITIVE_RESTART: 136 case PIPE_CAP_TGSI_INSTANCEID: 137 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: 138 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS: 139 case PIPE_CAP_CONDITIONAL_RENDER: 140 case PIPE_CAP_TEXTURE_BARRIER: 141 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION: 142 case PIPE_CAP_START_INSTANCE: 143 return 1; 144 case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS: 145 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS: 146 return 0; /* state trackers will know better */ 147 case PIPE_CAP_USER_CONSTANT_BUFFERS: 148 case PIPE_CAP_USER_INDEX_BUFFERS: 149 case PIPE_CAP_USER_VERTEX_BUFFERS: 150 return 1; 151 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT: 152 return 256; 153 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY: 154 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY: 155 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY: 156 return 0; 157 default: 158 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param); 159 return 0; 160 } 161 } 162 163 static int 164 nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader, 165 enum pipe_shader_cap param) 166 { 167 switch (shader) { 168 case PIPE_SHADER_VERTEX: 169 /* 170 case PIPE_SHADER_TESSELLATION_CONTROL: 171 case PIPE_SHADER_TESSELLATION_EVALUATION: 172 */ 173 case PIPE_SHADER_GEOMETRY: 174 case PIPE_SHADER_FRAGMENT: 175 break; 176 default: 177 return 0; 178 } 179 180 switch (param) { 181 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS: 182 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS: 183 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS: 184 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS: 185 return 16384; 186 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: 187 return 16; 188 case PIPE_SHADER_CAP_MAX_INPUTS: 189 if (shader == PIPE_SHADER_VERTEX) 190 return 32; 191 if (shader == PIPE_SHADER_FRAGMENT) 192 return (0x200 + 0x20 + 0x80) / 16; /* generic + colors + TexCoords */ 193 return (0x200 + 0x40 + 0x80) / 16; /* without 0x60 for per-patch inputs */ 194 case PIPE_SHADER_CAP_MAX_CONSTS: 195 return 65536 / 16; 196 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS: 197 return NVC0_MAX_PIPE_CONSTBUFS; 198 case PIPE_SHADER_CAP_MAX_ADDRS: 199 return 1; 200 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR: 201 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR: 202 return shader != PIPE_SHADER_FRAGMENT; 203 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR: 204 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR: 205 return 1; 206 case PIPE_SHADER_CAP_MAX_PREDS: 207 return 0; 208 case PIPE_SHADER_CAP_MAX_TEMPS: 209 return NVC0_CAP_MAX_PROGRAM_TEMPS; 210 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED: 211 return 1; 212 case PIPE_SHADER_CAP_SUBROUTINES: 213 return 1; /* but inlining everything, we need function declarations */ 214 case PIPE_SHADER_CAP_INTEGERS: 215 return 1; 216 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS: 217 return 16; /* would be 32 in linked (OpenGL-style) mode */ 218 /* 219 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLER_VIEWS: 220 return 32; 221 */ 222 default: 223 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param); 224 return 0; 225 } 226 } 227 228 static float 229 nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param) 230 { 231 switch (param) { 232 case PIPE_CAPF_MAX_LINE_WIDTH: 233 case PIPE_CAPF_MAX_LINE_WIDTH_AA: 234 return 10.0f; 235 case PIPE_CAPF_MAX_POINT_WIDTH: 236 return 63.0f; 237 case PIPE_CAPF_MAX_POINT_WIDTH_AA: 238 return 63.375f; 239 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY: 240 return 16.0f; 241 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS: 242 return 15.0f; 243 default: 244 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param); 245 return 0.0f; 246 } 247 } 248 249 static void 250 nvc0_screen_destroy(struct pipe_screen *pscreen) 251 { 252 struct nvc0_screen *screen = nvc0_screen(pscreen); 253 254 if (screen->base.fence.current) { 255 nouveau_fence_wait(screen->base.fence.current); 256 nouveau_fence_ref(NULL, &screen->base.fence.current); 257 } 258 if (screen->base.pushbuf) 259 screen->base.pushbuf->user_priv = NULL; 260 261 if (screen->blitctx) 262 FREE(screen->blitctx); 263 264 nouveau_bo_ref(NULL, &screen->text); 265 nouveau_bo_ref(NULL, &screen->uniform_bo); 266 nouveau_bo_ref(NULL, &screen->tls); 267 nouveau_bo_ref(NULL, &screen->txc); 268 nouveau_bo_ref(NULL, &screen->fence.bo); 269 nouveau_bo_ref(NULL, &screen->poly_cache); 270 271 nouveau_heap_destroy(&screen->lib_code); 272 nouveau_heap_destroy(&screen->text_heap); 273 274 if (screen->tic.entries) 275 FREE(screen->tic.entries); 276 277 nouveau_mm_destroy(screen->mm_VRAM_fe0); 278 279 nouveau_object_del(&screen->eng3d); 280 nouveau_object_del(&screen->eng2d); 281 nouveau_object_del(&screen->m2mf); 282 283 nouveau_screen_fini(&screen->base); 284 285 FREE(screen); 286 } 287 288 static int 289 nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos, 290 unsigned size, const uint32_t *data) 291 { 292 struct nouveau_pushbuf *push = screen->base.pushbuf; 293 294 size /= 4; 295 296 BEGIN_NVC0(push, SUBC_3D(NVC0_GRAPH_MACRO_ID), 2); 297 PUSH_DATA (push, (m - 0x3800) / 8); 298 PUSH_DATA (push, pos); 299 BEGIN_1IC0(push, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1); 300 PUSH_DATA (push, pos); 301 PUSH_DATAp(push, data, size); 302 303 return pos + size; 304 } 305 306 static void 307 nvc0_magic_3d_init(struct nouveau_pushbuf *push, uint16_t obj_class) 308 { 309 BEGIN_NVC0(push, SUBC_3D(0x10cc), 1); 310 PUSH_DATA (push, 0xff); 311 BEGIN_NVC0(push, SUBC_3D(0x10e0), 2); 312 PUSH_DATA (push, 0xff); 313 PUSH_DATA (push, 0xff); 314 BEGIN_NVC0(push, SUBC_3D(0x10ec), 2); 315 PUSH_DATA (push, 0xff); 316 PUSH_DATA (push, 0xff); 317 BEGIN_NVC0(push, SUBC_3D(0x074c), 1); 318 PUSH_DATA (push, 0x3f); 319 320 BEGIN_NVC0(push, SUBC_3D(0x16a8), 1); 321 PUSH_DATA (push, (3 << 16) | 3); 322 BEGIN_NVC0(push, SUBC_3D(0x1794), 1); 323 PUSH_DATA (push, (2 << 16) | 2); 324 BEGIN_NVC0(push, SUBC_3D(0x0de8), 1); 325 PUSH_DATA (push, 1); 326 327 BEGIN_NVC0(push, SUBC_3D(0x12ac), 1); 328 PUSH_DATA (push, 0); 329 BEGIN_NVC0(push, SUBC_3D(0x0218), 1); 330 PUSH_DATA (push, 0x10); 331 BEGIN_NVC0(push, SUBC_3D(0x10fc), 1); 332 PUSH_DATA (push, 0x10); 333 BEGIN_NVC0(push, SUBC_3D(0x1290), 1); 334 PUSH_DATA (push, 0x10); 335 BEGIN_NVC0(push, SUBC_3D(0x12d8), 2); 336 PUSH_DATA (push, 0x10); 337 PUSH_DATA (push, 0x10); 338 BEGIN_NVC0(push, SUBC_3D(0x1140), 1); 339 PUSH_DATA (push, 0x10); 340 BEGIN_NVC0(push, SUBC_3D(0x1610), 1); 341 PUSH_DATA (push, 0xe); 342 343 BEGIN_NVC0(push, SUBC_3D(0x164c), 1); 344 PUSH_DATA (push, 1 << 12); 345 BEGIN_NVC0(push, SUBC_3D(0x030c), 1); 346 PUSH_DATA (push, 0); 347 BEGIN_NVC0(push, SUBC_3D(0x0300), 1); 348 PUSH_DATA (push, 3); 349 350 BEGIN_NVC0(push, SUBC_3D(0x02d0), 1); 351 PUSH_DATA (push, 0x3fffff); 352 BEGIN_NVC0(push, SUBC_3D(0x0fdc), 1); 353 PUSH_DATA (push, 1); 354 BEGIN_NVC0(push, SUBC_3D(0x19c0), 1); 355 PUSH_DATA (push, 1); 356 BEGIN_NVC0(push, SUBC_3D(0x075c), 1); 357 PUSH_DATA (push, 3); 358 359 if (obj_class >= NVE4_3D_CLASS) { 360 BEGIN_NVC0(push, SUBC_3D(0x07fc), 1); 361 PUSH_DATA (push, 1); 362 } 363 364 /* TODO: find out what software methods 0x1528, 0x1280 and (on nve4) 0x02dc 365 * are supposed to do */ 366 } 367 368 static void 369 nvc0_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence) 370 { 371 struct nvc0_screen *screen = nvc0_screen(pscreen); 372 struct nouveau_pushbuf *push = screen->base.pushbuf; 373 374 /* we need to do it after possible flush in MARK_RING */ 375 *sequence = ++screen->base.fence.sequence; 376 377 BEGIN_NVC0(push, NVC0_3D(QUERY_ADDRESS_HIGH), 4); 378 PUSH_DATAh(push, screen->fence.bo->offset); 379 PUSH_DATA (push, screen->fence.bo->offset); 380 PUSH_DATA (push, *sequence); 381 PUSH_DATA (push, NVC0_3D_QUERY_GET_FENCE | NVC0_3D_QUERY_GET_SHORT | 382 (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT)); 383 } 384 385 static u32 386 nvc0_screen_fence_update(struct pipe_screen *pscreen) 387 { 388 struct nvc0_screen *screen = nvc0_screen(pscreen); 389 return screen->fence.map[0]; 390 } 391 392 #define FAIL_SCREEN_INIT(str, err) \ 393 do { \ 394 NOUVEAU_ERR(str, err); \ 395 nvc0_screen_destroy(pscreen); \ 396 return NULL; \ 397 } while(0) 398 399 struct pipe_screen * 400 nvc0_screen_create(struct nouveau_device *dev) 401 { 402 struct nvc0_screen *screen; 403 struct pipe_screen *pscreen; 404 struct nouveau_object *chan; 405 struct nouveau_pushbuf *push; 406 uint32_t obj_class; 407 int ret; 408 unsigned i; 409 union nouveau_bo_config mm_config; 410 411 switch (dev->chipset & ~0xf) { 412 case 0xc0: 413 case 0xd0: 414 case 0xe0: 415 break; 416 default: 417 return NULL; 418 } 419 420 screen = CALLOC_STRUCT(nvc0_screen); 421 if (!screen) 422 return NULL; 423 pscreen = &screen->base.base; 424 425 ret = nouveau_screen_init(&screen->base, dev); 426 if (ret) { 427 nvc0_screen_destroy(pscreen); 428 return NULL; 429 } 430 chan = screen->base.channel; 431 push = screen->base.pushbuf; 432 push->user_priv = screen; 433 434 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER | 435 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER; 436 screen->base.sysmem_bindings |= 437 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER; 438 439 pscreen->destroy = nvc0_screen_destroy; 440 pscreen->context_create = nvc0_create; 441 pscreen->is_format_supported = nvc0_screen_is_format_supported; 442 pscreen->get_param = nvc0_screen_get_param; 443 pscreen->get_shader_param = nvc0_screen_get_shader_param; 444 pscreen->get_paramf = nvc0_screen_get_paramf; 445 446 nvc0_screen_init_resource_functions(pscreen); 447 448 nouveau_screen_init_vdec(&screen->base); 449 450 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096, NULL, 451 &screen->fence.bo); 452 if (ret) 453 goto fail; 454 nouveau_bo_map(screen->fence.bo, 0, NULL); 455 screen->fence.map = screen->fence.bo->map; 456 screen->base.fence.emit = nvc0_screen_fence_emit; 457 screen->base.fence.update = nvc0_screen_fence_update; 458 459 switch (dev->chipset & 0xf0) { 460 case 0xe0: 461 obj_class = NVE4_P2MF_CLASS; 462 break; 463 default: 464 obj_class = NVC0_M2MF_CLASS; 465 break; 466 } 467 ret = nouveau_object_new(chan, 0xbeef323f, obj_class, NULL, 0, 468 &screen->m2mf); 469 if (ret) 470 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret); 471 472 BEGIN_NVC0(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1); 473 PUSH_DATA (push, screen->m2mf->oclass); 474 if (screen->m2mf->oclass == NVE4_P2MF_CLASS) { 475 BEGIN_NVC0(push, SUBC_COPY(NV01_SUBCHAN_OBJECT), 1); 476 PUSH_DATA (push, 0xa0b5); 477 } 478 479 ret = nouveau_object_new(chan, 0xbeef902d, NVC0_2D_CLASS, NULL, 0, 480 &screen->eng2d); 481 if (ret) 482 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret); 483 484 BEGIN_NVC0(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1); 485 PUSH_DATA (push, screen->eng2d->oclass); 486 BEGIN_NVC0(push, NVC0_2D(OPERATION), 1); 487 PUSH_DATA (push, NVC0_2D_OPERATION_SRCCOPY); 488 BEGIN_NVC0(push, NVC0_2D(CLIP_ENABLE), 1); 489 PUSH_DATA (push, 0); 490 BEGIN_NVC0(push, NVC0_2D(COLOR_KEY_ENABLE), 1); 491 PUSH_DATA (push, 0); 492 BEGIN_NVC0(push, SUBC_2D(0x0884), 1); 493 PUSH_DATA (push, 0x3f); 494 BEGIN_NVC0(push, SUBC_2D(0x0888), 1); 495 PUSH_DATA (push, 1); 496 497 BEGIN_NVC0(push, SUBC_2D(NVC0_GRAPH_NOTIFY_ADDRESS_HIGH), 2); 498 PUSH_DATAh(push, screen->fence.bo->offset + 16); 499 PUSH_DATA (push, screen->fence.bo->offset + 16); 500 501 switch (dev->chipset & 0xf0) { 502 case 0xe0: 503 obj_class = NVE4_3D_CLASS; 504 break; 505 case 0xd0: 506 case 0xc0: 507 default: 508 switch (dev->chipset) { 509 case 0xd9: 510 case 0xc8: 511 obj_class = NVC8_3D_CLASS; 512 break; 513 case 0xc1: 514 obj_class = NVC1_3D_CLASS; 515 break; 516 default: 517 obj_class = NVC0_3D_CLASS; 518 break; 519 } 520 break; 521 } 522 ret = nouveau_object_new(chan, 0xbeef003d, obj_class, NULL, 0, 523 &screen->eng3d); 524 if (ret) 525 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret); 526 screen->base.class_3d = obj_class; 527 528 BEGIN_NVC0(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1); 529 PUSH_DATA (push, screen->eng3d->oclass); 530 531 BEGIN_NVC0(push, NVC0_3D(COND_MODE), 1); 532 PUSH_DATA (push, NVC0_3D_COND_MODE_ALWAYS); 533 534 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE)) { 535 /* kill shaders after about 1 second (at 100 MHz) */ 536 BEGIN_NVC0(push, NVC0_3D(WATCHDOG_TIMER), 1); 537 PUSH_DATA (push, 0x17); 538 } 539 540 BEGIN_NVC0(push, NVC0_3D(RT_CONTROL), 1); 541 PUSH_DATA (push, 1); 542 543 BEGIN_NVC0(push, NVC0_3D(CSAA_ENABLE), 1); 544 PUSH_DATA (push, 0); 545 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_ENABLE), 1); 546 PUSH_DATA (push, 0); 547 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), 1); 548 PUSH_DATA (push, NVC0_3D_MULTISAMPLE_MODE_MS1); 549 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_CTRL), 1); 550 PUSH_DATA (push, 0); 551 BEGIN_NVC0(push, NVC0_3D(LINE_WIDTH_SEPARATE), 1); 552 PUSH_DATA (push, 1); 553 BEGIN_NVC0(push, NVC0_3D(LINE_LAST_PIXEL), 1); 554 PUSH_DATA (push, 0); 555 BEGIN_NVC0(push, NVC0_3D(BLEND_SEPARATE_ALPHA), 1); 556 PUSH_DATA (push, 1); 557 BEGIN_NVC0(push, NVC0_3D(BLEND_ENABLE_COMMON), 1); 558 PUSH_DATA (push, 0); 559 if (screen->eng3d->oclass < NVE4_3D_CLASS) { 560 BEGIN_NVC0(push, NVC0_3D(TEX_MISC), 1); 561 PUSH_DATA (push, NVC0_3D_TEX_MISC_SEAMLESS_CUBE_MAP); 562 } else { 563 BEGIN_NVC0(push, NVE4_3D(TEX_CB_INDEX), 1); 564 PUSH_DATA (push, 15); 565 } 566 BEGIN_NVC0(push, NVC0_3D(CALL_LIMIT_LOG), 1); 567 PUSH_DATA (push, 8); /* 128 */ 568 BEGIN_NVC0(push, NVC0_3D(ZCULL_STATCTRS_ENABLE), 1); 569 PUSH_DATA (push, 1); 570 if (screen->eng3d->oclass >= NVC1_3D_CLASS) { 571 BEGIN_NVC0(push, NVC0_3D(CACHE_SPLIT), 1); 572 PUSH_DATA (push, NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1); 573 } 574 575 nvc0_magic_3d_init(push, screen->eng3d->oclass); 576 577 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, NULL, 578 &screen->text); 579 if (ret) 580 goto fail; 581 582 /* XXX: getting a page fault at the end of the code buffer every few 583 * launches, don't use the last 256 bytes to work around them - prefetch ? 584 */ 585 nouveau_heap_init(&screen->text_heap, 0, (1 << 20) - 0x100); 586 587 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 12, 6 << 16, NULL, 588 &screen->uniform_bo); 589 if (ret) 590 goto fail; 591 592 for (i = 0; i < 5; ++i) { 593 /* TIC and TSC entries for each unit (nve4+ only) */ 594 /* auxiliary constants (6 user clip planes, base instance id) */ 595 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3); 596 PUSH_DATA (push, 512); 597 PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (i << 9)); 598 PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (i << 9)); 599 BEGIN_NVC0(push, NVC0_3D(CB_BIND(i)), 1); 600 PUSH_DATA (push, (15 << 4) | 1); 601 if (screen->eng3d->oclass >= NVE4_3D_CLASS) { 602 unsigned j; 603 BEGIN_1IC0(push, NVC0_3D(CB_POS), 9); 604 PUSH_DATA (push, 0); 605 for (j = 0; j < 8; ++j) 606 PUSH_DATA(push, j); 607 } else { 608 BEGIN_NVC0(push, NVC0_3D(TEX_LIMITS(i)), 1); 609 PUSH_DATA (push, 0x54); 610 } 611 } 612 BEGIN_NVC0(push, NVC0_3D(LINKED_TSC), 1); 613 PUSH_DATA (push, 0); 614 615 /* return { 0.0, 0.0, 0.0, 0.0 } for out-of-bounds vtxbuf access */ 616 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3); 617 PUSH_DATA (push, 256); 618 PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (6 << 9)); 619 PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (6 << 9)); 620 BEGIN_1IC0(push, NVC0_3D(CB_POS), 5); 621 PUSH_DATA (push, 0); 622 PUSH_DATAf(push, 0.0f); 623 PUSH_DATAf(push, 0.0f); 624 PUSH_DATAf(push, 0.0f); 625 PUSH_DATAf(push, 0.0f); 626 BEGIN_NVC0(push, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2); 627 PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (6 << 9)); 628 PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (6 << 9)); 629 630 /* max MPs * max warps per MP (TODO: ask kernel) */ 631 if (screen->eng3d->oclass >= NVE4_3D_CLASS) 632 screen->tls_size = 8 * 64; 633 else 634 screen->tls_size = 16 * 48; 635 screen->tls_size *= NVC0_CAP_MAX_PROGRAM_TEMPS * 16; 636 screen->tls_size = align(screen->tls_size, 1 << 17); 637 638 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 639 screen->tls_size, NULL, &screen->tls); 640 if (ret) 641 goto fail; 642 643 BEGIN_NVC0(push, NVC0_3D(CODE_ADDRESS_HIGH), 2); 644 PUSH_DATAh(push, screen->text->offset); 645 PUSH_DATA (push, screen->text->offset); 646 BEGIN_NVC0(push, NVC0_3D(TEMP_ADDRESS_HIGH), 4); 647 PUSH_DATAh(push, screen->tls->offset); 648 PUSH_DATA (push, screen->tls->offset); 649 PUSH_DATA (push, screen->tls_size >> 32); 650 PUSH_DATA (push, screen->tls_size); 651 BEGIN_NVC0(push, NVC0_3D(WARP_TEMP_ALLOC), 1); 652 PUSH_DATA (push, 0); 653 BEGIN_NVC0(push, NVC0_3D(LOCAL_BASE), 1); 654 PUSH_DATA (push, 0); 655 656 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, NULL, 657 &screen->poly_cache); 658 if (ret) 659 goto fail; 660 661 BEGIN_NVC0(push, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3); 662 PUSH_DATAh(push, screen->poly_cache->offset); 663 PUSH_DATA (push, screen->poly_cache->offset); 664 PUSH_DATA (push, 3); 665 666 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 17, NULL, 667 &screen->txc); 668 if (ret) 669 goto fail; 670 671 BEGIN_NVC0(push, NVC0_3D(TIC_ADDRESS_HIGH), 3); 672 PUSH_DATAh(push, screen->txc->offset); 673 PUSH_DATA (push, screen->txc->offset); 674 PUSH_DATA (push, NVC0_TIC_MAX_ENTRIES - 1); 675 676 BEGIN_NVC0(push, NVC0_3D(TSC_ADDRESS_HIGH), 3); 677 PUSH_DATAh(push, screen->txc->offset + 65536); 678 PUSH_DATA (push, screen->txc->offset + 65536); 679 PUSH_DATA (push, NVC0_TSC_MAX_ENTRIES - 1); 680 681 BEGIN_NVC0(push, NVC0_3D(SCREEN_Y_CONTROL), 1); 682 PUSH_DATA (push, 0); 683 BEGIN_NVC0(push, NVC0_3D(WINDOW_OFFSET_X), 2); 684 PUSH_DATA (push, 0); 685 PUSH_DATA (push, 0); 686 BEGIN_NVC0(push, NVC0_3D(ZCULL_REGION), 1); /* deactivate ZCULL */ 687 PUSH_DATA (push, 0x3f); 688 689 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_MODE), 1); 690 PUSH_DATA (push, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY); 691 BEGIN_NVC0(push, NVC0_3D(CLIP_RECT_HORIZ(0)), 8 * 2); 692 for (i = 0; i < 8 * 2; ++i) 693 PUSH_DATA(push, 0); 694 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_EN), 1); 695 PUSH_DATA (push, 0); 696 BEGIN_NVC0(push, NVC0_3D(CLIPID_ENABLE), 1); 697 PUSH_DATA (push, 0); 698 699 /* neither scissors, viewport nor stencil mask should affect clears */ 700 BEGIN_NVC0(push, NVC0_3D(CLEAR_FLAGS), 1); 701 PUSH_DATA (push, 0); 702 703 BEGIN_NVC0(push, NVC0_3D(VIEWPORT_TRANSFORM_EN), 1); 704 PUSH_DATA (push, 1); 705 BEGIN_NVC0(push, NVC0_3D(DEPTH_RANGE_NEAR(0)), 2); 706 PUSH_DATAf(push, 0.0f); 707 PUSH_DATAf(push, 1.0f); 708 BEGIN_NVC0(push, NVC0_3D(VIEW_VOLUME_CLIP_CTRL), 1); 709 PUSH_DATA (push, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1); 710 711 /* We use scissors instead of exact view volume clipping, 712 * so they're always enabled. 713 */ 714 BEGIN_NVC0(push, NVC0_3D(SCISSOR_ENABLE(0)), 3); 715 PUSH_DATA (push, 1); 716 PUSH_DATA (push, 8192 << 16); 717 PUSH_DATA (push, 8192 << 16); 718 719 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n); 720 721 i = 0; 722 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_PER_INSTANCE, nvc0_9097_per_instance_bf); 723 MK_MACRO(NVC0_3D_MACRO_BLEND_ENABLES, nvc0_9097_blend_enables); 724 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_SELECT, nvc0_9097_vertex_array_select); 725 MK_MACRO(NVC0_3D_MACRO_TEP_SELECT, nvc0_9097_tep_select); 726 MK_MACRO(NVC0_3D_MACRO_GP_SELECT, nvc0_9097_gp_select); 727 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_FRONT, nvc0_9097_poly_mode_front); 728 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_BACK, nvc0_9097_poly_mode_back); 729 730 BEGIN_NVC0(push, NVC0_3D(RASTERIZE_ENABLE), 1); 731 PUSH_DATA (push, 1); 732 BEGIN_NVC0(push, NVC0_3D(RT_SEPARATE_FRAG_DATA), 1); 733 PUSH_DATA (push, 1); 734 BEGIN_NVC0(push, NVC0_3D(MACRO_GP_SELECT), 1); 735 PUSH_DATA (push, 0x40); 736 BEGIN_NVC0(push, NVC0_3D(LAYER), 1); 737 PUSH_DATA (push, 0); 738 BEGIN_NVC0(push, NVC0_3D(MACRO_TEP_SELECT), 1); 739 PUSH_DATA (push, 0x30); 740 BEGIN_NVC0(push, NVC0_3D(PATCH_VERTICES), 1); 741 PUSH_DATA (push, 3); 742 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(2)), 1); 743 PUSH_DATA (push, 0x20); 744 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(0)), 1); 745 PUSH_DATA (push, 0x00); 746 747 BEGIN_NVC0(push, NVC0_3D(POINT_COORD_REPLACE), 1); 748 PUSH_DATA (push, 0); 749 BEGIN_NVC0(push, NVC0_3D(POINT_RASTER_RULES), 1); 750 PUSH_DATA (push, NVC0_3D_POINT_RASTER_RULES_OGL); 751 752 IMMED_NVC0(push, NVC0_3D(EDGEFLAG), 1); 753 754 PUSH_KICK (push); 755 756 screen->tic.entries = CALLOC(4096, sizeof(void *)); 757 screen->tsc.entries = screen->tic.entries + 2048; 758 759 mm_config.nvc0.tile_mode = 0; 760 mm_config.nvc0.memtype = 0xfe0; 761 screen->mm_VRAM_fe0 = nouveau_mm_create(dev, NOUVEAU_BO_VRAM, &mm_config); 762 763 if (!nvc0_blitctx_create(screen)) 764 goto fail; 765 766 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE); 767 768 return pscreen; 769 770 fail: 771 nvc0_screen_destroy(pscreen); 772 return NULL; 773 } 774 775 int 776 nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry) 777 { 778 int i = screen->tic.next; 779 780 while (screen->tic.lock[i / 32] & (1 << (i % 32))) 781 i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1); 782 783 screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1); 784 785 if (screen->tic.entries[i]) 786 nv50_tic_entry(screen->tic.entries[i])->id = -1; 787 788 screen->tic.entries[i] = entry; 789 return i; 790 } 791 792 int 793 nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry) 794 { 795 int i = screen->tsc.next; 796 797 while (screen->tsc.lock[i / 32] & (1 << (i % 32))) 798 i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1); 799 800 screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1); 801 802 if (screen->tsc.entries[i]) 803 nv50_tsc_entry(screen->tsc.entries[i])->id = -1; 804 805 screen->tsc.entries[i] = entry; 806 return i; 807 } 808