1 /* 2 SDL - Simple DirectMedia Layer 3 Copyright (C) 1997-2012 Sam Lantinga 4 5 This library is free software; you can redistribute it and/or 6 modify it under the terms of the GNU Lesser General Public 7 License as published by the Free Software Foundation; either 8 version 2.1 of the License, or (at your option) any later version. 9 10 This library is distributed in the hope that it will be useful, 11 but WITHOUT ANY WARRANTY; without even the implied warranty of 12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 13 Lesser General Public License for more details. 14 15 You should have received a copy of the GNU Lesser General Public 16 License along with this library; if not, write to the Free Software 17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 18 19 Sam Lantinga 20 slouken (at) libsdl.org 21 */ 22 #include "SDL_config.h" 23 24 #ifdef SDL_TIMER_MACOS 25 26 #include <Types.h> 27 #include <Timer.h> 28 #include <OSUtils.h> 29 #include <Gestalt.h> 30 #include <Processes.h> 31 32 #include <LowMem.h> 33 34 #include "SDL_timer.h" 35 #include "../SDL_timer_c.h" 36 37 #define MS_PER_TICK (1000/60) /* MacOS tick = 1/60 second */ 38 39 /* Note: This is only a step above the original 1/60s implementation. 40 * For a good implementation, see FastTimes.[ch], by Matt Slot. 41 */ 42 #define USE_MICROSECONDS 43 #define WideTo64bit(w) (*(UInt64 *) &(w)) 44 45 UInt64 start; 46 47 void SDL_StartTicks(void) 48 { 49 #ifdef USE_MICROSECONDS 50 UnsignedWide now; 51 52 Microseconds(&now); 53 start = WideTo64bit(now); 54 #else 55 /* FIXME: Should we implement a wrapping algorithm, like Win32? */ 56 #endif 57 } 58 59 Uint32 SDL_GetTicks(void) 60 { 61 #ifdef USE_MICROSECONDS 62 UnsignedWide now; 63 64 Microseconds(&now); 65 return (Uint32)((WideTo64bit(now)-start)/1000); 66 #else 67 return(LMGetTicks()*MS_PER_TICK); 68 #endif 69 } 70 71 void SDL_Delay(Uint32 ms) 72 { 73 #ifdef USE_MICROSECONDS 74 Uint32 end_ms; 75 76 end_ms = SDL_GetTicks() + ms; 77 do { 78 /* FIXME: Yield CPU? */ ; 79 } while ( SDL_GetTicks() < end_ms ); 80 #else 81 UInt32 unused; /* MJS */ 82 Delay(ms/MS_PER_TICK, &unused); 83 #endif 84 } 85 86 87 /* Data to handle a single periodic alarm */ 88 typedef struct _ExtendedTimerRec 89 { 90 TMTask tmTask; 91 ProcessSerialNumber taskPSN; 92 } ExtendedTimerRec, *ExtendedTimerPtr; 93 94 static ExtendedTimerRec gExtendedTimerRec; 95 96 97 int SDL_SYS_TimerInit(void) 98 { 99 /* We don't need a setup? */ 100 return(0); 101 } 102 103 void SDL_SYS_TimerQuit(void) 104 { 105 /* We don't need a cleanup? */ 106 return; 107 } 108 109 /* Our Stub routine to set up and then call the real routine. */ 110 pascal void TimerCallbackProc(TMTaskPtr tmTaskPtr) 111 { 112 Uint32 ms; 113 114 WakeUpProcess(&((ExtendedTimerPtr) tmTaskPtr)->taskPSN); 115 116 ms = SDL_alarm_callback(SDL_alarm_interval); 117 if ( ms ) { 118 SDL_alarm_interval = ROUND_RESOLUTION(ms); 119 PrimeTime((QElemPtr)&gExtendedTimerRec.tmTask, 120 SDL_alarm_interval); 121 } else { 122 SDL_alarm_interval = 0; 123 } 124 } 125 126 int SDL_SYS_StartTimer(void) 127 { 128 /* 129 * Configure the global structure that stores the timing information. 130 */ 131 gExtendedTimerRec.tmTask.qLink = NULL; 132 gExtendedTimerRec.tmTask.qType = 0; 133 gExtendedTimerRec.tmTask.tmAddr = NewTimerUPP(TimerCallbackProc); 134 gExtendedTimerRec.tmTask.tmCount = 0; 135 gExtendedTimerRec.tmTask.tmWakeUp = 0; 136 gExtendedTimerRec.tmTask.tmReserved = 0; 137 GetCurrentProcess(&gExtendedTimerRec.taskPSN); 138 139 /* Install the task record */ 140 InsXTime((QElemPtr)&gExtendedTimerRec.tmTask); 141 142 /* Go! */ 143 PrimeTime((QElemPtr)&gExtendedTimerRec.tmTask, SDL_alarm_interval); 144 return(0); 145 } 146 147 void SDL_SYS_StopTimer(void) 148 { 149 RmvTime((QElemPtr)&gExtendedTimerRec.tmTask); 150 } 151 152 #endif /* SDL_TIMER_MACOS */ 153