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      1 /*
      2  * Copyright (C) 2013 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_RS_GRALLOC_CONSUMER_H
     18 #define ANDROID_RS_GRALLOC_CONSUMER_H
     19 
     20 #include <gui/ConsumerBase.h>
     21 
     22 #include <ui/GraphicBuffer.h>
     23 
     24 #include <utils/String8.h>
     25 #include <utils/Vector.h>
     26 #include <utils/threads.h>
     27 
     28 
     29 // ---------------------------------------------------------------------------
     30 namespace android {
     31 namespace renderscript {
     32 
     33 class Allocation;
     34 
     35 /**
     36  * CpuConsumer is a BufferQueue consumer endpoint that allows direct CPU
     37  * access to the underlying gralloc buffers provided by BufferQueue. Multiple
     38  * buffers may be acquired by it at once, to be used concurrently by the
     39  * CpuConsumer owner. Sets gralloc usage flags to be software-read-only.
     40  * This queue is synchronous by default.
     41  */
     42 class GrallocConsumer : public ConsumerBase
     43 {
     44   public:
     45     typedef ConsumerBase::FrameAvailableListener FrameAvailableListener;
     46 
     47     GrallocConsumer(Allocation *, const sp<IGraphicBufferConsumer>& bq);
     48 
     49     virtual ~GrallocConsumer();
     50     status_t lockNextBuffer();
     51     status_t unlockBuffer();
     52 
     53   private:
     54     status_t releaseAcquiredBufferLocked();
     55     Allocation *mAlloc;
     56 
     57     // Tracking for buffers acquired by the user
     58     struct AcquiredBuffer {
     59         // Need to track the original mSlot index and the buffer itself because
     60         // the mSlot entry may be freed/reused before the acquired buffer is
     61         // released.
     62         int mSlot;
     63         sp<GraphicBuffer> mGraphicBuffer;
     64         void *mBufferPointer;
     65 
     66         AcquiredBuffer() :
     67                 mSlot(BufferQueue::INVALID_BUFFER_SLOT),
     68                 mBufferPointer(NULL) {
     69         }
     70     };
     71     AcquiredBuffer mAcquiredBuffer;
     72 };
     73 
     74 } // namespace renderscript
     75 } // namespace android
     76 
     77 #endif // ANDROID_RS_GRALLOC_CONSUMER_H
     78 
     79