1 /* const GLubyte * glGetStringi ( GLenum name, GLuint index ) */ 2 static jstring 3 android_glGetStringi__II 4 (JNIEnv *_env, jobject _this, jint name, jint index) { 5 const GLubyte* _chars = glGetStringi((GLenum)name, (GLuint)index); 6 return _env->NewStringUTF((const char*)_chars); 7 } 8 9