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      1 /*
      2  * Copyright 2011 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "gm.h"
      9 
     10 class SkJSCanvas {
     11 public:
     12     SkJSCanvas(SkCanvas* target);
     13     ~SkJSCanvas();
     14 
     15     void save();
     16     void restore();
     17 
     18     double lineWidth;
     19     void setLineWidth(double);
     20 
     21     void beginPath();
     22     void moveTo(double x, double y);
     23     void lineTo(double x, double y);
     24     void closePath();
     25 
     26     void fill();
     27     void stroke();
     28 
     29     void fillText(const char text[], double x, double y);
     30 
     31 private:
     32     SkCanvas*   fTarget;
     33     SkPaint     fFillPaint;
     34     SkPaint     fStrokePaint;
     35     SkPath      fPath;
     36 };
     37 
     38 SkJSCanvas::SkJSCanvas(SkCanvas* target) : fTarget(target) {
     39     fFillPaint.setAntiAlias(true);
     40     fStrokePaint.setAntiAlias(true);
     41     fStrokePaint.setStyle(SkPaint::kStroke_Style);
     42     fStrokePaint.setStrokeWidth(SK_Scalar1);
     43 }
     44 
     45 SkJSCanvas::~SkJSCanvas() {}
     46 
     47 void SkJSCanvas::save() { fTarget->save(); }
     48 void SkJSCanvas::restore() { fTarget->restore(); }
     49 
     50 void SkJSCanvas::beginPath() { fPath.reset(); }
     51 void SkJSCanvas::moveTo(double x, double y) {
     52     fPath.moveTo(SkDoubleToScalar(x), SkDoubleToScalar(y));
     53 }
     54 
     55 void SkJSCanvas::lineTo(double x, double y) {
     56     fPath.lineTo(SkDoubleToScalar(x), SkDoubleToScalar(y));
     57 }
     58 
     59 void SkJSCanvas::closePath() { fPath.close(); }
     60 
     61 void SkJSCanvas::fill() {
     62     fTarget->drawPath(fPath, fFillPaint);
     63 }
     64 
     65 void SkJSCanvas::stroke() {
     66     fStrokePaint.setStrokeWidth(SkDoubleToScalar(lineWidth));
     67     fTarget->drawPath(fPath, fStrokePaint);
     68 }
     69 
     70 void SkJSCanvas::fillText(const char text[], double x, double y) {
     71     fTarget->drawText(text, strlen(text),
     72                       SkDoubleToScalar(x), SkDoubleToScalar(y), fFillPaint);
     73 }
     74 
     75 ///////////////////////////////////////////////////////////////////////////////
     76 
     77 static void dump(const SkPath& path) {
     78     const SkRect& r = path.getBounds();
     79     SkDebugf("isEmpty %d, bounds [%g %g %g %g]\n", path.isEmpty(),
     80              r.fLeft, r.fTop, r.fRight, r.fBottom);
     81 }
     82 
     83 static void test_stroke(SkCanvas* canvas) {
     84     if (true) {
     85         SkPath path;
     86         dump(path);
     87         path.reset(); path.moveTo(0, 0);
     88         dump(path);
     89         path.reset(); path.moveTo(100, 100);
     90         dump(path);
     91         path.reset(); path.moveTo(0, 0); path.moveTo(100, 100);
     92         dump(path);
     93         path.reset(); path.moveTo(0, 0); path.lineTo(100, 100);
     94         dump(path);
     95         path.reset(); path.moveTo(0, 0); path.lineTo(100, 100); path.moveTo(200, 200);
     96         dump(path);
     97     }
     98 
     99 #if 0
    100     // TEST 1 - The rectangle as it's expected to look
    101     var canvas = document.createElement('canvas');
    102     document.body.appendChild(canvas);
    103     var ctx = canvas.getContext("2d");
    104 #else
    105     SkJSCanvas ctx(canvas);
    106 #endif
    107 
    108     ctx.save();
    109     ctx.lineWidth = 2;
    110     ctx.beginPath();
    111     ctx.moveTo(10, 100);
    112     ctx.lineTo(150, 100);
    113     ctx.lineTo(150, 15);
    114     ctx.lineTo(10, 15);
    115     ctx.closePath();
    116 
    117     // no extra moveTo here
    118     // ctx.moveTo(175, 125);
    119 
    120     ctx.stroke();
    121     ctx.restore();
    122 
    123     ctx.fillText("As Expected", 10, 10);
    124 
    125 #if 0
    126     // TEST 2 - Includes an extra moveTo call before stroke; the rectangle appears larger
    127     canvas = document.createElement('canvas');
    128     document.body.appendChild(canvas);
    129     ctx = canvas.getContext("2d");
    130 #else
    131     canvas->translate(200, 0);
    132 #endif
    133 
    134     ctx.save();
    135     ctx.lineWidth = 2;
    136     ctx.beginPath();
    137     ctx.moveTo(10, 100);
    138     ctx.lineTo(150, 100);
    139     ctx.lineTo(150, 15);
    140     ctx.lineTo(10, 15);
    141     ctx.closePath();
    142 
    143     ctx.moveTo(175, 125);
    144 
    145     ctx.stroke();
    146     ctx.restore();
    147 
    148     ctx.fillText("Larger Rectangle", 10, 10);
    149 
    150 #if 0
    151     // TEST 3 - Identical to test 2 except the line width is 1
    152     canvas = document.createElement('canvas');
    153     document.body.appendChild(canvas);
    154     ctx = canvas.getContext("2d");
    155 #else
    156     canvas->translate(200, 0);
    157 #endif
    158 
    159     ctx.save();
    160     ctx.lineWidth = 1;
    161     ctx.beginPath();
    162     ctx.moveTo(10, 100);
    163     ctx.lineTo(150, 100);
    164     ctx.lineTo(150, 15);
    165     ctx.lineTo(10, 15);
    166     ctx.closePath();
    167 
    168     ctx.moveTo(175, 125);
    169 
    170     ctx.stroke();
    171     ctx.restore();
    172 
    173     ctx.fillText("As Expected - line width 1", 10, 10);
    174 }
    175 
    176 class Poly2PolyGM : public skiagm::GM {
    177 public:
    178     Poly2PolyGM() {}
    179 
    180 protected:
    181     virtual SkString onShortName() SK_OVERRIDE {
    182         return SkString("poly2poly");
    183     }
    184 
    185     virtual SkISize onISize() SK_OVERRIDE {
    186         return SkISize::Make(835, 840);
    187     }
    188 
    189     static void doDraw(SkCanvas* canvas, SkPaint* paint, const int isrc[],
    190                        const int idst[], int count) {
    191         SkMatrix matrix;
    192         SkPoint src[4], dst[4];
    193 
    194         for (int i = 0; i < count; i++) {
    195             src[i].set(SkIntToScalar(isrc[2*i+0]), SkIntToScalar(isrc[2*i+1]));
    196             dst[i].set(SkIntToScalar(idst[2*i+0]), SkIntToScalar(idst[2*i+1]));
    197         }
    198 
    199         canvas->save();
    200         matrix.setPolyToPoly(src, dst, count);
    201         canvas->concat(matrix);
    202 
    203         paint->setColor(SK_ColorGRAY);
    204         paint->setStyle(SkPaint::kStroke_Style);
    205         const SkScalar D = SkIntToScalar(64);
    206         canvas->drawRectCoords(0, 0, D, D, *paint);
    207         canvas->drawLine(0, 0, D, D, *paint);
    208         canvas->drawLine(0, D, D, 0, *paint);
    209 
    210         SkPaint::FontMetrics fm;
    211         paint->getFontMetrics(&fm);
    212         paint->setColor(SK_ColorRED);
    213         paint->setStyle(SkPaint::kFill_Style);
    214         SkScalar x = D/2;
    215         SkScalar y = D/2 - (fm.fAscent + fm.fDescent)/2;
    216         SkString str;
    217         str.appendS32(count);
    218         canvas->drawText(str.c_str(), str.size(), x, y, *paint);
    219 
    220         canvas->restore();
    221     }
    222 
    223     virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
    224         if (false) { test_stroke(canvas); return; }
    225 
    226         SkPaint paint;
    227         paint.setAntiAlias(true);
    228         paint.setStrokeWidth(SkIntToScalar(4));
    229         paint.setTextSize(SkIntToScalar(40));
    230         paint.setTextAlign(SkPaint::kCenter_Align);
    231 
    232         canvas->save();
    233         canvas->translate(SkIntToScalar(10), SkIntToScalar(10));
    234         // translate (1 point)
    235         const int src1[] = { 0, 0 };
    236         const int dst1[] = { 5, 5 };
    237         doDraw(canvas, &paint, src1, dst1, 1);
    238         canvas->restore();
    239 
    240         canvas->save();
    241         canvas->translate(SkIntToScalar(160), SkIntToScalar(10));
    242         // rotate/uniform-scale (2 points)
    243         const int src2[] = { 32, 32, 64, 32 };
    244         const int dst2[] = { 32, 32, 64, 48 };
    245         doDraw(canvas, &paint, src2, dst2, 2);
    246         canvas->restore();
    247 
    248         canvas->save();
    249         canvas->translate(SkIntToScalar(10), SkIntToScalar(110));
    250         // rotate/skew (3 points)
    251         const int src3[] = { 0, 0, 64, 0, 0, 64 };
    252         const int dst3[] = { 0, 0, 96, 0, 24, 64 };
    253         doDraw(canvas, &paint, src3, dst3, 3);
    254         canvas->restore();
    255 
    256         canvas->save();
    257         canvas->translate(SkIntToScalar(160), SkIntToScalar(110));
    258         // perspective (4 points)
    259         const int src4[] = { 0, 0, 64, 0, 64, 64, 0, 64 };
    260         const int dst4[] = { 0, 0, 96, 0, 64, 96, 0, 64 };
    261         doDraw(canvas, &paint, src4, dst4, 4);
    262         canvas->restore();
    263     }
    264 
    265 private:
    266     typedef skiagm::GM INHERITED;
    267 };
    268 
    269 //////////////////////////////////////////////////////////////////////////////
    270 
    271 DEF_GM( return new Poly2PolyGM; )
    272