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      1 /*
      2  * Mesa 3-D graphics library
      3  * Version:  6.3
      4  *
      5  * Copyright (C) 1999-2005  Brian Paul   All Rights Reserved.
      6  *
      7  * Permission is hereby granted, free of charge, to any person obtaining a
      8  * copy of this software and associated documentation files (the "Software"),
      9  * to deal in the Software without restriction, including without limitation
     10  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     11  * and/or sell copies of the Software, and to permit persons to whom the
     12  * Software is furnished to do so, subject to the following conditions:
     13  *
     14  * The above copyright notice and this permission notice shall be included
     15  * in all copies or substantial portions of the Software.
     16  *
     17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     18  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     20  * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
     21  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
     22  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     23  */
     24 
     25 
     26 #include "glheader.h"
     27 #include "clip.h"
     28 #include "context.h"
     29 #include "macros.h"
     30 #include "mtypes.h"
     31 
     32 #include "math/m_matrix.h"
     33 
     34 
     35 /**
     36  * Update derived clip plane state.
     37  */
     38 void
     39 _mesa_update_clip_plane(struct gl_context *ctx, GLuint plane)
     40 {
     41    if (_math_matrix_is_dirty(ctx->ProjectionMatrixStack.Top))
     42       _math_matrix_analyse( ctx->ProjectionMatrixStack.Top );
     43 
     44    /* Clip-Space Plane = Eye-Space Plane * Projection Matrix */
     45    _mesa_transform_vector(ctx->Transform._ClipUserPlane[plane],
     46                           ctx->Transform.EyeUserPlane[plane],
     47                           ctx->ProjectionMatrixStack.Top->inv);
     48 }
     49 
     50 
     51 void GLAPIENTRY
     52 _mesa_ClipPlane( GLenum plane, const GLdouble *eq )
     53 {
     54    GET_CURRENT_CONTEXT(ctx);
     55    GLint p;
     56    GLfloat equation[4];
     57    ASSERT_OUTSIDE_BEGIN_END(ctx);
     58 
     59    p = (GLint) plane - (GLint) GL_CLIP_PLANE0;
     60    if (p < 0 || p >= (GLint) ctx->Const.MaxClipPlanes) {
     61       _mesa_error( ctx, GL_INVALID_ENUM, "glClipPlane" );
     62       return;
     63    }
     64 
     65    equation[0] = (GLfloat) eq[0];
     66    equation[1] = (GLfloat) eq[1];
     67    equation[2] = (GLfloat) eq[2];
     68    equation[3] = (GLfloat) eq[3];
     69 
     70    /*
     71     * The equation is transformed by the transpose of the inverse of the
     72     * current modelview matrix and stored in the resulting eye coordinates.
     73     *
     74     * KW: Eqn is then transformed to the current clip space, where user
     75     * clipping now takes place.  The clip-space equations are recalculated
     76     * whenever the projection matrix changes.
     77     */
     78    if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top))
     79       _math_matrix_analyse( ctx->ModelviewMatrixStack.Top );
     80 
     81    _mesa_transform_vector( equation, equation,
     82                            ctx->ModelviewMatrixStack.Top->inv );
     83 
     84    if (TEST_EQ_4V(ctx->Transform.EyeUserPlane[p], equation))
     85       return;
     86 
     87    FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
     88    COPY_4FV(ctx->Transform.EyeUserPlane[p], equation);
     89 
     90    if (ctx->Transform.ClipPlanesEnabled & (1 << p)) {
     91       _mesa_update_clip_plane(ctx, p);
     92    }
     93 
     94    if (ctx->Driver.ClipPlane)
     95       ctx->Driver.ClipPlane( ctx, plane, equation );
     96 }
     97 
     98 
     99 void GLAPIENTRY
    100 _mesa_GetClipPlane( GLenum plane, GLdouble *equation )
    101 {
    102    GET_CURRENT_CONTEXT(ctx);
    103    GLint p;
    104    ASSERT_OUTSIDE_BEGIN_END(ctx);
    105 
    106    p = (GLint) (plane - GL_CLIP_PLANE0);
    107    if (p < 0 || p >= (GLint) ctx->Const.MaxClipPlanes) {
    108       _mesa_error( ctx, GL_INVALID_ENUM, "glGetClipPlane" );
    109       return;
    110    }
    111 
    112    equation[0] = (GLdouble) ctx->Transform.EyeUserPlane[p][0];
    113    equation[1] = (GLdouble) ctx->Transform.EyeUserPlane[p][1];
    114    equation[2] = (GLdouble) ctx->Transform.EyeUserPlane[p][2];
    115    equation[3] = (GLdouble) ctx->Transform.EyeUserPlane[p][3];
    116 }
    117