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      1 /*
      2  * Copyright 2013 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "gm.h"
      9 #include "SkCanvas.h"
     10 #include "SkPath.h"
     11 #include "SkRandom.h"
     12 #include "SkScalar.h"
     13 #include "SkTArray.h"
     14 
     15 namespace skiagm {
     16 
     17 // This GM tests a grab-bag of convex and concave polygons. They are triangles,
     18 // trapezoid, diamond, polygons with lots of edges, several concave polygons...
     19 // But rectangles are excluded.
     20 class PolygonsGM: public GM {
     21 public:
     22     PolygonsGM() {}
     23 
     24 protected:
     25     virtual SkString onShortName() SK_OVERRIDE {
     26         return SkString("polygons");
     27     }
     28 
     29     virtual SkISize onISize() SK_OVERRIDE {
     30         size_t width = kNumPolygons * kCellSize + 40;
     31         size_t height = (kNumJoins * kNumStrokeWidths + kNumExtraStyles) * kCellSize + 40;
     32         return SkISize::Make(width, height);
     33     }
     34 
     35     // Construct all polygons
     36     virtual void onOnceBeforeDraw() SK_OVERRIDE {
     37         SkPoint p0[] = {{0, 0}, {60, 0}, {90, 40}};  // triangle
     38         SkPoint p1[] = {{0, 0}, {0, 40}, {60, 40}, {40, 0}};  // trapezoid
     39         SkPoint p2[] = {{0, 0}, {40, 40}, {80, 40}, {40, 0}};  // diamond
     40         SkPoint p3[] = {{10, 0}, {50, 0}, {60, 10}, {60, 30}, {50, 40},
     41                         {10, 40}, {0, 30}, {0, 10}};  // octagon
     42         SkPoint p4[32];  // circle-like polygons with 32-edges.
     43         SkPoint p5[] = {{0, 0}, {20, 20}, {0, 40}, {60, 20}};  // concave polygon with 4 edges
     44         SkPoint p6[] = {{0, 40}, {0, 30}, {15, 30}, {15, 20}, {30, 20},
     45                         {30, 10}, {45, 10}, {45, 0}, {60, 0}, {60, 40}};  // stairs-like polygon
     46         SkPoint p7[] = {{0, 20}, {20, 20}, {30, 0}, {40, 20}, {60, 20},
     47                         {45, 30}, {55, 50}, {30, 40}, {5, 50}, {15, 30}};  // five-point stars
     48 
     49         for (size_t i = 0; i < SK_ARRAY_COUNT(p4); ++i) {
     50             SkScalar angle = 2 * SK_ScalarPI * i / SK_ARRAY_COUNT(p4);
     51             p4[i].set(20 * SkScalarCos(angle) + 20, 20 * SkScalarSin(angle) + 20);
     52         }
     53 
     54         struct Polygons {
     55             SkPoint* fPoints;
     56             size_t fPointNum;
     57         } pgs[] = {
     58             { p0, SK_ARRAY_COUNT(p0) },
     59             { p1, SK_ARRAY_COUNT(p1) },
     60             { p2, SK_ARRAY_COUNT(p2) },
     61             { p3, SK_ARRAY_COUNT(p3) },
     62             { p4, SK_ARRAY_COUNT(p4) },
     63             { p5, SK_ARRAY_COUNT(p5) },
     64             { p6, SK_ARRAY_COUNT(p6) },
     65             { p7, SK_ARRAY_COUNT(p7) }
     66         };
     67 
     68         SkASSERT(SK_ARRAY_COUNT(pgs) == kNumPolygons);
     69         for (size_t pgIndex = 0; pgIndex < SK_ARRAY_COUNT(pgs); ++pgIndex) {
     70             fPolygons.push_back().moveTo(pgs[pgIndex].fPoints[0].fX,
     71                                          pgs[pgIndex].fPoints[0].fY);
     72             for (size_t ptIndex = 1; ptIndex < pgs[pgIndex].fPointNum; ++ptIndex) {
     73                 fPolygons.back().lineTo(pgs[pgIndex].fPoints[ptIndex].fX,
     74                                         pgs[pgIndex].fPoints[ptIndex].fY);
     75             }
     76             fPolygons.back().close();
     77         }
     78     }
     79 
     80     // Set the location for the current test on the canvas
     81     static void SetLocation(SkCanvas* canvas, int counter, int lineNum) {
     82         SkScalar x = SK_Scalar1 * kCellSize * (counter % lineNum) + 30 + SK_Scalar1 / 4;
     83         SkScalar y = SK_Scalar1 * kCellSize * (counter / lineNum) + 30 + 3 * SK_Scalar1 / 4;
     84         canvas->translate(x, y);
     85     }
     86 
     87     static void SetColorAndAlpha(SkPaint* paint, SkLCGRandom* rand) {
     88         SkColor color = rand->nextU();
     89         color |= 0xff000000;
     90         paint->setColor(color);
     91         if (40 == paint->getStrokeWidth()) {
     92             paint->setAlpha(0xA0);
     93         }
     94     }
     95 
     96     virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
     97         // Stroke widths are:
     98         // 0(may use hairline rendering), 10(common case for stroke-style)
     99         // 40(>= geometry width/height, make the contour filled in fact)
    100         static const int kStrokeWidths[] = {0, 10, 40};
    101         SkASSERT(kNumStrokeWidths == SK_ARRAY_COUNT(kStrokeWidths));
    102 
    103         static const SkPaint::Join kJoins[] = {
    104             SkPaint::kMiter_Join, SkPaint::kRound_Join, SkPaint::kBevel_Join
    105         };
    106         SkASSERT(kNumJoins == SK_ARRAY_COUNT(kJoins));
    107 
    108         int counter = 0;
    109         SkPaint paint;
    110         paint.setAntiAlias(true);
    111 
    112         SkLCGRandom rand;
    113         // For stroke style painter
    114         paint.setStyle(SkPaint::kStroke_Style);
    115         for (int join = 0; join < kNumJoins; ++join) {
    116             for (int width = 0; width < kNumStrokeWidths; ++width) {
    117                 for (int i = 0; i < fPolygons.count(); ++i) {
    118                     canvas->save();
    119                     SetLocation(canvas, counter, fPolygons.count());
    120 
    121                     SetColorAndAlpha(&paint, &rand);
    122                     paint.setStrokeJoin(kJoins[join]);
    123                     paint.setStrokeWidth(SkIntToScalar(kStrokeWidths[width]));
    124 
    125                     canvas->drawPath(fPolygons[i], paint);
    126                     canvas->restore();
    127                     ++counter;
    128                 }
    129             }
    130         }
    131 
    132         // For stroke-and-fill style painter and fill style painter
    133         static const SkPaint::Style kStyles[] = {
    134             SkPaint::kStrokeAndFill_Style, SkPaint::kFill_Style
    135         };
    136         SkASSERT(kNumExtraStyles == SK_ARRAY_COUNT(kStyles));
    137 
    138         paint.setStrokeJoin(SkPaint::kMiter_Join);
    139         paint.setStrokeWidth(SkIntToScalar(20));
    140         for (int style = 0; style < kNumExtraStyles; ++style) {
    141             paint.setStyle(kStyles[style]);
    142             for (int i = 0; i < fPolygons.count(); ++i) {
    143                 canvas->save();
    144                 SetLocation(canvas, counter, fPolygons.count());
    145                 SetColorAndAlpha(&paint, &rand);
    146                 canvas->drawPath(fPolygons[i], paint);
    147                 canvas->restore();
    148                 ++counter;
    149             }
    150         }
    151     }
    152 
    153 private:
    154     static const int kNumPolygons = 8;
    155     static const int kCellSize = 100;
    156     static const int kNumExtraStyles = 2;
    157     static const int kNumStrokeWidths = 3;
    158     static const int kNumJoins = 3;
    159 
    160     SkTArray<SkPath> fPolygons;
    161     typedef GM INHERITED;
    162 };
    163 
    164 //////////////////////////////////////////////////////////////////////////////
    165 
    166 DEF_GM(return new PolygonsGM;)
    167 
    168 }
    169