1 /************************************************************************** 2 * 3 * Copyright 2010 Luca Barbieri 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining 6 * a copy of this software and associated documentation files (the 7 * "Software"), to deal in the Software without restriction, including 8 * without limitation the rights to use, copy, modify, merge, publish, 9 * distribute, sublicense, and/or sell copies of the Software, and to 10 * permit persons to whom the Software is furnished to do so, subject to 11 * the following conditions: 12 * 13 * The above copyright notice and this permission notice (including the 14 * next paragraph) shall be included in all copies or substantial 15 * portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 20 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE 21 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION 22 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION 23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 24 * 25 **************************************************************************/ 26 27 #include "dxbc.h" 28 #include "sm4.h" 29 #include <iostream> 30 #include <fstream> 31 32 void usage() 33 { 34 std::cerr << "Gallium Direct3D10/11 Shader Disassembler\n"; 35 std::cerr << "This program is free software, released under a MIT-like license\n"; 36 std::cerr << "Not affiliated with or endorsed by Microsoft in any way\n"; 37 std::cerr << "Latest version available from http://cgit.freedesktop.org/mesa/mesa/\n"; 38 std::cerr << "\n"; 39 std::cerr << "Usage: fxdis FILE\n"; 40 std::cerr << std::endl; 41 } 42 43 int main(int argc, char** argv) 44 { 45 if(argc < 2) 46 { 47 usage(); 48 return 1; 49 } 50 51 std::vector<char> data; 52 std::ifstream in(argv[1]); 53 char c; 54 in >> std::noskipws; 55 while(in >> c) 56 data.push_back(c); 57 in.close(); 58 59 dxbc_container* dxbc = dxbc_parse(&data[0], data.size()); 60 if(dxbc) 61 { 62 std::cout << *dxbc; 63 dxbc_chunk_header* sm4_chunk = dxbc_find_shader_bytecode(&data[0], data.size()); 64 if(sm4_chunk) 65 { 66 sm4_program* sm4 = sm4_parse(sm4_chunk + 1, bswap_le32(sm4_chunk->size)); 67 if(sm4) 68 { 69 std::cout << *sm4; 70 delete sm4; 71 } 72 } 73 delete dxbc; 74 } 75 } 76