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      1 // Copyright 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef CC_ANIMATION_LAYER_ANIMATION_CONTROLLER_H_
      6 #define CC_ANIMATION_LAYER_ANIMATION_CONTROLLER_H_
      7 
      8 #include "base/basictypes.h"
      9 #include "base/containers/hash_tables.h"
     10 #include "base/memory/ref_counted.h"
     11 #include "base/memory/scoped_ptr.h"
     12 #include "base/observer_list.h"
     13 #include "base/time/time.h"
     14 #include "cc/animation/animation_events.h"
     15 #include "cc/animation/layer_animation_event_observer.h"
     16 #include "cc/base/cc_export.h"
     17 #include "cc/base/scoped_ptr_vector.h"
     18 #include "ui/gfx/transform.h"
     19 
     20 namespace gfx {
     21 class BoxF;
     22 class Transform;
     23 }
     24 
     25 namespace cc {
     26 
     27 class Animation;
     28 class AnimationDelegate;
     29 class AnimationRegistrar;
     30 class FilterOperations;
     31 class KeyframeValueList;
     32 class LayerAnimationValueObserver;
     33 class LayerAnimationValueProvider;
     34 
     35 class CC_EXPORT LayerAnimationController
     36     : public base::RefCounted<LayerAnimationController> {
     37  public:
     38   static scoped_refptr<LayerAnimationController> Create(int id);
     39 
     40   int id() const { return id_; }
     41 
     42   void AddAnimation(scoped_ptr<Animation> animation);
     43   void PauseAnimation(int animation_id, base::TimeDelta time_offset);
     44   void RemoveAnimation(int animation_id);
     45   void RemoveAnimation(int animation_id,
     46                        Animation::TargetProperty target_property);
     47   void AbortAnimations(Animation::TargetProperty target_property);
     48 
     49   // Ensures that the list of active animations on the main thread and the impl
     50   // thread are kept in sync. This function does not take ownership of the impl
     51   // thread controller. This method is virtual for testing.
     52   virtual void PushAnimationUpdatesTo(
     53       LayerAnimationController* controller_impl);
     54 
     55   void Animate(base::TimeTicks monotonic_time);
     56   void AccumulatePropertyUpdates(base::TimeTicks monotonic_time,
     57                                  AnimationEventsVector* events);
     58 
     59   void UpdateState(bool start_ready_animations,
     60                    AnimationEventsVector* events);
     61 
     62   // Make animations affect active observers if and only if they affect
     63   // pending observers. Any animations that no longer affect any observers
     64   // are deleted.
     65   void ActivateAnimations();
     66 
     67   // Returns the active animation in the given group, animating the given
     68   // property, if such an animation exists.
     69   Animation* GetAnimation(int group_id,
     70                           Animation::TargetProperty target_property) const;
     71 
     72   // Returns the active animation animating the given property that is either
     73   // running, or is next to run, if such an animation exists.
     74   Animation* GetAnimation(Animation::TargetProperty target_property) const;
     75 
     76   // Returns true if there are any animations that have neither finished nor
     77   // aborted.
     78   bool HasActiveAnimation() const;
     79 
     80   // Returns true if there are any animations at all to process.
     81   bool has_any_animation() const { return !animations_.empty(); }
     82 
     83   // Returns true if there is an animation currently animating the given
     84   // property, or if there is an animation scheduled to animate this property in
     85   // the future.
     86   bool IsAnimatingProperty(Animation::TargetProperty target_property) const;
     87 
     88   void SetAnimationRegistrar(AnimationRegistrar* registrar);
     89   AnimationRegistrar* animation_registrar() { return registrar_; }
     90 
     91   void NotifyAnimationStarted(const AnimationEvent& event);
     92   void NotifyAnimationFinished(const AnimationEvent& event);
     93   void NotifyAnimationAborted(const AnimationEvent& event);
     94   void NotifyAnimationPropertyUpdate(const AnimationEvent& event);
     95 
     96   void AddValueObserver(LayerAnimationValueObserver* observer);
     97   void RemoveValueObserver(LayerAnimationValueObserver* observer);
     98 
     99   void AddEventObserver(LayerAnimationEventObserver* observer);
    100   void RemoveEventObserver(LayerAnimationEventObserver* observer);
    101 
    102   void set_value_provider(LayerAnimationValueProvider* provider) {
    103     value_provider_ = provider;
    104   }
    105 
    106   void remove_value_provider(LayerAnimationValueProvider* provider) {
    107     if (value_provider_ == provider)
    108       value_provider_ = NULL;
    109   }
    110 
    111   void set_layer_animation_delegate(AnimationDelegate* delegate) {
    112     layer_animation_delegate_ = delegate;
    113   }
    114 
    115   bool HasFilterAnimationThatInflatesBounds() const;
    116   bool HasTransformAnimationThatInflatesBounds() const;
    117   bool HasAnimationThatInflatesBounds() const {
    118     return HasTransformAnimationThatInflatesBounds() ||
    119            HasFilterAnimationThatInflatesBounds();
    120   }
    121 
    122   bool FilterAnimationBoundsForBox(const gfx::BoxF& box,
    123                                    gfx::BoxF* bounds) const;
    124   bool TransformAnimationBoundsForBox(const gfx::BoxF& box,
    125                                       gfx::BoxF* bounds) const;
    126 
    127   bool HasAnimationThatAffectsScale() const;
    128 
    129   bool HasOnlyTranslationTransforms() const;
    130 
    131   // Sets |max_scale| to the maximum scale along any dimension during active
    132   // animations. Returns false if the maximum scale cannot be computed.
    133   bool MaximumScale(float* max_scale) const;
    134 
    135   bool needs_to_start_animations_for_testing() {
    136     return needs_to_start_animations_;
    137   }
    138 
    139  protected:
    140   friend class base::RefCounted<LayerAnimationController>;
    141 
    142   explicit LayerAnimationController(int id);
    143   virtual ~LayerAnimationController();
    144 
    145  private:
    146   typedef base::hash_set<int> TargetProperties;
    147 
    148   void PushNewAnimationsToImplThread(
    149       LayerAnimationController* controller_impl) const;
    150   void RemoveAnimationsCompletedOnMainThread(
    151       LayerAnimationController* controller_impl) const;
    152   void PushPropertiesToImplThread(
    153       LayerAnimationController* controller_impl) const;
    154 
    155   void StartAnimations(base::TimeTicks monotonic_time);
    156   void PromoteStartedAnimations(base::TimeTicks monotonic_time,
    157                                 AnimationEventsVector* events);
    158   void MarkFinishedAnimations(base::TimeTicks monotonic_time);
    159   void MarkAnimationsForDeletion(base::TimeTicks monotonic_time,
    160                                  AnimationEventsVector* events);
    161   void PurgeAnimationsMarkedForDeletion();
    162 
    163   void TickAnimations(base::TimeTicks monotonic_time);
    164 
    165   enum UpdateActivationType {
    166     NormalActivation,
    167     ForceActivation
    168   };
    169   void UpdateActivation(UpdateActivationType type);
    170 
    171   void NotifyObserversOpacityAnimated(float opacity,
    172                                       bool notify_active_observers,
    173                                       bool notify_pending_observers);
    174   void NotifyObserversTransformAnimated(const gfx::Transform& transform,
    175                                         bool notify_active_observers,
    176                                         bool notify_pending_observers);
    177   void NotifyObserversFilterAnimated(const FilterOperations& filter,
    178                                      bool notify_active_observers,
    179                                      bool notify_pending_observers);
    180   void NotifyObserversScrollOffsetAnimated(const gfx::Vector2dF& scroll_offset,
    181                                            bool notify_active_observers,
    182                                            bool notify_pending_observers);
    183 
    184   void NotifyObserversAnimationWaitingForDeletion();
    185 
    186   bool HasValueObserver();
    187   bool HasActiveValueObserver();
    188 
    189   AnimationRegistrar* registrar_;
    190   int id_;
    191   ScopedPtrVector<Animation> animations_;
    192 
    193   // This is used to ensure that we don't spam the registrar.
    194   bool is_active_;
    195 
    196   base::TimeTicks last_tick_time_;
    197 
    198   ObserverList<LayerAnimationValueObserver> value_observers_;
    199   ObserverList<LayerAnimationEventObserver> event_observers_;
    200 
    201   LayerAnimationValueProvider* value_provider_;
    202 
    203   AnimationDelegate* layer_animation_delegate_;
    204 
    205   // Only try to start animations when new animations are added or when the
    206   // previous attempt at starting animations failed to start all animations.
    207   bool needs_to_start_animations_;
    208 
    209   DISALLOW_COPY_AND_ASSIGN(LayerAnimationController);
    210 };
    211 
    212 }  // namespace cc
    213 
    214 #endif  // CC_ANIMATION_LAYER_ANIMATION_CONTROLLER_H_
    215