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      1 Android Native CPU ABI Management
      2 
      3 
      4 Introduction:
      5 =============
      6 
      7 Every piece of native code generated with the Android NDK matches a given
      8 "Application Binary Interface" (ABI) that defines exactly how your
      9 application's machine code is expected to interact with the system at
     10 runtime.
     11 
     12 A typical ABI describes things in *excruciating* details, and will typically
     13 include the following information:
     14 
     15   - the CPU instruction set that the machine code should use
     16 
     17   - the endianness of memory stores and loads at runtime
     18 
     19   - the format of executable binaries (shared libraries, programs, etc...)
     20     and what type of content is allowed/supported in them.
     21 
     22   - various conventions used to pass data between your code and
     23     the system (e.g. how registers and/or the stack are used when functions
     24     are called, alignment constraints, etc...)
     25 
     26   - alignment and size constraints for enum types, structure fields and
     27     arrays.
     28 
     29   - the list of function symbols available to your machine code at runtime,
     30     generally from a very specific selected set of libraries.
     31 
     32 This document lists the exact ABIs supported by the Android NDK and the
     33 official Android platform releases.
     34 
     35 
     36 - - - -
     37 I. Supported ABIs:
     38 ==================
     39 
     40 Each supported ABI is identified by a unique name.
     41 
     42 
     43 I.1. 'armeabi'
     44 --------------
     45 
     46   This is the name of an ABI for ARM-based CPUs that support *at* *least*
     47   the ARMv5TE instruction set. Please refer to following documentation for
     48   more details:
     49 
     50    - ARM Architecture Reference manual                (a.k.a  ARMARM)
     51    - Procedure Call Standard for the ARM Architecture (a.k.a. AAPCS)
     52    - ELF for the ARM Architecture                     (a.k.a. ARMELF)
     53    - ABI for the ARM Architecture                     (a.k.a. BSABI)
     54    - Base Platform ABI for the ARM Architecture       (a.k.a. BPABI)
     55    - C Library ABI for the ARM Architecture           (a.k.a. CLIABI)
     56    - C++ ABI for the ARM Architecture                 (a.k.a. CPPABI)
     57    - Runtime ABI for the ARM Architecture             (a.k.a. RTABI)
     58 
     59    - ELF System V Application Binary Interface
     60      (DRAFT - 24 April 2001)
     61 
     62    - Generic C++ ABI  (http://mentorembedded.github.com/cxx-abi/abi.html)
     63 
     64   Note that the AAPCS standard defines 'EABI' as a moniker used to specify
     65   a _family_ of similar but distinct ABIs. Android follows the little-endian
     66   ARM GNU/Linux ABI as documented in the following document:
     67 
     68 >  http://sourcery.mentor.com/sgpp/lite/arm/portal/kbattach142/arm_gnu_linux_abi.pdf
     69 
     70   With the exception that wchar_t is only one byte. This should not matter
     71   in practice since wchar_t is simply *not* really supported by the Android
     72   platform anyway.
     73 
     74   This ABI does *not* support hardware-assisted floating point computations.
     75   Instead, all FP operations are performed through software helper functions
     76   that come from the compiler's libgcc.a static library.
     77 
     78   Thumb (a.k.a. Thumb-1) instructions are supported. Note that the NDK
     79   will generate thumb code by default, unless you define LOCAL_ARM_MODE
     80   in your Android.mk (see docs/ANDROID-MK.html for all details).
     81 
     82 
     83 I.2. 'armeabi-v7a'
     84 ------------------
     85 
     86   This is the name of another ARM-based CPU ABI that *extends* 'armeabi' to
     87   include a few CPU instruction set extensions as described in the following
     88   document:
     89 
     90   - ARM Architecture v7-a Reference Manual
     91 
     92   The instruction extensions supported by this Android-specific ABI are:
     93 
     94   - The Thumb-2 instruction set extension.
     95   - The VFP hardware FPU instructions.
     96 
     97   More specifically, VFPv3-D16 is being used, which corresponds to 16
     98   dedicated 64-bit floating point registers provided by the CPU.
     99 
    100   Other extensions described by the v7-a ARM like Advanced SIMD (a.k.a. NEON),
    101   VFPv3-D32 or ThumbEE are optional to this ABI, which means that developers
    102   should check *at* *runtime* whether the extensions are available and provide
    103   alternative code paths if this is not the case.
    104 
    105   (Just like one typically does on x86 systems to check/use MMX/SSE2/etc...
    106    specialized instructions).
    107 
    108   You can check docs/CPU-FEATURES.html to see how to perform these runtime
    109   checks, and docs/CPU-ARM-NEON.html to learn about the NDK's support for
    110   building NEON-capable machine code too.
    111 
    112   IMPORTANT NOTE: This ABI enforces that all double values are passed during
    113   function calls in 'core' register pairs, instead of dedicated FP ones.
    114   However, all internal computations can be performed with the FP registers
    115   and will be greatly sped up.
    116 
    117   This little constraint, while resulting in a slight decrease of
    118   performance, ensures binary compatibility with all existing 'armeabi'
    119   binaries.
    120 
    121   IMPORTANT NOTE: The 'armeabi-v7a' machine code will *not* run on ARMv5 or
    122                   ARMv6 based devices.
    123 
    124 
    125 I.3. 'x86'
    126 ----------
    127 
    128   This is the name of an ABI for CPUs supporting the instruction set
    129   commonly named 'x86' or 'IA-32'. More specifically, this ABI corresponds
    130   to the following:
    131 
    132   - instructions normally generated by GCC with the following compiler
    133     flags:
    134 
    135           -march=i686 -mtune=atom -mstackrealign -msse3 -mfpmath=sse -m32
    136 
    137     which targets Pentium Pro instruction set, according to the GCC
    138     documentation, plus the MMX, SSE, SSE2 and SSE3 instruction set
    139     extensions. Generated code is optimized for Atom CPU.
    140 
    141     IMPORTANT NOTE: Flags above are not optimization guide. Compiler
    142     optimization options which are used by default and/or recommended for
    143     performance boost on x86 are not included. For performance optimization
    144     hints on x86 GCC please refer to the following article:
    145 
    146 > http://software.intel.com/blogs/2012/09/26/gcc-x86-performance-hints
    147 
    148   - using the standard Linux x86 32-bit calling convention (e.g. section 6,
    149     "Register Usage" of the "Calling conventions..." document below), not
    150     the SVR4 one.
    151 
    152   The ABI does *not* include any other optional IA-32 instruction set
    153   extension, including, but not limited to:
    154 
    155   - the MOVBE instruction
    156   - the SSSE3 "supplemental SSE3" extension
    157   - any variant of "SSE4"
    158 
    159   You can still use these, as long as you use runtime feature probing to
    160   enable them, and provide fallbacks for devices that do not support them.
    161 
    162   Please refer to the following documents for more details:
    163 
    164   * http://gcc.gnu.org/onlinedocs/gcc/i386-and-x86_002d64-Options.html
    165 
    166   * Calling conventions for different C++ compilers and operating systems:
    167 >    http://www.agner.org/optimize/calling_conventions.pdf
    168 
    169   * Intel IA-32 Intel Architecture Software Developer's Manual
    170     volume 2: Instruction Set Reference
    171 
    172   * Intel IA-32 Intel Architecture Software Developer's Manual
    173     volume 3: System Programming
    174 
    175   * Amendment to System V Application Binary Interface
    176     Intel386 Processor Architecture Supplement
    177 
    178 
    179 I.4. 'mips'
    180 -----------
    181 
    182   This is the name of an ABI for MIPS-based CPUs that support *at* *least*
    183   the MIPS32r1 instruction set. The ABI includes the following features:
    184 
    185    - MIPS32 revision 1 ISA
    186    - Little-Endian
    187    - O32
    188    - Hard-Float
    189    - no DSP application specific extensions
    190 
    191   Please refer to following documentation for more details:
    192 
    193    - ELF for the MIPS Architecture                    (a.k.a. MIPSELF)
    194    - FAQ for MIPS Toolchains                          (a.k.a. MIPSFAQ)
    195    - Toolchain Specifics                              (a.k.a. MIPSTOOL)
    196    - SDE Library                                      (a.k.a. MIPSSDE)
    197    - Instruction Set Quick Reference                  (a.k.a. MIPSISA)
    198    - Architecture for Programmers                     (a.k.a. MIPSARCH)
    199    - ELF System V Application Binary Interface
    200      (DRAFT - 24 April 2001)
    201    - Generic C++ ABI  (http://sourcery.mentor.com/public/cxx-abi/abi.html)
    202 
    203   The MIPS specific documentation is available at:
    204 > http://www.mips.com/products/product-materials/processor/mips-architecture/
    205 
    206 > https://sourcery.mentor.com/sgpp/lite/mips/portal/target_arch?@action=faq&target_arch=MIPS
    207 
    208   Note: This ABI assumes a CPU:FPU clock ratio of 2:1 for maximum
    209   compatibility.
    210 
    211   Note: that MIPS16 support is not provided, nor is micromips.
    212 
    213 
    214 - - - -
    215 II. Generating code for a specific ABI:
    216 =======================================
    217 
    218 By default, the NDK will generate machine code for the 'armeabi' ABI.
    219 You can however add the following line to your Application.mk to generate
    220 ARMv7-a compatible machine code instead:
    221 
    222       APP_ABI := armeabi-v7a
    223 
    224 It is also possible to build machine code for two or more distinct ABIs,
    225 for example:
    226 
    227       APP_ABI := armeabi armeabi-v7a
    228 
    229 This will instruct the NDK to build two versions of your machine code: one for
    230 each ABI listed on this line. Both libraries will be copied to your application
    231 project path and will be ultimately packaged into your .apk.
    232 
    233 Such a package is called a "fat binary" in Android speak since it contains
    234 machine code for more than one CPU architecture. At installation time, the
    235 package manager will only unpack the most appropriate machine code for the
    236 target device. See below for details.
    237 
    238 Also you can use:
    239 
    240       APP_ABI := all
    241 
    242 which will generate machine code for all supported ABIs with this NDK. Doing so
    243 will ensure that your application package contains libraries for all target ABIs.
    244 Note that this has an impact on package size, since each ABI will correspond to
    245 its own set of native libraries built from the same sources.
    246 
    247 
    248 - - - -
    249 III. ABI Management on the Android platform:
    250 ============================================
    251 
    252 This section provides specific details about how the Android platform manages
    253 native code in application packages.
    254 
    255 
    256 III.1. Native code in Application Packages:
    257 -------------------------------------------
    258 
    259 It is expected that shared libraries generated with the NDK are stored in
    260 the final application package (.apk) at locations of the form:
    261 
    262        lib/<abi>/lib<name>.so
    263 
    264 Where <abi> is one of the ABI names listed in section II above, and <name>
    265 is a name that can be used when loading the shared library from the VM
    266 as in:
    267 
    268         System.loadLibrary("<name>");
    269 
    270 Since .apk files are just zip files, you can trivially list their content
    271 with a command like:
    272 
    273         unzip -l <apk>
    274 
    275 to verify that the native shared libraries you want are indeed at the
    276 proper location. You can also place native shared libraries at other
    277 locations within the .apk, but they will be ignored by the system, or more
    278 precisely by the steps described below; you will need to extract/install
    279 them manually in your application.
    280 
    281 In the case of a "fat" binary, up to four distinct libraries can be placed
    282 in the  .apk, for example at:
    283 
    284         lib/armeabi/libfoo.so
    285         lib/armeabi-v7a/libfoo.so
    286         lib/x86/libfoo.so
    287         lib/mips/libfoo.so
    288 
    289 
    290 III.2. Android Platform ABI support:
    291 ------------------------------------
    292 
    293 The Android system knows at runtime which ABI(s) it supports. More
    294 precisely, up to two build-specific system properties are used to
    295 indicate:
    296 
    297 - the 'primary' ABI for the device, corresponding to the machine
    298   code used in the system image itself.
    299 
    300 - an optional 'secondary' ABI, corresponding to another ABI that
    301   is also supported by the system image.
    302 
    303 To achieve the best performance for your NDK component, you should compile
    304 directly for the primary ABI.
    305 
    306 For example, a typical ARMv5TE-based device would only define
    307 the primary ABI as '`armeabi`' and not define a secondary one.
    308 
    309 On the other hand, a typical ARMv7-based device would define the
    310 primary ABI to '`armeabi-v7a`' and the secondary one to '`armeabi`'
    311 since it can run application native binaries generated for both
    312 of them.
    313 
    314 Many x86-based devices can also run armeabi-v7a and armeabi NDK
    315 binaries and define the primary ABI to '`x86`' and the secondary
    316 one to '`armeabi-v7a`'.
    317 
    318 A typical MIPS-based device only defines a primary abi named '`mips`'.
    319 
    320 III.3. Automatic extraction of native code at install time:
    321 -----------------------------------------------------------
    322 
    323 When installing an application, the package manager service will scan
    324 the .apk and look for any shared library of the form:
    325 
    326          lib/<primary-abi>/lib<name>.so
    327 
    328 If one is found, then it is copied under `$APPDIR/lib/lib<name>.so`,
    329 where `$APPDIR` corresponds to the application's specific data directory.
    330 
    331 If none is found, and a secondary ABI is defined, the service will
    332 then scan for shared libraries of the form:
    333 
    334         lib/<secondary-abi>/lib<name>.so
    335 
    336 If anything is found, then it is copied under `$APPDIR/lib/lib<name>.so`
    337 
    338 This mechanism ensures that the best machine code for the target
    339 device is automatically extracted from the package at installation
    340 time.
    341