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      1 /*
      2  * Copyright 2013 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "gm.h"
      9 #include "SkCanvas.h"
     10 #include "SkTArray.h"
     11 
     12 namespace skiagm {
     13 
     14 class HairlinesGM : public GM {
     15 protected:
     16 
     17     virtual SkString onShortName() SK_OVERRIDE {
     18         return SkString("hairlines");
     19     }
     20 
     21     virtual SkISize onISize() { return make_isize(800, 600); }
     22 
     23     virtual void onOnceBeforeDraw() SK_OVERRIDE {
     24         {
     25             SkPath* lineAnglesPath = &fPaths.push_back();
     26             enum {
     27                 kNumAngles = 15,
     28                 kRadius = 40,
     29             };
     30             for (int i = 0; i < kNumAngles; ++i) {
     31                 SkScalar angle = SK_ScalarPI * SkIntToScalar(i) / kNumAngles;
     32                 SkScalar x = kRadius * SkScalarCos(angle);
     33                 SkScalar y = kRadius * SkScalarSin(angle);
     34                 lineAnglesPath->moveTo(x, y);
     35                 lineAnglesPath->lineTo(-x, -y);
     36             }
     37         }
     38 
     39         {
     40             SkPath* kindaTightQuad = &fPaths.push_back();
     41             kindaTightQuad->moveTo(0, -10 * SK_Scalar1);
     42             kindaTightQuad->quadTo(SkIntToScalar(100), SkIntToScalar(100), -10 * SK_Scalar1, 0);
     43         }
     44 
     45         {
     46             SkPath* tightQuad = &fPaths.push_back();
     47             tightQuad->moveTo(0, -5 * SK_Scalar1);
     48             tightQuad->quadTo(SkIntToScalar(100), SkIntToScalar(100), -5 * SK_Scalar1, 0);
     49         }
     50 
     51         {
     52             SkPath* tighterQuad = &fPaths.push_back();
     53             tighterQuad->moveTo(0, -2 * SK_Scalar1);
     54             tighterQuad->quadTo(SkIntToScalar(100), SkIntToScalar(100), -2 * SK_Scalar1, 0);
     55         }
     56 
     57         {
     58             SkPath* unevenTighterQuad = &fPaths.push_back();
     59             unevenTighterQuad->moveTo(0, -1 * SK_Scalar1);
     60             SkPoint p;
     61             p.set(-2 * SK_Scalar1 + 3 * SkIntToScalar(102) / 4, SkIntToScalar(75));
     62             unevenTighterQuad->quadTo(SkIntToScalar(100), SkIntToScalar(100), p.fX, p.fY);
     63         }
     64 
     65         {
     66             SkPath* reallyTightQuad = &fPaths.push_back();
     67             reallyTightQuad->moveTo(0, -1 * SK_Scalar1);
     68             reallyTightQuad->quadTo(SkIntToScalar(100), SkIntToScalar(100), -1 * SK_Scalar1, 0);
     69         }
     70 
     71         {
     72             SkPath* closedQuad = &fPaths.push_back();
     73             closedQuad->moveTo(0, -0);
     74             closedQuad->quadTo(SkIntToScalar(100), SkIntToScalar(100), 0, 0);
     75         }
     76 
     77         {
     78             SkPath* unevenClosedQuad = &fPaths.push_back();
     79             unevenClosedQuad->moveTo(0, -0);
     80             unevenClosedQuad->quadTo(SkIntToScalar(100), SkIntToScalar(100),
     81                                      SkIntToScalar(75), SkIntToScalar(75));
     82         }
     83 
     84         // Two problem cases for gpu hairline renderer found by shapeops testing. These used
     85         // to assert that the computed bounding box didn't contain all the vertices.
     86         {
     87             SkPath* problem1 = &fPaths.push_back();
     88             problem1->moveTo(SkIntToScalar(4), SkIntToScalar(6));
     89             problem1->cubicTo(SkIntToScalar(5), SkIntToScalar(6),
     90                               SkIntToScalar(5), SkIntToScalar(4),
     91                               SkIntToScalar(4), SkIntToScalar(0));
     92             problem1->close();
     93         }
     94 
     95         {
     96             SkPath* problem2 = &fPaths.push_back();
     97             problem2->moveTo(SkIntToScalar(5), SkIntToScalar(1));
     98             problem2->lineTo(4.32787323f, 1.67212653f);
     99             problem2->cubicTo(2.75223875f, 3.24776125f,
    100                               3.00581908f, 4.51236057f,
    101                               3.7580452f, 4.37367964f);
    102             problem2->cubicTo(4.66472578f, 3.888381f,
    103                               5.f, 2.875f,
    104                               5.f, 1.f);
    105             problem2->close();
    106         }
    107 
    108         // Three paths that show the same bug (missing end caps)
    109         {
    110             // A caret (crbug.com/131770)
    111             SkPath* bug0 = &fPaths.push_back();
    112             bug0->moveTo(6.5f,5.5f);
    113             bug0->lineTo(3.5f,0.5f);
    114             bug0->moveTo(0.5f,5.5f);
    115             bug0->lineTo(3.5f,0.5f);
    116         }
    117 
    118         {
    119             // An X (crbug.com/137317)
    120             SkPath* bug1 = &fPaths.push_back();
    121 
    122             bug1->moveTo(1, 1);
    123             bug1->lineTo(6, 6);
    124             bug1->moveTo(1, 6);
    125             bug1->lineTo(6, 1);
    126         }
    127 
    128         {
    129             // A right angle (crbug.com/137465 and crbug.com/256776)
    130             SkPath* bug2 = &fPaths.push_back();
    131 
    132             bug2->moveTo(5.5f, 5.5f);
    133             bug2->lineTo(5.5f, 0.5f);
    134             bug2->lineTo(0.5f, 0.5f);
    135         }
    136 
    137         {
    138             // Arc example to test imperfect truncation bug (crbug.com/295626)
    139             static const SkScalar kRad = SkIntToScalar(2000);
    140             static const SkScalar kStartAngle = 262.59717f;
    141             static const SkScalar kSweepAngle = SkScalarHalf(17.188717f);
    142 
    143             SkPath* bug = &fPaths.push_back();
    144 
    145             // Add a circular arc
    146             SkRect circle = SkRect::MakeLTRB(-kRad, -kRad, kRad, kRad);
    147             bug->addArc(circle, kStartAngle, kSweepAngle);
    148 
    149             // Now add the chord that should cap the circular arc
    150             SkScalar cosV, sinV = SkScalarSinCos(SkDegreesToRadians(kStartAngle), &cosV);
    151 
    152             SkPoint p0 = SkPoint::Make(kRad * cosV, kRad * sinV);
    153 
    154             sinV = SkScalarSinCos(SkDegreesToRadians(kStartAngle + kSweepAngle), &cosV);
    155 
    156             SkPoint p1 = SkPoint::Make(kRad * cosV, kRad * sinV);
    157 
    158             bug->moveTo(p0);
    159             bug->lineTo(p1);
    160         }
    161     }
    162 
    163     virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
    164         static const SkAlpha kAlphaValue[] = { 0xFF, 0x40 };
    165 
    166         enum {
    167             kMargin = 5,
    168         };
    169         int wrapX = canvas->getDeviceSize().fWidth - kMargin;
    170 
    171         SkScalar maxH = 0;
    172         canvas->translate(SkIntToScalar(kMargin), SkIntToScalar(kMargin));
    173         canvas->save();
    174 
    175         SkScalar x = SkIntToScalar(kMargin);
    176         for (int p = 0; p < fPaths.count(); ++p) {
    177             for (size_t a = 0; a < SK_ARRAY_COUNT(kAlphaValue); ++a) {
    178                 for (int aa = 0; aa < 2; ++aa) {
    179                     const SkRect& bounds = fPaths[p].getBounds();
    180 
    181                     if (x + bounds.width() > wrapX) {
    182                         canvas->restore();
    183                         canvas->translate(0, maxH + SkIntToScalar(kMargin));
    184                         canvas->save();
    185                         maxH = 0;
    186                         x = SkIntToScalar(kMargin);
    187                     }
    188 
    189                     SkPaint paint;
    190                     paint.setARGB(kAlphaValue[a], 0, 0, 0);
    191                     paint.setAntiAlias(SkToBool(aa));
    192                     paint.setStyle(SkPaint::kStroke_Style);
    193                     paint.setStrokeWidth(0);
    194 
    195                     canvas->save();
    196                     canvas->translate(-bounds.fLeft, -bounds.fTop);
    197                     canvas->drawPath(fPaths[p], paint);
    198                     canvas->restore();
    199 
    200                     maxH = SkMaxScalar(maxH, bounds.height());
    201 
    202                     SkScalar dx = bounds.width() + SkIntToScalar(kMargin);
    203                     x += dx;
    204                     canvas->translate(dx, 0);
    205                 }
    206             }
    207         }
    208         canvas->restore();
    209     }
    210 
    211 private:
    212     SkTArray<SkPath> fPaths;
    213     typedef GM INHERITED;
    214 };
    215 
    216 //////////////////////////////////////////////////////////////////////////////
    217 
    218 static GM* MyFactory(void*) { return new HairlinesGM; }
    219 static GMRegistry reg(MyFactory);
    220 
    221 }
    222