1 // Copyright 2011 Google Inc. All Rights Reserved. 2 // 3 // Use of this source code is governed by a BSD-style license 4 // that can be found in the COPYING file in the root of the source 5 // tree. An additional intellectual property rights grant can be found 6 // in the file PATENTS. All contributing project authors may 7 // be found in the AUTHORS file in the root of the source tree. 8 // ----------------------------------------------------------------------------- 9 // 10 // Selecting filter level 11 // 12 // Author: somnath (at) google.com (Somnath Banerjee) 13 14 #include "./vp8enci.h" 15 16 #if defined(__cplusplus) || defined(c_plusplus) 17 extern "C" { 18 #endif 19 20 // NOTE: clip1, tables and InitTables are repeated entries of dsp.c 21 static uint8_t abs0[255 + 255 + 1]; // abs(i) 22 static uint8_t abs1[255 + 255 + 1]; // abs(i)>>1 23 static int8_t sclip1[1020 + 1020 + 1]; // clips [-1020, 1020] to [-128, 127] 24 static int8_t sclip2[112 + 112 + 1]; // clips [-112, 112] to [-16, 15] 25 static uint8_t clip1[255 + 510 + 1]; // clips [-255,510] to [0,255] 26 27 static int tables_ok = 0; 28 29 static void InitTables(void) { 30 if (!tables_ok) { 31 int i; 32 for (i = -255; i <= 255; ++i) { 33 abs0[255 + i] = (i < 0) ? -i : i; 34 abs1[255 + i] = abs0[255 + i] >> 1; 35 } 36 for (i = -1020; i <= 1020; ++i) { 37 sclip1[1020 + i] = (i < -128) ? -128 : (i > 127) ? 127 : i; 38 } 39 for (i = -112; i <= 112; ++i) { 40 sclip2[112 + i] = (i < -16) ? -16 : (i > 15) ? 15 : i; 41 } 42 for (i = -255; i <= 255 + 255; ++i) { 43 clip1[255 + i] = (i < 0) ? 0 : (i > 255) ? 255 : i; 44 } 45 tables_ok = 1; 46 } 47 } 48 49 //------------------------------------------------------------------------------ 50 // Edge filtering functions 51 52 // 4 pixels in, 2 pixels out 53 static WEBP_INLINE void do_filter2(uint8_t* p, int step) { 54 const int p1 = p[-2*step], p0 = p[-step], q0 = p[0], q1 = p[step]; 55 const int a = 3 * (q0 - p0) + sclip1[1020 + p1 - q1]; 56 const int a1 = sclip2[112 + ((a + 4) >> 3)]; 57 const int a2 = sclip2[112 + ((a + 3) >> 3)]; 58 p[-step] = clip1[255 + p0 + a2]; 59 p[ 0] = clip1[255 + q0 - a1]; 60 } 61 62 // 4 pixels in, 4 pixels out 63 static WEBP_INLINE void do_filter4(uint8_t* p, int step) { 64 const int p1 = p[-2*step], p0 = p[-step], q0 = p[0], q1 = p[step]; 65 const int a = 3 * (q0 - p0); 66 const int a1 = sclip2[112 + ((a + 4) >> 3)]; 67 const int a2 = sclip2[112 + ((a + 3) >> 3)]; 68 const int a3 = (a1 + 1) >> 1; 69 p[-2*step] = clip1[255 + p1 + a3]; 70 p[- step] = clip1[255 + p0 + a2]; 71 p[ 0] = clip1[255 + q0 - a1]; 72 p[ step] = clip1[255 + q1 - a3]; 73 } 74 75 // high edge-variance 76 static WEBP_INLINE int hev(const uint8_t* p, int step, int thresh) { 77 const int p1 = p[-2*step], p0 = p[-step], q0 = p[0], q1 = p[step]; 78 return (abs0[255 + p1 - p0] > thresh) || (abs0[255 + q1 - q0] > thresh); 79 } 80 81 static WEBP_INLINE int needs_filter(const uint8_t* p, int step, int thresh) { 82 const int p1 = p[-2*step], p0 = p[-step], q0 = p[0], q1 = p[step]; 83 return (2 * abs0[255 + p0 - q0] + abs1[255 + p1 - q1]) <= thresh; 84 } 85 86 static WEBP_INLINE int needs_filter2(const uint8_t* p, 87 int step, int t, int it) { 88 const int p3 = p[-4*step], p2 = p[-3*step], p1 = p[-2*step], p0 = p[-step]; 89 const int q0 = p[0], q1 = p[step], q2 = p[2*step], q3 = p[3*step]; 90 if ((2 * abs0[255 + p0 - q0] + abs1[255 + p1 - q1]) > t) 91 return 0; 92 return abs0[255 + p3 - p2] <= it && abs0[255 + p2 - p1] <= it && 93 abs0[255 + p1 - p0] <= it && abs0[255 + q3 - q2] <= it && 94 abs0[255 + q2 - q1] <= it && abs0[255 + q1 - q0] <= it; 95 } 96 97 //------------------------------------------------------------------------------ 98 // Simple In-loop filtering (Paragraph 15.2) 99 100 static void SimpleVFilter16(uint8_t* p, int stride, int thresh) { 101 int i; 102 for (i = 0; i < 16; ++i) { 103 if (needs_filter(p + i, stride, thresh)) { 104 do_filter2(p + i, stride); 105 } 106 } 107 } 108 109 static void SimpleHFilter16(uint8_t* p, int stride, int thresh) { 110 int i; 111 for (i = 0; i < 16; ++i) { 112 if (needs_filter(p + i * stride, 1, thresh)) { 113 do_filter2(p + i * stride, 1); 114 } 115 } 116 } 117 118 static void SimpleVFilter16i(uint8_t* p, int stride, int thresh) { 119 int k; 120 for (k = 3; k > 0; --k) { 121 p += 4 * stride; 122 SimpleVFilter16(p, stride, thresh); 123 } 124 } 125 126 static void SimpleHFilter16i(uint8_t* p, int stride, int thresh) { 127 int k; 128 for (k = 3; k > 0; --k) { 129 p += 4; 130 SimpleHFilter16(p, stride, thresh); 131 } 132 } 133 134 //------------------------------------------------------------------------------ 135 // Complex In-loop filtering (Paragraph 15.3) 136 137 static WEBP_INLINE void FilterLoop24(uint8_t* p, 138 int hstride, int vstride, int size, 139 int thresh, int ithresh, int hev_thresh) { 140 while (size-- > 0) { 141 if (needs_filter2(p, hstride, thresh, ithresh)) { 142 if (hev(p, hstride, hev_thresh)) { 143 do_filter2(p, hstride); 144 } else { 145 do_filter4(p, hstride); 146 } 147 } 148 p += vstride; 149 } 150 } 151 152 // on three inner edges 153 static void VFilter16i(uint8_t* p, int stride, 154 int thresh, int ithresh, int hev_thresh) { 155 int k; 156 for (k = 3; k > 0; --k) { 157 p += 4 * stride; 158 FilterLoop24(p, stride, 1, 16, thresh, ithresh, hev_thresh); 159 } 160 } 161 162 static void HFilter16i(uint8_t* p, int stride, 163 int thresh, int ithresh, int hev_thresh) { 164 int k; 165 for (k = 3; k > 0; --k) { 166 p += 4; 167 FilterLoop24(p, 1, stride, 16, thresh, ithresh, hev_thresh); 168 } 169 } 170 171 static void VFilter8i(uint8_t* u, uint8_t* v, int stride, 172 int thresh, int ithresh, int hev_thresh) { 173 FilterLoop24(u + 4 * stride, stride, 1, 8, thresh, ithresh, hev_thresh); 174 FilterLoop24(v + 4 * stride, stride, 1, 8, thresh, ithresh, hev_thresh); 175 } 176 177 static void HFilter8i(uint8_t* u, uint8_t* v, int stride, 178 int thresh, int ithresh, int hev_thresh) { 179 FilterLoop24(u + 4, 1, stride, 8, thresh, ithresh, hev_thresh); 180 FilterLoop24(v + 4, 1, stride, 8, thresh, ithresh, hev_thresh); 181 } 182 183 //------------------------------------------------------------------------------ 184 185 void (*VP8EncVFilter16i)(uint8_t*, int, int, int, int) = VFilter16i; 186 void (*VP8EncHFilter16i)(uint8_t*, int, int, int, int) = HFilter16i; 187 void (*VP8EncVFilter8i)(uint8_t*, uint8_t*, int, int, int, int) = VFilter8i; 188 void (*VP8EncHFilter8i)(uint8_t*, uint8_t*, int, int, int, int) = HFilter8i; 189 190 void (*VP8EncSimpleVFilter16i)(uint8_t*, int, int) = SimpleVFilter16i; 191 void (*VP8EncSimpleHFilter16i)(uint8_t*, int, int) = SimpleHFilter16i; 192 193 //------------------------------------------------------------------------------ 194 // Paragraph 15.4: compute the inner-edge filtering strength 195 196 static int GetILevel(int sharpness, int level) { 197 if (sharpness > 0) { 198 if (sharpness > 4) { 199 level >>= 2; 200 } else { 201 level >>= 1; 202 } 203 if (level > 9 - sharpness) { 204 level = 9 - sharpness; 205 } 206 } 207 if (level < 1) level = 1; 208 return level; 209 } 210 211 static void DoFilter(const VP8EncIterator* const it, int level) { 212 const VP8Encoder* const enc = it->enc_; 213 const int ilevel = GetILevel(enc->config_->filter_sharpness, level); 214 const int limit = 2 * level + ilevel; 215 216 uint8_t* const y_dst = it->yuv_out2_ + Y_OFF; 217 uint8_t* const u_dst = it->yuv_out2_ + U_OFF; 218 uint8_t* const v_dst = it->yuv_out2_ + V_OFF; 219 220 // copy current block to yuv_out2_ 221 memcpy(y_dst, it->yuv_out_, YUV_SIZE * sizeof(uint8_t)); 222 223 if (enc->filter_hdr_.simple_ == 1) { // simple 224 VP8EncSimpleHFilter16i(y_dst, BPS, limit); 225 VP8EncSimpleVFilter16i(y_dst, BPS, limit); 226 } else { // complex 227 const int hev_thresh = (level >= 40) ? 2 : (level >= 15) ? 1 : 0; 228 VP8EncHFilter16i(y_dst, BPS, limit, ilevel, hev_thresh); 229 VP8EncHFilter8i(u_dst, v_dst, BPS, limit, ilevel, hev_thresh); 230 VP8EncVFilter16i(y_dst, BPS, limit, ilevel, hev_thresh); 231 VP8EncVFilter8i(u_dst, v_dst, BPS, limit, ilevel, hev_thresh); 232 } 233 } 234 235 //------------------------------------------------------------------------------ 236 // SSIM metric 237 238 enum { KERNEL = 3 }; 239 static const double kMinValue = 1.e-10; // minimal threshold 240 241 void VP8SSIMAddStats(const DistoStats* const src, DistoStats* const dst) { 242 dst->w += src->w; 243 dst->xm += src->xm; 244 dst->ym += src->ym; 245 dst->xxm += src->xxm; 246 dst->xym += src->xym; 247 dst->yym += src->yym; 248 } 249 250 static void VP8SSIMAccumulate(const uint8_t* src1, int stride1, 251 const uint8_t* src2, int stride2, 252 int xo, int yo, int W, int H, 253 DistoStats* const stats) { 254 const int ymin = (yo - KERNEL < 0) ? 0 : yo - KERNEL; 255 const int ymax = (yo + KERNEL > H - 1) ? H - 1 : yo + KERNEL; 256 const int xmin = (xo - KERNEL < 0) ? 0 : xo - KERNEL; 257 const int xmax = (xo + KERNEL > W - 1) ? W - 1 : xo + KERNEL; 258 int x, y; 259 src1 += ymin * stride1; 260 src2 += ymin * stride2; 261 for (y = ymin; y <= ymax; ++y, src1 += stride1, src2 += stride2) { 262 for (x = xmin; x <= xmax; ++x) { 263 const int s1 = src1[x]; 264 const int s2 = src2[x]; 265 stats->w += 1; 266 stats->xm += s1; 267 stats->ym += s2; 268 stats->xxm += s1 * s1; 269 stats->xym += s1 * s2; 270 stats->yym += s2 * s2; 271 } 272 } 273 } 274 275 double VP8SSIMGet(const DistoStats* const stats) { 276 const double xmxm = stats->xm * stats->xm; 277 const double ymym = stats->ym * stats->ym; 278 const double xmym = stats->xm * stats->ym; 279 const double w2 = stats->w * stats->w; 280 double sxx = stats->xxm * stats->w - xmxm; 281 double syy = stats->yym * stats->w - ymym; 282 double sxy = stats->xym * stats->w - xmym; 283 double C1, C2; 284 double fnum; 285 double fden; 286 // small errors are possible, due to rounding. Clamp to zero. 287 if (sxx < 0.) sxx = 0.; 288 if (syy < 0.) syy = 0.; 289 C1 = 6.5025 * w2; 290 C2 = 58.5225 * w2; 291 fnum = (2 * xmym + C1) * (2 * sxy + C2); 292 fden = (xmxm + ymym + C1) * (sxx + syy + C2); 293 return (fden != 0.) ? fnum / fden : kMinValue; 294 } 295 296 double VP8SSIMGetSquaredError(const DistoStats* const s) { 297 if (s->w > 0.) { 298 const double iw2 = 1. / (s->w * s->w); 299 const double sxx = s->xxm * s->w - s->xm * s->xm; 300 const double syy = s->yym * s->w - s->ym * s->ym; 301 const double sxy = s->xym * s->w - s->xm * s->ym; 302 const double SSE = iw2 * (sxx + syy - 2. * sxy); 303 if (SSE > kMinValue) return SSE; 304 } 305 return kMinValue; 306 } 307 308 void VP8SSIMAccumulatePlane(const uint8_t* src1, int stride1, 309 const uint8_t* src2, int stride2, 310 int W, int H, DistoStats* const stats) { 311 int x, y; 312 for (y = 0; y < H; ++y) { 313 for (x = 0; x < W; ++x) { 314 VP8SSIMAccumulate(src1, stride1, src2, stride2, x, y, W, H, stats); 315 } 316 } 317 } 318 319 static double GetMBSSIM(const uint8_t* yuv1, const uint8_t* yuv2) { 320 int x, y; 321 DistoStats s = { .0, .0, .0, .0, .0, .0 }; 322 323 // compute SSIM in a 10 x 10 window 324 for (x = 3; x < 13; x++) { 325 for (y = 3; y < 13; y++) { 326 VP8SSIMAccumulate(yuv1 + Y_OFF, BPS, yuv2 + Y_OFF, BPS, x, y, 16, 16, &s); 327 } 328 } 329 for (x = 1; x < 7; x++) { 330 for (y = 1; y < 7; y++) { 331 VP8SSIMAccumulate(yuv1 + U_OFF, BPS, yuv2 + U_OFF, BPS, x, y, 8, 8, &s); 332 VP8SSIMAccumulate(yuv1 + V_OFF, BPS, yuv2 + V_OFF, BPS, x, y, 8, 8, &s); 333 } 334 } 335 return VP8SSIMGet(&s); 336 } 337 338 //------------------------------------------------------------------------------ 339 // Exposed APIs: Encoder should call the following 3 functions to adjust 340 // loop filter strength 341 342 void VP8InitFilter(VP8EncIterator* const it) { 343 int s, i; 344 if (!it->lf_stats_) return; 345 346 InitTables(); 347 for (s = 0; s < NUM_MB_SEGMENTS; s++) { 348 for (i = 0; i < MAX_LF_LEVELS; i++) { 349 (*it->lf_stats_)[s][i] = 0; 350 } 351 } 352 } 353 354 void VP8StoreFilterStats(VP8EncIterator* const it) { 355 int d; 356 const int s = it->mb_->segment_; 357 const int level0 = it->enc_->dqm_[s].fstrength_; // TODO: ref_lf_delta[] 358 359 // explore +/-quant range of values around level0 360 const int delta_min = -it->enc_->dqm_[s].quant_; 361 const int delta_max = it->enc_->dqm_[s].quant_; 362 const int step_size = (delta_max - delta_min >= 4) ? 4 : 1; 363 364 if (!it->lf_stats_) return; 365 366 // NOTE: Currently we are applying filter only across the sublock edges 367 // There are two reasons for that. 368 // 1. Applying filter on macro block edges will change the pixels in 369 // the left and top macro blocks. That will be hard to restore 370 // 2. Macro Blocks on the bottom and right are not yet compressed. So we 371 // cannot apply filter on the right and bottom macro block edges. 372 if (it->mb_->type_ == 1 && it->mb_->skip_) return; 373 374 // Always try filter level zero 375 (*it->lf_stats_)[s][0] += GetMBSSIM(it->yuv_in_, it->yuv_out_); 376 377 for (d = delta_min; d <= delta_max; d += step_size) { 378 const int level = level0 + d; 379 if (level <= 0 || level >= MAX_LF_LEVELS) { 380 continue; 381 } 382 DoFilter(it, level); 383 (*it->lf_stats_)[s][level] += GetMBSSIM(it->yuv_in_, it->yuv_out2_); 384 } 385 } 386 387 void VP8AdjustFilterStrength(VP8EncIterator* const it) { 388 int s; 389 VP8Encoder* const enc = it->enc_; 390 391 if (!it->lf_stats_) { 392 return; 393 } 394 for (s = 0; s < NUM_MB_SEGMENTS; s++) { 395 int i, best_level = 0; 396 // Improvement over filter level 0 should be at least 1e-5 (relatively) 397 double best_v = 1.00001 * (*it->lf_stats_)[s][0]; 398 for (i = 1; i < MAX_LF_LEVELS; i++) { 399 const double v = (*it->lf_stats_)[s][i]; 400 if (v > best_v) { 401 best_v = v; 402 best_level = i; 403 } 404 } 405 enc->dqm_[s].fstrength_ = best_level; 406 } 407 } 408 409 #if defined(__cplusplus) || defined(c_plusplus) 410 } // extern "C" 411 #endif 412