1 // Copyright 2008, Google Inc. 2 // All rights reserved. 3 // 4 // Redistribution and use in source and binary forms, with or without 5 // modification, are permitted provided that the following conditions are 6 // met: 7 // 8 // * Redistributions of source code must retain the above copyright 9 // notice, this list of conditions and the following disclaimer. 10 // * Redistributions in binary form must reproduce the above 11 // copyright notice, this list of conditions and the following disclaimer 12 // in the documentation and/or other materials provided with the 13 // distribution. 14 // * Neither the name of Google Inc. nor the names of its 15 // contributors may be used to endorse or promote products derived from 16 // this software without specific prior written permission. 17 // 18 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 19 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 20 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 21 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 22 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 23 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 24 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 25 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 26 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 27 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 28 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 29 // 30 // Authors: keith.ray (at) gmail.com (Keith Ray) 31 32 #include <gtest/internal/gtest-filepath.h> 33 #include <gtest/internal/gtest-port.h> 34 35 #include <stdlib.h> 36 37 #if GTEST_OS_WINDOWS_MOBILE 38 #include <windows.h> 39 #elif GTEST_OS_WINDOWS 40 #include <direct.h> 41 #include <io.h> 42 #elif GTEST_OS_SYMBIAN 43 // Symbian OpenC has PATH_MAX in sys/syslimits.h 44 #include <sys/syslimits.h> 45 #else 46 #include <limits.h> 47 #include <climits> // Some Linux distributions define PATH_MAX here. 48 #endif // GTEST_OS_WINDOWS_MOBILE 49 50 #if GTEST_OS_WINDOWS 51 #define GTEST_PATH_MAX_ _MAX_PATH 52 #elif defined(PATH_MAX) 53 #define GTEST_PATH_MAX_ PATH_MAX 54 #elif defined(_XOPEN_PATH_MAX) 55 #define GTEST_PATH_MAX_ _XOPEN_PATH_MAX 56 #else 57 #define GTEST_PATH_MAX_ _POSIX_PATH_MAX 58 #endif // GTEST_OS_WINDOWS 59 60 #include <gtest/internal/gtest-string.h> 61 62 namespace testing { 63 namespace internal { 64 65 #if GTEST_OS_WINDOWS 66 const char kPathSeparator = '\\'; 67 const char kPathSeparatorString[] = "\\"; 68 #if GTEST_OS_WINDOWS_MOBILE 69 // Windows CE doesn't have a current directory. You should not use 70 // the current directory in tests on Windows CE, but this at least 71 // provides a reasonable fallback. 72 const char kCurrentDirectoryString[] = "\\"; 73 // Windows CE doesn't define INVALID_FILE_ATTRIBUTES 74 const DWORD kInvalidFileAttributes = 0xffffffff; 75 #else 76 const char kCurrentDirectoryString[] = ".\\"; 77 #endif // GTEST_OS_WINDOWS_MOBILE 78 #else 79 const char kPathSeparator = '/'; 80 const char kPathSeparatorString[] = "/"; 81 const char kCurrentDirectoryString[] = "./"; 82 #endif // GTEST_OS_WINDOWS 83 84 // Returns the current working directory, or "" if unsuccessful. 85 FilePath FilePath::GetCurrentDir() { 86 #if GTEST_OS_WINDOWS_MOBILE 87 // Windows CE doesn't have a current directory, so we just return 88 // something reasonable. 89 return FilePath(kCurrentDirectoryString); 90 #elif GTEST_OS_WINDOWS 91 char cwd[GTEST_PATH_MAX_ + 1] = { '\0' }; 92 return FilePath(_getcwd(cwd, sizeof(cwd)) == NULL ? "" : cwd); 93 #else 94 char cwd[GTEST_PATH_MAX_ + 1] = { '\0' }; 95 return FilePath(getcwd(cwd, sizeof(cwd)) == NULL ? "" : cwd); 96 #endif // GTEST_OS_WINDOWS_MOBILE 97 } 98 99 // Returns a copy of the FilePath with the case-insensitive extension removed. 100 // Example: FilePath("dir/file.exe").RemoveExtension("EXE") returns 101 // FilePath("dir/file"). If a case-insensitive extension is not 102 // found, returns a copy of the original FilePath. 103 FilePath FilePath::RemoveExtension(const char* extension) const { 104 String dot_extension(String::Format(".%s", extension)); 105 if (pathname_.EndsWithCaseInsensitive(dot_extension.c_str())) { 106 return FilePath(String(pathname_.c_str(), pathname_.length() - 4)); 107 } 108 return *this; 109 } 110 111 // Returns a copy of the FilePath with the directory part removed. 112 // Example: FilePath("path/to/file").RemoveDirectoryName() returns 113 // FilePath("file"). If there is no directory part ("just_a_file"), it returns 114 // the FilePath unmodified. If there is no file part ("just_a_dir/") it 115 // returns an empty FilePath (""). 116 // On Windows platform, '\' is the path separator, otherwise it is '/'. 117 FilePath FilePath::RemoveDirectoryName() const { 118 const char* const last_sep = strrchr(c_str(), kPathSeparator); 119 return last_sep ? FilePath(String(last_sep + 1)) : *this; 120 } 121 122 // RemoveFileName returns the directory path with the filename removed. 123 // Example: FilePath("path/to/file").RemoveFileName() returns "path/to/". 124 // If the FilePath is "a_file" or "/a_file", RemoveFileName returns 125 // FilePath("./") or, on Windows, FilePath(".\\"). If the filepath does 126 // not have a file, like "just/a/dir/", it returns the FilePath unmodified. 127 // On Windows platform, '\' is the path separator, otherwise it is '/'. 128 FilePath FilePath::RemoveFileName() const { 129 const char* const last_sep = strrchr(c_str(), kPathSeparator); 130 String dir; 131 if (last_sep) { 132 dir = String(c_str(), last_sep + 1 - c_str()); 133 } else { 134 dir = kCurrentDirectoryString; 135 } 136 return FilePath(dir); 137 } 138 139 // Helper functions for naming files in a directory for xml output. 140 141 // Given directory = "dir", base_name = "test", number = 0, 142 // extension = "xml", returns "dir/test.xml". If number is greater 143 // than zero (e.g., 12), returns "dir/test_12.xml". 144 // On Windows platform, uses \ as the separator rather than /. 145 FilePath FilePath::MakeFileName(const FilePath& directory, 146 const FilePath& base_name, 147 int number, 148 const char* extension) { 149 String file; 150 if (number == 0) { 151 file = String::Format("%s.%s", base_name.c_str(), extension); 152 } else { 153 file = String::Format("%s_%d.%s", base_name.c_str(), number, extension); 154 } 155 return ConcatPaths(directory, FilePath(file)); 156 } 157 158 // Given directory = "dir", relative_path = "test.xml", returns "dir/test.xml". 159 // On Windows, uses \ as the separator rather than /. 160 FilePath FilePath::ConcatPaths(const FilePath& directory, 161 const FilePath& relative_path) { 162 if (directory.IsEmpty()) 163 return relative_path; 164 const FilePath dir(directory.RemoveTrailingPathSeparator()); 165 return FilePath(String::Format("%s%c%s", dir.c_str(), kPathSeparator, 166 relative_path.c_str())); 167 } 168 169 // Returns true if pathname describes something findable in the file-system, 170 // either a file, directory, or whatever. 171 bool FilePath::FileOrDirectoryExists() const { 172 #if GTEST_OS_WINDOWS_MOBILE 173 LPCWSTR unicode = String::AnsiToUtf16(pathname_.c_str()); 174 const DWORD attributes = GetFileAttributes(unicode); 175 delete [] unicode; 176 return attributes != kInvalidFileAttributes; 177 #else 178 posix::StatStruct file_stat; 179 return posix::Stat(pathname_.c_str(), &file_stat) == 0; 180 #endif // GTEST_OS_WINDOWS_MOBILE 181 } 182 183 // Returns true if pathname describes a directory in the file-system 184 // that exists. 185 bool FilePath::DirectoryExists() const { 186 bool result = false; 187 #if GTEST_OS_WINDOWS 188 // Don't strip off trailing separator if path is a root directory on 189 // Windows (like "C:\\"). 190 const FilePath& path(IsRootDirectory() ? *this : 191 RemoveTrailingPathSeparator()); 192 #else 193 const FilePath& path(*this); 194 #endif 195 196 #if GTEST_OS_WINDOWS_MOBILE 197 LPCWSTR unicode = String::AnsiToUtf16(path.c_str()); 198 const DWORD attributes = GetFileAttributes(unicode); 199 delete [] unicode; 200 if ((attributes != kInvalidFileAttributes) && 201 (attributes & FILE_ATTRIBUTE_DIRECTORY)) { 202 result = true; 203 } 204 #else 205 posix::StatStruct file_stat; 206 result = posix::Stat(path.c_str(), &file_stat) == 0 && 207 posix::IsDir(file_stat); 208 #endif // GTEST_OS_WINDOWS_MOBILE 209 210 return result; 211 } 212 213 // Returns true if pathname describes a root directory. (Windows has one 214 // root directory per disk drive.) 215 bool FilePath::IsRootDirectory() const { 216 #if GTEST_OS_WINDOWS 217 // TODO(wan (at) google.com): on Windows a network share like 218 // \\server\share can be a root directory, although it cannot be the 219 // current directory. Handle this properly. 220 return pathname_.length() == 3 && IsAbsolutePath(); 221 #else 222 return pathname_ == kPathSeparatorString; 223 #endif 224 } 225 226 // Returns true if pathname describes an absolute path. 227 bool FilePath::IsAbsolutePath() const { 228 const char* const name = pathname_.c_str(); 229 #if GTEST_OS_WINDOWS 230 return pathname_.length() >= 3 && 231 ((name[0] >= 'a' && name[0] <= 'z') || 232 (name[0] >= 'A' && name[0] <= 'Z')) && 233 name[1] == ':' && 234 name[2] == kPathSeparator; 235 #else 236 return name[0] == kPathSeparator; 237 #endif 238 } 239 240 // Returns a pathname for a file that does not currently exist. The pathname 241 // will be directory/base_name.extension or 242 // directory/base_name_<number>.extension if directory/base_name.extension 243 // already exists. The number will be incremented until a pathname is found 244 // that does not already exist. 245 // Examples: 'dir/foo_test.xml' or 'dir/foo_test_1.xml'. 246 // There could be a race condition if two or more processes are calling this 247 // function at the same time -- they could both pick the same filename. 248 FilePath FilePath::GenerateUniqueFileName(const FilePath& directory, 249 const FilePath& base_name, 250 const char* extension) { 251 FilePath full_pathname; 252 int number = 0; 253 do { 254 full_pathname.Set(MakeFileName(directory, base_name, number++, extension)); 255 } while (full_pathname.FileOrDirectoryExists()); 256 return full_pathname; 257 } 258 259 // Returns true if FilePath ends with a path separator, which indicates that 260 // it is intended to represent a directory. Returns false otherwise. 261 // This does NOT check that a directory (or file) actually exists. 262 bool FilePath::IsDirectory() const { 263 return pathname_.EndsWith(kPathSeparatorString); 264 } 265 266 // Create directories so that path exists. Returns true if successful or if 267 // the directories already exist; returns false if unable to create directories 268 // for any reason. 269 bool FilePath::CreateDirectoriesRecursively() const { 270 if (!this->IsDirectory()) { 271 return false; 272 } 273 274 if (pathname_.length() == 0 || this->DirectoryExists()) { 275 return true; 276 } 277 278 const FilePath parent(this->RemoveTrailingPathSeparator().RemoveFileName()); 279 return parent.CreateDirectoriesRecursively() && this->CreateFolder(); 280 } 281 282 // Create the directory so that path exists. Returns true if successful or 283 // if the directory already exists; returns false if unable to create the 284 // directory for any reason, including if the parent directory does not 285 // exist. Not named "CreateDirectory" because that's a macro on Windows. 286 bool FilePath::CreateFolder() const { 287 #if GTEST_OS_WINDOWS_MOBILE 288 FilePath removed_sep(this->RemoveTrailingPathSeparator()); 289 LPCWSTR unicode = String::AnsiToUtf16(removed_sep.c_str()); 290 int result = CreateDirectory(unicode, NULL) ? 0 : -1; 291 delete [] unicode; 292 #elif GTEST_OS_WINDOWS 293 int result = _mkdir(pathname_.c_str()); 294 #else 295 int result = mkdir(pathname_.c_str(), 0777); 296 #endif // GTEST_OS_WINDOWS_MOBILE 297 298 if (result == -1) { 299 return this->DirectoryExists(); // An error is OK if the directory exists. 300 } 301 return true; // No error. 302 } 303 304 // If input name has a trailing separator character, remove it and return the 305 // name, otherwise return the name string unmodified. 306 // On Windows platform, uses \ as the separator, other platforms use /. 307 FilePath FilePath::RemoveTrailingPathSeparator() const { 308 return pathname_.EndsWith(kPathSeparatorString) 309 ? FilePath(String(pathname_.c_str(), pathname_.length() - 1)) 310 : *this; 311 } 312 313 // Normalize removes any redundant separators that might be in the pathname. 314 // For example, "bar///foo" becomes "bar/foo". Does not eliminate other 315 // redundancies that might be in a pathname involving "." or "..". 316 void FilePath::Normalize() { 317 if (pathname_.c_str() == NULL) { 318 pathname_ = ""; 319 return; 320 } 321 const char* src = pathname_.c_str(); 322 char* const dest = new char[pathname_.length() + 1]; 323 char* dest_ptr = dest; 324 memset(dest_ptr, 0, pathname_.length() + 1); 325 326 while (*src != '\0') { 327 *dest_ptr++ = *src; 328 if (*src != kPathSeparator) 329 src++; 330 else 331 while (*src == kPathSeparator) 332 src++; 333 } 334 *dest_ptr = '\0'; 335 pathname_ = dest; 336 delete[] dest; 337 } 338 339 } // namespace internal 340 } // namespace testing 341