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      1 #include "DMGpuTask.h"
      2 
      3 #include "DMExpectationsTask.h"
      4 #include "DMUtil.h"
      5 #include "DMWriteTask.h"
      6 #include "SkCommandLineFlags.h"
      7 #include "SkGpuDevice.h"
      8 #include "SkTLS.h"
      9 
     10 namespace DM {
     11 
     12 GpuTask::GpuTask(const char* name,
     13                  Reporter* reporter,
     14                  TaskRunner* taskRunner,
     15                  const Expectations& expectations,
     16                  skiagm::GMRegistry::Factory gmFactory,
     17                  SkBitmap::Config config,
     18                  GrContextFactory::GLContextType contextType,
     19                  int sampleCount)
     20     : Task(reporter, taskRunner)
     21     , fGM(gmFactory(NULL))
     22     , fName(UnderJoin(fGM->shortName(), name))
     23     , fExpectations(expectations)
     24     , fConfig(config)
     25     , fContextType(contextType)
     26     , fSampleCount(sampleCount)
     27     {}
     28 
     29 static void* new_gr_context_factory() {
     30     return SkNEW(GrContextFactory);
     31 }
     32 
     33 static void delete_gr_context_factory(void* factory) {
     34     SkDELETE((GrContextFactory*) factory);
     35 }
     36 
     37 static GrContextFactory* get_gr_factory() {
     38     return reinterpret_cast<GrContextFactory*>(SkTLS::Get(&new_gr_context_factory,
     39                                                           &delete_gr_context_factory));
     40 }
     41 
     42 void GpuTask::draw() {
     43     GrContext* gr = get_gr_factory()->get(fContextType);  // Will be owned by device.
     44     SkGpuDevice device(gr,
     45                        fConfig,
     46                        SkScalarCeilToInt(fGM->width()),
     47                        SkScalarCeilToInt(fGM->height()),
     48                        fSampleCount);
     49     SkCanvas canvas(&device);
     50 
     51     canvas.concat(fGM->getInitialTransform());
     52     fGM->draw(&canvas);
     53     canvas.flush();
     54 
     55     SkBitmap bitmap;
     56     bitmap.setConfig(fConfig, SkScalarCeilToInt(fGM->width()), SkScalarCeilToInt(fGM->height()));
     57     canvas.readPixels(&bitmap, 0, 0);
     58 
     59 #if GR_CACHE_STATS
     60     gr->printCacheStats();
     61 #endif
     62 
     63     this->spawnChild(SkNEW_ARGS(ExpectationsTask, (*this, fExpectations, bitmap)));
     64     this->spawnChild(SkNEW_ARGS(WriteTask, (*this, bitmap)));
     65 }
     66 
     67 bool GpuTask::shouldSkip() const {
     68     return SkToBool(fGM->getFlags() & skiagm::GM::kSkipGPU_Flag);
     69 }
     70 
     71 }  // namespace DM
     72