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      1 
      2 /*
      3  * Copyright 2006 The Android Open Source Project
      4  *
      5  * Use of this source code is governed by a BSD-style license that can be
      6  * found in the LICENSE file.
      7  */
      8 
      9 
     10 #ifndef SkLayerRasterizer_DEFINED
     11 #define SkLayerRasterizer_DEFINED
     12 
     13 #include "SkRasterizer.h"
     14 #include "SkDeque.h"
     15 #include "SkScalar.h"
     16 
     17 class SkPaint;
     18 
     19 class SK_API SkLayerRasterizer : public SkRasterizer {
     20 public:
     21             SkLayerRasterizer();
     22     virtual ~SkLayerRasterizer();
     23 
     24     void addLayer(const SkPaint& paint) {
     25         this->addLayer(paint, 0, 0);
     26     }
     27 
     28     /**    Add a new layer (above any previous layers) to the rasterizer.
     29         The layer will extract those fields that affect the mask from
     30         the specified paint, but will not retain a reference to the paint
     31         object itself, so it may be reused without danger of side-effects.
     32     */
     33     void addLayer(const SkPaint& paint, SkScalar dx, SkScalar dy);
     34 
     35     SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkLayerRasterizer)
     36 
     37 protected:
     38     SkLayerRasterizer(SkFlattenableReadBuffer&);
     39     virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE;
     40 
     41     // override from SkRasterizer
     42     virtual bool onRasterize(const SkPath& path, const SkMatrix& matrix,
     43                              const SkIRect* clipBounds,
     44                              SkMask* mask, SkMask::CreateMode mode) const;
     45 
     46 private:
     47     SkDeque fLayers;
     48 
     49     typedef SkRasterizer INHERITED;
     50 };
     51 
     52 #endif
     53