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      1 /* Copyright (C) 2005 Analog Devices */
      2 /**
      3    @file ltp_bfin.h
      4    @author Jean-Marc Valin
      5    @brief Long-Term Prediction functions (Blackfin version)
      6 */
      7 /*
      8    Redistribution and use in source and binary forms, with or without
      9    modification, are permitted provided that the following conditions
     10    are met:
     11 
     12    - Redistributions of source code must retain the above copyright
     13    notice, this list of conditions and the following disclaimer.
     14 
     15    - Redistributions in binary form must reproduce the above copyright
     16    notice, this list of conditions and the following disclaimer in the
     17    documentation and/or other materials provided with the distribution.
     18 
     19    - Neither the name of the Xiph.org Foundation nor the names of its
     20    contributors may be used to endorse or promote products derived from
     21    this software without specific prior written permission.
     22 
     23    THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     24    ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     25    LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     26    A PARTICULAR PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE FOUNDATION OR
     27    CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     28    EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     29    PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     30    PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
     31    LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
     32    NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
     33    SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     34 */
     35 
     36 #define OVERRIDE_INNER_PROD
     37 spx_word32_t inner_prod(const spx_word16_t *x, const spx_word16_t *y, int len)
     38 {
     39    spx_word32_t sum=0;
     40    __asm__ __volatile__ (
     41       "P0 = %3;\n\t"
     42       "P1 = %1;\n\t"
     43       "P2 = %2;\n\t"
     44       "I0 = P1;\n\t"
     45       "I1 = P2;\n\t"
     46       "L0 = 0;\n\t"
     47       "L1 = 0;\n\t"
     48       "A0 = 0;\n\t"
     49       "R0.L = W[I0++] || R1.L = W[I1++];\n\t"
     50       "LOOP inner%= LC0 = P0;\n\t"
     51       "LOOP_BEGIN inner%=;\n\t"
     52          "A0 += R0.L*R1.L (IS) || R0.L = W[I0++] || R1.L = W[I1++];\n\t"
     53       "LOOP_END inner%=;\n\t"
     54       "A0 += R0.L*R1.L (IS);\n\t"
     55       "A0 = A0 >>> 6;\n\t"
     56       "R0 = A0;\n\t"
     57       "%0 = R0;\n\t"
     58    : "=m" (sum)
     59    : "m" (x), "m" (y), "d" (len-1)
     60    : "P0", "P1", "P2", "R0", "R1", "A0", "I0", "I1", "L0", "L1", "R3"
     61    );
     62    return sum;
     63 }
     64 
     65 #define OVERRIDE_PITCH_XCORR
     66 void pitch_xcorr(const spx_word16_t *_x, const spx_word16_t *_y, spx_word32_t *corr, int len, int nb_pitch, char *stack)
     67 {
     68    corr += nb_pitch - 1;
     69    __asm__ __volatile__ (
     70       "P2 = %0;\n\t"
     71       "I0 = P2;\n\t" /* x in I0 */
     72       "B0 = P2;\n\t" /* x in B0 */
     73       "R0 = %3;\n\t" /* len in R0 */
     74       "P3 = %3;\n\t"
     75       "P3 += -2;\n\t" /* len in R0 */
     76       "P4 = %4;\n\t" /* nb_pitch in R0 */
     77       "R1 = R0 << 1;\n\t" /* number of bytes in x */
     78       "L0 = R1;\n\t"
     79       "P0 = %1;\n\t"
     80 
     81       "P1 = %2;\n\t"
     82       "B1 = P1;\n\t"
     83       "L1 = 0;\n\t" /*Disable looping on I1*/
     84 
     85       "r0 = [I0++];\n\t"
     86       "LOOP pitch%= LC0 = P4 >> 1;\n\t"
     87       "LOOP_BEGIN pitch%=;\n\t"
     88          "I1 = P0;\n\t"
     89          "A1 = A0 = 0;\n\t"
     90          "R1 = [I1++];\n\t"
     91          "LOOP inner_prod%= LC1 = P3 >> 1;\n\t"
     92          "LOOP_BEGIN inner_prod%=;\n\t"
     93             "A1 += R0.L*R1.H, A0 += R0.L*R1.L (IS) || R1.L = W[I1++];\n\t"
     94             "A1 += R0.H*R1.L, A0 += R0.H*R1.H (IS) || R1.H = W[I1++] || R0 = [I0++];\n\t"
     95          "LOOP_END inner_prod%=;\n\t"
     96          "A1 += R0.L*R1.H, A0 += R0.L*R1.L (IS) || R1.L = W[I1++];\n\t"
     97          "A1 += R0.H*R1.L, A0 += R0.H*R1.H (IS) || R0 = [I0++];\n\t"
     98          "A0 = A0 >>> 6;\n\t"
     99          "A1 = A1 >>> 6;\n\t"
    100          "R2 = A0, R3 = A1;\n\t"
    101          "[P1--] = r2;\n\t"
    102          "[P1--] = r3;\n\t"
    103          "P0 += 4;\n\t"
    104       "LOOP_END pitch%=;\n\t"
    105       "L0 = 0;\n\t"
    106    : : "m" (_x), "m" (_y), "m" (corr), "m" (len), "m" (nb_pitch)
    107    : "A0", "A1", "P0", "P1", "P2", "P3", "P4", "R0", "R1", "R2", "R3", "I0", "I1", "L0", "L1", "B0", "B1", "memory"
    108    );
    109 }
    110 
    111 #define OVERRIDE_COMPUTE_PITCH_ERROR
    112 static inline spx_word32_t compute_pitch_error(spx_word16_t *C, spx_word16_t *g, spx_word16_t pitch_control)
    113 {
    114    spx_word32_t sum;
    115    __asm__ __volatile__
    116          (
    117          "A0 = 0;\n\t"
    118 
    119          "R0 = W[%1++];\n\t"
    120          "R1.L = %2.L*%5.L (IS);\n\t"
    121          "A0 += R1.L*R0.L (IS) || R0 = W[%1++];\n\t"
    122 
    123          "R1.L = %3.L*%5.L (IS);\n\t"
    124          "A0 += R1.L*R0.L (IS) || R0 = W[%1++];\n\t"
    125 
    126          "R1.L = %4.L*%5.L (IS);\n\t"
    127          "A0 += R1.L*R0.L (IS) || R0 = W[%1++];\n\t"
    128 
    129          "R1.L = %2.L*%3.L (IS);\n\t"
    130          "A0 -= R1.L*R0.L (IS) || R0 = W[%1++];\n\t"
    131 
    132          "R1.L = %4.L*%3.L (IS);\n\t"
    133          "A0 -= R1.L*R0.L (IS) || R0 = W[%1++];\n\t"
    134 
    135          "R1.L = %4.L*%2.L (IS);\n\t"
    136          "A0 -= R1.L*R0.L (IS) || R0 = W[%1++];\n\t"
    137 
    138          "R1.L = %2.L*%2.L (IS);\n\t"
    139          "A0 -= R1.L*R0.L (IS) || R0 = W[%1++];\n\t"
    140 
    141          "R1.L = %3.L*%3.L (IS);\n\t"
    142          "A0 -= R1.L*R0.L (IS) || R0 = W[%1++];\n\t"
    143 
    144          "R1.L = %4.L*%4.L (IS);\n\t"
    145          "A0 -= R1.L*R0.L (IS);\n\t"
    146 
    147          "%0 = A0;\n\t"
    148    : "=&D" (sum), "=a" (C)
    149    : "d" (g[0]), "d" (g[1]), "d" (g[2]), "d" (pitch_control), "1" (C)
    150    : "R0", "R1", "R2", "A0"
    151          );
    152    return sum;
    153 }
    154 
    155 #define OVERRIDE_OPEN_LOOP_NBEST_PITCH
    156 #ifdef OVERRIDE_OPEN_LOOP_NBEST_PITCH
    157 void open_loop_nbest_pitch(spx_word16_t *sw, int start, int end, int len, int *pitch, spx_word16_t *gain, int N, char *stack)
    158 {
    159    int i,j,k;
    160    VARDECL(spx_word32_t *best_score);
    161    VARDECL(spx_word32_t *best_ener);
    162    spx_word32_t e0;
    163    VARDECL(spx_word32_t *corr);
    164    VARDECL(spx_word32_t *energy);
    165 
    166    ALLOC(best_score, N, spx_word32_t);
    167    ALLOC(best_ener, N, spx_word32_t);
    168    ALLOC(corr, end-start+1, spx_word32_t);
    169    ALLOC(energy, end-start+2, spx_word32_t);
    170 
    171    for (i=0;i<N;i++)
    172    {
    173         best_score[i]=-1;
    174         best_ener[i]=0;
    175         pitch[i]=start;
    176    }
    177 
    178    energy[0]=inner_prod(sw-start, sw-start, len);
    179    e0=inner_prod(sw, sw, len);
    180 
    181    /* energy update -------------------------------------*/
    182 
    183       __asm__ __volatile__
    184       (
    185 "        P0 = %0;\n\t"
    186 "        I1 = %1;\n\t"
    187 "        L1 = 0;\n\t"
    188 "        I2 = %2;\n\t"
    189 "        L2 = 0;\n\t"
    190 "        R2 = [P0++];\n\t"
    191 "        R3 = 0;\n\t"
    192 "        LSETUP (eu1, eu2) LC1 = %3;\n\t"
    193 "eu1:      R1.L = W [I1--] || R0.L = W [I2--] ;\n\t"
    194 "          R1 = R1.L * R1.L (IS);\n\t"
    195 "          R0 = R0.L * R0.L (IS);\n\t"
    196 "          R1 >>>= 6;\n\t"
    197 "          R1 = R1 + R2;\n\t"
    198 "          R0 >>>= 6;\n\t"
    199 "          R1 = R1 - R0;\n\t"
    200 "          R2 = MAX(R1,R3);\n\t"
    201 "eu2:      [P0++] = R2;\n\t"
    202        : : "d" (energy), "d" (&sw[-start-1]), "d" (&sw[-start+len-1]),
    203            "a" (end-start)
    204        : "P0", "I1", "I2", "R0", "R1", "R2", "R3"
    205 #if (__GNUC__ == 4)
    206          , "LC1"
    207 #endif
    208        );
    209 
    210    pitch_xcorr(sw, sw-end, corr, len, end-start+1, stack);
    211 
    212    /* FIXME: Fixed-point and floating-point code should be merged */
    213    {
    214       VARDECL(spx_word16_t *corr16);
    215       VARDECL(spx_word16_t *ener16);
    216       ALLOC(corr16, end-start+1, spx_word16_t);
    217       ALLOC(ener16, end-start+1, spx_word16_t);
    218       /* Normalize to 180 so we can square it and it still fits in 16 bits */
    219       normalize16(corr, corr16, 180, end-start+1);
    220       normalize16(energy, ener16, 180, end-start+1);
    221 
    222       if (N == 1) {
    223 	/* optimised asm to handle N==1 case */
    224       __asm__ __volatile__
    225       (
    226 "        I0 = %1;\n\t"                     /* I0: corr16[]    */
    227 "        L0 = 0;\n\t"
    228 "        I1 = %2;\n\t"                     /* I1: energy      */
    229 "        L1 = 0;\n\t"
    230 "        R2 = -1;\n\t"                     /* R2: best score  */
    231 "        R3 = 0;\n\t"                      /* R3: best energy */
    232 "        P0 = %4;\n\t"                     /* P0: best pitch  */
    233 "        P1 = %4;\n\t"                     /* P1: counter     */
    234 "        LSETUP (sl1, sl2) LC1 = %3;\n\t"
    235 "sl1:      R0.L = W [I0++] || R1.L = W [I1++];\n\t"
    236 "          R0 = R0.L * R0.L (IS);\n\t"
    237 "          R1   += 1;\n\t"
    238 "          R4   = R0.L * R3.L;\n\t"
    239 "          R5   = R2.L * R1.L;\n\t"
    240 "          cc   = R5 < R4;\n\t"
    241 "          if cc R2 = R0;\n\t"
    242 "          if cc R3 = R1;\n\t"
    243 "          if cc P0 = P1;\n\t"
    244 "sl2:      P1 += 1;\n\t"
    245 "        %0 = P0;\n\t"
    246        : "=&d" (pitch[0])
    247        : "a" (corr16), "a" (ener16), "a" (end+1-start), "d" (start)
    248        : "P0", "P1", "I0", "I1", "R0", "R1", "R2", "R3", "R4", "R5"
    249 #if (__GNUC__ == 4)
    250          , "LC1"
    251 #endif
    252        );
    253 
    254       }
    255       else {
    256 	for (i=start;i<=end;i++)
    257 	  {
    258 	    spx_word16_t tmp = MULT16_16_16(corr16[i-start],corr16[i-start]);
    259 	    /* Instead of dividing the tmp by the energy, we multiply on the other side */
    260 	    if (MULT16_16(tmp,best_ener[N-1])>MULT16_16(best_score[N-1],ADD16(1,ener16[i-start])))
    261 	      {
    262 		/* We can safely put it last and then check */
    263 		best_score[N-1]=tmp;
    264 		best_ener[N-1]=ener16[i-start]+1;
    265 		pitch[N-1]=i;
    266 		/* Check if it comes in front of others */
    267 		for (j=0;j<N-1;j++)
    268 		  {
    269 		    if (MULT16_16(tmp,best_ener[j])>MULT16_16(best_score[j],ADD16(1,ener16[i-start])))
    270 		      {
    271 			for (k=N-1;k>j;k--)
    272 			  {
    273 			    best_score[k]=best_score[k-1];
    274 			    best_ener[k]=best_ener[k-1];
    275 			    pitch[k]=pitch[k-1];
    276 			  }
    277 			best_score[j]=tmp;
    278 			best_ener[j]=ener16[i-start]+1;
    279 			pitch[j]=i;
    280 			break;
    281 		      }
    282 		  }
    283 	      }
    284 	  }
    285       }
    286    }
    287 
    288    /* Compute open-loop gain */
    289    if (gain)
    290    {
    291        for (j=0;j<N;j++)
    292        {
    293           spx_word16_t g;
    294           i=pitch[j];
    295           g = DIV32(corr[i-start], 10+SHR32(MULT16_16(spx_sqrt(e0),spx_sqrt(energy[i-start])),6));
    296           /* FIXME: g = max(g,corr/energy) */
    297                    if (g<0)
    298                    g = 0;
    299              gain[j]=g;
    300        }
    301    }
    302 }
    303 #endif
    304 
    305 #define OVERRIDE_PITCH_GAIN_SEARCH_3TAP_VQ
    306 #ifdef OVERRIDE_PITCH_GAIN_SEARCH_3TAP_VQ
    307 static int pitch_gain_search_3tap_vq(
    308   const signed char *gain_cdbk,
    309   int                gain_cdbk_size,
    310   spx_word16_t      *C16,
    311   spx_word16_t       max_gain
    312 )
    313 {
    314   const signed char *ptr=gain_cdbk;
    315   int                best_cdbk=0;
    316   spx_word32_t       best_sum=-VERY_LARGE32;
    317   spx_word32_t       sum=0;
    318   spx_word16_t       g[3];
    319   spx_word16_t       pitch_control=64;
    320   spx_word16_t       gain_sum;
    321   int                i;
    322 
    323       /* fast asm version of VQ codebook search */
    324 
    325       __asm__ __volatile__
    326       (
    327 
    328 "        P0 = %2;\n\t"                     /* P0: ptr to gain_cdbk */
    329 "        L1 = 0;\n\t"                      /* no circ addr for L1  */
    330 "        %0 = 0;\n\t"                      /* %0: best_sum         */
    331 "        %1 = 0;\n\t"                      /* %1: best_cbdk        */
    332 "        P1 = 0;\n\t"                      /* P1: loop counter     */
    333 
    334 "        LSETUP (pgs1, pgs2) LC1 = %4;\n\t"
    335 "pgs1:     R2  = B [P0++] (X);\n\t"        /* R2: g[0]             */
    336 "          R3  = B [P0++] (X);\n\t"        /* R3: g[1]             */
    337 "          R4  = B [P0++] (X);\n\t"        /* R4: g[2]             */
    338 "          R2 += 32;\n\t"
    339 "          R3 += 32;\n\t"
    340 "          R4 += 32;\n\t"
    341 "          R4.H = 64;\n\t"                 /* R4.H: pitch_control    */
    342 
    343 "          R0  = B [P0++] (X);\n\t"
    344 "          B0  = R0;\n\t"                  /* BO: gain_sum         */
    345 
    346            /* compute_pitch_error() -------------------------------*/
    347 
    348 "          I1 = %3;\n\t"                   /* I1: ptr to C         */
    349 "          A0 = 0;\n\t"
    350 
    351 "          R0.L = W[I1++];\n\t"
    352 "          R1.L = R2.L*R4.H (IS);\n\t"
    353 "          A0 += R1.L*R0.L (IS) || R0.L = W[I1++];\n\t"
    354 
    355 "          R1.L = R3.L*R4.H (IS);\n\t"
    356 "          A0 += R1.L*R0.L (IS) || R0.L = W[I1++];\n\t"
    357 
    358 "          R1.L = R4.L*R4.H (IS);\n\t"
    359 "          A0 += R1.L*R0.L (IS) || R0.L = W[I1++];\n\t"
    360 
    361 "          R1.L = R2.L*R3.L (IS);\n\t"
    362 "          A0 -= R1.L*R0.L (IS) || R0.L = W[I1++];\n\t"
    363 
    364 "          R1.L = R4.L*R3.L (IS);\n\t"
    365 "          A0 -= R1.L*R0.L (IS) || R0.L = W[I1++];\n\t"
    366 
    367 "          R1.L = R4.L*R2.L (IS);\n\t"
    368 "          A0 -= R1.L*R0.L (IS) || R0.L = W[I1++];\n\t"
    369 
    370 "          R1.L = R2.L*R2.L (IS);\n\t"
    371 "          A0 -= R1.L*R0.L (IS) || R0.L = W[I1++];\n\t"
    372 
    373 "          R1.L = R3.L*R3.L (IS);\n\t"
    374 "          A0 -= R1.L*R0.L (IS) || R0.L = W[I1++];\n\t"
    375 
    376 "          R1.L = R4.L*R4.L (IS);\n\t"
    377 "          R0 = (A0 -= R1.L*R0.L) (IS);\n\t"
    378 
    379 /*
    380     Re-arrange the if-then to code efficiently on the Blackfin:
    381 
    382       if (sum>best_sum && gain_sum<=max_gain)   ------ (1)
    383 
    384       if (sum>best_sum && !(gain_sum>max_gain)) ------ (2)
    385 
    386       if (max_gain<=gain_sum) {                 ------ (3)
    387       sum = -VERY_LARGE32;
    388       }
    389       if (best_sum<=sum)
    390 
    391     The blackin cc instructions are all of the form:
    392 
    393       cc = x < y (or cc = x <= y)
    394 */
    395 "          R1 = B0\n\t"
    396 "          R2 = %5\n\t"
    397 "          R3 = %6\n\t"
    398 "          cc = R2 <= R1;\n\t"
    399 "          if cc R0 = R3;\n\t"
    400 "          cc = %0 <= R0;\n\t"
    401 "          if cc %0 = R0;\n\t"
    402 "          if cc %1 = P1;\n\t"
    403 
    404 "pgs2:     P1 += 1;\n\t"
    405 
    406        : "=&d" (best_sum), "=&d" (best_cdbk)
    407        : "a" (gain_cdbk), "a" (C16), "a" (gain_cdbk_size), "a" (max_gain),
    408          "b" (-VERY_LARGE32)
    409        : "R0", "R1", "R2", "R3", "R4", "P0",
    410          "P1", "I1", "L1", "A0", "B0"
    411 #if (__GNUC__ == 4)
    412          , "LC1"
    413 #endif
    414        );
    415 
    416   return best_cdbk;
    417 }
    418 #endif
    419 
    420