1 /********************************************************** 2 * Copyright 2008-2009 VMware, Inc. All rights reserved. 3 * 4 * Permission is hereby granted, free of charge, to any person 5 * obtaining a copy of this software and associated documentation 6 * files (the "Software"), to deal in the Software without 7 * restriction, including without limitation the rights to use, copy, 8 * modify, merge, publish, distribute, sublicense, and/or sell copies 9 * of the Software, and to permit persons to whom the Software is 10 * furnished to do so, subject to the following conditions: 11 * 12 * The above copyright notice and this permission notice shall be 13 * included in all copies or substantial portions of the Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS 19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN 20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 22 * SOFTWARE. 23 * 24 **********************************************************/ 25 26 #include "util/u_inlines.h" 27 #include "pipe/p_defines.h" 28 #include "util/u_math.h" 29 #include "tgsi/tgsi_parse.h" 30 31 #include "svga_context.h" 32 #include "svga_resource_buffer.h" 33 34 /*********************************************************************** 35 * Constant buffers 36 */ 37 38 struct svga_constbuf 39 { 40 unsigned type; 41 float (*data)[4]; 42 unsigned count; 43 }; 44 45 46 47 static void svga_set_constant_buffer(struct pipe_context *pipe, 48 uint shader, uint index, 49 struct pipe_constant_buffer *cb) 50 { 51 struct svga_context *svga = svga_context(pipe); 52 struct pipe_resource *buf = cb ? cb->buffer : NULL; 53 54 if (cb && cb->user_buffer) { 55 buf = svga_user_buffer_create(pipe->screen, 56 (void *) cb->user_buffer, 57 cb->buffer_size, 58 PIPE_BIND_CONSTANT_BUFFER); 59 } 60 61 assert(shader < PIPE_SHADER_TYPES); 62 assert(index == 0); 63 64 pipe_resource_reference( &svga->curr.cb[shader], 65 buf ); 66 67 if (shader == PIPE_SHADER_FRAGMENT) 68 svga->dirty |= SVGA_NEW_FS_CONST_BUFFER; 69 else 70 svga->dirty |= SVGA_NEW_VS_CONST_BUFFER; 71 72 if (cb && cb->user_buffer) { 73 pipe_resource_reference(&buf, NULL); 74 } 75 } 76 77 78 79 void svga_init_constbuffer_functions( struct svga_context *svga ) 80 { 81 svga->pipe.set_constant_buffer = svga_set_constant_buffer; 82 } 83 84