1 /* 2 * Copyright 2013 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 18 #ifndef SF_GLES11RENDERENGINE_H_ 19 #define SF_GLES11RENDERENGINE_H_ 20 21 #include <stdint.h> 22 #include <sys/types.h> 23 24 #include <GLES/gl.h> 25 26 #include "RenderEngine.h" 27 28 // --------------------------------------------------------------------------- 29 namespace android { 30 // --------------------------------------------------------------------------- 31 32 class String8; 33 class Mesh; 34 class Texture; 35 36 class GLES11RenderEngine : public RenderEngine { 37 GLuint mProtectedTexName; 38 GLint mMaxViewportDims[2]; 39 GLint mMaxTextureSize; 40 41 virtual void bindImageAsFramebuffer(EGLImageKHR image, 42 uint32_t* texName, uint32_t* fbName, uint32_t* status); 43 virtual void unbindFramebuffer(uint32_t texName, uint32_t fbName); 44 45 public: 46 GLES11RenderEngine(); 47 48 protected: 49 virtual ~GLES11RenderEngine(); 50 51 virtual void dump(String8& result); 52 virtual void setViewportAndProjection(size_t vpw, size_t vph, size_t w, size_t h, bool yswap); 53 virtual void setupLayerBlending(bool premultipliedAlpha, bool opaque, int alpha); 54 virtual void setupDimLayerBlending(int alpha); 55 virtual void setupLayerTexturing(const Texture& texture); 56 virtual void setupLayerBlackedOut(); 57 virtual void setupFillWithColor(float r, float g, float b, float a) ; 58 virtual void disableTexturing(); 59 virtual void disableBlending(); 60 61 virtual void drawMesh(const Mesh& mesh); 62 63 virtual void beginGroup(const mat4& colorTransform); 64 virtual void endGroup(); 65 66 virtual size_t getMaxTextureSize() const; 67 virtual size_t getMaxViewportDims() const; 68 }; 69 70 // --------------------------------------------------------------------------- 71 }; // namespace android 72 // --------------------------------------------------------------------------- 73 74 #endif /* SF_GLES11RENDERENGINE_H_ */ 75