1 /* 2 * Copyright (C) 2009 Francisco Jerez. 3 * All Rights Reserved. 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining 6 * a copy of this software and associated documentation files (the 7 * "Software"), to deal in the Software without restriction, including 8 * without limitation the rights to use, copy, modify, merge, publish, 9 * distribute, sublicense, and/or sell copies of the Software, and to 10 * permit persons to whom the Software is furnished to do so, subject to 11 * the following conditions: 12 * 13 * The above copyright notice and this permission notice (including the 14 * next paragraph) shall be included in all copies or substantial 15 * portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 20 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE 21 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION 22 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION 23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 24 * 25 */ 26 27 #ifndef __NOUVEAU_TEXTURE_H__ 28 #define __NOUVEAU_TEXTURE_H__ 29 30 #include "swrast/s_context.h" 31 32 struct nouveau_teximage { 33 struct swrast_texture_image base; 34 struct nouveau_surface surface; 35 struct { 36 struct nouveau_surface surface; 37 int x, y; 38 } transfer; 39 }; 40 #define to_nouveau_teximage(x) ((struct nouveau_teximage *)(x)) 41 42 struct nouveau_texture { 43 struct gl_texture_object base; 44 struct nouveau_surface surfaces[MAX_TEXTURE_LEVELS]; 45 GLboolean dirty; 46 }; 47 #define to_nouveau_texture(x) ((struct nouveau_texture *)(x)) 48 49 #define texture_dirty(t) \ 50 to_nouveau_texture(t)->dirty = GL_TRUE 51 52 void 53 nouveau_set_texbuffer(__DRIcontext *dri_ctx, 54 GLint target, GLint format, 55 __DRIdrawable *draw); 56 57 GLboolean 58 nouveau_texture_validate(struct gl_context *ctx, struct gl_texture_object *t); 59 60 void 61 nouveau_texture_reallocate(struct gl_context *ctx, struct gl_texture_object *t); 62 63 #endif 64