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      2 page.template=sdk
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     56 
     57 
     58 page.title=Android NDK
     59 @jd:body
     60 
     61 
     62 
     63 
     64 <div id="tos" style="display:none;width:760px;height:0;margin:0 auto">
     65 
     66 <div id="download" class="ndk" style="
     67 z-index: 99;
     68 width: 720px;
     69 position: absolute;
     70 margin: -70px 0;
     71 padding: 14px;
     72 background: white;
     73 border: 1px solid #999;
     74 box-shadow: -10px 10px 50px #888;
     75 -moz-box-shadow: -10px 10px 50px #888;
     76 -webkit-box-shadow: -10px 10px 50px #888;">
     77 <p>Before installing the Android NDK, you must agree to the following terms and conditions.</p>
     78 <div class="sdk-terms" style="width:auto" onfocus="this.blur()">
     79 <h2 class="norule">Terms and Conditions</h2>
     80 This is the Android Software Development Kit License Agreement
     81 
     82 <h3>1. Introduction</h3>
     83 1.1 The Android Software Development Kit (referred to in this License Agreement as the "SDK" and specifically including the Android system files, packaged APIs, and Google APIs add-ons) is licensed to you subject to the terms of this License Agreement. This License Agreement forms a legally binding contract between you and Google in relation to your use of the SDK.
     84 
     85 1.2 Android means the Android software stack for devices, as made available under the Android Open Source Project, which is located at the following URL: http://source.android.com/, as updated from time to time.
     86 
     87 1.3 "Google" means Google Inc., a Delaware corporation with principal place of business at 1600 Amphitheatre Parkway, Mountain View, CA 94043, United States.
     88 
     89 
     90 <h3>2. Accepting this License Agreement</h3>
     91 2.1 In order to use the SDK, you must first agree to this License Agreement. You may not use the SDK if you do not accept this License Agreement.
     92 
     93 2.2 By clicking to accept, you hereby agree to the terms of this License Agreement.
     94 
     95 2.3 You may not use the SDK and may not accept the License Agreement if you are a person barred from receiving the SDK under the laws of the United States or other countries including the country in which you are resident or from which you use the SDK.
     96 
     97 2.4 If you are agreeing to be bound by this License Agreement on behalf of your employer or other entity, you represent and warrant that you have full legal authority to bind your employer or such entity to this License Agreement. If you do not have the requisite authority, you may not accept the License Agreement or use the SDK on behalf of your employer or other entity.
     98 
     99 
    100 <h3>3. SDK License from Google</h3>
    101 3.1 Subject to the terms of this License Agreement, Google grants you a limited, worldwide, royalty-free, non-assignable and non-exclusive license to use the SDK solely to develop applications to run on the Android platform.
    102 
    103 3.2 You agree that Google or third parties own all legal right, title and interest in and to the SDK, including any Intellectual Property Rights that subsist in the SDK. "Intellectual Property Rights" means any and all rights under patent law, copyright law, trade secret law, trademark law, and any and all other proprietary rights. Google reserves all rights not expressly granted to you.
    104 
    105 3.3 You may not use the SDK for any purpose not expressly permitted by this License Agreement.  Except to the extent required by applicable third party licenses, you may not: (a) copy (except for backup purposes), modify, adapt, redistribute, decompile, reverse engineer, disassemble, or create derivative works of the SDK or any part of the SDK; or (b) load any part of the SDK onto a mobile handset or any other hardware device except a personal computer, combine any part of the SDK with other software, or distribute any software or device incorporating a part of the SDK.
    106 
    107 3.4 You agree that you will not take any actions that may cause or result in the fragmentation of Android, including but not limited to distributing, participating in the creation of, or promoting in any way a software development kit derived from the SDK.
    108 
    109 3.5 Use, reproduction and distribution of components of the SDK licensed under an open source software license are governed solely by the terms of that open source software license and not this License Agreement.
    110 
    111 3.6 You agree that the form and nature of the SDK that Google provides may change without prior notice to you and that future versions of the SDK may be incompatible with applications developed on previous versions of the SDK. You agree that Google may stop (permanently or temporarily) providing the SDK (or any features within the SDK) to you or to users generally at Google's sole discretion, without prior notice to you.
    112 
    113 3.7 Nothing in this License Agreement gives you a right to use any of Google's trade names, trademarks, service marks, logos, domain names, or other distinctive brand features.
    114 
    115 3.8 You agree that you will not remove, obscure, or alter any proprietary rights notices (including copyright and trademark notices) that may be affixed to or contained within the SDK.
    116 
    117 
    118 <h3>4. Use of the SDK by You</h3>
    119 4.1 Google agrees that it obtains no right, title or interest from you (or your licensors) under this License Agreement in or to any software applications that you develop using the SDK, including any intellectual property rights that subsist in those applications.
    120 
    121 4.2 You agree to use the SDK and write applications only for purposes that are permitted by (a) this License Agreement and (b) any applicable law, regulation or generally accepted practices or guidelines in the relevant jurisdictions (including any laws regarding the export of data or software to and from the United States or other relevant countries).
    122 
    123 4.3 You agree that if you use the SDK to develop applications for general public users, you will protect the privacy and legal rights of those users. If the users provide you with user names, passwords, or other login information or personal information, you must make the users aware that the information will be available to your application, and you must provide legally adequate privacy notice and protection for those users. If your application stores personal or sensitive information provided by users, it must do so securely. If the user provides your application with Google Account information, your application may only use that information to access the user's Google Account when, and for the limited purposes for which, the user has given you permission to do so.
    124 
    125 4.4 You agree that you will not engage in any activity with the SDK, including the development or distribution of an application, that interferes with, disrupts, damages, or accesses in an unauthorized manner the servers, networks, or other properties or services of any third party including, but not limited to, Google or any mobile communications carrier.
    126 
    127 4.5 You agree that you are solely responsible for (and that Google has no responsibility to you or to any third party for) any data, content, or resources that you create, transmit or display through Android and/or applications for Android, and for the consequences of your actions (including any loss or damage which Google may suffer) by doing so.
    128 
    129 4.6 You agree that you are solely responsible for (and that Google has no responsibility to you or to any third party for) any breach of your obligations under this License Agreement, any applicable third party contract or Terms of Service, or any applicable law or regulation, and for the consequences (including any loss or damage which Google or any third party may suffer) of any such breach.
    130 
    131 
    132 <h3>5. Your Developer Credentials</h3>
    133 5.1 You agree that you are responsible for maintaining the confidentiality of any developer credentials that may be issued to you by Google or which you may choose yourself and that you will be solely responsible for all applications that are developed under your developer credentials.
    134 
    135 
    136 <h3>6. Privacy and Information</h3>
    137 6.1 In order to continually innovate and improve the SDK, Google may collect certain usage statistics from the software including but not limited to a unique identifier, associated IP address, version number of the software, and information on which tools and/or services in the SDK are being used and how they are being used. Before any of this information is collected, the SDK will notify you and seek your consent. If you withhold consent, the information will not be collected.
    138 
    139 6.2 The data collected is examined in the aggregate to improve the SDK and is maintained in accordance with Google's Privacy Policy.
    140 
    141 
    142 <h3>7. Third Party Applications</h3>
    143 7.1 If you use the SDK to run applications developed by a third party or that access data, content or resources provided by a third party, you agree that Google is not responsible for those applications, data, content, or resources. You understand that all data, content or resources which you may access through such third party applications are the sole responsibility of the person from which they originated and that Google is not liable for any loss or damage that you may experience as a result of the use or access of any of those third party applications, data, content, or resources.
    144 
    145 7.2 You should be aware the data, content, and resources presented to you through such a third party application may be protected by intellectual property rights which are owned by the providers (or by other persons or companies on their behalf). You may not modify, rent, lease, loan, sell, distribute or create derivative works based on these data, content, or resources (either in whole or in part) unless you have been specifically given permission to do so by the relevant owners.
    146 
    147 7.3 You acknowledge that your use of such third party applications, data, content, or resources may be subject to separate terms between you and the relevant third party. In that case, this License Agreement does not affect your legal relationship with these third parties.
    148 
    149 
    150 <h3>8. Using Android APIs</h3>
    151 8.1 Google Data APIs
    152 
    153 8.1.1 If you use any API to retrieve data from Google, you acknowledge that the data may be protected by intellectual property rights which are owned by Google or those parties that provide the data (or by other persons or companies on their behalf). Your use of any such API may be subject to additional Terms of Service. You may not modify, rent, lease, loan, sell, distribute or create derivative works based on this data (either in whole or in part) unless allowed by the relevant Terms of Service.
    154 
    155 8.1.2 If you use any API to retrieve a user's data from Google, you acknowledge and agree that you shall retrieve data only with the user's explicit consent and only when, and for the limited purposes for which, the user has given you permission to do so.
    156 
    157 
    158 <h3>9. Terminating this License Agreement</h3>
    159 9.1 This License Agreement will continue to apply until terminated by either you or Google as set out below.
    160 
    161 9.2 If you want to terminate this License Agreement, you may do so by ceasing your use of the SDK and any relevant developer credentials.
    162 
    163 9.3 Google may at any time, terminate this License Agreement with you if:
    164 (A) you have breached any provision of this License Agreement; or
    165 (B) Google is required to do so by law; or
    166 (C) the partner with whom Google offered certain parts of SDK (such as APIs) to you has terminated its relationship with Google or ceased to offer certain parts of the SDK to you; or
    167 (D) Google decides to no longer provide the SDK or certain parts of the SDK to users in the country in which you are resident or from which you use the service, or the provision of the SDK or certain SDK services to you by Google is, in Google's sole discretion, no longer commercially viable.
    168 
    169 9.4 When this License Agreement comes to an end, all of the legal rights, obligations and liabilities that you and Google have benefited from, been subject to (or which have accrued over time whilst this License Agreement has been in force) or which are expressed to continue indefinitely, shall be unaffected by this cessation, and the provisions of paragraph 14.7 shall continue to apply to such rights, obligations and liabilities indefinitely.
    170 
    171 
    172 <h3>10. DISCLAIMER OF WARRANTIES</h3>
    173 10.1 YOU EXPRESSLY UNDERSTAND AND AGREE THAT YOUR USE OF THE SDK IS AT YOUR SOLE RISK AND THAT THE SDK IS PROVIDED "AS IS" AND "AS AVAILABLE" WITHOUT WARRANTY OF ANY KIND FROM GOOGLE.
    174 
    175 10.2 YOUR USE OF THE SDK AND ANY MATERIAL DOWNLOADED OR OTHERWISE OBTAINED THROUGH THE USE OF THE SDK IS AT YOUR OWN DISCRETION AND RISK AND YOU ARE SOLELY RESPONSIBLE FOR ANY DAMAGE TO YOUR COMPUTER SYSTEM OR OTHER DEVICE OR LOSS OF DATA THAT RESULTS FROM SUCH USE.
    176 
    177 10.3 GOOGLE FURTHER EXPRESSLY DISCLAIMS ALL WARRANTIES AND CONDITIONS OF ANY KIND, WHETHER EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO THE IMPLIED WARRANTIES AND CONDITIONS OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
    178 
    179 
    180 <h3>11. LIMITATION OF LIABILITY</h3>
    181 11.1 YOU EXPRESSLY UNDERSTAND AND AGREE THAT GOOGLE, ITS SUBSIDIARIES AND AFFILIATES, AND ITS LICENSORS SHALL NOT BE LIABLE TO YOU UNDER ANY THEORY OF LIABILITY FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, CONSEQUENTIAL OR EXEMPLARY DAMAGES THAT MAY BE INCURRED BY YOU, INCLUDING ANY LOSS OF DATA, WHETHER OR NOT GOOGLE OR ITS REPRESENTATIVES HAVE BEEN ADVISED OF OR SHOULD HAVE BEEN AWARE OF THE POSSIBILITY OF ANY SUCH LOSSES ARISING.
    182 
    183 
    184 <h3>12. Indemnification</h3>
    185 12.1 To the maximum extent permitted by law, you agree to defend, indemnify and hold harmless Google, its affiliates and their respective directors, officers, employees and agents from and against any and all claims, actions, suits or proceedings, as well as any and all losses, liabilities, damages, costs and expenses (including reasonable attorneys fees) arising out of or accruing from (a) your use of the SDK, (b) any application you develop on the SDK that infringes any copyright, trademark, trade secret, trade dress, patent or other intellectual property right of any person or defames any person or violates their rights of publicity or privacy, and (c) any non-compliance by you with this License Agreement.
    186 
    187 
    188 <h3>13. Changes to the License Agreement</h3>
    189 13.1 Google may make changes to the License Agreement as it distributes new versions of the SDK. When these changes are made, Google will make a new version of the License Agreement available on the website where the SDK is made available.
    190 
    191 
    192 <h3>14. General Legal Terms</h3>
    193 14.1 This License Agreement constitutes the whole legal agreement between you and Google and governs your use of the SDK (excluding any services which Google may provide to you under a separate written agreement), and completely replaces any prior agreements between you and Google in relation to the SDK.
    194 
    195 14.2 You agree that if Google does not exercise or enforce any legal right or remedy which is contained in this License Agreement (or which Google has the benefit of under any applicable law), this will not be taken to be a formal waiver of Google's rights and that those rights or remedies will still be available to Google.
    196 
    197 14.3 If any court of law, having the jurisdiction to decide on this matter, rules that any provision of this License Agreement is invalid, then that provision will be removed from this License Agreement without affecting the rest of this License Agreement. The remaining provisions of this License Agreement will continue to be valid and enforceable.
    198 
    199 14.4 You acknowledge and agree that each member of the group of companies of which Google is the parent shall be third party beneficiaries to this License Agreement and that such other companies shall be entitled to directly enforce, and rely upon, any provision of this License Agreement that confers a benefit on (or rights in favor of) them. Other than this, no other person or company shall be third party beneficiaries to this License Agreement.
    200 
    201 14.5 EXPORT RESTRICTIONS. THE SDK IS SUBJECT TO UNITED STATES EXPORT LAWS AND REGULATIONS. YOU MUST COMPLY WITH ALL DOMESTIC AND INTERNATIONAL EXPORT LAWS AND REGULATIONS THAT APPLY TO THE SDK. THESE LAWS INCLUDE RESTRICTIONS ON DESTINATIONS, END USERS AND END USE.
    202 
    203 14.6 The rights granted in this License Agreement may not be assigned or transferred by either you or Google without the prior written approval of the other party. Neither you nor Google shall be permitted to delegate their responsibilities or obligations under this License Agreement without the prior written approval of the other party.
    204 
    205 14.7 This License Agreement, and your relationship with Google under this License Agreement, shall be governed by the laws of the State of California without regard to its conflict of laws provisions. You and Google agree to submit to the exclusive jurisdiction of the courts located within the county of Santa Clara, California to resolve any legal matter arising from this License Agreement. Notwithstanding this, you agree that Google shall still be allowed to apply for injunctive remedies (or an equivalent type of urgent legal relief) in any jurisdiction.
    206 
    207 
    208 <em>November 13, 2012</em>
    209 </div>
    210 
    211 
    212 
    213 <div id="sdk-terms-form">
    214 <p>
    215 <input id="agree" type="checkbox" name="agree" value="1" onclick="onAgreeChecked()" />
    216 <label id="agreeLabel" for="agree">I have read and agree with the above terms and conditions</label>
    217 </p>
    218 <p><a href="" class="button disabled ndk" id="downloadForRealz" onclick="return onDownloadNdkForRealz(this);"></a></p>
    219 </div>
    220 
    221 
    222 
    223 </div>
    224 </div>
    225 
    226 
    227 
    228 
    229 
    230 
    231 
    232 
    233 
    234 
    235  <div id="qv-wrapper">
    236     <div id="qv">
    237       <h2>In this document</h2>
    238 
    239       <ol>
    240         <li><a href="#Downloads">Downloads</a></li>
    241         <li><a href="#Revisions">Revisions</a></li>
    242         <li><a href="#Reqs">System and Software Requirements</a></li>
    243         <li><a href="#Installing">Installing the NDK</a></li>
    244         <li><a href="#GetStarted">Getting Started with the NDK</a>
    245           <ol>
    246             <li><a href="#Using">Using the NDK</a></li>
    247           </ol>
    248         </li>
    249         <li><a href="#Contents">Contents of the NDK</a>
    250           <ol>
    251             <li><a href="#Tools">Development tools</a></li>
    252             <li><a href="#Docs">Documentation</a></li>
    253             <li><a href="#Samples">Sample apps</a></li>
    254           </ol>
    255         </li>
    256       </ol>
    257     </div>
    258   </div>
    259 
    260   <p>The NDK is a toolset that allows you to implement parts
    261   of your app using native-code languages such as C and C++. For certain types of apps,
    262   this can be helpful so you can reuse existing code libraries written in these
    263   languages, but most apps do not need the Android NDK.</p>
    264 
    265   <p>Before downloading the NDK, you should understand that <strong>the NDK
    266    will not benefit most apps</strong>. As a developer, you need to balance its benefits
    267   against its drawbacks. Notably, using native code on Android
    268   generally does not result in a noticable performance improvement,
    269   but it always increases your app complexity. In general, you should only use the NDK
    270   if it is essential to your app&mdash;never because you simply prefer to program in C/C++.</p>
    271 
    272   <p>Typical good candidates for the NDK are self-contained, CPU-intensive operations that don't
    273   allocate much memory, such as signal processing, physics simulation, and so on. When examining
    274   whether or not you should develop in native code, think about your requirements and see if the
    275   Android framework APIs provide the functionality that you need.</p>
    276 
    277 
    278 <h2 id="Downloads">Downloads</h2>
    279 
    280 
    281 <script>
    282 $('#Downloads').after($('#download-table'));
    283 </script>
    284 
    285 
    286 <p>With NDK revision 9 and higher, the release packages have been split to reduce download size.
    287   The first download for each platform contains the default NDK toolchain. The second download
    288   contains legacy NDK toolchains for that platform, which is only required if you are not using
    289   the current, recommended toolchain for your NDK builds.</p>
    290 
    291 
    292 
    293 <h2 id="Revisions">Revisions</h2>
    294 
    295 <p>The following sections provide information about releases of the NDK.</p>
    296 
    297 <div class="toggle-content opened">
    298   <p>
    299     <a href="#" onclick="return toggleContent(this)"> <img
    300       src="{@docRoot}assets/images/triangle-opened.png" class="toggle-content-img" alt=""
    301     >Android NDK, Revision 9b</a> <em>(October 2013)</em>
    302   </p>
    303   <div class="toggle-content-toggleme">
    304     <dl>
    305       <dt>Important changes:</dt>
    306       <dd>
    307       <ul>
    308         <li>Updated {@code include/android/*h} and {@code math.h} for all Android API levels up to
    309           18, including the addition of levels 13, 15, 16 and 17.
    310           For information on added APIs, see commit messages for Changes
    311           <a href="https://android-review.googlesource.com/68012">68012</a> and
    312           <a href="https://android-review.googlesource.com/68014">68014</a>.
    313           (Issues <a href="http://b.android.com/47150">47150</a>,
    314            <a href="http://b.android.com/58528">58528</a>, and
    315            <a href="http://b.android.com/38423">38423</a>)</li>
    316         <li>Added support for API level 19, including Renderscript binding.</li>
    317         <li>Added support for <code>-mhard-float</code> in the existing armeabi-v7a ABI. For more
    318           information and current restrictions on Clang, see
    319           {@code tests/device/hard-float/jni/Android.mk}.</li>
    320         <li>Migrated from GNU Compiler Collection (GCC) 4.8 to 4.8.2, and added diagnostic color
    321           support. To enable diagnostic colors, set <code>-fdiagnostics-color=auto</code>,
    322           <code>-fdiagnostics-color=always,</code> or export {@code GCC_COLORS} as shown below:
    323 <pre>
    324 GCC_COLORS='error=01;31:warning=01;35:note=01;36:caret=01;32:locus=01:quote=01'
    325 </pre>
    326           For more information, see
    327           <a href="http://gcc.gnu.org/onlinedocs/gcc/Language-Independent-Options.html">GCC
    328           Language Independent Options</a>.
    329         </li>
    330         <li>Added two new samples to demonstrate OpenGL ES 3.0 features: Teapot and MoreTeapots.
    331           These samples run on devices with Android 4.1 (API level 16) and higher.</li>
    332         <li>Deprecated GCC 4.7 and Clang 3.2 support, which will be removed in the next
    333           release.</li>
    334       </ul>
    335       </dd>
    336 
    337       <dt>Important bug fixes:</dt>
    338       <dd>
    339       <ul>
    340         <li>Fixed problem with ARM GCC 4.6 {@code thumb2} failing to generate 16-bit relative jump
    341           tables. (<a href="http://gcc.gnu.org/bugzilla/show_bug.cgi?id=48328">GCC Issue</a>)</li>
    342         <li>Fixed GCC 4.8 internal compiler error (ICE) on
    343           {@code g++.dg/cpp0x/lambda/lambda-defarg3.C}.
    344           (<a href="https://android-review.googlesource.com/62770">Change 62770</a>,
    345           <a href="http://gcc.gnu.org/ml/gcc/2013-07/msg00424.html">GCC Issue</a>)</li>
    346         <li>Fixed a problem with Windows 32-bit {@code *-gdb.exe} executables failing to launch.
    347           (<a href="http://b.android.com/58975">Issue 58975</a>)</li>
    348         <li>Fixed GCC 4.8 ICE when building bullet library. The error message is as follows:
    349           <pre>internal compiler error: verify_flow_info failed</pre>
    350           (<a href="http://b.android.com/58916">Issue 58916</a>,
    351            <a href="http://gcc.gnu.org/bugzilla/show_bug.cgi?id=58165">GCC Issue</a>)</li>
    352         <li>Modified GDB/ARM build to skip {@code ARM.exidx} data for unwinding in prologue code and
    353           added a command ({@code set arm exidx-unwinding}) to control exidx-based stack unwinding.
    354           (<a href="http://b.android.com/55826">Issue 55826</a>)</li>
    355         <li>Fixed Clang 3.3 MIPS compiler problem where HI and LO registers are incorrectly
    356           reused.</li>
    357         <li>Fixed issue with MIPS 4.7 ICE in {@code dbx_reg_number}. The error message is as follows:
    358 <pre>
    359 external/icu4c/i18n/decimfmt.cpp:1322:1:
    360 internal compiler error: in dbx_reg_number, at dwarf2out.c:10185
    361 </pre>
    362           (<a href="http://gcc.gnu.org/ml/gcc-patches/2012-12/msg00830.html">GCC Patch</a>)
    363 
    364         </li>
    365 
    366       </ul>
    367       </dd>
    368 
    369       <dt>Other bug fixes:</dt>
    370       <dd>
    371       <ul>
    372         <li>Header fixes
    373           <ul>
    374             <li>Fixed the ARM {@code WCHAR_MIN} and {@code WCHAR_MAX} to be unsigned according to
    375               spec (the X86/MIPS versions are signed). Define {@code _WCHAR_IS_ALWAYS_SIGNED} to
    376               restore old behavior. (<a href="http://b.android.com/57749">Issue 57749</a>)</li>
    377             <li>Fixed {@code include/netinet/tcp.h} to contain {@code TCP_INFO} state enum.
    378               (<a href="http://b.android.com/38881">Issue 38881</a>)</li>
    379             <li>Fixed the {@code cdefs_elh.h} macro {@code _C_LABEL_STRING} to stop generating
    380                warnings in the GCC 4.8 toolchain when using c++11 mode.
    381               (<a href="http://b.android.com/58135">Issue 58135</a>,
    382                <a href="http://b.android.com/58652">Issue 58652</a>)</li>
    383             <li>Removed non-existent functions {@code imaxabs} and {@code imaxdiv} from header
    384               {@code inttypes.h}.</li>
    385             <li>Fixed issue with {@code pthread_exit()} return values and {@code pthread_self()}.
    386                  (<a href="http://b.android.com/60686">Issue 60686</a>)</li>
    387             <li>Added missing {@code mkdtemp()} function, which already exists in {@code bionic}
    388               header {@code stdlib.h}.</li>
    389           </ul>
    390         </li>
    391         <li>Fixed problem building {@code samples/gles3jni} with Clang on Android API level 11.</li>
    392         <li>Fixed MCLinker to allow multiple occurrences of the following options:
    393           {@code -gc-sections} and {@code --eh-frame-hdr}.</li>
    394         <li>Fixed MCLinker to accept the {@code --no-warn-mismatch} option.</li>
    395         <li>Modified {@code cpu-features} option to not assume all VFPv4 devices support IDIV.
    396           Now this option only adds IDIV to white-listed devices, including Nexus 4.
    397           (<a href="http://b.android.com/57637">Issue 57637</a>)</li>
    398         <li>Fixed problem with {@code android_native_app_glue.c} erroneously logging errors on event
    399           predispatch operations.</li>
    400         <li>Fixed all operations on {@code gabi++} terminate and unexpected_handler to be
    401           thread-safe.</li>
    402         <li>Fixed several issues with Clang <code>-integrated-as</code> option so it can pass
    403           tests for {@code ssax-instructions} and {@code fenv}.</li>
    404         <li>Fixed GCC 4.6/4.7/4.8 compiler to pass the linker option {@code --eh-frame-hdr} even
    405           for static executables. For more information, see the
    406           <a href="http://gcc.gnu.org/ml/gcc-patches/2012-09/msg00969.html">GCC patch</a>.</li>
    407         <li>Fixed extra apostrophe in <code>CPU-ARCH-ABIS.html</code>. For more information, see
    408           <code>NDK-DEPENDS.html</code>. (<a href="http://b.android.com/60142">Issue 60142</a>)</li>
    409         <li>Fixed extra quotes in ndk-build output on Windows.
    410           (<a href="http://b.android.com/60649">Issue 60649</a>)</li>
    411         <li>Fixed Clang 3.3 to compile ARM's built-in, atomic operations such as
    412           {@code __atomic_fetch_add}, {@code __atomic_fetch_sub}, and {@code __atomic_fetch_or}.
    413           </li>
    414         <li>Fixed Clang 3.3 ICE with customized {@code vfprintf}.
    415           (<a href="http://llvm.org/bugs/show_bug.cgi?id=16344">Clang issue</a>)
    416         </li>
    417       </ul>
    418       </dd>
    419 
    420       <dt>Other changes:</dt>
    421       <dd>
    422       <ul>
    423         <li>Enabled OpenMP for all GCC builds. To use this feature, add the following flags to your
    424           build settings:
    425 <pre>
    426 LOCAL_CFLAGS += -fopenmp
    427 LOCAL_LDFLAGS += -fopenmp
    428 </pre>
    429           For code examples, see {@code tests/device/test-openmp}</li>
    430         <li>Reduced the size of {@code ld.mcld} significantly (1.5MB vs. {@code ld.bfd} 3.5MB and
    431           {@code ld.gold} 7.5MB), resulting in a speed improvement of approximately 20%.</li>
    432         <li>Added <code>LOCAL_CONLYFLAGS</code> and <code>APP_CONLYFLAGS</code> to specify
    433           options applicable to C only but not C++. The existing <code>LOCAL_CFLAGS</code>
    434           and <code>APP_CFLAGS</code> are also used for C++ compilation (to save trouble of
    435           specifying most options twice), so options such as <code>-std=gnu99</code> may fail in
    436           g++ builds with a warning and clang++ builds with an error.</li>
    437         <li>Added {@code gabi++} array helper functions.</li>
    438         <li>Modified GCC builds so that all {@code libgcc.a} files are built with
    439           <code>-funwind-tables</code> to allow the stack to be unwound past previously blocked
    440           points, such as <code>__aeabi_idiv0</code>.</li>
    441         <li>Added Ingenic MXU support in MIPS GCC4.6/4.7/4.8 with new <code>-mmxu</code> option.</li>
    442         <li>Extended MIPS GCC4.6/4.7/4.8 <code>-mldc1-sdc1</code> to control ldxc1/sdxc1 too</li>
    443         <li>Added crazy linker. For more information, see
    444           {@code sources/android/crazy_linker/README.TXT}.</li>
    445         <li>Fixed {@code bitmap-plasma} to draw to full screen rather than a 200x200 pixel area.</li>
    446         <li>Reduced linux and darwin toolchain sizes by 25% by creating symlinks to identical files.
    447           </li>
    448       </ul>
    449       </dd>
    450 
    451     </dl>
    452   </div>
    453 </div>
    454 
    455 
    456 <div class="toggle-content closed">
    457   <p>
    458     <a href="#" onclick="return toggleContent(this)"> <img
    459       src="{@docRoot}assets/images/triangle-closed.png" class="toggle-content-img" alt=""
    460     >Android NDK, Revision 9</a> <em>(July 2013)</em>
    461   </p>
    462   <div class="toggle-content-toggleme">
    463     <dl>
    464       <dt>Important changes:</dt>
    465       <dd>
    466         <ul>
    467           <li>Added support for Android 4.3 (API level 18). For more information, see
    468             {@code STABLE-APIS.html} and new code examples in {@code samples/gles3jni/README}.
    469           <li>Added headers and libraries for OpenGL ES 3.0, which is supported by Android 4.3
    470             (API level 18) and higher.</li>
    471           <li>Added GNU Compiler Collection (GCC) 4.8 compiler to the NDK. Since GCC 4.6 is still
    472             the default, you must explicitly enable this option:
    473             <ul>
    474               <li>For {@code ndk-build} builds, export {@code NDK_TOOLCHAIN_VERSION=4.8} or
    475                 add it in {@code Application.mk}.</li>
    476               <li>For standalone builds, use the {@code --toolchain=} option in
    477                 {@code make-standalone-toolchain.sh}, for example:<br>
    478                 {@code --toolchain=arm-linux-androideabi-4.8}</li>
    479             </ul>
    480             <p class="note"><strong>Note:</strong>
    481             The {@code -Wunused-local-typedefs} option is enabled by {@code -Wall}. Be
    482             sure to add {@code __attribute__((unused))} if you use compile-time asserts like
    483             {@code sources/cxx-stl/stlport/stlport/stl/config/features.h}, line #311. For more
    484             information, see
    485             <a href="https://android-review.googlesource.com/#/c/55460">Change 55460</a></p>
    486             <p class="note"><strong>Note:</strong>
    487             In the GCC 4.7 release and later, ARM compilers generate unaligned access code by
    488             default for ARMv6 and higher build targets. You may need to add the
    489             {@code -mno-unaligned-access} build option when building for kernels that do not support
    490             this feature.</p>
    491           </li>
    492           <li>Added Clang 3.3 support. The {@code NDK_TOOLCHAIN_VERSION=clang} build option
    493             now picks Clang 3.3 by default.
    494             <p class="note"><strong>Note:</strong>
    495              Both GCC 4.4.3 and Clang 3.1 are deprecated, and will be removed from the next NDK
    496              release.</p></li>
    497           <li>Updated GNU Project Debugger (GDB) to support python 2.7.5.</li>
    498           <li>Added MCLinker to support Windows hosts. Since {@code ld.gold}
    499             is the default where available, you must add {@code -fuse-ld=mcld} in
    500             {@code LOCAL_LDFLAGS} or {@code APP_LDFLAGS} to enable MCLinker.</li>
    501           <li>Added {@code ndk-depends} tool which prints ELF library dependencies.
    502             For more information, see {@code NDK-DEPENDS.html}.
    503             (<a href="http://b.android.com/53486">Issue 53486</a>)</li>
    504         </ul>
    505       </dd>
    506 
    507       <dt>Important bug fixes:</dt>
    508       <dd>
    509         <ul>
    510           <li>Fixed potential event handling issue in {@code android_native_app_glue}.
    511             (<a href="http://b.android.com/41755">Issue 41755</a>)</li>
    512           <li>Fixed ARM/GCC-4.7 build to generate sufficient alignment for NEON load and store
    513             instructions VST and VLD.
    514             (<a href="http://gcc.gnu.org/bugzilla/show_bug.cgi?id=57271">GCC Issue 57271</a>)</li>
    515           <li>Fixed a GCC 4.4.3/4.6/4.7 internal compiler error (ICE) for a constant negative index
    516             value on a string literal.
    517             (<a href="http://b.android.com/54623">Issue 54623</a>)</li>
    518           <li>Fixed GCC 4.7 segmentation fault for constant initialization with an object address.
    519             (<a href="http://b.android.com/56508">Issue 56508</a>)</li>
    520           <li>Fixed GCC 4.6 ARM segmentation fault for <code>-O</code> values when using Boost
    521             1.52.0. (<a href="http://b.android.com/42891">Issue 42891</a>)
    522           <li>Fixed {@code libc.so} and {@code libc.a} to support the {@code wait4()} function.
    523             (<a href="http://b.android.com/19854">Issue 19854</a>)</li>
    524           <li>Updated the x86 libc.so and libc.a files to include the {@code clone()}
    525             function.</li>
    526           <li>Fixed {@code LOCAL_SHORT_COMMANDS} bug where the {@code linker.list} file is
    527             empty or not used.</li>
    528           <li>Fixed GCC MIPS build on Mac OS to use CFI directives, without which
    529             {@code ld.mcld --eh-frame-hdr} fails frequently.</li>
    530           <li>Fixed Clang 3.2 X86/MIPS internal compiler error in {@code llvm/lib/VMCore/Value.cpp}.
    531             (<a href="https://android-review.googlesource.com/#/c/59021">Change 59021</a>)</li>
    532           <li>Fixed GCC 4.7 64-bit Windows assembler crash. (Error: {@code out of memory allocating
    533             4294967280 bytes}).</li>
    534           <li>Updated {@code ndk-gdb} script so that the {@code --start} or {@code --launch} actions
    535             now wait for the GNU Debug Server, so that it can more reliably hit breakpoints set
    536             early in the execution path (such as breakpoints in JNI code).
    537             (<a href="http://b.android.com/41278">Issue 41278</a>)
    538             <p class="note"><strong>Note:</strong>
    539               This feature requires jdb and produces warning about pending breakpoints.
    540               Specify the {@code --nowait} option to restore previous behavior.
    541             </p>
    542           </li>
    543           <li>Fixed GDB crash when library list is empty.</li>
    544           <li>Fixed GDB crash when using a {@code stepi} command past a {@code bx pc} or
    545             {@code blx pc} Thumb instruction.
    546             (<a href="http://b.android.com/56962">Issue 56962</a>,
    547              <a href="http://b.android.com/36149">Issue 36149</a>)</li>
    548           <li>Fixed MIPS {@code gdbserver} to look for {@code DT_MIPS_RLD_MAP} instead of
    549             {@code DT_DEBUG}. (<a href="http://b.android.com/56586">Issue 56586</a>)</li>
    550           <li>Fixed a circular dependency in the ndk-build script, for example: If A-&gt;B and
    551             B-&gt;B, then B was dropped from build.
    552             (<a href="http://b.android.com/56690">Issue 56690</a>)</li>
    553         </ul>
    554       </dd>
    555 
    556       <dt>Other bug fixes:</dt>
    557       <dd>
    558         <ul>
    559           <li>Fixed the {@code ndk-build} script to enable you to specify a version of Clang as a
    560             command line option (e.g., {@code NDK_TOOLCHAIN_VERSION=clang3.2}). Previously, only
    561             specifying the version as an environment variable worked.</li>
    562           <li>Fixed gabi++ size of {@code _Unwind_Exception} to be 24 for MIPS build targets when
    563             using the Clang compiler.
    564             (<a href="https://android-review.googlesource.com/#/c/54141">Change 54141</a>)</li>
    565           <li>Fixed the {@code ndk-build} script to ensure that built libraries are actually
    566             removed from projects that include prebuilt static libraries when using the
    567             {@code ndk-build clean} command.
    568             (<a href="https://android-review.googlesource.com/#/c/54461">Change 54461</a>,
    569              <a href="https://android-review.googlesource.com/#/c/54480">Change 54480</a>)</li>
    570           <li>Modified the {@code NDK_ANALYZE=1} option to be less verbose.</li>
    571           <li>Fixed {@code gnu-libstdc++/Android.mk} to include a {@code backward/} path for builds
    572             that use backward compability.
    573             (<a href="http://b.android.com/53404">Issue 53404</a>)</li>
    574           <li>Fixed a problem where {@code stlport new} sometimes returned random values.</li>
    575           <li>Fixed {@code ndk-gdb} to match the order of {@code CPU_ABIS}, not {@code APP_ABIS}.
    576             (<a href="http://b.android.com/54033">Issue 54033</a>)</li>
    577           <li>Fixed a problem where the NDK 64-bit build on MacOSX choses the wrong path for
    578             compiler.
    579             (<a href="http://b.android.com/53769">Issue 53769</a>)</li>
    580           <li>Fixed build scripts to detect 64-bit Windows Vista.
    581             (<a href="http://b.android.com/54485">Issue 54485</a>)</li>
    582           <li>Fixed x86 {@code ntonl/swap32} error: {@code invalid 'asm': operand number
    583             out of range}.
    584             (<a href="http://b.android.com/54465">Issue 54465</a>,
    585              <a href="https://android-review.googlesource.com/#/c/57242">Change 57242</a>)</li>
    586           <li>Fixed {@code ld.gold} to merge string literals.</li>
    587           <li>Fixed {@code ld.gold} to handle large symbol alignment.</li>
    588           <li>Updated {@code ld.gold} to enable the {@code --sort-section=name} option.</li>
    589           <li>Fixed GCC 4.4.3/4.6/4.7 to suppress the {@code -export-dynamic} option for
    590             statically linked programs. GCC no longer adds an {@code .interp} section for statically
    591             linked programs.</li>
    592           <li>Fixed GCC 4.4.3 {@code stlport} compilation error about inconsistent {@code typedef}
    593             of {@code _Unwind_Control_Block}.
    594             (<a href="http://b.android.com/54426">Issue 54426</a>)</li>
    595           <li>Fixed {@code awk} scripts to handle {@code AndroidManifest.xml} files created on
    596             Windows which may contain trailing {@code \r} characters and cause build errors.
    597             (<a href="http://b.android.com/42548">Issue 42548</a>)</li>
    598           <li>Fixed {@code make-standalone-toolchain.sh} to probe the {@code prebuilts/}
    599             directory to detect if the host is 32 bit or 64 bit.</li>
    600           <li>Fixed the Clang 3.2 {@code -integrated-as} option.</li>
    601           <li>Fixed the Clang 3.2 ARM EHABI compact model {@code pr1} and {@code pr2} handler data.
    602             </li>
    603           <li>Added Clang {@code -mllvm -arm-enable-ehabi} option to fix the following Clang error:
    604             <pre>clang: for the -arm-enable-ehabi option: may only occur zero or one times!</pre>
    605             </li>
    606           <li>Fixed build failure when there is no {@code uses-sdk} element in application
    607             manifest. (<a href="http://b.android.com/57015">Issue 57015</a>)</li>
    608         </ul>
    609 
    610       </dd>
    611       <dt>Other changes:</dt>
    612       <dd>
    613         <ul>
    614           <li>Header Fixes
    615             <ul>
    616               <li>Modified headers to make {@code __set_errno} an inlined function, since
    617                 {@code __set_errno} in {@code errno.h} is deprecated, and {@code libc.so} no longer
    618                 exports it.</li>
    619               <li>Modified {@code elf.h} to include {@code stdint.h}.
    620                 (<a href="http://b.android.com/55443">Issue 55443</a>)</li>
    621               <li>Fixed {@code sys/un.h} to be included independently of other headers.
    622                 (<a href="http://b.android.com/53646">Issue 53646</a>)</li>
    623               <li>Fixed all of the {@code MotionEvent_getHistorical} API family to take the
    624                 {@code const AInputEvent* motion_event}.
    625                 (<a href="http://b.android.com/55873">Issue 55873</a>)</li>
    626               <li>Fixed {@code malloc_usable_size} to take {@code const void*}.
    627                 (<a href="http://b.android.com/55725">Issue 55725</a>)</li>
    628               <li>Fixed stdint.h to be more compatible with C99.
    629                 (<a href="https://android-review.googlesource.com/#/c/46821">Change 46821</a>)</li>
    630               <li>Modified {@code wchar.h} to not redefine {@code WCHAR_MAX} and
    631                 {@code WCHAR_MIN}</li>
    632               <li>Fixed {@code &lt;inttypes.h&gt;} declaration for pointer-related {@code PRI} and
    633                 {@code SCN} macros. (<a href="http://b.android.com/57218">Issue 57218</a>)</li>
    634               <li>Changed the {@code sys/cdefs.h} header so that {@code __WCHAR_TYPE__} is 32-bit
    635                 for API levels less than 9, which means that {@code wchat_t} is 32-bit for all
    636                 API levels. To restore the previous behavior, define the {@code _WCHAR_IS_8BIT}
    637                 boolean variable. (<a href="http://b.android.com/57267">Issue 57267</a>)</li>
    638             </ul>
    639           </li>
    640           <li>Added more formatting in NDK {@code docs/} and miscellaneous documentation fixes.
    641             </li>
    642           <li>Added support for a thin archive technique when building static libraries.
    643             (<a href="http://b.android.com/40303">Issue 40303</a>)</li>
    644           <li>Updated script {@code make-standalone-toolchain.sh} to support the {@code stlport}
    645             library in addition to {@code gnustl}, when you specify the option
    646             {@code --stl=stlport}. For more information, see {@code STANDALONE-TOOLCHAIN.html}.</li>
    647           <li>Updated the {@code make-standalone-toolchain.sh} script so that the
    648             {@code --llvm-version=} option creates the {@code $TOOLCHAIN_PREFIX-clang} and
    649             {@code $TOOLCHAIN_PREFIX-clang++} scripts in addition to {@code clang} and
    650             {@code clang++}, to avoid using the host's clang and clang++ definitions by accident.
    651             </li>
    652           <li>Added two flags to re-enable two optimizations in upstream Clang but disabled in
    653               NDK for better compatibility with code compiled by GCC:
    654             <ul>
    655               <li>Added a {@code -fcxx-missing-return-semantics} flag to re-enable <em>missing return
    656                 semantics</em> in Clang 3.2+. Normally, all paths should terminate with a return
    657                 statement for a value-returning function. If this is not the case, clang inserts
    658                 an undefined instruction (or trap in debug mode) at the path without a return
    659                 statement. If you are sure your code is correct, use this flag to allow the
    660                 optimizer to take advantage of the undefined behavior. If you are not sure, do not
    661                 use this flag. The caller may still receive a random incorrect value, but the
    662                 optimizer will not exploit it and make your code harder to debug.</li>
    663               <li>Added a {@code -fglobal-ctor-const-promotion} flag to re-enable
    664                 promoting global variables with static constructor to be constants. With this flag,
    665                 the global variable optimization pass of LLVM tries to evaluate the global
    666                 variables with static constructors and promote them to global constants. Although
    667                 this optimization is correct, it may cause some incompatability with code compiled
    668                 by GCC. For example, code may do {@code const_cast} to cast the constant to mutable
    669                 and modify it. In GCC, the variable is in read-write and the code is run by
    670                 accident. In Clang, the const variable is in read-only memory and may cause your
    671                 application to crash.</li>
    672             </ul>
    673           </li>
    674           <li>Added {@code -mldc1-sdc1} to the MIPS GCC and Clang compilers. By default, compilers
    675             align 8-byte objects properly and emit the {@code ldc1} and {@code sdc1} instructions
    676             to move them around. If your app uses a custom allocator that does not always align
    677             with a new object's 8-byte boundary in the same way as the default allocator, your app
    678             may crash due to {@code ldc1} and {@code sdc1} operations on unaligned memory. In this
    679             case, use the {@code -mno-ldc1-sdc1} flag to workaround the problem.</li>
    680           <li>Downgraded the event severity from warning to info if {@code APP_PLATFORM_LEVEL} is
    681             larger than {@code APP_MIN_PLATFORM_LEVEL}. The {@code APP_PLATFORM_LEVEL} may be lower
    682             than {@code APP_PLATFORM} in {@code jni/Application.mk} because the NDK does not have
    683             headers for all levels. In this case, the actual level is shifted downwards. The
    684             {@code APP_MIN_PLATFORM_LEVEL} is specified by the {@code android:minSdkVersion} in
    685             your application's manifest.
    686             (<a href="http://b.android.com/39752">Issue 39752</a>)</li>
    687           <li>Added the {@code android_getCpuIdArm()} and {@code android_setCpuArm()} methods to
    688             {@code cpu-features.c}. This addition enables easier retrieval of the ARM CPUID
    689             information. (<a href="http://b.android.com/53689">Issue 53689</a>)</li>
    690           <li>Modified {@code ndk-build} to use GCC 4.7's {@code as/ld} for Clang compiling.
    691             <p class="note"><strong>Note:</strong>
    692               In GCC 4.7, {@code monotonic_clock} and {@code is_monotonic} have been renamed to
    693               {@code steady_clock} and {@code is_steady}, respectively.</p></li>
    694           <li>Added the following new warnings to the {@code ndk-build} script:
    695             <ul>
    696               <li>Added warnings if {@code LOCAL_LDLIBS/LDFLAGS} are used in static library
    697                 modules.</li>
    698               <li>Added a warning if a configuration has no module to build.</li>
    699               <li>Added a warning for non-system libraries being used in
    700                 {@code LOCAL_LDLIBS/LDFLAGS} of a shared library or executable modules.</li>
    701             </ul>
    702           </li>
    703           <li>Updated build scripts, so that if {@code APP_MODULES} is not defined and only static
    704             libraries are listed in {@code Android.mk}, the script force-builds all of them.
    705             (<a href="http://b.android.com/53502">Issue 53502</a>)</li>
    706           <li>Updated {@code ndk-build} to support absolute paths in {@code LOCAL_SRC_FILES}.</li>
    707           <li>Removed the {@code *-gdbtui} executables, which are duplicates of the {@code *-gdb}
    708             executables with the {@code -tui} option enabled.</li>
    709           <li>Updated the build scripts to warn you when the Edison Design Group (EDG) compiler
    710             front-end turns {@code _STLP_HAS_INCLUDE_NEXT} back on.
    711             (<a href="http://b.android.com/53646">Issue 53646</a>)</li>
    712           <li>Added the environment variable {@code NDK_LIBS_OUT} to allow overriding of the
    713             path for {@code libraries/gdbserver} from the default {@code $PROJECT/libs}.
    714             For more information, see {@code OVERVIEW.html}.</li>
    715           <li>Changed ndk-build script defaults to compile code with format string protection
    716             {@code -Wformat -Werror=format-security}. You may set
    717             {@code LOCAL_DISABLE_FORMAT_STRING_CHECKS=true} to disable it.
    718             For more information, see {@code ANDROID-MK.html}</li>
    719           <li>Added STL pretty-print support in {@code ndk-gdb-py}. For more information, see
    720             {@code NDK-GDB.html}.</li>
    721           <li>Added tests based on the googletest frameworks.</li>
    722           <li>Added a notification to the toolchain build script that warns you if the current shell
    723             is not {@code bash}.</li>
    724         </ul>
    725       </dd>
    726     </dl>
    727   </div>
    728 </div>
    729 
    730 
    731 <div class="toggle-content closed">
    732   <p><a href="#" onclick="return toggleContent(this)">
    733     <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-content-img"
    734       alt="">Android NDK, Revision 8e</a> <em>(March 2013)</em>
    735   </p>
    736 
    737   <div class="toggle-content-toggleme">
    738     <dl>
    739       <dt>Important changes:</dt>
    740       <dd>
    741         <ul>
    742           <li>Added 64-bit host toolchain set (package name suffix {@code *-x86_64.*}). For more
    743             information, see {@code CHANGES.HTML} and {@code NDK-BUILD.html}.</li>
    744           <li>Added Clang 3.2 compiler. GCC 4.6 is still the default. For information on using the
    745             Clang compiler, see {@code CHANGES.HTML}.</li>
    746           <li>Added static code analyzer for Linux/MacOSX hosts. For information on using the
    747             analyzer, see {@code CHANGES.HTML}.</li>
    748           <li>Added MCLinker for Linux/MacOSX hosts as an experimental feature. The {@code ld.gold}
    749             linker is the default where available, so you must explicitly enable it. For more
    750             information, see {@code CHANGES.HTML}.</li>
    751           <li>Updated ndk-build to use topological sort for module dependencies, which means the
    752             build automatically sorts out the order of libraries specified in
    753             {@code LOCAL_STATIC_LIBRARIES}, {@code LOCAL_WHOLE_STATIC_LIBRARIES} and
    754             {@code LOCAL_SHARED_LIBRARIES}. For more information, see {@code CHANGES.HTML}.
    755             (<a href="http://b.android.com/39378">Issue 39378</a>)</li>
    756         </ul>
    757       </dd>
    758 
    759       <dt>Important bug fixes:</dt>
    760       <dd>
    761         <ul>
    762           <li>Fixed build script to build all toolchains in {@code -O2}. Toolchains in previous
    763             releases were incorrectly built without optimization.</li>
    764           <li>Fixed build script which unconditionally builds Clang/llvm for MacOSX in 64-bit.</li>
    765           <li>Fixed GCC 4.6/4.7 internal compiler error:
    766             {@code gen_thumb_movhi_clobber at config/arm/arm.md:5832}.
    767             (<a href="http://b.android.com/52732">Issue 52732</a>)</li>
    768           <li>Fixed build problem where GCC/ARM 4.6/4.7 fails to link code using 64-bit atomic
    769             built-in functions.
    770             (<a href="http://b.android.com/41297">Issue 41297</a>)</li>
    771           <li>Fixed GCC 4.7 linker DIV usage mismatch errors.
    772           (<a href="http://sourceware.org/ml/binutils/2012-12/msg00202.html">Sourceware Issue</a>)
    773           <li>Fixed GCC 4.7 internal compiler error {@code build_data_member_initialization, at
    774             cp/semantics.c:5790}.</li>
    775           <li>Fixed GCC 4.7 internal compiler error {@code redirect_eh_edge_1, at tree-eh.c:2214}.
    776             (<a href="http://b.android.com/52909">Issue 52909</a>)</li>
    777           <li>Fixed a GCC 4.7 segfault.
    778             (<a href="http://gcc.gnu.org/bugzilla/show_bug.cgi?id=55245">GCC Issue</a>)</li>
    779           <li>Fixed {@code &lt;chrono&gt;} clock resolution and enabled {@code steady_clock}.
    780             (<a href="http://b.android.com/39680">Issue 39680</a>)</li>
    781           <li>Fixed toolchain to enable {@code _GLIBCXX_HAS_GTHREADS} for GCC 4.7 libstdc++.
    782             (<a href="http://b.android.com/41770">Issue 41770</a>,
    783              <a href="http://b.android.com/41859">Issue 41859</a>)</li>
    784           <li>Fixed problem with the X86 MXX/SSE code failing to link due to missing
    785             {@code posix_memalign}.
    786             (<a href="https://android-review.googlesource.com/#/c/51872">Change 51872</a>)</li>
    787           <li>Fixed GCC4.7/X86 segmentation fault in {@code i386.c}, function
    788             {@code distance_non_agu_define_in_bb()}.
    789             (<a href="https://android-review.googlesource.com/#/c/50383">Change 50383</a>)</li>
    790           <li>Fixed GCC4.7/X86 to restore earlier {@code cmov} behavior.
    791             (<a href="http://gcc.gnu.org/viewcvs?view=revision&revision=193554">GCC Issue</a>)</li>
    792           <li>Fixed handling NULL return value of {@code setlocale()} in libstdc++/GCC4.7.
    793             (<a href="http://b.android.com/46718">Issue 46718</a>)
    794           <li>Fixed {@code ld.gold} runtime undefined reference to {@code __exidx_start} and
    795             {@code __exidx_start_end}.
    796             (<a href="https://android-review.googlesource.com/#/c/52134">Change 52134</a>)</li>
    797           <li>Fixed Clang 3.1 internal compiler error when using Eigen library.
    798             (<a href="http://b.android.com/41246">Issue 41246</a>)</li>
    799           <li>Fixed Clang 3.1 internal compiler error including {@code &lt;chrono&gt;} in C++11 mode.
    800             (<a href="http://b.android.com/39600">Issue 39600</a>)</li>
    801           <li>Fixed Clang 3.1 internal compiler error when generating object code for a method
    802             call to a uniform initialized {@code rvalue}.
    803             (<a href="http://b.android.com/41387">Issue 41387</a>)</li>
    804           <li>Fixed Clang 3.1/X86 stack realignment.
    805             (<a href="https://android-review.googlesource.com/#/c/52154">Change 52154</a>)</li>
    806           <li>Fixed problem with GNU Debugger (GDB) SIGILL when debugging on Android 4.1.2.
    807             (<a href="http://b.android.com/40941">Issue 40941</a>)</li>
    808           <li>Fixed problem where GDB cannot set {@code source:line} breakpoints when symbols contain
    809             long, indirect file paths.
    810             (<a href="http://b.android.com/42448">Issue 42448</a>)</li>
    811           <li>Fixed GDB {@code read_program_header} for MIPS PIE executables.
    812             (<a href="https://android-review.googlesource.com/#/c/49592">Change 49592</a>)</li>
    813           <li>Fixed {@code STLport} segmentation fault in {@code uncaught_exception()}.
    814             (<a href="https://android-review.googlesource.com/#/c/50236">Change 50236</a>)</li>
    815           <li>Fixed {@code STLport} bus error in exception handling due to unaligned access of
    816             {@code DW_EH_PE_udata2}, {@code DW_EH_PE_udata4}, and {@code DW_EH_PE_udata8}.</li>
    817           <li>Fixed Gabi++ infinite recursion problem with {@code nothrow new[]} operator.
    818             (<a href="http://b.android.com/52833">Issue 52833</a>)</li>
    819           <li>Fixed Gabi++ wrong offset to exception handler pointer.
    820             (<a href="https://android-review.googlesource.com/#/c/53446">Change 53446</a>)</li>
    821           <li>Removed Gabi++ redundant free on exception object
    822             (<a href="https://android-review.googlesource.com/#/c/53447">Change 53447</a>)</li>
    823         </ul>
    824       </dd>
    825 
    826       <dt>Other bug fixes:</dt>
    827       <dd>
    828         <ul>
    829           <li>Fixed NDK headers:
    830             <ul>
    831               <li>Removed redundant definitions of {@code size_t}, {@code ssize_t}, and
    832                 {@code ptrdiff_t}.</li>
    833               <li>Fixed MIPS and ARM {@code fenv.h} header.</li>
    834               <li>Fixed {@code stddef.h} to not redefine {@code offsetof} since it already exists
    835                 in the toolchain.</li>
    836               <li>Fixed {@code elf.h} to contain {@code Elf32_auxv_t} and {@code Elf64_auxv_t}.
    837                 (<a href="http://b.android.com/38441">Issue 38441</a>)
    838                 </li>
    839               <li>Fixed the {@code #ifdef} C++ definitions in the
    840                 {@code OpenSLES_AndroidConfiguration.h} header file.
    841                 (<a href="http://b.android.com/53163">Issue 53163</a>)
    842                 </li>
    843             </ul>
    844           </li>
    845           <li>Fixed {@code STLport} to abort after out of memory error instead of silently exiting.
    846             </li>
    847           <li>Fixed system and Gabi++ headers to be able to compile with API level 8 and lower.</li>
    848           <li>Fixed {@code cpufeatures} to not parse {@code /proc/self/auxv}.
    849             (<a href="http://b.android.com/43055">Issue 43055</a>)</li>
    850           <li>Fixed {@code ld.gold} to not depend on host libstdc++ and on Windows platforms,
    851             to not depend on the {@code libgcc_sjlj_1.dll} library.</li>
    852           <li>Fixed Clang 3.1 which emits inconsistent register list in {@code .vsave} and fails
    853             assembler.
    854             (<a href="https://android-review.googlesource.com/#/c/49930">Change 49930</a>)</li>
    855           <li>Fixed Clang 3.1 to be able to compile libgabi++ and pass the {@code test-stlport}
    856             tests for MIPS build targets.
    857             (<a href="https://android-review.googlesource.com/#/c/51961">Change 51961</a>)</li>
    858           <li>Fixed Clang 3.1 to only enable exception by default for C++, not for C.</li>
    859           <li>Fixed several issues in Clang 3.1 to pass most GNU exception tests.</li>
    860           <li>Fixed scripts {@code clang} and {@code clang++} in standalone NDK compiler to detect
    861             {@code -cc1} and to not specify {@code -target} when found.</li>
    862           <li>Fixed {@code ndk-build} to observe {@code NDK_APP_OUT} set in {@code Application.mk}.
    863             </li>
    864           <li>Fixed X86 {@code libc.so} and {@code lib.a} which were missing the {@code sigsetjmp}
    865             and {@code siglongjmp} functions already declared in {@code setjmp.h}.
    866             (<a href="http://b.android.com/19851">Issue 19851</a>)</li>
    867           <li>Patched GCC 4.4.3/4.6/4.7 libstdc++ to work with Clang in C++ 11.
    868             (<a href="http://clang.llvm.org/cxx_status.html">Clang Issue</a>)</li>
    869           <li>Fixed cygwin path in argument passed to {@code HOST_AWK}.</li>
    870           <li>Fixed {@code ndk-build} script warning in windows when running from project's JNI
    871             directory.
    872             (<a href="http://b.android.com/40192">Issue 40192</a>)</li>
    873           <li>Fixed problem where the {@code ndk-build} script does not build if makefile has
    874             trailing whitespace in the {@code LOCAL_PATH} definition.
    875             (<a href="http://b.android.com/42841">Issue 42841</a>)</li>
    876         </ul>
    877       </dd>
    878 
    879       <dt>Other changes:</dt>
    880       <dd>
    881         <ul>
    882           <li>Enabled threading support in GCC/MIPS toolchain.</li>
    883           <li>Updated GCC exception handling helpers {@code __cxa_begin_cleanup} and
    884             {@code __cxa_type_match} to have <em>default</em> visibility from the previous
    885             <em>hidden</em> visibility in GNU libstdc++. For more information, see
    886             {@code CHANGES.HTML}.</li>
    887           <li>Updated build scripts so that Gabi++ and STLport static libraries are now built with
    888             hidden visibility except for exception handling helpers.</li>
    889           <li>Updated build so that {@code STLport} is built for ARM in Thumb mode.</li>
    890           <li>Added support for {@code std::set_new_handler} in Gabi++.
    891             (<a href="http://b.android.com/52805">Issue 52805</a>)</li>
    892           <li>Enabled {@code FUTEX} system call in GNU libstdc++.</li>
    893           <li>Updated {@code ndk-build} so that it  no longer copies prebuilt static library to
    894             a project's {@code obj/local/&lt;abi&gt;/} directory.
    895             (<a href="http://b.android.com/40302">Issue 40302</a>)</li>
    896           <li>Removed {@code __ARM_ARCH_5*__} from ARM {@code toolchains/*/setup.mk} script.
    897             (<a href="http://b.android.com/21132">Issue 21132</a>)</li>
    898           <li>Built additional GNU libstdc++ libraries in thumb for ARM.</li>
    899           <li>Enabled MIPS floating-point {@code madd/msub/nmadd/nmsub/recip/rsqrt}
    900             instructions with 32-bit FPU.</li>
    901           <li>Enabled graphite loop optimizer in GCC 4.6 and 4.7 to allow more optimizations:
    902             {@code -fgraphite}, {@code -fgraphite-identity}, {@code -floop-block}, {@code -floop-flatten},
    903             {@code -floop-interchange}, {@code -floop-strip-mine}, {@code -floop-parallelize-all},
    904             and {@code -ftree-loop-linear}.
    905             (<a href="http://gcc.gnu.org/onlinedocs/gcc/Optimize-Options.html">info</a>)</li>
    906           <li>Enabled {@code polly} for Clang 3.1 on Linux and Max OS X 32-bit hosts which analyzes
    907             and optimizes memory access. (<a href="http://polly.llvm.org">info</a>)</li>
    908           <li>Enabled {@code -flto} in GCC 4.7, 4.6, Clang 3.2 and Clang 3.1 on linux (Clang LTO
    909             via LLVMgold.so). MIPS compiler targets are not supported because {@code ld.gold}
    910             is not available.</li>
    911           <li>Enabled {@code --plugin} and {@code --plugin-opt} for {@code ld.gold} in GCC 4.6/4.7.
    912             </li>
    913           <li>Enabled {@code --text-reorder} for {@code ld.gold} in GCC 4.7.</li>
    914           <li>Configured GNU libstdc++ with {@code _GLIBCXX_USE_C99_MATH} which undefines the
    915             {@code isinf} script in the bionic header. For more information, see
    916             {@code CHANGES.html}.</li>
    917           <li>Added {@code APP_LDFLAGS} to the build scripts. For more information, see
    918             {@code ANDROID-MK.html}.</li>
    919           <li>Updated build scripts to allow {@code NDK_LOG=0} to disable the {@code NDK_LOG}.</li>
    920           <li>Updated build scripts to allow {@code NDK_HOST_32BIT=0} to disable the host developer
    921             environment 32-bit toolchain.</li>
    922           <li>Changed the default GCC/X86 flags {@code -march=} and {@code -mtune=} from
    923             {@code pentiumpro} and {@code generic} to {@code i686} and {@code atom}.</li>
    924           <li>Enhanced toolchain build scripts:
    925             <ul>
    926               <li>Fixed a race condition in {@code build-gcc.sh} for the {@code mingw} build type
    927                 which was preventing a significant amount of parallel build processing.</li>
    928               <li>Updated {@code build-gabi++.sh} and {@code build-stlport.sh} so they can now run
    929                 from the NDK package.
    930                 (<a href="http://b.android.com/52835">Issue 52835</a>)
    931                 </li>
    932               <li>Fixed {@code run-tests.sh} in the {@code MSys} utilities collection.</li>
    933               <li>Improved 64-bit host toolchain and Canadian Cross build support.</li>
    934               <li>Updated {@code build-mingw64-toolchain.sh} script to more recent version.</li>
    935               <li>Added option to build {@code libgnustl_static.a} and {@code stlport_static.a}
    936                 without hidden visibility.</li>
    937             </ul>
    938           </li>
    939         </ul>
    940 
    941       </dd>
    942     </dl>
    943   </div>
    944 </div>
    945 
    946 
    947 <div class="toggle-content closed">
    948   <p><a href="#" onclick="return toggleContent(this)">
    949     <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-content-img"
    950       alt="">Android NDK, Revision 8d</a> <em>(December 2012)</em>
    951   </p>
    952 
    953   <div class="toggle-content-toggleme">
    954     <dl>
    955       <dt>Important changes:</dt>
    956       <dd>
    957         <ul>
    958           <li>Added the GNU Compiler Collection (GCC) 4.7 compiler to the NDK. The GCC 4.6 compiler
    959             is still the default, so you must to explicitly enable the new version as follows:
    960             <ul>
    961               <li>For {@code ndk-build}, export the {@code NDK_TOOLCHAIN_VERSION=4.7} variable
    962                 <em>or</em> add it to {@code Application.mk}.</li>
    963               <li>For standalone builds, add the {@code --toolchain=} option to
    964                 {@code make-standalone-toolchain.sh}, for example:
    965                 <pre>--toolchain=arm-linux-androideabi-4.7</pre></li>
    966             </ul>
    967             <p class="note">
    968               <strong>Note:</strong> This feature is experimental. Please try it and
    969               <a href="http://code.google.com/p/android/issues/list">report any issues</a>.</p>
    970           </li>
    971           <li>Added {@code stlport} exception support via gabi++.  Note that the new gabi++
    972             depends on {@code dlopen} and related code, meaning that:
    973             <ul>
    974               <li>You can no longer build a <em>static</em> executable using the {@code -static}
    975                 option or include {@code libstlport_static.a} using
    976                 {@code APP_STL := stlport_static}. (You can still use the {@code -static} option
    977                 with a standalone toolchain.) Compiling a <em>dynamic</em> executable using
    978                 {@code include $(BUILD_EXECUTABLE)} continues to work because the compiler
    979                 automatically adds the {@code -ldl} option.</li>
    980               <li>If your project links using {@code -nostdlib} and {-Wl,--no-undefined}, you
    981                 must manually include the {@code -ldl} option.</li>
    982             </ul>
    983               For more information, see {@code CPLUSPLUS-SUPPORT.html}.
    984 
    985               <p class="note">
    986                 <strong>Note:</strong> This feature is experimental and works better with the GCC
    987                 4.6/4.7 compilers than with GCC 4.4.3 or Clang 3.1. Please try it and
    988                 <a href="http://code.google.com/p/android/issues/list">report any issues</a>.</p>
    989           </li>
    990           <li>Added a {@code -mstack-protector-guard=} option for x86 to choose between a
    991             <em>global</em> default path which is compatible with older Android C library (bionic)
    992             and a new <em>tls</em> path (%gs:20) for {@code -fstack-protector},
    993             {@code -fstack-protector-all} and {@code -fstack-protector-strong} using the GCC 4.6
    994             and higher compilers.
    995 
    996             <p class="note">
    997               <strong>Note:</strong> The {@code -mstack-protector-guard} setting itself does not
    998               enable any {@code -fstack-protector*} options.</p>
    999           </li>
   1000           <li>Added {@code android_setCpu()} function to
   1001             {@code sources/android/cpufeatures/cpu-features.c} for use when auto-detection via
   1002             {@code /proc} is not possible in Android 4.1 and higher.
   1003             (<a href="http://code.google.com/p/chromium/issues/detail?id=164154">Chromium Issue
   1004             164154</a>)</li>
   1005         </ul>
   1006       </dd>
   1007 
   1008       <dt>Important bug fixes:</dt>
   1009       <dd>
   1010         <ul>
   1011           <li>Fixed unnecessary rebuild of object files when using the {@code ndk-build} script.
   1012             (<a href="http://b.android.com/39810">Issue 39810</a>)</li>
   1013           <li>Fixed a linker failure with the NDK 8c release for Mac OS X 10.6.x that produced the
   1014             following error:
   1015             <pre>
   1016 dyld: lazy symbol binding failed: Symbol not found: _memmem
   1017 Referenced from: ...../arm-linux-androideabi/bin/ld
   1018 Expected in: /usr/lib/libSystem.B.dylib</pre>
   1019             This problem was caused by building on Mac OS X 10.7, which produced binaries that were
   1020             not compatible with Mac OS 10.6.x and the NDK.
   1021           </li>
   1022           <li>Removed the {@code -x c++} options from the Clang++ standalone build script.
   1023           (<a href="http://b.android.com/39089">Issue 39089</a>)</li>
   1024           <li>Fixed issues using the {@code NDK_TOOLCHAIN_VERSION=clang3.1} option in Cygwin.
   1025            (<a href="http://b.android.com/39585">Issue 39585</a>)</li>
   1026           <li>Fixed the {@code make-standalone-toolchain.sh} script to allow generation of a
   1027             standalone toolchain using the Cygwin or MinGW environments. The resulting toolchain
   1028             can be used in Cygwin, MingGW or CMD.exe environments.
   1029             (<a href="http://b.android.com/39915">Issue 39915</a>,
   1030             <a href="http://b.android.com/39585">Issue 39585</a>)</li>
   1031           <li>Added missing {@code SL_IID_ANDROIDBUFFERQUEUESOURCE} option in android-14 builds for
   1032             ARM and X86.
   1033             (<a href="http://b.android.com/40625">Issue 40625</a>)</li>
   1034           <li>Fixed x86 CPU detection for the {@code ANDROID_CPU_X86_FEATURE_MOVBE} feature.
   1035             (<a href="http://b.android.com/39317">Issue 39317</a>)</li>
   1036           <li>Fixed an issue preventing the Standard Template Library (STL) from using C++
   1037             sources that do not have a {@code .cpp} file extension.</li>
   1038           <li>Fixed GCC 4.6 ARM internal compiler error <em>at reload1.c:1061</em>.
   1039             (<a href="http://b.android.com/20862">Issue 20862</a>)</li>
   1040           <li>Fixed GCC 4.4.3 ARM internal compiler error <em>at emit-rtl.c:1954</em>.
   1041             (<a href="http://b.android.com/22336">Issue 22336</a>)</li>
   1042           <li>Fixed GCC 4.4.3 ARM internal compiler error <em>at postreload.c:396</em>.
   1043             (<a href="http://b.android.com/22345">Issue 22345</a>)</li>
   1044           <li>Fixed problem with GCC 4.6/4.7 skipping lambda functions.
   1045             (<a href="http://b.android.com/35933">Issue 35933</a>)</li>
   1046         </ul>
   1047       </dd>
   1048 
   1049       <dt>Other bug fixes:</dt>
   1050       <dd>
   1051         <ul>
   1052           <li>NDK header file fixes:
   1053             <ul>
   1054               <li>Fixed {@code __WINT_TYPE__} and {@code wint_t} to be the same type.</li>
   1055               <li>Corrected typo in {@code android/bitmap.h}.
   1056                 (<a href="http://b.android.com/15134">Issue 15134</a>)
   1057               </li>
   1058               <li>Corrected typo in {@code errno.h}.</li>
   1059               <li>Added check for the presence of {@code __STDC_VERSION__} in {@code sys/cdefs.h}.
   1060                 (<a href="http://b.android.com/14627">Issue 14627</a>)
   1061               </li>
   1062               <li>Reorganized headers in {@code byteswap.h} and {@code dirent.h}.</li>
   1063               <li>Fixed {@code limits.h} to include {@code page.h} which provides {@code PAGE_SIZE}
   1064                 settings.
   1065                 (<a href="http://b.android.com/39983">Issue 39983</a>)
   1066               </li>
   1067               <li>Fixed return type of {@code glGetAttribLocation()} and
   1068                 {@code glGetUniformLocation()} from {@code int} to {@code GLint}.</li>
   1069               <li>Fixed {@code __BYTE_ORDER} constant for x86 builds.
   1070                 (<a href="http://b.android.com/39824">Issue 39824</a>)
   1071               </li>
   1072             </ul>
   1073           </li>
   1074           <li>Fixed {@code ndk-build} script to not overwrite {@code -Os} with {@code -O2} for ARM
   1075             builds.</li>
   1076           <li>Fixed build scripts to allow overwriting of {@code HOST_AWK}, {@code HOST_SED}, and
   1077             {@code HOST_MAKE} settings.</li>
   1078           <li>Fixed issue for {@code ld.gold} on {@code fsck_msdos} builds linking objects built by
   1079             the Intel C/C++ compiler (ICC).</li>
   1080           <li>Fixed ARM EHABI support in Clang to conform to specifications.</li>
   1081           <li>Fixed GNU Debugger (GDB) to shorten the time spent on walking the target's link map
   1082             during {@code solib} events.
   1083             (<a href="http://b.android.com/38402">Issue 38402</a>)</li>
   1084           <li>Fixed missing {@code libgcc.a} file when linking shared libraries.</li>
   1085         </ul>
   1086       </dd>
   1087 
   1088       <dt>Other changes:</dt>
   1089       <dd>
   1090         <ul>
   1091           <li>Backported 64-bit built-in atomic functions for ARM to GCC 4.6.</li>
   1092           <li>Added documentation for audio output latency, along with other documentation and
   1093             fixes.</li>
   1094           <li>Fixed debug builds with Clang so that non-void functions now raise a {@code SIGILL}
   1095             signal for paths without a return statement.</li>
   1096           <li>Updated {@code make-standalone-toolchain.sh} to accept the suffix {@code -clang3.1}
   1097             which is equivalent to adding {@code --llvm-version=3.1} to the GCC 4.6 toolchain.</li>
   1098           <li>Updated GCC and Clang bug report URL to:
   1099             <a href="http://source.android.com/source/report-bugs.html">http://source.android.com/source/report-bugs.html</a></li>
   1100           <li>Added ARM ELF support to {@code llvm-objdump}.</li>
   1101           <li>Suppressed <em>treating c input as c++</em> warning for Clang builds.</li>
   1102           <li>Updated build so that only the 32-bit version of {@code libiberty.a} is built and
   1103             placed in {@code lib32/}.</li>
   1104         </ul>
   1105       </dd>
   1106     </dl>
   1107   </div>
   1108 </div>
   1109 
   1110 
   1111 <div class="toggle-content closed">
   1112   <p><a href="#" onclick="return toggleContent(this)">
   1113     <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-content-img"
   1114       alt="">Android NDK, Revision 8c</a> <em>(November 2012)</em>
   1115   </p>
   1116 
   1117   <div class="toggle-content-toggleme">
   1118     <dl>
   1119       <dt>Important changes:</dt>
   1120 
   1121       <dd>
   1122         <ul>
   1123           <li>Added the Clang 3.1 compiler to the NDK. The GNU Compiler Collection (GCC) 4.6 is
   1124           still the default, so you must explicitly enable the Clang compiler option as follows:
   1125             <ul>
   1126               <li>For {@code ndk-build}, export {@code NDK_TOOLCHAIN_VERSION=clang3.1} <em>or</em>
   1127                 add this environment variable setting to {@code Application.mk}.</li>
   1128               <li>For standalone builds, add {@code --llvm-version=3.1} to
   1129                 {@code make-standalone-toolchain.sh} and replace {@code CC} and {@code CXX} in your
   1130                 makefile with {@code &lt;tool-path&gt;/bin/clang} and
   1131                 {@code &lt;tool-path&gt;/bin/clang++}. See {@code STANDALONE-TOOLCHAIN.html} for
   1132                 details.</li>
   1133             </ul>
   1134             <p class="note"><strong>Note:</strong> This feature is experimental. Please try it and
   1135             <a href="http://code.google.com/p/android/issues/list">report any issues</a>.</p></li>
   1136           <li>Added Gold linker {@code ld.gold} for the Windows toolchain. Gold linker is also the
   1137             default for ARM and X86 on all hosts. You may override it to use the {@code ld.bfd}
   1138             linker by adding {@code LOCAL_LDFLAGS += -fuse-ld=bfd} to {@code Android.mk}, or by passing
   1139             {@code -fuse-ld=bfd} to the g++/clang++ command line that does the linking.</li>
   1140           <li>Added checks for spaces in the NDK path to the {@code ndk-build[.cmd]} and
   1141             {@code ndk-gdb} scripts, to prevent build errors that are difficult to diagnose.</li>
   1142           <li>Made the following changes to API level handling:
   1143             <ul>
   1144               <li>Modified build logic so that projects that specify {@code android-10} through
   1145                 {@code android-13} in {@code APP_PLATFORM}, {@code project.properties} or
   1146                 {@code default.properties} link against {@code android-9} instead of
   1147                 {@code android-14}.
   1148               <li>Updated build so that executables using android-16 (Jelly Bean) or higher are
   1149                 compiled with the {@code -fPIE} option for position-independent executables (PIE).
   1150                 A new {@code APP_PIE} option allows you to control this behavior. See {@code
   1151                 APPLICATION-MK.html} for details.
   1152                 <p class="note">
   1153                   <strong>Note:</strong> All API levels above 14 still link against {@code
   1154                   platforms/android-14} and no new {@code platforms/android-N} have been added.
   1155                 </p></li>
   1156               <li>Modified {@code ndk-build} to provide warnings if the adjusted API level is larger
   1157               than {@code android:minSdkVersion} in the project's {@code AndroidManifest.xml}.</li>
   1158             </ul>
   1159           </li>
   1160           <li>Updated the {@code cpu-features} helper library to include more ARM-specific features.
   1161           See {@code sources/android/cpufeatures/cpu-features.h} for details.</li>
   1162           <li>Modified the long double on the X86 platform to be 8 bytes. This data type is now the
   1163           same size as a double, but is still treated as a distinct type.</li>
   1164           <li>Updated build for {@code APP_ABI=armeabi-v7a}:
   1165             <ul>
   1166               <li>Modified this build type to pass the {@code -march=armv7-a} parameter
   1167               to the linker. This change ensures that v7-specific libraries and {@code crt*.o} are
   1168               linked correctly.</li>
   1169               <li>Added {@code -mfpu=vfpv3-d16} to {@code ndk-build} instead of the
   1170               {@code -mfpu=vfp} option used in previous releases.</li>
   1171             </ul>
   1172           </li>
   1173         </ul>
   1174       </dd>
   1175     </dl>
   1176 
   1177     <dl>
   1178       <dt>Important bug fixes:</dt>
   1179 
   1180       <dd>
   1181         <ul>
   1182           <li>Fixed an issue where running {@code make-standalone-toolchain.sh} with root privileges
   1183             resulted in the stand alone tool chain being inaccessible to some users.
   1184             (<a href="http://b.android.com/35279">Issue 35279</a>)
   1185             <ul>
   1186               <li>All files and executables in the NDK release package are set to have read and
   1187                 execute permissions for all.</li>
   1188               <li>The ownership/group of {@code libstdc++.a} is now preserved when copied.</li>
   1189             </ul>
   1190           </li>
   1191           <li>Removed redundant {@code \r} from Windows prebuilt {@code echo.exe}. The redundant
   1192           {@code \r} caused {@code gdb.setup} to fail in the GNU Debugger (GDB) because it
   1193           incorrectly became part of the path.
   1194           (<a href="http://b.android.com/36054">Issue 36054</a>)</li>
   1195           <li>Fixed Windows parallel builds that sometimes failed due to timing issues in the
   1196           {@code host-mkdir} implementation.
   1197           (<a href="http://b.android.com/25875">Issue 25875</a>)</li>
   1198           <li>Fixed GCC 4.4.3 GNU {@code libstdc++} to <em>not</em> merge {@code typeinfo} names by
   1199           default. For more details, see
   1200           {@code toolchain repo gcc/gcc-4.4.3/libstdc++-v3/libsupc++/typeinfo}.
   1201           (<a href="http://b.android.com/22165">Issue 22165</a>)</li>
   1202           <li>Fixed problem on {@code null} context in GCC 4.6
   1203           {@code cp/mangle.c::write_unscoped_name}, where GCC may crash when the context is
   1204           {@code null} and dereferenced in {@code TREE_CODE}.</li>
   1205           <li>Fixed GCC 4.4.3 crashes on ARM NEON-specific type definitions for floats.
   1206           (<a href="http://b.android.com/34613">Issue 34613</a>)</li>
   1207           <li>Fixed the {@code STLport} internal {@code _IteWrapper::operator*()} implementation
   1208           where a stale stack location holding the dereferenced value was returned and caused
   1209           runtime crashes.
   1210           (<a href="http://b.android.com/38630">Issue 38630</a>)</li>
   1211 
   1212           <li>ARM-specific fixes:
   1213             <ul>
   1214               <li>Fixed ARM GCC 4.4.3/4.6 {@code g++} to not warn that the <em>mangling of
   1215               &lt;va_list&gt; was changed in GCC 4.4</em>. The workaround using the
   1216               {@code -Wno-psabi} switch to avoid this warning is no longer required.</li>
   1217               <li>Fixed an issue when a project with {@code .arm} or {@code .neon} suffixes in
   1218               {@code LOCAL_SRC_FILES} also used {@code APP_STL}. With {@code APP_STL}, the
   1219               {@code ndk-build} script searches for C++ files in {@code LOCAL_SRC_FILES} before
   1220               adding STL {@code header/lib} paths to compilation. Modified {@code ndk-build} to
   1221               filter out {@code .arm} and {@code .neon} suffixes before the search, otherwise items
   1222               in {@code LOCAL_SRC_FILES} like {@code myfile.cpp.arm.neon} won't be compiled as C++
   1223               code.</li>
   1224               <li>Fixed {@code binutils-2.21/ld.bfd} to be capable of linking object from older
   1225               binutils without {@code tag_FP_arch}, which was producing <em>assertion fail</em>
   1226               error messages in GNU Binutils.
   1227               (<a href="http://b.android.com/35209">Issue 35209</a>)
   1228               </li>
   1229               <li>Removed <em>Unknown EABI object attribute 44</em> warning when
   1230               {@code binutils-2.19/ld} links prebuilt object by newer {@code binutils-2.21}</li>
   1231               <li>Fixed an issue in GNU {@code stdc++} compilation with both {@code -mthumb} and
   1232               {@code -march=armv7-a}, by modifying {@code make-standalone-toolchain.sh} to populate
   1233               {@code headers/libs} in sub-directory {@code armv7-a/thumb}.
   1234               (<a href="http://b.android.com/35616">Issue 35616</a>)
   1235               </li>
   1236               <li>Fixed <em>unresolvable R_ARM_THM_CALL relocation</em> error.
   1237               (<a href="http://b.android.com/35342">Issue 35342</a>)
   1238               </li>
   1239               <li>Fixed internal compiler error at {@code reload1.c:3633}, caused by the ARM
   1240               back-end expecting the wrong operand type when sign-extend from {@code char}.
   1241               (<a href="http://gcc.gnu.org/bugzilla/show_bug.cgi?id=50099">GCC Issue 50099</a>)</li>
   1242               <li>Fixed internal compiler error with negative shift amount.
   1243               (<a href="http://gcc.gnu.org/ml/gcc-patches/2011-10/msg00594.html">GCC Issue</a>)</li>
   1244             </ul>
   1245           </li>
   1246 
   1247           <li>Fixed {@code -fstack-protector} for X86, which is also the default for the
   1248           {@code ndk-build} x86 ABI target.</li>
   1249 
   1250           <li>MIPS-specific fixes:
   1251             <ul>
   1252               <li>Fixed {@code STLport} endian-ness by setting {@code _STLP_LITTLE_ENDIAN} to 1 when
   1253               compiling MIPS {@code libstlport_*}.</li>
   1254               <li>Fixed GCC {@code __builtin_unreachable} issue when compiling LLVM.
   1255               (<a href="http://gcc.gnu.org/bugzilla/show_bug.cgi?id=54369">GCC Issue 54369</a>)</li>
   1256               <li>Backported fix for {@code cc1} compile process consuming 100% CPU.
   1257               (<a href="http://gcc.gnu.org/bugzilla/show_bug.cgi?id=50380">GCC Issue 50380</a>)</li>
   1258             </ul>
   1259           </li>
   1260 
   1261           <li>GNU Debugger-specific fixes:
   1262             <ul>
   1263               <li>Disabled Python support in gdb-7.x at build, otherwise the gdb-7.x configure
   1264               function may pick up whatever Python version is available on the host and build
   1265               {@code gdb} with a hard-wired dependency on a specific version of Python.
   1266               (<a href="http://b.android.com/36120">Issue 36120</a>)
   1267               </li>
   1268               <li>Fixed {@code ndk-gdb} when {@code APP_ABI} contains {@code all} and matchs none
   1269               of the known architectures.
   1270               (<a href="http://b.android.com/35392">Issue 35392</a>)
   1271               </li>
   1272               <li>Fixed Windows pathname support, by keeping the {@code :} character if it looks
   1273               like it could be part of a Windows path starting with a drive letter.
   1274               (<a href="http://sourceware.org/bugzilla/show_bug.cgi?id=12843">GDB Issue 12843</a>)
   1275               </li>
   1276               <li>Fixed adding of hardware breakpoint support for ARM in {@code gdbserver}.
   1277               (<a href="http://sourceware.org/ml/gdb-patches/2011-09/msg00200.html">GDB Issue</a>)
   1278               </li>
   1279               <li>Added fix to only read the current {@code solibs} when the linker is consistent.
   1280               This change speeds up {@code solib} event handling.
   1281               (<a href="http://b.android.com/37677">Issue 37677</a>)
   1282               </li>
   1283               <li>Added fix to make repeated attempts to find {@code solib} breakpoints. GDB now
   1284               retries {@code enable_break()} during every call to {@code svr4_current_sos()} until
   1285               it succeeds.
   1286               (<a href="https://android-review.googlesource.com/#/c/43563">Change 43563</a>)</li>
   1287               <li>Fixed an issue where {@code gdb} would not stop on breakpoints placed in
   1288               {@code dlopen-ed} libraries.
   1289               (<a href="http://b.android.com/34856">Issue 34856</a>)
   1290               </li>
   1291               <li>Fixed {@code SIGILL} in dynamic linker when calling {@code dlopen()}, on system
   1292               where {@code /system/bin/linker} is stripped of symbols and
   1293               {@code rtld_db_dlactivity()} is implemented as {@code Thumb}, due to not preserving
   1294               {@code LSB} of {@code sym_addr}.
   1295               (<a href="http://b.android.com/37147">Issue 37147</a>)
   1296               </li>
   1297             </ul>
   1298           </li>
   1299         </ul>
   1300       </dd>
   1301     </dl>
   1302 
   1303     <dl>
   1304       <dt>Other bug fixes:</dt>
   1305 
   1306       <dd>
   1307         <ul>
   1308           <li>Fixed NDK headers:
   1309             <ul>
   1310               <li>Fixed {@code arch-mips/include/asm/*} code that was incorrectly removed from
   1311               original kernel. (<a href="https://android-review.googlesource.com/#/c/43335">Change
   1312               43335</a>)</li>
   1313               <li>Replaced struct member data {@code __unused} with {@code __linux_unused} in
   1314               {@code linux/sysctl.h} and {@code linux/icmp.h} to avoid conflict with
   1315               {@code #define __unused} in {@code sys/cdefs.h}.</li>
   1316               <li>Fixed {@code fenv.h} for enclosed C functions with {@code __BEGIN_DECLS} and
   1317               {@code __END_DECLS}.</li>
   1318               <li>Removed unimplemented functions in {@code malloc.h}.</li>
   1319               <li>Fixed {@code stdint.h} defintion of {@code uint64_t} for ANSI compilers.
   1320               (<a href="http://b.android.com/1952">Issue 1952</a>)</li>
   1321               <li>Fixed preprocessor macros in {@code &lt;arch&gt;/include/machine/*}.</li>
   1322               <li>Replaced {@code link.h} for MIPS with new version supporting all platforms.</li>
   1323               <li>Removed {@code linux-unistd.h}</li>
   1324               <li>Move GLibc-specific macros {@code LONG_LONG_MIN}, {@code LONG_LONG_MAX} and
   1325               {@code ULONG_LONG_MAX} from {@code &lt;pthread.h&gt;} to {@code &lt;limits.h&gt;}.</li>
   1326             </ul>
   1327           </li>
   1328           <li>Fixed a buffer overflow in {@code ndk-stack-parser}.</li>
   1329           <li>Fixed {@code _STLP_USE_EXCEPTIONS}, when not defined, to omit all declarations
   1330           and uses of {@code __Named_exception}. Compiling and use of {@code __Named_exception}
   1331           settings only occurs when {@code STLport} is allowed to use exceptions.</li>
   1332           <li>Fixed building of Linux-only NDK packages without also building Windows code. Use the
   1333           following settings to perform this type of build:
   1334           <pre>./build/tools/make-release.sh --force --systems=linux-x86</pre></li>
   1335           <li>Fixed {@code libc.so} so it does not export {@code atexit()} and {@code __do_handler}.
   1336           These symbols are exported for ARM builds by the system version of the C library to
   1337           support legacy native libraries. NDK-generated should never reference them directly.
   1338           Instead, each shared library or executable should embed its own version of these symbols,
   1339           provided by {@code crtbegin_*.o}.
   1340           <p>If your project is linked with the {@code -nostdlib -Wl,--no-undefined} options, you
   1341           must provide your own {@code __dso_handle} because {@code crtbegin_so.o} is not linked in
   1342           this case. The content of {@code __dso_handle} does not matter, as shown in the following
   1343           example code:</p>
   1344 <pre>
   1345 extern "C" {
   1346   extern void *__dso_handle __attribute__((__visibility__ ("hidden")));
   1347   void *__dso_handle;
   1348 }
   1349 </pre>
   1350           </li>
   1351           <li>Fixed symbol decoder for ARM used in {@code objdump} for {@code plt} entries to
   1352           generate a more readable form {@code function@plt}.</li>
   1353           <li>Removed the following symbols, introduced in GCC 4.6 {@code libgcc.a}, from
   1354           the X86 platform {@code libc.so} library: {@code __aeabi_idiv0}, {@code __aeabi_ldiv0},
   1355           {@code __aeabi_unwind_cpp_pr1}, and {@code __aeabi_unwind_cpp_pr2}.</li>
   1356           <li>Removed unused {@code .ctors}, {@code .dtors}, and {@code .eh_frame} in MIPS
   1357           {@code crt*_so.S}.</li>
   1358           <li>Updated {@code ndk-gdb} so that it only takes the last line of output for
   1359           {@code ndk-build} {@code DUMP_XXXX}. This change ensures that if {@code Application.mk} or
   1360           {@code Android.mk} print something with {@code $(info ...)} syntax, it does not get
   1361           injected into the result of {@code DUMP_XXXX}.
   1362           (<a href="https://groups.google.com/d/msg/android-ndk/-/ew0lTWGr1UEJ">More info</a>)</li>
   1363         </ul>
   1364       </dd>
   1365     </dl>
   1366 
   1367     <dl>
   1368       <dt>Other changes:</dt>
   1369 
   1370       <dd>
   1371         <ul>
   1372           <li>Removed {@code arch-x86} and {@code arch-mips} headers from
   1373           {@code platforms/android-[3,4,5,8]}. Those headers were incomplete, since both X86 and
   1374           MIPS ABIs are only supported at API 9 or higher.</li>
   1375           <li>Simplified c++ include path in standalone packages, as shown below.
   1376           (<a href="http://b.android.com/35279">Issue 35279</a>)
   1377 <pre>
   1378 &lt;path&gt;/arm-linux-androideabi/include/c++/4.6.x-google
   1379   to:
   1380 &lt;path&gt;/include/c++/4.6/
   1381 </pre></li>
   1382           <li>Fixed {@code ndk-build} to recognize more C++ file extensions by default:
   1383           {@code .cc .cp .cxx .cpp .CPP .c++ .C}. You may still use {@code LOCAL_CPP_EXTENSION} to
   1384           overwrite these extension settings.</li>
   1385           <li>Fixed an issue in {@code samples/san-angeles} that caused a black screen or freeze
   1386           frame on re-launch.</li>
   1387           <li>Replaced deprecated APIs in NDK samples.
   1388           (<a href="http://b.android.com/20017">Issue 20017</a>)
   1389             <ul>
   1390               <li>{@code hello-gl2} from android-5 to android-7</li>
   1391               <li>{@code native-activity} from android-9 to android-10</li>
   1392               <li>{@code native-audio} from android-9 to android-10</li>
   1393               <li>{@code native-plasma} from android-9 to android-10</li>
   1394             </ul>
   1395           </li>
   1396           <li>Added new branding for Android executables with a simpler scheme in section
   1397           {@code .note.android.ident} (defined in {@code crtbegin_static/dynamic.o}) so that
   1398           debugging tools can act accordingly. The structure member and values are defined as
   1399           follows:
   1400 <pre>
   1401 static const struct {
   1402   int32_t namesz;  /* = 8,  sizeof ("Android") */
   1403   int32_t descsz;  /* = 1 * sizeof(int32_t) */
   1404   int32_t type;    /* = 1, ABI_NOTETYPE */
   1405   char name[sizeof "Android"];  /* = "Android" */
   1406   int32_t android_api; /* = 3, 4, 5, 8, 9, 14 */
   1407 }
   1408 </pre>
   1409             <p>The previous branding options in section {@code .note.ABI-tag} are deprecated.</p>
   1410           </li>
   1411           <li>Added a new script {@code run-tests-all.sh} which calls {@code run-tests.sh} and
   1412           {@code standalone/run.sh} with various conditions. The script {@code run-tests.sh} runs
   1413           without the {@code --abi} option, and is enhanced to compile most of the tests for all
   1414           supported ABIs and run on all attached devices</li>
   1415         </ul>
   1416       </dd>
   1417     </dl>
   1418 
   1419   </div>
   1420 </div>
   1421 
   1422 <div class="toggle-content closed">
   1423   <p><a href="#" onclick="return toggleContent(this)">
   1424     <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-content-img"
   1425       alt="">Android NDK, Revision 8b</a> <em>(July 2012)</em>
   1426   </p>
   1427 
   1428   <div class="toggle-content-toggleme">
   1429     <p>The main features of this release are a new GNU Compiler Collection (GCC) 4.6 toolchain and
   1430 GNU Debugger (GDB) 7.3.x which adds debugging support for the Android 4.1 (API Level 16) system
   1431 image.</p>
   1432 
   1433     <dl>
   1434       <dt>Important bug fixes:</dt>
   1435 
   1436       <dd>
   1437         <ul>
   1438           <li>Fixed {@code LOCAL_SHORT_COMMANDS} issues on Mac OS, Windows Cygwin environments for
   1439 static libraries. List file generation is faster, and it is not regenerated to avoid repeated
   1440 project rebuilds.</li>
   1441           <li>Fixed several issues in {@code ndk-gdb}:
   1442             <ul>
   1443               <li>Updated tool to pass flags {@code -e}, {@code -d} and {@code -s} to adb more
   1444 consistently.</li>
   1445               <li>Updated tool to accept device serial names containing spaces.</li>
   1446               <li>Updated tool to retrieve {@code /system/bin/link} information, so {@code gdb} on
   1447 the host can set a breakpoint in {@code __dl_rtld_db_dlactivity} and be aware of linker activity
   1448 (e.g., rescan {@code solib} symbols when {@code dlopen()} is called).</li>
   1449             </ul>
   1450           </li>
   1451           <li>Fixed {@code ndk-build clean} on Windows, which was failing to remove
   1452 {@code ./libs/*/lib*.so}.</li>
   1453           <li>Fixed {@code ndk-build.cmd} to return a non-zero {@code ERRORLEVEL} when {@code make}
   1454 fails.</li>
   1455           <li>Fixed {@code libc.so} to stop incorrectly exporting the {@code __exidx_start} and
   1456 {@code __exidx_end} symbols.</li>
   1457           <li>Fixed {@code SEGV} when unwinding the stack past {@code __libc_init} for ARM and
   1458 MIPS.</li>
   1459         </ul>
   1460       </dd>
   1461     </dl>
   1462 
   1463     <dl>
   1464       <dt>Important changes:</dt>
   1465 
   1466       <dd>
   1467         <ul>
   1468           <li>Added GCC 4.6 toolchain ({@code binutils} 2.21 with {@code gold} and GDB 7.3.x) to
   1469 co-exist with the original GCC 4.4.3 toolchain ({@code binutils} 2.19 and GDB 6.6).
   1470             <ul>
   1471               <li>GCC 4.6 is now the default toolchain. You may set {@code
   1472 NDK_TOOLCHAIN_VERSION=4.4.3} in {@code Application.mk} to select the original one.</li>
   1473               <li>Support for the {@code gold} linker is only available for ARM and x86
   1474 architectures on Linux and Mac OS hosts. This support is disabled by default. Add {@code
   1475 LOCAL_LDLIBS += -fuse-ld=gold} in {@code Android.mk} to enable it.</li>
   1476               <li>Programs compiled with {@code -fPIE} require the new {@code GDB} for debugging,
   1477 including binaries in Android 4.1 (API Level 16) system images.</li>
   1478               <li>The {@code binutils} 2.21 {@code ld} tool contains back-ported fixes from
   1479 version 2.22:
   1480                 <ul>
   1481                   <li>Fixed {@code ld --gc-sections}, which incorrectly retains zombie references to
   1482 external libraries. (<a href="http://sourceware.org/bugzilla/show_bug.cgi?id=13177">more
   1483 info</a>).</li>
   1484                   <li>Fixed ARM {@code strip} command to preserve the original {@code p_align} and
   1485 {@code p_flags} in {@code GNU_RELRO} section if they are valid. Without this fix, programs
   1486 built with {@code -fPIE} could not be debugged. (<a
   1487 href="http://sourceware.org/cgi-bin/cvsweb.cgi/src/bfd/elf.c.diff?cvsroot=src&r1=1.552&r2=1.553">more info</a>)</li>
   1488                 </ul>
   1489               </li>
   1490               <li>Disabled {@code sincos()} optimization for compatibility with older
   1491                 platforms.</li>
   1492             </ul>
   1493           </li>
   1494 
   1495           <li>Updated build options to enable the Never eXecute (NX) bit and {@code relro}/{@code
   1496 bind_now} protections by default:
   1497             <ul>
   1498               <li>Added {@code --noexecstack} to assembler and {@code -z noexecstack} to linker
   1499 that provides NX protection against buffer overflow attacks by enabling NX bit on stack and
   1500 heap.</li>
   1501               <li>Added {@code -z relro} and  {@code -z now} to linker for hardening of internal
   1502 data sections after linking to guard against security vulnerabilities caused by memory corruption.
   1503 (more info: <a href="http://www.akkadia.org/drepper/nonselsec.pdf">1</a>,
   1504 <a href="http://tk-blog.blogspot.com/2009/02/relro-not-so-well-known-memory.html">2</a>)</li>
   1505 
   1506               <li>These features can be disabled using the following options:
   1507                 <ol>
   1508                   <li>Disable NX protection by setting the {@code --execstack} option for the
   1509 assembler and {@code -z execstack} for the linker.</li>
   1510                   <li>Disable hardening of internal data by setting the {@code -z norelro} and
   1511 {@code -z lazy} options for the linker.</li>
   1512                   <li>Disable these protections in the NDK {@code jni/Android.mk} by setting the
   1513 following options:
   1514 <pre>
   1515 LOCAL_DISABLE_NO_EXECUTE=true  # disable "--noexecstack" and "-z noexecstack"
   1516 DISABLE_RELRO=true             # disable "-z relro" and "-z now"
   1517 </pre>
   1518                   </li>
   1519                 </ol>
   1520                 <p>See {@code docs/ANDROID-MK.html} for more details.</p>
   1521               </li>
   1522             </ul>
   1523           </li>
   1524 
   1525           <li>Added branding for Android executables with the {@code .note.ABI-tag} section (in
   1526 {@code crtbegin_static/dynamic.o}) so that debugging tools can act accordingly. The structure
   1527 member and values are defined as follows:
   1528 <pre>
   1529 static const struct {
   1530   int32_t namesz;  /* = 4,  sizeof ("GNU") */
   1531   int32_t descsz;  /* = 6 * sizeof(int32_t) */
   1532   int32_t type;    /* = 1 */
   1533   char  name[sizeof "GNU"];  /* = "GNU" */
   1534   int32_t os;      /* = 0 */
   1535   int32_t major;   /* = 2 */
   1536   int32_t minor;   /* = 6 */
   1537   int32_t teeny;   /* = 15 */
   1538   int32_t os_variant;  /* = 1 */
   1539   int32_t android_api; /* = 3, 4, 5, 8, 9, 14 */
   1540 }</pre>
   1541           </li>
   1542         </ul>
   1543       </dd>
   1544     </dl>
   1545 
   1546     <dl>
   1547       <dt>Other bug fixes:</dt>
   1548 
   1549       <dd>
   1550         <ul>
   1551           <li>Fixed {@code mips-linux-gnu} relocation truncated to fit {@code R_MIPS_TLS_LDM} issue.
   1552             (<a href="http://sourceware.org/bugzilla/show_bug.cgi?id=12637">more info</a>)</li>
   1553           <li>Fixed {@code ld} tool segfaults when using {@code --gc-sections}.
   1554             (<a href="http://sourceware.org/bugzilla/show_bug.cgi?id=12845">more info</a>)
   1555           </li>
   1556           <li>Fixed MIPS {@code GOT_PAGE} counting issue.
   1557             (<a href="http://sourceware.org/ml/binutils/2011-05/msg00198.html">more info</a>)</li>
   1558           <li>Fixed follow warning symbol link for {@code mips_elf_count_got_symbols}.</li>
   1559           <li>Fixed follow warning symbol link for {@code mips_elf_allocate_lazy_stub}.</li>
   1560           <li>Moved MIPS {@code .dynamic} to the data segment, so that it is writable.</li>
   1561           <li>Replaced hard-coded values for symbols with correct segment sizes for MIPS.</li>
   1562           <li>Removed the {@code -mno-shared} option from the defaults in the MIPS toolchain.
   1563 The default for Android toolchain is {@code -fPIC} (or {@code -fpic} if supported). If you do not
   1564 explicitly specify {@code -mshared}, {@code -fpic}, {@code -fPIC}, {@code -fpie}, or {@code -fPIE},
   1565 the MIPS compiler adds {@code -mno-shared} that turns off PIC. Fixed compiler not to add
   1566 {@code -mno-shared} in this case.</li>
   1567           <li>Fixed wrong package names in samples {@code hello-jni} and {@code two-libs} so that
   1568 the {@code tests} project underneath it can compile.</li>
   1569         </ul>
   1570       </dd>
   1571     </dl>
   1572 
   1573     <dl>
   1574       <dt>Other Changes:</dt>
   1575 
   1576       <dd>
   1577         <ul>
   1578           <li>Changed locations of binaries:
   1579             <ul>
   1580               <li>Moved {@code gdbserver} from
   1581 {@code toolchain/&lt;arch-os-ver&gt;/prebuilt/gdbserver} to
   1582 {@code prebuilt/android-&lt;arch&gt;/gdbserver/gdbserver}.</li>
   1583               <li>Renamed x86 toolchain prefix from {@code i686-android-linux-} to
   1584 {@code i686-linux-android-}.</li>
   1585               <li>Moved {@code sources/cxx-stl/gnu-libstdc++/include} and {@code lib} to
   1586 {@code sources/cxx-stl/gnu-libstdc++/4.6} when compiled with GCC 4.6, or
   1587 {@code sources/cxx-stl/gnu-libstdc++/4.4.3} when compiled with GCC 4.4.3.</li>
   1588               <li>Moved {@code libbfd.a} and {@code libintl.a} from {@code lib/} to {@code
   1589 lib32/}.</li>
   1590             </ul>
   1591           </li>
   1592 
   1593           <li>Added and improved various scripts in the rebuild and test NDK toolchain:
   1594             <ul>
   1595               <li>Added {@code build-mingw64-toolchain.sh} to generate a new Linux-hosted toolchain
   1596 that generates Win32 and Win64 executables.</li>
   1597               <li>Improved speed of {@code download-toolchain-sources.sh} by using the {@code
   1598 clone} command and only using {@code checkout} for the directories that are needed to build the NDK
   1599 toolchain binaries.</li>
   1600               <li>Added {@code build-host-gcc.sh} and {@code build-host-gdb.sh} scripts.</li>
   1601               <li>Added {@code tests/check-release.sh} to check the content of a given NDK
   1602 installation directory, or an existing NDK package.</li>
   1603               <li>Rewrote the {@code tests/standalone/run.sh} standalone tests .</li>
   1604             </ul>
   1605           </li>
   1606           <li>Removed {@code if_dl.h} header from all platforms and architectures. The {@code
   1607 AF_LINK} and {@code sockaddr_dl} elements it describes are specific to BSD (i.e., they don't exist
   1608 in Linux).</li>
   1609         </ul>
   1610       </dd>
   1611     </dl>
   1612 
   1613   </div>
   1614 </div>
   1615 
   1616 <div class="toggle-content closed">
   1617   <p><a href="#" onclick="return toggleContent(this)">
   1618     <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-content-img"
   1619       alt="">Android NDK, Revision 8</a> <em>(May 2012)</em>
   1620   </p>
   1621 
   1622   <div class="toggle-content-toggleme">
   1623     <p>This release of the NDK includes support for MIPS ABI and a few additional fixes.</p>
   1624 
   1625     <dl>
   1626       <dt>New features:</dt>
   1627 
   1628       <dd>
   1629         <ul>
   1630           <li>Added support for the MIPS ABI, which allows you to generate machine code that runs on
   1631             compatible MIPS-based Android devices. Major features for MIPS include MIPS-specific
   1632             toolchains, system headers, libraries and debugging support. For more details regarding
   1633             MIPS support, see {@code docs/CPU-MIPS.html} in the NDK package.
   1634 
   1635               <p>By default, code is generated for ARM-based devices. You can add {@code mips} to
   1636               your {@code APP_ABI} definition in your {@code Application.mk} file to build
   1637               for MIPS platforms. For example, the following line instructs {@code ndk-build}
   1638               to build your code for three distinct ABIs:</p>
   1639 
   1640               <pre>APP_ABI := armeabi armeabi-v7a <strong>mips</strong></pre>
   1641 
   1642               <p>Unless you rely on architecture-specific assembly sources, such as ARM assembly
   1643               code, you should not need to touch your {@code Android.mk} files to build MIPS
   1644               machine code.</p>
   1645           </li>
   1646 
   1647           <li>You can build a standalone MIPS toolchain using the {@code --arch=mips}
   1648           option when calling <code>make-standalone-toolchain.sh</code>. See
   1649           {@code docs/STANDALONE-TOOLCHAIN.html} for more details.
   1650           </li>
   1651         </ul>
   1652 
   1653         <p class="note"><strong>Note:</strong> To ensure that your applications are available
   1654 to users only if their devices are capable of running them, Google Play filters applications based
   1655 on the instruction set information included in your application ? no action is needed on your part
   1656 to enable the filtering. Additionally, the Android system itself also checks your application at
   1657 install time and allows the installation to continue only if the application provides a library that
   1658 is compiled for the device's CPU architecture.</p>
   1659       </dd>
   1660 
   1661       <dt>Important bug fixes:</dt>
   1662 
   1663       <dd>
   1664         <ul>
   1665           <li>Fixed a typo in GAbi++ implementation where the result of {@code
   1666           dynamic_cast&lt;D&gt;(b)} of base class object {@code b} to derived class {@code D} is
   1667           incorrectly adjusted in the opposite direction from the base class.
   1668           (<a href="http://b.android.com/28721">Issue 28721</a>)
   1669           </li>
   1670           <li>Fixed an issue in which {@code make-standalone-toolchain.sh} fails to copy
   1671           {@code libsupc++.*}.</li>
   1672         </ul>
   1673       </dd>
   1674 
   1675       <dt>Other bug fixes:</dt>
   1676 
   1677       <dd>
   1678         <ul>
   1679           <li>Fixed {@code ndk-build.cmd} to ensure that {@code ndk-build.cmd} works correctly even
   1680           if the user has redefined the {@code SHELL} environment variable, which may be changed
   1681           when installing a variety of development tools in Windows environments.
   1682           </li>
   1683         </ul>
   1684       </dd>
   1685     </dl>
   1686   </div>
   1687 </div>
   1688 
   1689 <div class="toggle-content closed">
   1690   <p><a href="#" onclick="return toggleContent(this)">
   1691     <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-content-img"
   1692       alt="">Android NDK, Revision 7c</a> <em>(April 2012)</em>
   1693   </p>
   1694 
   1695   <div class="toggle-content-toggleme">
   1696     <p>This release of the NDK includes an important fix for Tegra2-based devices, and a few
   1697 additional fixes and improvements:</p>
   1698 
   1699     <dl>
   1700       <dt>Important bug fixes:</dt>
   1701 
   1702       <dd>
   1703         <ul>
   1704           <li>Fixed GNU STL armeabi-v7a binaries to not crash on non-NEON
   1705   devices. The files provided with NDK r7b were not configured properly,
   1706   resulting in crashes on Tegra2-based devices and others when trying to use
   1707   certain floating-point functions (e.g., {@code cosf}, {@code sinf}, {@code expf}).</li>
   1708         </ul>
   1709       </dd>
   1710 
   1711       <dt>Important changes:</dt>
   1712 
   1713       <dd>
   1714         <ul>
   1715           <li>Added support for custom output directories through the {@code NDK_OUT}
   1716   environment variable. When defined, this variable is used to store all
   1717   intermediate generated files, instead of {@code $PROJECT_PATH/obj}. The variable is
   1718   also recognized by {@code ndk-gdb}. </li>
   1719           <li>Added support for building modules with hundreds or even thousands of source
   1720   files by defining {@code LOCAL_SHORT_COMMANDS} to {@code true} in your {@code Android.mk}.
   1721             <p>This change forces the NDK build system to put most linker or archiver options
   1722   into list files, as a work-around for command-line length limitations.
   1723   See {@code docs/ANDROID-MK.html} for details.</p>
   1724           </li>
   1725         </ul>
   1726       </dd>
   1727 
   1728       <dt>Other bug fixes:</dt>
   1729 
   1730       <dd>
   1731         <ul>
   1732           <li>Fixed {@code android_getCpuCount()} implementation in the {@code cpufeatures}
   1733 helper library. On certain devices, where cores are enabled dynamically by the system, the previous
   1734 implementation would report the total number of <em>active</em> cores the first time the function
   1735 was called, rather than the total number of <em>physically available</em> cores.</li>
   1736         </ul>
   1737       </dd>
   1738     </dl>
   1739   </div>
   1740 </div>
   1741 
   1742 
   1743 <div class="toggle-content closed">
   1744   <p><a href="#" onclick="return toggleContent(this)">
   1745     <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-content-img"
   1746       alt="">Android NDK, Revision 7b</a> <em>(February 2012)</em>
   1747   </p>
   1748 
   1749   <div class="toggle-content-toggleme">
   1750     <p>This release of the NDK includes fixes for native Windows builds, Cygwin and many other
   1751       improvements:</p>
   1752 
   1753     <dl>
   1754       <dt>Important bug fixes:</dt>
   1755 
   1756       <dd>
   1757         <ul>
   1758           <li>Updated {@code sys/atomics.h} to avoid correctness issues
   1759             on some multi-core ARM-based devices. Rebuild your unmodified sources with this
   1760             version of the NDK and this problem should be completely eliminated.
   1761             For more details, read {@code docs/ANDROID-ATOMICS.html}.</li>
   1762           <li>Reverted to {@code binutils} 2.19 to fix debugging issues that
   1763             appeared in NDK r7 (which switched to {@code binutils} 2.20.1).</li>
   1764           <li>Fixed {@code ndk-build} on 32-bit Linux. A packaging error put a 64-bit version
   1765             of the {@code awk} executable under {@code prebuilt/linux-x86/bin} in NDK r7.</li>
   1766           <li>Fixed native Windows build ({@code ndk-build.cmd}). Other build modes were not
   1767             affected. The fixes include:
   1768             <ul>
   1769               <li>Removed an infinite loop / stack overflow bug that happened when trying
   1770                 to call {@code ndk-build.cmd} from a directory that was <em>not</em> the top of
   1771                 your project path (e.g., in any sub-directory of it).</li>
   1772               <li>Fixed a problem where the auto-generated dependency files were ignored. This
   1773                 meant that updating a header didn't trigger recompilation of sources that included
   1774                 it.</li>
   1775               <li>Fixed a problem where special characters in files or paths, other than spaces and
   1776                 quotes, were not correctly handled.</li>
   1777             </ul>
   1778           </li>
   1779           <li>Fixed the standalone toolchain to generate proper binaries when using
   1780             {@code -lstdc++} (i.e., linking against the GNU {@code libstdc++} C++ runtime). You
   1781             should use {@code -lgnustl_shared} if you want to link against the shared library
   1782             version or {@code -lstdc++} for the static version.
   1783 
   1784             <p>See {@code docs/STANDALONE-TOOLCHAIN.html} for more details about this fix.</p>
   1785           </li>
   1786           <li>Fixed {@code gnustl_shared} on Cygwin. The linker complained that it couldn't find
   1787             {@code libsupc++.a} even though the file was at the right location.</li>
   1788           <li>Fixed Cygwin C++ link when not using any specific C++ runtime through
   1789             {@code APP_STL}.</li>
   1790         </ul>
   1791       </dd>
   1792     </dl>
   1793 
   1794     <dl>
   1795       <dt>Other changes:</dt>
   1796 
   1797       <dd>
   1798         <ul>
   1799           <li>When your application uses the GNU {@code libstdc++} runtime, the compiler will
   1800             no longer forcibly enable exceptions and RTTI. This change results in smaller code.
   1801             <p>If you need these features, you must do one of the following:</p>
   1802             <ul>
   1803               <li>Enable exceptions and/or RTTI explicitly in your modules or
   1804                 {@code Application.mk}. (recommended)</li>
   1805               <li>Define {@code APP_GNUSTL_FORCE_CPP_FEATURES} to {@code 'exceptions'},
   1806                 {@code 'rtti'} or both in your {@code Application.mk}. See
   1807                 {@code docs/APPLICATION-MK.html} for more details.</li>
   1808             </ul>
   1809           </li>
   1810           <li>{@code ndk-gdb} now works properly when your application has private services
   1811             running in independent processes. It debugs the main application process, instead of the
   1812             first process listed by {@code ps}, which is usually a service process.</li>
   1813           <li>Fixed a rare bug where NDK r7 would fail to honor the {@code LOCAL_ARM_MODE} value
   1814             and always compile certain source files (but not all) to 32-bit instructions.</li>
   1815           <li>{@code STLport}: Refresh the sources to match the Android platform version. This
   1816             update fixes a few minor bugs:
   1817             <ul>
   1818                <li>Fixed instantiation of an incomplete type</li>
   1819                <li>Fixed minor "==" versus "=" typo</li>
   1820                <li>Used {@code memmove} instead of {@code memcpy} in {@code string::assign}</li>
   1821                <li>Added better handling of {@code IsNANorINF}, {@code IsINF}, {@code IsNegNAN},
   1822                  etc.</li>
   1823              </ul>
   1824              <p>For complete details, see the commit log.</p>
   1825           </li>
   1826           <li>{@code STLport}: Removed 5 unnecessary static initializers from the library.</li>
   1827           <li>The GNU libstdc++ libraries for armeabi-v7a were mistakenly compiled for
   1828             armeabi instead. This change had no impact on correctness, but using the right
   1829             ABI should provide slightly better performance.</li>
   1830           <li>The {@code cpu-features} helper library was updated to report three optional
   1831             x86 CPU features ({@code SSSE3}, {@code MOVBE} and {@code POPCNT}). See
   1832             {@code docs/CPU-FEATURES.html} for more details.</li>
   1833           <li>{@code docs/NDK-BUILD.html} was updated to mention {@code NDK_APPLICATION_MK} instead
   1834             of {@code NDK_APP_APPLICATION_MK} to select a custom {@code Application.mk} file.</li>
   1835           <li>Cygwin: {@code ndk-build} no longer creates an empty "NUL" file in the current
   1836             directory when invoked.</li>
   1837           <li>Cygwin: Added better automatic dependency detection. In the previous version, it
   1838             didn't work properly in the following cases:
   1839             <ul>
   1840               <li>When the Cygwin drive prefix was not {@code /cygdrive}.</li>
   1841               <li>When using drive-less mounts, for example, when Cygwin would translate
   1842                 {@code /home} to {@code \\server\subdir} instead of {@code C:\Some\Dir}.</li>
   1843             </ul>
   1844           </li>
   1845           <li>Cygwin: {@code ndk-build} does not try to use the native Windows tools under
   1846             {@code $NDK/prebuilt/windows/bin} with certain versions of Cygwin and/or GNU Make.</li>
   1847         </ul>
   1848       </dd>
   1849     </dl>
   1850   </div>
   1851 </div>
   1852 
   1853 
   1854 <div class="toggle-content closed">
   1855   <p><a href="#" onclick="return toggleContent(this)">
   1856     <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-content-img"
   1857       alt="">Android NDK, Revision 7</a> <em>(November 2011)</em>
   1858   </p>
   1859 
   1860   <div class="toggle-content-toggleme">
   1861     <p>This release of the NDK includes new features to support the Android 4.0 platform as well
   1862     as many other additions and improvements:</p>
   1863 
   1864     <dl>
   1865       <dt>New features</dt>
   1866 
   1867       <dd>
   1868         <ul>
   1869           <li>Added official NDK APIs for Android 4.0 (API level 14), which adds the following
   1870           native features to the platform:
   1871 
   1872             <ul>
   1873               <li>Added native multimedia API based on the Khronos Group OpenMAX AL? 1.0.1
   1874               standard. The new <code>&lt;OMXAL/OpenMAXAL.h&gt;</code> and
   1875               <code>&lt;OMXAL/OpenMAXAL_Android.h&gt;</code> headers allow applications targeting
   1876               API level 14 to perform multimedia output directly from native code by using a new
   1877               Android-specific buffer queue interface. For more details, see
   1878               <code>docs/openmaxal/index.html</code> and <a href=
   1879               "http://www.khronos.org/openmax/">http://www.khronos.org/openmax/</a>.</li>
   1880 
   1881               <li>Updated the native audio API based on the Khronos Group OpenSL ES 1.0.1?
   1882               standard. With API Level 14, you can now decode compressed audio (e.g. MP3, AAC,
   1883               Vorbis) to PCM. For more details, see <code>docs/opensles/index.html</code> and
   1884               <a href=
   1885               "http://www.khronos.org/opensles">http://www.khronos.org/opensles/</a>.</li>
   1886             </ul>
   1887           </li>
   1888 
   1889           <li>Added CCache support. To speed up large rebuilds, define the
   1890           <code>NDK_CCACHE</code> environment variable to <code>ccache</code> (or the path to
   1891           your <code>ccache</code> binary). When declared, the NDK build system automatically
   1892           uses CCache when compiling any source file. For example:
   1893             <pre>
   1894 export NDK_CCACHE=ccache
   1895 </pre>
   1896           <p class="note"><strong>Note:</strong> CCache is not included in the NDK release
   1897           so you must have it installed prior to using it. For more information about CCache, see
   1898           <a href="http://ccache.samba.org">http://ccache.samba.org</a>.</p>
   1899           </li>
   1900 
   1901           <li>Added support for setting <code>APP_ABI</code> to <code>all</code> to indicate that
   1902           you want to build your NDK modules for all the ABIs supported by your given NDK
   1903           release. This means that either one of the following two lines in your
   1904           <code>Application.mk</code> are equivalent with this release:
   1905             <pre>
   1906 APP_ABI := all
   1907 APP_ABI := armeabi armeabi-v7a x86
   1908 </pre>
   1909 
   1910             <p>This also works if you define <code>APP_ABI</code> when calling
   1911             <code>ndk-build</code> from the command-line, which is a quick way to check that your
   1912             project builds for all supported ABIs without changing the project's
   1913             <code>Application.mk file</code>. For example:</p>
   1914             <pre>
   1915 ndk-build APP_ABI=all
   1916 </pre>
   1917           </li>
   1918 
   1919           <li>Added a <code>LOCAL_CPP_FEATURES</code> variable in <code>Android.mk</code> that
   1920           allows you to declare which C++ features (RTTI or Exceptions) your module uses. This
   1921           ensures that the final linking works correctly if you have prebuilt modules that depend
   1922           on these features. See <code>docs/ANDROID-MK.html</code> and
   1923           <code>docs/CPLUSPLUS-SUPPORT.html</code> for more details.</li>
   1924 
   1925           <li>Shortened paths to source and object files that are used in build commands. When
   1926           invoking <code>$NDK/ndk-build</code> from your project path, the paths to the source,
   1927           object, and binary files that are passed to the build commands are significantly
   1928           shorter now, because they are passed relative to the current directory. This is useful
   1929           when building projects with a lot of source files, to avoid limits on the maximum
   1930           command line length supported by your host operating system. The behavior is unchanged
   1931           if you invoke <code>ndk-build</code> from a sub-directory of your project tree, or if
   1932           you define <code>NDK_PROJECT_PATH</code> to point to a specific directory.</li>
   1933         </ul>
   1934       </dd>
   1935 
   1936       <dt>Experimental features</dt>
   1937 
   1938       <dd>
   1939         You can now build your NDK source files on Windows <em>without</em> Cygwin by calling the
   1940         <code>ndk-build.cmd</code> script from the command line from your project path. The
   1941         script takes exactly the same arguments as the original <code>ndk-build</code> script.
   1942         The Windows NDK package comes with its own prebuilt binaries for GNU Make, Awk and other
   1943         tools required by the build. You should not need to install anything else to get a
   1944         working build system.
   1945 
   1946         <p class="caution"><strong>Important:</strong> <code>ndk-gdb</code> does not work on
   1947         Windows, so you still need Cygwin to debug.</p>
   1948 
   1949         <p>This feature is still experimental, so feel free to try it and report issues on the
   1950         <a href="http://b.android.com">public bug database</a> or <a href=
   1951         "http://groups.google.com/group/android-ndk">public forum</a>. All samples and unit tests
   1952         shipped with the NDK succesfully compile with this feature.</p>
   1953       </dd>
   1954 
   1955       <dt>Important bug fixes</dt>
   1956 
   1957       <dd>
   1958         <ul>
   1959           <li>Imported shared libraries are now installed by default to the target installation
   1960           location (<code>libs/&lt;abi&gt;</code>) if <code>APP_MODULES</code> is not defined in
   1961           your <code>Application.mk</code>. For example, if a top-level module <code>foo</code>
   1962           imports a module <code>bar</code>, then both <code>libfoo.so</code> and
   1963           <code>libbar.so</code> are copied to the install location. Previously, only
   1964           <code>libfoo.so</code> was copied, unless you listed <code>bar</code> in your
   1965           <code>APP_MODULES</code> too. If you define <code>APP_MODULES</code> explicitly, the
   1966           behavior is unchanged.</li>
   1967 
   1968           <li><code>ndk-gdb</code> now works correctly for activities with multiple categories in
   1969           their MAIN intent filters.</li>
   1970 
   1971           <li>Static library imports are now properly transitive. For example, if a top-level
   1972           module <code>foo</code> imports static library <code>bar</code> that imports static
   1973           library <code>zoo</code>, the <code>libfoo.so</code> will now be linked against both
   1974           <code>libbar.a</code> and <code>libzoo.a</code>.</li>
   1975         </ul>
   1976       </dd>
   1977 
   1978       <dt>Other changes</dt>
   1979 
   1980       <dd>
   1981         <ul>
   1982           <li><code>docs/NATIVE-ACTIVITY.HTML</code>: Fixed typo. The minimum API level should be
   1983           9, not 8 for native activities.</li>
   1984 
   1985           <li><code>docs/STABLE-APIS.html</code>: Added missing documentation listing EGL as a
   1986           supported stable API, starting from API level 9.</li>
   1987 
   1988           <li><code>download-toolchain-sources.sh</code>: Updated to download the toolchain
   1989           sources from <a href="http://android.googlesource.com">android.googlesource.com</a>,
   1990           which is the new location for the AOSP servers.</li>
   1991 
   1992           <li>Added a new C++ support runtime named <code>gabi++</code>. More details about it
   1993           are available in the updated <code>docs/CPLUSPLUS-SUPPORT.html</code>.</li>
   1994 
   1995           <li>Added a new C++ support runtime named <code>gnustl_shared</code> that corresponds
   1996           to the shared library version of GNU libstdc++ v3 (GPLv3 license). See more info at
   1997           <code>docs/CPLUSPLUS-SUPPORT.html</code></li>
   1998 
   1999           <li>Added support for RTTI in the STLport C++ runtimes (no support for
   2000           exceptions).</li>
   2001 
   2002           <li>Added support for multiple file extensions in <code>LOCAL_CPP_EXTENSION</code>. For
   2003           example, to compile both <code>foo.cpp</code> and <code>bar.cxx</code> as C++ sources,
   2004           declare the following:
   2005             <pre>
   2006 LOCAL_CPP_EXTENSION := .cpp .cxx
   2007 </pre>
   2008           </li>
   2009 
   2010           <li>Removed many unwanted exported symbols from the link-time shared system libraries
   2011           provided by the NDK. This ensures that code generated with the standalone toolchain
   2012           doesn't risk to accidentally depend on a non-stable ABI symbol (e.g. any libgcc.a
   2013           symbol that changes each time the toolchain used to build the platform is changed)</li>
   2014 
   2015           <li>Refreshed the EGL and OpenGLES Khronos headers to support more extensions. Note
   2016           that this does <em>not</em> change the NDK ABIs for the corresponding libraries,
   2017           because each extension must be probed at runtime by the client application.
   2018 
   2019             <p>The extensions that are available depend on your actual device and GPU drivers,
   2020             not the platform version the device runs on. The header changes simply add new
   2021             constants and types to make it easier to use the extensions when they have been
   2022             probed with <code>eglGetProcAddress()</code> or <code>glGetProcAddress()</code>. The
   2023             following list describes the newly supported extensions:</p>
   2024 
   2025             <dl>
   2026               <dt>GLES 1.x</dt>
   2027 
   2028               <dd>
   2029                 <ul>
   2030                   <li><code>GL_OES_vertex_array_object</code></li>
   2031 
   2032                   <li><code>GL_OES_EGL_image_external</code></li>
   2033 
   2034                   <li><code>GL_APPLE_texture_2D_limited_npot</code></li>
   2035 
   2036                   <li><code>GL_EXT_blend_minmax</code></li>
   2037 
   2038                   <li><code>GL_EXT_discard_framebuffer</code></li>
   2039 
   2040                   <li><code>GL_EXT_multi_draw_arrays</code></li>
   2041 
   2042                   <li><code>GL_EXT_read_format_bgra</code></li>
   2043 
   2044                   <li><code>GL_EXT_texture_filter_anisotropic</code></li>
   2045 
   2046                   <li><code>GL_EXT_texture_format_BGRA8888</code></li>
   2047 
   2048                   <li><code>GL_EXT_texture_lod_bias</code></li>
   2049 
   2050                   <li><code>GL_IMG_read_format</code></li>
   2051 
   2052                   <li><code>GL_IMG_texture_compression_pvrtc</code></li>
   2053 
   2054                   <li><code>GL_IMG_texture_env_enhanced_fixed_function</code></li>
   2055 
   2056                   <li><code>GL_IMG_user_clip_plane</code></li>
   2057 
   2058                   <li><code>GL_IMG_multisampled_render_to_texture</code></li>
   2059 
   2060                   <li><code>GL_NV_fence</code></li>
   2061 
   2062                   <li><code>GL_QCOM_driver_control</code></li>
   2063 
   2064                   <li><code>GL_QCOM_extended_get</code></li>
   2065 
   2066                   <li><code>GL_QCOM_extended_get2</code></li>
   2067 
   2068                   <li><code>GL_QCOM_perfmon_global_mode</code></li>
   2069 
   2070                   <li><code>GL_QCOM_writeonly_rendering</code></li>
   2071 
   2072                   <li><code>GL_QCOM_tiled_rendering</code></li>
   2073                 </ul>
   2074               </dd>
   2075 
   2076               <dt>GLES 2.0</dt>
   2077 
   2078               <dd>
   2079                 <ul>
   2080                   <li><code>GL_OES_element_index_uint</code></li>
   2081 
   2082                   <li><code>GL_OES_get_program_binary</code></li>
   2083 
   2084                   <li><code>GL_OES_mapbuffer</code></li>
   2085 
   2086                   <li><code>GL_OES_packed_depth_stencil</code></li>
   2087 
   2088                   <li><code>GL_OES_texture_3D</code></li>
   2089 
   2090                   <li><code>GL_OES_texture_float</code></li>
   2091 
   2092                   <li><code>GL_OES_texture_float_linear</code></li>
   2093 
   2094                   <li><code>GL_OES_texture_half_float_linear</code></li>
   2095 
   2096                   <li><code>GL_OES_texture_npot</code></li>
   2097 
   2098                   <li><code>GL_OES_vertex_array_object</code></li>
   2099 
   2100                   <li><code>GL_OES_EGL_image_external</code></li>
   2101 
   2102                   <li><code>GL_AMD_program_binary_Z400</code></li>
   2103 
   2104                   <li><code>GL_EXT_blend_minmax</code></li>
   2105 
   2106                   <li><code>GL_EXT_discard_framebuffer</code></li>
   2107 
   2108                   <li><code>GL_EXT_multi_draw_arrays</code></li>
   2109 
   2110                   <li><code>GL_EXT_read_format_bgra</code></li>
   2111 
   2112                   <li><code>GL_EXT_texture_format_BGRA8888</code></li>
   2113 
   2114                   <li><code>GL_EXT_texture_compression_dxt1</code></li>
   2115 
   2116                   <li><code>GL_IMG_program_binary</code></li>
   2117 
   2118                   <li><code>GL_IMG_read_format</code></li>
   2119 
   2120                   <li><code>GL_IMG_shader_binary</code></li>
   2121 
   2122                   <li><code>GL_IMG_texture_compression_pvrtc</code></li>
   2123 
   2124                   <li><code>GL_IMG_multisampled_render_to_texture</code></li>
   2125 
   2126                   <li><code>GL_NV_coverage_sample</code></li>
   2127 
   2128                   <li><code>GL_NV_depth_nonlinear</code></li>
   2129 
   2130                   <li><code>GL_QCOM_extended_get</code></li>
   2131 
   2132                   <li><code>GL_QCOM_extended_get2</code></li>
   2133 
   2134                   <li><code>GL_QCOM_writeonly_rendering</code></li>
   2135 
   2136                   <li><code>GL_QCOM_tiled_rendering</code></li>
   2137                 </ul>
   2138               </dd>
   2139 
   2140               <dt>EGL</dt>
   2141 
   2142               <dd>
   2143                 <ul>
   2144                   <li><code>EGL_ANDROID_recordable</code></li>
   2145 
   2146                   <li><code>EGL_NV_system_time</code></li>
   2147                 </ul>
   2148               </dd>
   2149             </dl>
   2150           </li>
   2151         </ul>
   2152       </dd>
   2153     </dl>
   2154   </div>
   2155 </div>
   2156 
   2157 
   2158 <div class="toggle-content closed">
   2159   <p><a href="#" onclick="return toggleContent(this)">
   2160     <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-content-img"
   2161       alt="">Android NDK, Revision 6b</a> <em>(August 2011)</em>
   2162   </p>
   2163 
   2164   <div class="toggle-content-toggleme">
   2165       <p>This release of the NDK does not include any new features compared to r6. The r6b release
   2166       addresses the following issues in the r6 release:</p>
   2167       <dl>
   2168         <dt>Important bug fixes</dt>
   2169         <dd>
   2170           <ul>
   2171             <li>Fixed the build when <code>APP_ABI="armeabi x86"</code> is used for
   2172             multi-architecture builds.</li>
   2173             <li>Fixed the location of prebuilt STLport binaries in the NDK release package.
   2174             A bug in the packaging script placed them in the wrong location.</li>
   2175             <li>Fixed <code>atexit()</code> usage in shared libraries with the x86standalone
   2176             toolchain.</li>
   2177             <li>Fixed <code>make-standalone-toolchain.sh --arch=x86</code>. It used to fail
   2178             to copy the proper GNU libstdc++ binaries to the right location.</li>
   2179             <li>Fixed the standalone toolchain linker warnings about missing the definition and
   2180             size for the <code>__dso_handle</code> symbol (ARM only).</li>
   2181             <li>Fixed the inclusion order of <code>$(SYSROOT)/usr/include</code> for x86 builds.
   2182             See the <a href="http://b.android.com/18540">bug</a> for
   2183             more information.</li>
   2184             <li>Fixed the definitions of <code>ptrdiff_t</code> and <code>size_t</code> in
   2185             x86-specific systems when they are used with the x86 standalone toolchain.</li>
   2186           </ul>
   2187         </dd>
   2188       </dl>
   2189   </div>
   2190 </div>
   2191 
   2192 <div class="toggle-content closed">
   2193   <p><a href="#" onclick="return toggleContent(this)">
   2194     <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-content-img"
   2195       alt="">Android NDK, Revision 6</a> <em>(July 2011)</em>
   2196   </p>
   2197 
   2198   <div class="toggle-content-toggleme">
   2199       <p>This release of the NDK includes support for the x86 ABI and other minor changes.
   2200       For detailed information describing the changes in this release, read the
   2201       <code>CHANGES.HTML</code> document included in the NDK package.
   2202       </p>
   2203       <dl>
   2204         <dt>General notes:</dt>
   2205         <dd>
   2206           <ul>
   2207             <li>Adds support for the x86 ABI, which allows you to generate machine code
   2208             that runs on compatible x86-based Android devices. Major features for x86
   2209             include x86-specific toolchains, system headers, libraries and
   2210             debugging support. For all of the details regarding x86 support,
   2211             see <code>docs/CPU-X86.html</code> in the NDK package.
   2212 
   2213               <p>By default, code is generated for ARM-based devices, but you can add x86 to your
   2214               <code>APP_ABI</code> definition in your <code>Application.mk</code> file to build
   2215               for x86 platforms. For example, the following line instructs <code>ndk-build</code>
   2216               to build your code for three distinct ABIs:</p>
   2217 
   2218               <pre>APP_ABI := armeabi armeabi-v7a x86</pre>
   2219 
   2220               <p>Unless you rely on ARM-based assembly sources, you shouldn't need to touch
   2221               your <code>Android.mk</code> files to build x86 machine code.</p>
   2222 
   2223             </li>
   2224 
   2225             <li>You can build a standalone x86 toolchain using the <code>--toolchain=x86-4.4.3</code>
   2226             option when calling <code>make-standalone-toolchain.sh</code>. See
   2227             <code>docs/STANDALONE-TOOLCHAIN.html</code> for more details.
   2228             </li>
   2229             <li>The new <code>ndk-stack</code> tool lets you translate stack traces in
   2230             <code>logcat</code> that are generated by native code. The tool translates
   2231             instruction addresses into a readable format that contains things such
   2232             as the function, source file, and line number corresponding to each stack frame.
   2233             For more information and a usage example, see <code>docs/NDK-STACK.html</code>.
   2234             </li>
   2235           </ul>
   2236         </dd>
   2237         <dt>Other changes:</dt>
   2238         <dd><code>arm-eabi-4.4.0</code>, which had been deprecated since NDK r5, has been
   2239         removed from the NDK distribution.</dd>
   2240 
   2241       </dl>
   2242     </div>
   2243   </div>
   2244 
   2245 <div class="toggle-content closed">
   2246   <p><a href="#" onclick="return toggleContent(this)">
   2247     <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-content-img"
   2248       alt="">Android NDK, Revision 5c</a> <em>(June 2011)</em>
   2249   </p>
   2250 
   2251   <div class="toggle-content-toggleme">
   2252     <p>This release of the NDK does not include any new features compared to r5b. The r5c release
   2253     addresses the following problems in the r5b release:</p>
   2254     <dl>
   2255       <dt>Important bug fixes:</dt>
   2256       <dd>
   2257         <ul>
   2258           <li><code>ndk-build</code>: Fixed a rare bug that appeared when trying to perform parallel
   2259           builds of debuggable projects.</li>
   2260 
   2261           <li>Fixed a typo that prevented <code>LOCAL_WHOLE_STATIC_LIBRARIES</code> to work
   2262           correctly with the new toolchain and added documentation for this in
   2263           <code>docs/ANDROID-MK.html</code>.</li>
   2264 
   2265           <li>Fixed a bug where code linked against <code>gnustl_static</code> crashed when run on
   2266           platform releases older than API level 8 (Android 2.2).</li>
   2267 
   2268           <li><code>ndk-gdb</code>: Fixed a bug that caused a segmentation fault when debugging Android 3.0
   2269           or newer devices.</li>
   2270 
   2271           <li><code>&lt;android/input.h&gt;</code>: Two functions that were introduced in API level
   2272           9 (Android 2.3) were incorrect and are fixed. While this breaks the source API, the
   2273           binary interface to the system is unchanged. The incorrect functions were missing a
   2274           <code>history_index</code> parameter, and the correct definitions are shown below:
   2275 <pre>
   2276 float AMotionEvent_getHistoricalRawX(const AInputEvent* motion_event,
   2277                                            size_t pointer_index,
   2278                                            size_t history_index);
   2279 
   2280 float AMotionEvent_getHistoricalRawY(const AInputEvent* motion_event,
   2281                                            size_t pointer_index,
   2282                                            size_t history_index);
   2283 </pre>
   2284           </li>
   2285 
   2286           <li>Updated the C library ARM binary for API level 9 (Android 2.3) to correctly expose at
   2287           link time new functions that were added in that API level (for example,
   2288           <code>pthread_rwlock_init</code>).</li>
   2289 
   2290         </ul>
   2291       </dd>
   2292 
   2293       <dt>Minor improvements and fixes:</dt>
   2294       <dd>
   2295         <ul>
   2296           <li>Object files are now always linked in the order they appear in
   2297           <code>LOCAL_SRC_FILES</code>. This was not the case previously because the files were
   2298           grouped by source extensions instead.</li>
   2299 
   2300           <li>When <code>import-module</code> fails, it now prints the list of directories that
   2301           were searched. This is useful to check that the <code>NDK_MODULE_PATH</code> definition
   2302           used by the build system is correct.</li>
   2303 
   2304           <li>When <code>import-module</code> succeeds, it now prints the directory where the
   2305           module was found to the log (visible with <code>NDK_LOG=1</code>).</li>
   2306 
   2307           <li>Increased the build speed of debuggable applications when there is a very large number
   2308           of include directories in the project.</li>
   2309 
   2310           <li><code>ndk-gdb</code>: Better detection of <code>adb shell</code> failures and improved
   2311           error messages.</li>
   2312 
   2313           <li><code>&lt;pthread.h&gt;</code>: Fixed the definition of
   2314           <code>PTHREAD_RWLOCK_INITIALIZER</code> for API level 9 (Android 2.3) and higher.</li>
   2315 
   2316           <li>Fixed an issue where a module could import itself, resulting in an infinite loop in
   2317           GNU Make.</li>
   2318 
   2319           <li>Fixed a bug that caused the build to fail if <code>LOCAL_ARM_NEON</code> was set to
   2320           true (typo in <code>build/core/build-binary.mk</code>).</li>
   2321 
   2322           <li>Fixed a bug that prevented the compilation of <code>.s</code> assembly files
   2323           (<code>.S</code> files were okay).</li>
   2324         </ul>
   2325       </dd>
   2326     </dl>
   2327   </div>
   2328 </div>
   2329 
   2330 <div class="toggle-content closed">
   2331   <p><a href="#" onclick="return toggleContent(this)">
   2332     <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-content-img"
   2333       alt="">Android NDK, Revision 5b</a> <em>(January 2011)</em>
   2334   </p>
   2335 
   2336   <div class="toggle-content-toggleme">
   2337       <p>This release of the NDK does not include any new features compared to r5. The r5b release addresses the
   2338       following problems in the r5 release:
   2339       </p>
   2340       <ul>
   2341     <li>The r5 binaries required glibc 2.11, but the r5b binaries are generated with a special
   2342     toolchain that targets glibc 2.7 or higher instead. The Linux toolchain binaries now run on Ubuntu 8.04 or higher. </li>
   2343     <li>Fixes a compiler bug in the arm-linux-androideabi-4.4.3 toolchain.
   2344     The previous binary generated invalid thumb instruction sequences when
   2345     dealing with signed chars.</li>
   2346     <li>Adds missing documentation for the
   2347     "gnustl_static" value for APP_STL, that allows you to link against
   2348     a static library version of GNU libstdc++. </li>
   2349     <li>The following <code>ndk-build</code> issues are fixed:
   2350       <ul>
   2351         <li>A bug that created inconsistent dependency files when a
   2352         compilation error occured on Windows. This prevented a proper build after
   2353         the error was fixed in the source code.</li>
   2354         <li>A Cygwin-specific bug where using very short paths for
   2355         the Android NDK installation or the project path led to the
   2356         generation of invalid dependency files. This made incremental builds
   2357         impossible.</li>
   2358         <li>A typo that prevented the cpufeatures library from working correctly
   2359         with the new NDK toolchain.</li>
   2360         <li>Builds in Cygwin are faster by avoiding calls to <code>cygpath -m</code>
   2361         from GNU Make for every source or object file, which caused problems
   2362         with very large source trees. In case this doesn't work properly, define <code>NDK_USE_CYGPATH=1</code> in your
   2363         environment to use <code>cygpath -m</code> again.</li>
   2364         <li>The Cygwin installation now notifies the user of invalid installation paths that contain spaces. Previously, an invalid path
   2365         would output an error that complained about an incorrect version of GNU Make, even if the right one was installed.
   2366       </ul>
   2367     </li>
   2368   <li>Fixed a typo that prevented the <code>NDK_MODULE_PATH</code> environment variable from working properly when
   2369   it contained multiple directories separated with a colon. </li>
   2370   <li>The <code>prebuilt-common.sh</code> script contains fixes to check the compiler for 64-bit
   2371   generated machine code, instead of relying on the host tag, which
   2372   allows the 32-bit toolchain to rebuild properly on Snow Leopard. The toolchain rebuild scripts now also support
   2373   using a 32-bit host toolchain.</li>
   2374   <li>A missing declaration for <code>INET_ADDRSTRLEN</code> was added to <code>&lt;netinet/in.h&gt;</code>.</li>
   2375   <li>Missing declarations for <code>IN6_IS_ADDR_MC_NODELOCAL</code> and <code>IN6_IS_ADDR_MC_GLOBAL</code> were added to <code>&lt;netinet/in6.h&gt;</code>.</li>
   2376   <li>'asm' was replaced with '__asm__' in <code>&lt;asm/byteorder.h&gt;</code> to allow compilation with <code>-std=c99</code>.</li>
   2377   </ul>
   2378   </div>
   2379   </div>
   2380 
   2381 <div class="toggle-content closed">
   2382   <p><a href="#" onclick="return toggleContent(this)">
   2383     <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-content-img"
   2384       alt="">Android NDK, Revision 5</a> <em>(December 2010)</em>
   2385   </p>
   2386 
   2387   <div class="toggle-content-toggleme">
   2388       <p>This release of the NDK includes many new APIs, most of which are introduced to
   2389          support the development of games and similar applications that make extensive use
   2390          of native code. Using the APIs, developers have direct native access to events, audio,
   2391          graphics and window management, assets, and storage. Developers can also implement the
   2392          Android application lifecycle in native code with help from the new
   2393          {@link android.app.NativeActivity} class. For detailed information describing the changes in this
   2394          release, read the <code>CHANGES.HTML</code> document included in the downloaded NDK package.
   2395       </p>
   2396       <dl>
   2397         <dt>General notes:</dt>
   2398         <dd>
   2399           <ul>
   2400             <li>Adds support for native activities, which allows you to implement the
   2401             Android application lifecycle in native code.</li>
   2402 
   2403             <li>Adds native support for the following:
   2404 
   2405               <ul>
   2406 
   2407                 <li>Input subsystem (such as the keyboard and touch screen)</li>
   2408 
   2409                 <li>Access to sensor data (accelerometer, compass, gyroscope, etc).</li>
   2410 
   2411                 <li>Event loop APIs to wait for things such as input and sensor events.</li>
   2412 
   2413                 <li>Window and surface subsystem</li>
   2414 
   2415                 <li>Audio APIs based on the OpenSL ES standard that support playback and recording
   2416                 as well as control over platform audio effects</li>
   2417 
   2418                 <li>Access to assets packaged in an <code>.apk</code> file.</li>
   2419 
   2420               </ul>
   2421             </li>
   2422 
   2423             <li>Includes a new toolchain (based on GCC 4.4.3), which generates better code, and can also now
   2424             be used as a standalone cross-compiler, for people who want to build their stuff with
   2425             <code>./configure &amp;&amp; make</code>. See
   2426             docs/STANDALONE-TOOLCHAIN.html for the details. The binaries for GCC 4.4.0 are still provided,
   2427             but the 4.2.1 binaries were removed.</li>
   2428 
   2429             <li>Adds support for prebuilt static and shared libraries (docs/PREBUILTS.html) and module
   2430             exports and imports to make sharing and reuse of third-party modules much easier
   2431             (docs/IMPORT-MODULE.html explains why).</li>
   2432 
   2433             <li>Provides a default C++ STL implementation (based on STLport) as a helper module. It can be used either
   2434             as a static or shared library (details and usage examples are in sources/android/stlport/README). Prebuilt
   2435             binaries for STLport (static or shared) and GNU libstdc++ (static only) are also provided if you choose to
   2436             compile against those libraries instead of the default C++ STL implementation.
   2437             C++ Exceptions and RTTI are not supported in the default STL implementation. For more information, see
   2438             docs/CPLUSPLUS-SUPPORT.HTML.</li>
   2439 
   2440             <li>Includes improvements to the <code>cpufeatures</code> helper library that improves reporting
   2441             of the CPU type (some devices previously reported ARMv7 CPU when the device really was an ARMv6). We
   2442             recommend developers that use this library to rebuild their applications then
   2443             upload to Google Play to benefit from the improvements.</li>
   2444 
   2445             <li>Adds an EGL library that lets you create and manage OpenGL ES textures and
   2446               services.</li>
   2447 
   2448             <li>Adds new sample applications, <code>native-plasma</code> and <code>native-activity</code>,
   2449             to demonstrate how to write a native activity.</li>
   2450 
   2451             <li>Includes many bugfixes and other small improvements; see docs/CHANGES.html for a more
   2452               detailed list of changes.</li>
   2453           </ul>
   2454         </dd>
   2455       </dl>
   2456     </div>
   2457   </div>
   2458 
   2459 <div class="toggle-content closed">
   2460   <p><a href="#" onclick="return toggleContent(this)">
   2461     <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-content-img"
   2462       alt="">Android NDK, Revision 4b</a> <em>(June 2010)</em>
   2463   </p>
   2464 
   2465   <div class="toggle-content-toggleme">
   2466       <dl>
   2467         <dt>NDK r4b notes:</dt>
   2468 
   2469         <dd>
   2470           <p>Includes fixes for several issues in the NDK build and debugging scripts &mdash; if
   2471           you are using NDK r4, we recommend downloading the NDK r4b build. For detailed
   2472           information describing the changes in this release, read the CHANGES.TXT document
   2473           included in the downloaded NDK package.</p>
   2474         </dd>
   2475       </dl>
   2476 
   2477       <dl>
   2478         <dt>General notes:</dt>
   2479 
   2480         <dd>
   2481           <ul>
   2482             <li>Provides a simplified build system through the new <code>ndk-build</code> build
   2483             command.</li>
   2484 
   2485             <li>Adds support for easy native debugging of generated machine code on production
   2486             devices through the new <code>ndk-gdb</code> command.</li>
   2487 
   2488             <li>Adds a new Android-specific ABI for ARM-based CPU architectures,
   2489             <code>armeabi-v7a</code>. The new ABI extends the existing <code>armeabi</code> ABI to
   2490             include these CPU instruction set extensions:
   2491 
   2492               <ul>
   2493                 <li>Thumb-2 instructions</li>
   2494 
   2495                 <li>VFP hardware FPU instructions (VFPv3-D16)</li>
   2496 
   2497                 <li>Optional support for ARM Advanced SIMD (NEON) GCC intrinsics and VFPv3-D32.
   2498                 Supported by devices such as Verizon Droid by Motorola, Google Nexus One, and
   2499                 others.</li>
   2500               </ul>
   2501             </li>
   2502 
   2503             <li>Adds a new <code>cpufeatures</code> static library (with sources) that lets your
   2504             app detect the host device's CPU features at runtime. Specifically, applications can
   2505             check for ARMv7-A support, as well as VFPv3-D32 and NEON support, then provide separate
   2506             code paths as needed.</li>
   2507 
   2508             <li>Adds a sample application, <code>hello-neon</code>, that illustrates how to use the
   2509             <code>cpufeatures</code> library to check CPU features and then provide an optimized
   2510             code path using NEON instrinsics, if supported by the CPU.</li>
   2511 
   2512             <li>Lets you generate machine code for either or both of the instruction sets supported
   2513             by the NDK. For example, you can build for both ARMv5 and ARMv7-A architectures at the
   2514             same time and have everything stored to your application's final
   2515             <code>.apk</code>.</li>
   2516 
   2517             <li>To ensure that your applications are available to users only if their devices are
   2518             capable of running them, Google Play now filters applications based on the
   2519             instruction set information included in your application &mdash; no action is needed on
   2520             your part to enable the filtering. Additionally, the Android system itself also checks
   2521             your application at install time and allows the installation to continue only if the
   2522             application provides a library that is compiled for the device's CPU architecture.</li>
   2523 
   2524             <li>Adds support for Android 2.2, including a new stable API for accessing the pixel
   2525             buffers of {@link android.graphics.Bitmap} objects from native code.</li>
   2526           </ul>
   2527         </dd>
   2528       </dl>
   2529     </div>
   2530   </div>
   2531 
   2532 <div class="toggle-content closed">
   2533   <p><a href="#" onclick="return toggleContent(this)">
   2534     <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-content-img"
   2535       alt="">Android NDK, Revision 3</a> <em>(March 2010)</em>
   2536   </p>
   2537 
   2538   <div class="toggle-content-toggleme">
   2539       <dl>
   2540         <dt>General notes:</dt>
   2541 
   2542         <dd>
   2543           <ul>
   2544             <li>Adds OpenGL ES 2.0 native library support.</li>
   2545 
   2546             <li>Adds a sample application,<code>hello-gl2</code>, that illustrates the use of
   2547             OpenGL ES 2.0 vertex and fragment shaders.</li>
   2548 
   2549             <li>The toolchain binaries have been refreshed for this release with GCC 4.4.0, which
   2550             should generate slightly more compact and efficient machine code than the previous one
   2551             (4.2.1). The NDK also still provides the 4.2.1 binaries, which you can optionally use
   2552             to build your machine code.</li>
   2553           </ul>
   2554         </dd>
   2555       </dl>
   2556     </div>
   2557   </div>
   2558 
   2559 <div class="toggle-content closed">
   2560   <p><a href="#" onclick="return toggleContent(this)">
   2561     <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-content-img"
   2562       alt="">Android NDK, Revision 2</a> <em>(September 2009)</em>
   2563   </p>
   2564 
   2565   <div class="toggle-content-toggleme">
   2566       <p>Originally released as "Android 1.6 NDK, Release 1".</p>
   2567 
   2568       <dl>
   2569         <dt>General notes:</dt>
   2570 
   2571         <dd>
   2572           <ul>
   2573             <li>Adds OpenGL ES 1.1 native library support.</li>
   2574 
   2575             <li>Adds a sample application, <code>san-angeles</code>, that renders 3D graphics
   2576             through the native OpenGL ES APIs, while managing activity lifecycle with a {@link
   2577             android.opengl.GLSurfaceView} object.</li>
   2578           </ul>
   2579         </dd>
   2580       </dl>
   2581     </div>
   2582   </div>
   2583 
   2584 <div class="toggle-content closed">
   2585   <p><a href="#" onclick="return toggleContent(this)">
   2586     <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-content-img"
   2587       alt="">Android NDK, Revision 1</a> <em>(June 2009)</em>
   2588   </p>
   2589 
   2590   <div class="toggle-content-toggleme">
   2591       <p>Originally released as "Android 1.5 NDK, Release 1".</p>
   2592 
   2593       <dl>
   2594         <dt>General notes:</dt>
   2595 
   2596         <dd>
   2597           <ul>
   2598             <li>Includes compiler support (GCC) for ARMv5TE instructions, including Thumb-1
   2599             instructions.</li>
   2600 
   2601             <li>Includes system headers for stable native APIs, documentation, and sample
   2602             applications.</li>
   2603           </ul>
   2604         </dd>
   2605       </dl>
   2606     </div>
   2607   </div>
   2608 
   2609 
   2610 
   2611 
   2612 
   2613 <!-- ####################### END OF RELEASE NOTES ####################### -->
   2614 
   2615 
   2616 
   2617 
   2618 
   2619 
   2620 
   2621 
   2622 
   2623 
   2624 
   2625 
   2626 
   2627 
   2628 
   2629 
   2630 
   2631 
   2632 
   2633 
   2634 
   2635 
   2636 
   2637 
   2638 
   2639 
   2640 
   2641 
   2642   <h2 id="Reqs">System and Software Requirements</h2>
   2643 
   2644   <p>The sections below describe the system and software requirements for using the Android NDK, as
   2645   well as platform compatibility considerations that affect appplications using libraries produced
   2646   with the NDK.</p>
   2647 
   2648   <h4>The Android SDK</h4>
   2649 
   2650   <ul>
   2651     <li>A complete Android SDK installation (including all dependencies) is required.</li>
   2652 
   2653     <li>Android 1.5 SDK or later version is required.</li>
   2654   </ul>
   2655 
   2656   <h4>Supported operating systems</h4>
   2657 
   2658   <ul>
   2659     <li>Windows XP (32-bit) or Vista (32- or 64-bit)</li>
   2660 
   2661     <li>Mac OS X 10.4.8 or later (x86 only)</li>
   2662 
   2663     <li>Linux (32 or 64-bit; Ubuntu 8.04, or other Linux distributions using GLibc 2.7 or
   2664 later)</li>
   2665   </ul>
   2666 
   2667   <h4>Required development tools</h4>
   2668 
   2669   <ul>
   2670     <li>For all development platforms, GNU Make 3.81 or later is required. Earlier versions of GNU
   2671     Make might work but have not been tested.</li>
   2672 
   2673     <li>A recent version of awk (either GNU Awk or Nawk) is also required.</li>
   2674 
   2675     <li>For Windows, <a href="http://www.cygwin.com">Cygwin</a> 1.7 or higher is required. The NDK
   2676     will <em>not</em> work with Cygwin 1.5 installations.</li>
   2677   </ul>
   2678 
   2679   <h4 id="platform-compat">Android platform compatibility</h4>
   2680 
   2681   <ul>
   2682     <li>The native libraries created by the Android NDK can only be used on devices running
   2683       specific minimum Android platform versions. The minimum required platform version depends on
   2684       the CPU architecture of the devices you are targeting. The following table details which
   2685       Android platform versions are compatible with native code developed for specific CPU
   2686       architectures.
   2687 
   2688     <table style="margin:1em;">
   2689       <tr>
   2690         <th>Native Code CPU Architecture Used</th>
   2691         <th>Compatible Android Platform(s)</th>
   2692       </tr>
   2693 
   2694       <tr>
   2695         <td>ARM, ARM-NEON</td>
   2696         <td>Android 1.5 (API Level 3) and higher</td>
   2697       </tr>
   2698 
   2699       <tr>
   2700         <td>x86</td>
   2701         <td>Android 2.3 (API Level 9) and higher</td>
   2702       </tr>
   2703 
   2704       <tr>
   2705         <td>MIPS</td>
   2706         <td>Android 2.3 (API Level 9) and higher</td>
   2707       </tr>
   2708     </table>
   2709 
   2710       <p>These requirements mean you can use native libraries produced with the NDK in
   2711       applications that are deployable to ARM-based devices running Android 1.5 or later. If you are
   2712       deploying native libraries to x86 and MIPS-based devices, your application must target Android
   2713       2.3 or later.</p>
   2714     </li>
   2715 
   2716     <li>To ensure compatibility, an application using a native library produced with the NDK
   2717     <em>must</em> declare a <a href="{@docRoot}guide/topics/manifest/uses-sdk-element.html"><code>
   2718       &lt;uses-sdk&gt;</code></a> element in its manifest file, with an
   2719       <code>android:minSdkVersion</code> attribute value of "3" or higher. For example:
   2720 
   2721 <pre style="margin:1em;">
   2722 &lt;manifest&gt;
   2723   &lt;uses-sdk android:minSdkVersion="3" /&gt;
   2724   ...
   2725 &lt;/manifest&gt;
   2726 </pre>
   2727     </li>
   2728 
   2729     <li>If you use this NDK to create a native library that uses the OpenGL ES APIs, the
   2730     application containing the library can be deployed only to devices running the minimum platform
   2731     versions described in the table below. To ensure compatibility, make sure that your application
   2732     declares the proper <code>android:minSdkVersion</code> attribute value, as shown in the
   2733     following table.</li>
   2734 
   2735     <li style="list-style: none; display: inline">
   2736       <table style="margin:1em;">
   2737         <tr>
   2738           <th>OpenGL ES Version Used</th>
   2739 
   2740           <th>Compatible Android Platform(s)</th>
   2741 
   2742           <th>Required uses-sdk Attribute</th>
   2743         </tr>
   2744 
   2745         <tr>
   2746           <td>OpenGL ES 1.1</td>
   2747 
   2748           <td>Android 1.6 (API Level 4) and higher</td>
   2749 
   2750           <td><code>android:minSdkVersion="4"</code></td>
   2751         </tr>
   2752 
   2753         <tr>
   2754           <td>OpenGL ES 2.0</td>
   2755 
   2756           <td>Android 2.0 (API Level 5) and higher</td>
   2757 
   2758           <td><code>android:minSdkVersion="5"</code></td>
   2759         </tr>
   2760       </table>
   2761 
   2762       <p>For more information about API Level and its relationship to Android platform versions,
   2763       see <a href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#ApiLevels">Android API Levels</a>.</p>
   2764     </li>
   2765 
   2766     <li>Additionally, an application using the OpenGL ES APIs should declare a
   2767     <code>&lt;uses-feature&gt;</code> element in its manifest, with an
   2768     <code>android:glEsVersion</code> attribute that specifies the minimum OpenGl ES version
   2769     required by the application. This ensures that Google Play will show your application only
   2770     to users whose devices are capable of supporting your application. For example:
   2771       <pre style="margin:1em;">
   2772 &lt;manifest&gt;
   2773 <!-- Declare that the application uses the OpenGL ES 2.0 API and is designed
   2774      to run only on devices that support OpenGL ES 2.0 or higher. -->
   2775   &lt;uses-feature android:glEsVersion="0x00020000" /&gt;
   2776   ...
   2777 &lt;/manifest&gt;
   2778 </pre>
   2779 
   2780       <p>For more information, see the <a href=
   2781       "{@docRoot}guide/topics/manifest/uses-feature-element.html"><code>&lt;uses-feature&gt;</code></a>
   2782       documentation.</p>
   2783     </li>
   2784 
   2785     <li>If you use this NDK to create a native library that uses the API to access Android {@link
   2786     android.graphics.Bitmap} pixel buffers or utilizes native activities, the application
   2787     containing the library can be deployed only to devices running Android 2.2 (API level 8) or
   2788     higher. To ensure compatibility, make sure that your application declares <code>&lt;uses-sdk
   2789     android:minSdkVersion="8" /&gt;</code> attribute value in its manifest.</li>
   2790   </ul>
   2791 
   2792 
   2793 
   2794 
   2795 
   2796 
   2797 
   2798 
   2799 
   2800 
   2801 
   2802 
   2803 
   2804 
   2805 
   2806 
   2807 
   2808 
   2809 
   2810 
   2811 
   2812 
   2813 
   2814 
   2815 
   2816 
   2817 
   2818   <h2 id="Installing">Installing the NDK</h2>
   2819   <p>Installing the NDK on your development computer is straightforward and involves extracting the
   2820   NDK from its download package.</p>
   2821 
   2822   <p>Before you get started make sure that you have downloaded the latest <a href=
   2823   "{@docRoot}sdk/index.html">Android SDK</a> and upgraded your applications and environment as
   2824   needed. The NDK is compatible with older platform versions but not older versions of the SDK tools.
   2825   Also, take a moment to review the <a href="{@docRoot}tools/sdk/ndk/overview.html#reqs">System and
   2826 Software Requirements</a>
   2827   for the NDK, if you haven't already.</p>
   2828 
   2829   <p>To install the NDK, follow these steps:</p>
   2830 
   2831   <ol>
   2832     <li>From the table at the top of this page, select the NDK package that is appropriate for your
   2833     development computer and download the package.</li>
   2834 
   2835     <li>Uncompress the NDK download package using tools available on your computer. When
   2836     uncompressed, the NDK files are contained in a directory called
   2837     <code>android-ndk-&lt;version&gt;</code>. You can rename the NDK directory if necessary and you
   2838     can move it to any location on your computer. This documentation refers to the NDK directory as
   2839     <code>&lt;ndk&gt;</code>.</li>
   2840   </ol>
   2841 
   2842   <p>You are now ready to start working with the NDK.</p>
   2843 
   2844 
   2845 <h2 id="GetStarted">Getting Started with the NDK</h2>
   2846 
   2847 <p>Once you've installed the NDK successfully, take a few minutes to read the documentation
   2848 included in the NDK. You can find the documentation in the <code>&lt;ndk&gt;/docs/</code>
   2849 directory. In particular, please read the OVERVIEW.HTML document completely, so that you
   2850 understand the intent of the NDK and how to use it.</p>
   2851 
   2852 <p>If you used a previous version of the NDK, take a moment to review the list of NDK changes in
   2853 the CHANGES.HTML document.</p>
   2854 
   2855 <p>Here's the general outline of how you work with the NDK tools:</p>
   2856 
   2857 <ol>
   2858   <li>Place your native sources under <code>&lt;project&gt;/jni/...</code></li>
   2859 
   2860   <li>Create <code>&lt;project&gt;/jni/Android.mk</code> to describe your native sources to the
   2861   NDK build system</li>
   2862 
   2863   <li>Optional: Create <code>&lt;project&gt;/jni/Application.mk</code>.</li>
   2864 
   2865   <li>Build your native code by running the 'ndk-build' script from your project's directory. It
   2866   is located in the top-level NDK directory:
   2867     <pre class="no-pretty-print">cd &lt;project&gt;
   2868 &lt;ndk&gt;/ndk-build
   2869 </pre>
   2870 
   2871     <p>The build tools copy the stripped, shared libraries needed by your application to the
   2872     proper location in the application's project directory.</p>
   2873   </li>
   2874 
   2875   <li>Finally, compile your application using the SDK tools in the usual way. The SDK build tools
   2876   will package the shared libraries in the application's deployable <code>.apk</code> file.</li>
   2877 </ol>
   2878 
   2879 <p>For complete information on all of the steps listed above, please see the documentation
   2880 included with the NDK package.</p>
   2881 
   2882 
   2883 <h3 id="Using">Using the NDK</h3>
   2884 
   2885 <p>The Android framework provides two ways to use native code:</p>
   2886 
   2887 <ul>
   2888   <li>Write your application using the Android framework and use JNI to access the APIs provided
   2889   by the Android NDK. This technique allows you to take advantage of the convenience of the
   2890   Android framework, but still allows you to write native code when necessary. If you use this
   2891   approach, your application must target specific, minimum Android platform levels, see <a
   2892   href="#platform-compat">Android platform compatibility</a> for more information.</li>
   2893 
   2894   <li>
   2895     <p>Write a native activity, which allows you to implement the lifecycle callbacks in native
   2896     code. The Android SDK provides the {@link android.app.NativeActivity} class, which is a
   2897     convenience class that notifies your
   2898     native code of any activity lifecycle callbacks (<code>onCreate()</code>, <code>onPause()</code>,
   2899     <code>onResume()</code>, etc). You can implement the callbacks in your native code to handle
   2900     these events when they occur. Applications that use native activities must be run on Android
   2901     2.3 (API Level 9) or later.</p>
   2902 
   2903     <p>You cannot access features such as Services and Content Providers natively, so if you want
   2904     to use them or any other framework API, you can still write JNI code to do so.</p>
   2905   </li>
   2906 </ul>
   2907 
   2908 
   2909 
   2910 
   2911 
   2912   <h2 id="Contents">Contents of the NDK</h2>
   2913 
   2914   <p>The NDK contains the APIs, documentation, and sample
   2915   applications that help you write your native code. Specifically:</p>
   2916 
   2917   <ul>
   2918     <li>A set of tools and build files used to generate native code libraries from C and C++
   2919     sources</li>
   2920 
   2921     <li>A way to embed the corresponding native libraries into an application package file
   2922     (<code>.apk</code>) that can be deployed on Android devices</li>
   2923 
   2924     <li>A set of native system headers and libraries that will be supported in all future versions
   2925     of the Android platform, starting from Android 1.5. Applications that use native activities
   2926     must be run on Android 2.3 or later.</li>
   2927 
   2928     <li>Documentation, samples, and tutorials</li>
   2929   </ul>
   2930 
   2931   <p>The latest release of the NDK supports the following instruction sets:</p>
   2932 
   2933   <ul>
   2934     <li>ARMv5TE, including Thumb-1 instructions (see {@code docs/CPU-ARCH-ABIS.html} for more
   2935 information)</li>
   2936 
   2937     <li>ARMv7-A, including Thumb-2 and VFPv3-D16 instructions, with optional support for
   2938     NEON/VFPv3-D32 instructions (see {@code docs/CPU-ARM-NEON.html} for more information)</li>
   2939 
   2940     <li>x86 instructions (see {@code docs/CPU-X86.html} for more information)</li>
   2941 
   2942     <li>MIPS instructions (see {@code docs/CPU-MIPS.html} for more information)</li>
   2943   </ul>
   2944 
   2945   <p>ARMv5TE machine code will run on all ARM-based Android devices. ARMv7-A will run only on
   2946   devices such as the Verizon Droid or Google Nexus One that have a compatible CPU. The main
   2947   difference between the two instruction sets is that ARMv7-A supports hardware FPU, Thumb-2, and
   2948   NEON instructions. You can target either or both of the instruction sets &mdash; ARMv5TE is the
   2949   default, but switching to ARMv7-A is as easy as adding a single line to the application's
   2950   <code>Application.mk</code> file, without needing to change anything else in the file. You can also build for
   2951   both architectures at the same time and have everything stored in the final <code>.apk</code>.
   2952   Complete information is provided in the CPU-ARCH-ABIS.HTML in the NDK package.</p>
   2953 
   2954   <p>The NDK provides stable headers for libc (the C library), libm (the Math library), OpenGL ES
   2955   (3D graphics library), the JNI interface, and other libraries, as listed in the <a href=
   2956   "#Tools">Development tools</a> section.</p>
   2957 
   2958 
   2959   <h3 id="Tools">Development tools</h3>
   2960 
   2961   <p>The NDK includes a set of cross-toolchains (compilers, linkers, etc..) that can generate
   2962   native ARM binaries on Linux, OS X, and Windows (with Cygwin) platforms.</p>
   2963 
   2964   <p>It provides a set of system headers for stable native APIs that are guaranteed to be supported
   2965   in all later releases of the platform:</p>
   2966 
   2967   <ul>
   2968     <li>libc (C library) headers</li>
   2969 
   2970     <li>libm (math library) headers</li>
   2971 
   2972     <li>JNI interface headers</li>
   2973 
   2974     <li>libz (Zlib compression) headers</li>
   2975 
   2976     <li>liblog (Android logging) header</li>
   2977 
   2978     <li>OpenGL ES 1.1 and OpenGL ES 2.0 (3D graphics libraries) headers</li>
   2979 
   2980     <li>libjnigraphics (Pixel buffer access) header (for Android 2.2 and above).</li>
   2981 
   2982     <li>A Minimal set of headers for C++ support</li>
   2983 
   2984     <li>OpenSL ES native audio libraries</li>
   2985 
   2986     <li>Android native application APIS</li>
   2987   </ul>
   2988 
   2989   <p>The NDK also provides a build system that lets you work efficiently with your sources, without
   2990   having to handle the toolchain/platform/CPU/ABI details. You create very short build files to
   2991   describe which sources to compile and which Android application will use them &mdash; the build
   2992   system compiles the sources and places the shared libraries directly in your application
   2993   project.</p>
   2994 
   2995   <p class="caution"><strong>Important:</strong> With the exception of the libraries listed above,
   2996   native system libraries in the Android platform are <em>not</em> stable and may change in future
   2997   platform versions. Your applications should <em>only</em> make use of the stable native system
   2998   libraries provided in this NDK.</p>
   2999 
   3000 
   3001 
   3002   <h3 id="Docs">Documentation</h3>
   3003 
   3004   <p>The NDK package includes a set of documentation that describes the capabilities of the NDK and
   3005   how to use it to create shared libraries for your Android applications. In this release, the
   3006   documentation is provided only in the downloadable NDK package. You can find the documentation in
   3007   the <code>&lt;ndk&gt;/docs/</code> directory. Included are these files (partial listing):</p>
   3008 
   3009   <ul>
   3010     <li>
   3011     INSTALL.HTML &mdash; describes how to install the NDK and configure it for your host
   3012     system</li>
   3013 
   3014     <li>OVERVIEW.HTML &mdash; provides an overview of the NDK capabilities and usage</li>
   3015 
   3016     <li>ANDROID-MK.HTML &mdash; describes the use of the Android.mk file, which defines the native
   3017     sources you want to compile</li>
   3018 
   3019     <li>APPLICATION-MK.HTML &mdash; describes the use of the Application.mk file, which describes
   3020     the native sources required by your Android application</li>
   3021     <li>CPLUSPLUS-SUPPORT.HTML &mdash; describes the C++ support provided in the Android NDK</li>
   3022     <li>CPU-ARCH-ABIS.HTML &mdash; a description of supported CPU architectures and how to target
   3023     them.</li>
   3024 
   3025     <li>CPU-FEATURES.HTML &mdash; a description of the <code>cpufeatures</code> static library that
   3026     lets your application code detect the target device's CPU family and the optional features at
   3027     runtime.</li>
   3028 
   3029     <li>CHANGES.HTML &mdash; a complete list of changes to the NDK across all releases.</li>
   3030 
   3031     <li>DEVELOPMENT.HTML &mdash; describes how to modify the NDK and generate release packages for it</li>
   3032 
   3033     <li>HOWTO.HTML &mdash; information about common tasks associated with NDK development</li>
   3034 
   3035     <li>IMPORT-MODULE.HTML &mdash; describes how to share and reuse modules</li>
   3036 
   3037     <li>LICENSES.HTML  &mdash; information about the various open source licenses that govern the Android NDK</li>
   3038 
   3039     <li>NATIVE-ACTIVITY.HTML &mdash; describes how to implement native activities</li>
   3040 
   3041     <li>NDK-BUILD.HTML &mdash; describes the usage of the ndk-build script</li>
   3042 
   3043     <li>NDK-GDB.HTML &mdash; describes how to use the native code debugger</li>
   3044 
   3045     <li>PREBUILTS.HTML &mdash; information about how shared and static prebuilt libraries work </li>
   3046 
   3047     <li>STANDALONE-TOOLCHAIN.HTML &mdash; describes how to use Android NDK toolchain as a standalone
   3048     compiler (still in beta).</li>
   3049 
   3050     <li>SYSTEM-ISSUES.HTML &mdash; known issues in the Android system images that you should be
   3051     aware of, if you are developing using the NDK.</li>
   3052 
   3053     <li>STABLE-APIS.HTML &mdash; a complete list of the stable APIs exposed by headers in the
   3054     NDK.</li>
   3055 
   3056   </ul>
   3057 
   3058   <p>Additionally, the package includes detailed information about the "bionic" C library provided
   3059   with the Android platform that you should be aware of, if you are developing using the NDK. You
   3060   can find the documentation in the <code>&lt;ndk&gt;/docs/system/libc/</code> directory:</p>
   3061 
   3062   <ul>
   3063     <li>OVERVIEW.HTML &mdash; provides an overview of the "bionic" C library and the features it
   3064     offers.</li>
   3065   </ul>
   3066 
   3067 
   3068 
   3069 
   3070 
   3071 <h3 id="Samples">Sample apps</h3>
   3072 
   3073 <p>The NDK includes sample applications that illustrate how to use native code in your Android
   3074   applications:</p>
   3075 
   3076   <ul>
   3077     <li><code>hello-jni</code> &mdash; a simple application that loads a string from a native
   3078     method implemented in a shared library and then displays it in the application UI.</li>
   3079 
   3080     <li><code>two-libs</code> &mdash; a simple application that loads a shared library dynamically
   3081     and calls a native method provided by the library. In this case, the method is implemented in a
   3082     static library imported by the shared library.</li>
   3083 
   3084     <li><code>san-angeles</code> &mdash; a simple application that renders 3D graphics through the
   3085     native OpenGL ES APIs, while managing activity lifecycle with a {@link
   3086     android.opengl.GLSurfaceView} object.</li>
   3087 
   3088     <li><code>hello-gl2</code> &mdash; a simple application that renders a triangle using OpenGL ES
   3089     2.0 vertex and fragment shaders.</li>
   3090 
   3091     <li><code>hello-neon</code> &mdash; a simple application that shows how to use the
   3092     <code>cpufeatures</code> library to check CPU capabilities at runtime, then use NEON intrinsics
   3093     if supported by the CPU. Specifically, the application implements two versions of a tiny
   3094     benchmark for a FIR filter loop, a C version and a NEON-optimized version for devices that
   3095     support it.</li>
   3096 
   3097     <li><code>bitmap-plasma</code> &mdash; a simple application that demonstrates how to access the
   3098     pixel buffers of Android {@link android.graphics.Bitmap} objects from native code, and uses
   3099     this to generate an old-school "plasma" effect.</li>
   3100 
   3101     <li><code>native-activity</code> &mdash; a simple application that demonstrates how to use the
   3102     native-app-glue static library to create a native activity</li>
   3103 
   3104     <li><code>native-plasma</code> &mdash; a version of bitmap-plasma implemented with a native
   3105     activity.</li>
   3106   </ul>
   3107 
   3108   <p>For each sample, the NDK includes the corresponding C source code and the necessary Android.mk
   3109   and Application.mk files. There are located under <code>&lt;ndk&gt;/samples/&lt;name&gt;/</code>
   3110   and their source code can be found under <code>&lt;ndk&gt;/samples/&lt;name&gt;/jni/</code>.</p>
   3111 
   3112   <p>You can build the shared libraries for the sample apps by going into
   3113   <code>&lt;ndk&gt;/samples/&lt;name&gt;/</code> then calling the <code>ndk-build</code> command.
   3114   The generated shared libraries will be located under
   3115   <code>&lt;ndk&gt;/samples/&lt;name&gt;/libs/armeabi/</code> for (ARMv5TE machine code) and/or
   3116   <code>&lt;ndk&gt;/samples/&lt;name&gt;/libs/armeabi-v7a/</code> for (ARMv7 machine code).</p>
   3117 
   3118   <p>Next, build the sample Android applications that use the shared libraries:</p>
   3119 
   3120   <ul>
   3121     <li>If you are developing in Eclipse with ADT, use the New Project Wizard to create a new
   3122     Android project for each sample, using the "Import from Existing Source" option and importing
   3123     the source from <code>&lt;ndk&gt;/samples/&lt;name&gt;/</code>. Then, set up an AVD,
   3124     if necessary, and build/run the application in the emulator.</li>
   3125 
   3126     <li>If you are developing with Ant, use the <code>android</code> tool to create the build file
   3127     for each of the sample projects at <code>&lt;ndk&gt;/samples/&lt;name&gt;/</code>.
   3128     Then set up an AVD, if necessary, build your project in the usual way, and run it in the
   3129     emulator.</li>
   3130 
   3131   </ul>
   3132 
   3133   <p>For more information about developing with the Android SDK tools and what
   3134   you need to do to create, build, and run your applications, see
   3135   the <a href="{@docRoot}tools/workflow/index.html">Overview</a>
   3136   section for developing on Android.</p>
   3137 
   3138 
   3139 
   3140   <h4 id="hello-jni">Exploring the hello-jni Sample</h4>
   3141 
   3142   <p>The hello-jni sample is a simple demonstration on how to use JNI from an Android application.
   3143   The HelloJni activity receives a string from a simple C function and displays it in a
   3144   TextView.</p>
   3145 
   3146   <p>The main components of the sample include:</p>
   3147 
   3148   <ul>
   3149     <li>The familiar basic structure of an Android application (an <code>AndroidManifest.xml</code>
   3150     file, a <code>src/</code> and <code>res</code> directories, and a main activity)</li>
   3151 
   3152     <li>A <code>jni/</code> directory that includes the implemented source file for the native code
   3153     as well as the Android.mk file</li>
   3154 
   3155     <li>A <code>tests/</code> directory that contains unit test code.</li>
   3156   </ul>
   3157 
   3158   <ol>
   3159     <li>Create a new project in Eclipse from the existing sample source or use the
   3160     <code>android</code> tool to update the project so it generates a build.xml file that you can
   3161     use to build the sample.
   3162 
   3163       <ul>
   3164         <li>In Eclipse:
   3165 
   3166           <ol type="a">
   3167             <li>Click <strong>File &gt; New Android Project...</strong></li>
   3168 
   3169             <li>Select the <strong>Create project from existing source</strong> radio button.</li>
   3170 
   3171             <li>Select any API level above Android 1.5.</li>
   3172 
   3173             <li>In the <strong>Location</strong> field, click <strong>Browse...</strong> and select
   3174             the <code>&lt;ndk-root&gt;/samples/hello-jni</code> directory.</li>
   3175 
   3176             <li>Click <strong>Finish</strong>.</li>
   3177           </ol>
   3178         </li>
   3179 
   3180         <li>On the command line:
   3181 
   3182           <ol type="a">
   3183             <li>Change to the <code>&lt;ndk-root&gt;/samples/hello-jni</code> directory.</li>
   3184 
   3185             <li>Run the following command to generate a build.xml file:
   3186               <pre class="no-pretty-print">android update project -p . -s</pre>
   3187             </li>
   3188           </ol>
   3189         </li>
   3190       </ul>
   3191     </li>
   3192 
   3193     <li>Compile the native code using the <code>ndk-build</code> command.
   3194       <pre class="no-pretty-print">
   3195 cd &lt;ndk-root&gt;/samples/hello-jni
   3196 &lt;ndk_root&gt;/ndk-build
   3197 </pre>
   3198     </li>
   3199 
   3200     <li>Build and install the application as you would a normal Android application. If you are
   3201     using Eclipse, run the application to build and install it on a device. If you are using Ant,
   3202     run the following commands from the project directory:
   3203       <pre class="no-pretty-print">
   3204 ant debug
   3205 adb install bin/HelloJni-debug.apk
   3206 </pre>
   3207     </li>
   3208   </ol>
   3209 
   3210   <p>When you run the application on the device, the string <code>Hello JNI</code> should appear on
   3211   your device. You can explore the rest of the samples that are located in the
   3212   <code>&lt;ndk-root&gt;/samples</code> directory for more examples on how to use the JNI.</p>
   3213 
   3214 
   3215 
   3216   <h4 id="native-activity">Exploring the native-activity Sample Application</h4>
   3217 
   3218   <p>The native-activity sample provided with the Android NDK demonstrates how to use the
   3219   android_native_app_glue static library. This static library makes creating a native activity
   3220   easier by providing you with an implementation that handles your callbacks in another thread, so
   3221   you do not have to worry about them blocking your main UI thread. The main parts of the sample
   3222   are described below:</p>
   3223 
   3224   <ul>
   3225     <li>The familiar basic structure of an Android application (an <code>AndroidManifest.xml</code>
   3226     file, a <code>src/</code> and <code>res</code> directories). The AndroidManifest.xml declares
   3227     that the application is native and specifies the .so file of the native activity. See {@link
   3228     android.app.NativeActivity} for the source or see the
   3229     <code>&lt;ndk_root&gt;/platforms/samples/native-activity/AndroidManifest.xml</code> file.</li>
   3230 
   3231     <li>A <code>jni/</code> directory contains the native activity, main.c, which uses the
   3232     <code>android_native_app_glue.h</code> interface to implement the activity. The Android.mk that
   3233     describes the native module to the build system also exists here.</li>
   3234   </ul>
   3235 
   3236   <p>To build this sample application:</p>
   3237 
   3238   <ol>
   3239     <li>Create a new project in Eclipse from the existing sample source or use the
   3240     <code>android</code> tool to update the project so it generates a build.xml file that you can
   3241     use to build the sample.
   3242 
   3243       <ul>
   3244         <li>In Eclipse:
   3245 
   3246           <ol type="a">
   3247             <li>Click <strong>File &gt; New Android Project...</strong></li>
   3248 
   3249             <li>Select the <strong>Create project from existing source</strong> radio button.</li>
   3250 
   3251             <li>Select any API level above Android 2.3.</li>
   3252 
   3253             <li>In the <strong>Location</strong> field, click <strong>Browse...</strong> and select
   3254             the <code>&lt;ndk-root&gt;/samples/native-activity</code> directory.</li>
   3255 
   3256             <li>Click <strong>Finish</strong>.</li>
   3257           </ol>
   3258         </li>
   3259 
   3260         <li>On the command line:
   3261 
   3262           <ol type="a">
   3263             <li>Change to the <code>&lt;ndk-root&gt;/samples/native-activity</code> directory.</li>
   3264 
   3265             <li>Run the following command to generate a build.xml file:
   3266               <pre class="no-pretty-print">
   3267 android update project -p . -s
   3268 </pre>
   3269             </li>
   3270           </ol>
   3271         </li>
   3272       </ul>
   3273     </li>
   3274 
   3275     <li>Compile the native code using the <code>ndk-build</code> command.
   3276       <pre class="no-pretty-print">
   3277 cd &lt;ndk-root&gt;/platforms/samples/android-9/samples/native-activity
   3278 &lt;ndk_root&gt;/ndk-build
   3279 </pre>
   3280     </li>
   3281 
   3282     <li>Build and install the application as you would a normal Android application. If you are
   3283     using Eclipse, run the application to build and install it on a device. If you are using Ant,
   3284     run the following commands in the project directory, then run the application on the device:
   3285       <pre class="no-pretty-print">
   3286 ant debug
   3287 adb install bin/NativeActivity-debug.apk
   3288 </pre>
   3289     </li>
   3290   </ol>
   3291