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      1 //===-- RegAllocBasic.cpp - Basic Register Allocator ----------------------===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 // This file defines the RABasic function pass, which provides a minimal
     11 // implementation of the basic register allocator.
     12 //
     13 //===----------------------------------------------------------------------===//
     14 
     15 #include "llvm/CodeGen/Passes.h"
     16 #include "AllocationOrder.h"
     17 #include "LiveDebugVariables.h"
     18 #include "RegAllocBase.h"
     19 #include "Spiller.h"
     20 #include "llvm/Analysis/AliasAnalysis.h"
     21 #include "llvm/CodeGen/CalcSpillWeights.h"
     22 #include "llvm/CodeGen/LiveIntervalAnalysis.h"
     23 #include "llvm/CodeGen/LiveRangeEdit.h"
     24 #include "llvm/CodeGen/LiveRegMatrix.h"
     25 #include "llvm/CodeGen/LiveStackAnalysis.h"
     26 #include "llvm/CodeGen/MachineBlockFrequencyInfo.h"
     27 #include "llvm/CodeGen/MachineFunctionPass.h"
     28 #include "llvm/CodeGen/MachineInstr.h"
     29 #include "llvm/CodeGen/MachineLoopInfo.h"
     30 #include "llvm/CodeGen/MachineRegisterInfo.h"
     31 #include "llvm/CodeGen/RegAllocRegistry.h"
     32 #include "llvm/CodeGen/VirtRegMap.h"
     33 #include "llvm/PassAnalysisSupport.h"
     34 #include "llvm/Support/Debug.h"
     35 #include "llvm/Support/raw_ostream.h"
     36 #include "llvm/Target/TargetMachine.h"
     37 #include "llvm/Target/TargetRegisterInfo.h"
     38 #include <cstdlib>
     39 #include <queue>
     40 
     41 using namespace llvm;
     42 
     43 #define DEBUG_TYPE "regalloc"
     44 
     45 static RegisterRegAlloc basicRegAlloc("basic", "basic register allocator",
     46                                       createBasicRegisterAllocator);
     47 
     48 namespace {
     49   struct CompSpillWeight {
     50     bool operator()(LiveInterval *A, LiveInterval *B) const {
     51       return A->weight < B->weight;
     52     }
     53   };
     54 }
     55 
     56 namespace {
     57 /// RABasic provides a minimal implementation of the basic register allocation
     58 /// algorithm. It prioritizes live virtual registers by spill weight and spills
     59 /// whenever a register is unavailable. This is not practical in production but
     60 /// provides a useful baseline both for measuring other allocators and comparing
     61 /// the speed of the basic algorithm against other styles of allocators.
     62 class RABasic : public MachineFunctionPass, public RegAllocBase
     63 {
     64   // context
     65   MachineFunction *MF;
     66 
     67   // state
     68   std::unique_ptr<Spiller> SpillerInstance;
     69   std::priority_queue<LiveInterval*, std::vector<LiveInterval*>,
     70                       CompSpillWeight> Queue;
     71 
     72   // Scratch space.  Allocated here to avoid repeated malloc calls in
     73   // selectOrSplit().
     74   BitVector UsableRegs;
     75 
     76 public:
     77   RABasic();
     78 
     79   /// Return the pass name.
     80   const char* getPassName() const override {
     81     return "Basic Register Allocator";
     82   }
     83 
     84   /// RABasic analysis usage.
     85   void getAnalysisUsage(AnalysisUsage &AU) const override;
     86 
     87   void releaseMemory() override;
     88 
     89   Spiller &spiller() override { return *SpillerInstance; }
     90 
     91   void enqueue(LiveInterval *LI) override {
     92     Queue.push(LI);
     93   }
     94 
     95   LiveInterval *dequeue() override {
     96     if (Queue.empty())
     97       return nullptr;
     98     LiveInterval *LI = Queue.top();
     99     Queue.pop();
    100     return LI;
    101   }
    102 
    103   unsigned selectOrSplit(LiveInterval &VirtReg,
    104                          SmallVectorImpl<unsigned> &SplitVRegs) override;
    105 
    106   /// Perform register allocation.
    107   bool runOnMachineFunction(MachineFunction &mf) override;
    108 
    109   // Helper for spilling all live virtual registers currently unified under preg
    110   // that interfere with the most recently queried lvr.  Return true if spilling
    111   // was successful, and append any new spilled/split intervals to splitLVRs.
    112   bool spillInterferences(LiveInterval &VirtReg, unsigned PhysReg,
    113                           SmallVectorImpl<unsigned> &SplitVRegs);
    114 
    115   static char ID;
    116 };
    117 
    118 char RABasic::ID = 0;
    119 
    120 } // end anonymous namespace
    121 
    122 RABasic::RABasic(): MachineFunctionPass(ID) {
    123   initializeLiveDebugVariablesPass(*PassRegistry::getPassRegistry());
    124   initializeLiveIntervalsPass(*PassRegistry::getPassRegistry());
    125   initializeSlotIndexesPass(*PassRegistry::getPassRegistry());
    126   initializeRegisterCoalescerPass(*PassRegistry::getPassRegistry());
    127   initializeMachineSchedulerPass(*PassRegistry::getPassRegistry());
    128   initializeLiveStacksPass(*PassRegistry::getPassRegistry());
    129   initializeMachineDominatorTreePass(*PassRegistry::getPassRegistry());
    130   initializeMachineLoopInfoPass(*PassRegistry::getPassRegistry());
    131   initializeVirtRegMapPass(*PassRegistry::getPassRegistry());
    132   initializeLiveRegMatrixPass(*PassRegistry::getPassRegistry());
    133 }
    134 
    135 void RABasic::getAnalysisUsage(AnalysisUsage &AU) const {
    136   AU.setPreservesCFG();
    137   AU.addRequired<AliasAnalysis>();
    138   AU.addPreserved<AliasAnalysis>();
    139   AU.addRequired<LiveIntervals>();
    140   AU.addPreserved<LiveIntervals>();
    141   AU.addPreserved<SlotIndexes>();
    142   AU.addRequired<LiveDebugVariables>();
    143   AU.addPreserved<LiveDebugVariables>();
    144   AU.addRequired<LiveStacks>();
    145   AU.addPreserved<LiveStacks>();
    146   AU.addRequired<MachineBlockFrequencyInfo>();
    147   AU.addPreserved<MachineBlockFrequencyInfo>();
    148   AU.addRequiredID(MachineDominatorsID);
    149   AU.addPreservedID(MachineDominatorsID);
    150   AU.addRequired<MachineLoopInfo>();
    151   AU.addPreserved<MachineLoopInfo>();
    152   AU.addRequired<VirtRegMap>();
    153   AU.addPreserved<VirtRegMap>();
    154   AU.addRequired<LiveRegMatrix>();
    155   AU.addPreserved<LiveRegMatrix>();
    156   MachineFunctionPass::getAnalysisUsage(AU);
    157 }
    158 
    159 void RABasic::releaseMemory() {
    160   SpillerInstance.reset(nullptr);
    161 }
    162 
    163 
    164 // Spill or split all live virtual registers currently unified under PhysReg
    165 // that interfere with VirtReg. The newly spilled or split live intervals are
    166 // returned by appending them to SplitVRegs.
    167 bool RABasic::spillInterferences(LiveInterval &VirtReg, unsigned PhysReg,
    168                                  SmallVectorImpl<unsigned> &SplitVRegs) {
    169   // Record each interference and determine if all are spillable before mutating
    170   // either the union or live intervals.
    171   SmallVector<LiveInterval*, 8> Intfs;
    172 
    173   // Collect interferences assigned to any alias of the physical register.
    174   for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units) {
    175     LiveIntervalUnion::Query &Q = Matrix->query(VirtReg, *Units);
    176     Q.collectInterferingVRegs();
    177     if (Q.seenUnspillableVReg())
    178       return false;
    179     for (unsigned i = Q.interferingVRegs().size(); i; --i) {
    180       LiveInterval *Intf = Q.interferingVRegs()[i - 1];
    181       if (!Intf->isSpillable() || Intf->weight > VirtReg.weight)
    182         return false;
    183       Intfs.push_back(Intf);
    184     }
    185   }
    186   DEBUG(dbgs() << "spilling " << TRI->getName(PhysReg) <<
    187         " interferences with " << VirtReg << "\n");
    188   assert(!Intfs.empty() && "expected interference");
    189 
    190   // Spill each interfering vreg allocated to PhysReg or an alias.
    191   for (unsigned i = 0, e = Intfs.size(); i != e; ++i) {
    192     LiveInterval &Spill = *Intfs[i];
    193 
    194     // Skip duplicates.
    195     if (!VRM->hasPhys(Spill.reg))
    196       continue;
    197 
    198     // Deallocate the interfering vreg by removing it from the union.
    199     // A LiveInterval instance may not be in a union during modification!
    200     Matrix->unassign(Spill);
    201 
    202     // Spill the extracted interval.
    203     LiveRangeEdit LRE(&Spill, SplitVRegs, *MF, *LIS, VRM);
    204     spiller().spill(LRE);
    205   }
    206   return true;
    207 }
    208 
    209 // Driver for the register assignment and splitting heuristics.
    210 // Manages iteration over the LiveIntervalUnions.
    211 //
    212 // This is a minimal implementation of register assignment and splitting that
    213 // spills whenever we run out of registers.
    214 //
    215 // selectOrSplit can only be called once per live virtual register. We then do a
    216 // single interference test for each register the correct class until we find an
    217 // available register. So, the number of interference tests in the worst case is
    218 // |vregs| * |machineregs|. And since the number of interference tests is
    219 // minimal, there is no value in caching them outside the scope of
    220 // selectOrSplit().
    221 unsigned RABasic::selectOrSplit(LiveInterval &VirtReg,
    222                                 SmallVectorImpl<unsigned> &SplitVRegs) {
    223   // Populate a list of physical register spill candidates.
    224   SmallVector<unsigned, 8> PhysRegSpillCands;
    225 
    226   // Check for an available register in this class.
    227   AllocationOrder Order(VirtReg.reg, *VRM, RegClassInfo);
    228   while (unsigned PhysReg = Order.next()) {
    229     // Check for interference in PhysReg
    230     switch (Matrix->checkInterference(VirtReg, PhysReg)) {
    231     case LiveRegMatrix::IK_Free:
    232       // PhysReg is available, allocate it.
    233       return PhysReg;
    234 
    235     case LiveRegMatrix::IK_VirtReg:
    236       // Only virtual registers in the way, we may be able to spill them.
    237       PhysRegSpillCands.push_back(PhysReg);
    238       continue;
    239 
    240     default:
    241       // RegMask or RegUnit interference.
    242       continue;
    243     }
    244   }
    245 
    246   // Try to spill another interfering reg with less spill weight.
    247   for (SmallVectorImpl<unsigned>::iterator PhysRegI = PhysRegSpillCands.begin(),
    248        PhysRegE = PhysRegSpillCands.end(); PhysRegI != PhysRegE; ++PhysRegI) {
    249     if (!spillInterferences(VirtReg, *PhysRegI, SplitVRegs))
    250       continue;
    251 
    252     assert(!Matrix->checkInterference(VirtReg, *PhysRegI) &&
    253            "Interference after spill.");
    254     // Tell the caller to allocate to this newly freed physical register.
    255     return *PhysRegI;
    256   }
    257 
    258   // No other spill candidates were found, so spill the current VirtReg.
    259   DEBUG(dbgs() << "spilling: " << VirtReg << '\n');
    260   if (!VirtReg.isSpillable())
    261     return ~0u;
    262   LiveRangeEdit LRE(&VirtReg, SplitVRegs, *MF, *LIS, VRM);
    263   spiller().spill(LRE);
    264 
    265   // The live virtual register requesting allocation was spilled, so tell
    266   // the caller not to allocate anything during this round.
    267   return 0;
    268 }
    269 
    270 bool RABasic::runOnMachineFunction(MachineFunction &mf) {
    271   DEBUG(dbgs() << "********** BASIC REGISTER ALLOCATION **********\n"
    272                << "********** Function: "
    273                << mf.getName() << '\n');
    274 
    275   MF = &mf;
    276   RegAllocBase::init(getAnalysis<VirtRegMap>(),
    277                      getAnalysis<LiveIntervals>(),
    278                      getAnalysis<LiveRegMatrix>());
    279 
    280   calculateSpillWeightsAndHints(*LIS, *MF,
    281                                 getAnalysis<MachineLoopInfo>(),
    282                                 getAnalysis<MachineBlockFrequencyInfo>());
    283 
    284   SpillerInstance.reset(createInlineSpiller(*this, *MF, *VRM));
    285 
    286   allocatePhysRegs();
    287 
    288   // Diagnostic output before rewriting
    289   DEBUG(dbgs() << "Post alloc VirtRegMap:\n" << *VRM << "\n");
    290 
    291   releaseMemory();
    292   return true;
    293 }
    294 
    295 FunctionPass* llvm::createBasicRegisterAllocator()
    296 {
    297   return new RABasic();
    298 }
    299