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      1 // Copyright 2011 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef CC_TREES_LAYER_TREE_HOST_IMPL_H_
      6 #define CC_TREES_LAYER_TREE_HOST_IMPL_H_
      7 
      8 #include <list>
      9 #include <set>
     10 #include <string>
     11 #include <vector>
     12 
     13 #include "base/basictypes.h"
     14 #include "base/containers/hash_tables.h"
     15 #include "base/memory/scoped_ptr.h"
     16 #include "base/time/time.h"
     17 #include "cc/animation/animation_events.h"
     18 #include "cc/animation/animation_registrar.h"
     19 #include "cc/animation/scrollbar_animation_controller.h"
     20 #include "cc/base/cc_export.h"
     21 #include "cc/debug/micro_benchmark_controller_impl.h"
     22 #include "cc/input/input_handler.h"
     23 #include "cc/input/layer_scroll_offset_delegate.h"
     24 #include "cc/input/top_controls_manager_client.h"
     25 #include "cc/layers/layer_lists.h"
     26 #include "cc/layers/render_pass_sink.h"
     27 #include "cc/output/begin_frame_args.h"
     28 #include "cc/output/managed_memory_policy.h"
     29 #include "cc/output/output_surface_client.h"
     30 #include "cc/output/renderer.h"
     31 #include "cc/quads/render_pass.h"
     32 #include "cc/resources/resource_provider.h"
     33 #include "cc/resources/tile_manager.h"
     34 #include "cc/scheduler/draw_result.h"
     35 #include "skia/ext/refptr.h"
     36 #include "third_party/skia/include/core/SkColor.h"
     37 #include "ui/gfx/rect.h"
     38 
     39 namespace cc {
     40 
     41 class CompletionEvent;
     42 class CompositorFrameMetadata;
     43 class DebugRectHistory;
     44 class FrameRateCounter;
     45 class LayerImpl;
     46 class LayerTreeHostImplTimeSourceAdapter;
     47 class LayerTreeImpl;
     48 class MemoryHistory;
     49 class PageScaleAnimation;
     50 class PaintTimeCounter;
     51 class PictureLayerImpl;
     52 class RasterWorkerPool;
     53 class RenderPassDrawQuad;
     54 class RenderingStatsInstrumentation;
     55 class ResourcePool;
     56 class ScrollbarLayerImplBase;
     57 class TextureMailboxDeleter;
     58 class TopControlsManager;
     59 class UIResourceBitmap;
     60 class UIResourceRequest;
     61 struct RendererCapabilitiesImpl;
     62 
     63 // LayerTreeHost->Proxy callback interface.
     64 class LayerTreeHostImplClient {
     65  public:
     66   virtual void UpdateRendererCapabilitiesOnImplThread() = 0;
     67   virtual void DidLoseOutputSurfaceOnImplThread() = 0;
     68   virtual void CommitVSyncParameters(base::TimeTicks timebase,
     69                                      base::TimeDelta interval) = 0;
     70   virtual void SetEstimatedParentDrawTime(base::TimeDelta draw_time) = 0;
     71   virtual void SetMaxSwapsPendingOnImplThread(int max) = 0;
     72   virtual void DidSwapBuffersOnImplThread() = 0;
     73   virtual void DidSwapBuffersCompleteOnImplThread() = 0;
     74   virtual void BeginFrame(const BeginFrameArgs& args) = 0;
     75   virtual void OnCanDrawStateChanged(bool can_draw) = 0;
     76   virtual void NotifyReadyToActivate() = 0;
     77   // Please call these 3 functions through
     78   // LayerTreeHostImpl's SetNeedsRedraw(), SetNeedsRedrawRect() and
     79   // SetNeedsAnimate().
     80   virtual void SetNeedsRedrawOnImplThread() = 0;
     81   virtual void SetNeedsRedrawRectOnImplThread(const gfx::Rect& damage_rect) = 0;
     82   virtual void SetNeedsAnimateOnImplThread() = 0;
     83   virtual void DidInitializeVisibleTileOnImplThread() = 0;
     84   virtual void SetNeedsCommitOnImplThread() = 0;
     85   virtual void SetNeedsManageTilesOnImplThread() = 0;
     86   virtual void PostAnimationEventsToMainThreadOnImplThread(
     87       scoped_ptr<AnimationEventsVector> events) = 0;
     88   // Returns true if resources were deleted by this call.
     89   virtual bool ReduceContentsTextureMemoryOnImplThread(
     90       size_t limit_bytes,
     91       int priority_cutoff) = 0;
     92   virtual bool IsInsideDraw() = 0;
     93   virtual void RenewTreePriority() = 0;
     94   virtual void PostDelayedScrollbarFadeOnImplThread(
     95       const base::Closure& start_fade,
     96       base::TimeDelta delay) = 0;
     97   virtual void DidActivatePendingTree() = 0;
     98   virtual void DidManageTiles() = 0;
     99 
    100  protected:
    101   virtual ~LayerTreeHostImplClient() {}
    102 };
    103 
    104 // LayerTreeHostImpl owns the LayerImpl trees as well as associated rendering
    105 // state.
    106 class CC_EXPORT LayerTreeHostImpl
    107     : public InputHandler,
    108       public RendererClient,
    109       public TileManagerClient,
    110       public OutputSurfaceClient,
    111       public TopControlsManagerClient,
    112       public ScrollbarAnimationControllerClient,
    113       public base::SupportsWeakPtr<LayerTreeHostImpl> {
    114  public:
    115   static scoped_ptr<LayerTreeHostImpl> Create(
    116       const LayerTreeSettings& settings,
    117       LayerTreeHostImplClient* client,
    118       Proxy* proxy,
    119       RenderingStatsInstrumentation* rendering_stats_instrumentation,
    120       SharedBitmapManager* manager,
    121       int id);
    122   virtual ~LayerTreeHostImpl();
    123 
    124   // InputHandler implementation
    125   virtual void BindToClient(InputHandlerClient* client) OVERRIDE;
    126   virtual InputHandler::ScrollStatus ScrollBegin(
    127       const gfx::Point& viewport_point,
    128       InputHandler::ScrollInputType type) OVERRIDE;
    129   virtual bool ScrollBy(const gfx::Point& viewport_point,
    130                         const gfx::Vector2dF& scroll_delta) OVERRIDE;
    131   virtual bool ScrollVerticallyByPage(const gfx::Point& viewport_point,
    132                                       ScrollDirection direction) OVERRIDE;
    133   virtual void SetRootLayerScrollOffsetDelegate(
    134       LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate) OVERRIDE;
    135   virtual void OnRootLayerDelegatedScrollOffsetChanged() OVERRIDE;
    136   virtual void ScrollEnd() OVERRIDE;
    137   virtual InputHandler::ScrollStatus FlingScrollBegin() OVERRIDE;
    138   virtual void MouseMoveAt(const gfx::Point& viewport_point) OVERRIDE;
    139   virtual void PinchGestureBegin() OVERRIDE;
    140   virtual void PinchGestureUpdate(float magnify_delta,
    141                                   const gfx::Point& anchor) OVERRIDE;
    142   virtual void PinchGestureEnd() OVERRIDE;
    143   virtual void StartPageScaleAnimation(const gfx::Vector2d& target_offset,
    144                                        bool anchor_point,
    145                                        float page_scale,
    146                                        base::TimeDelta duration) OVERRIDE;
    147   virtual void SetNeedsAnimate() OVERRIDE;
    148   virtual bool IsCurrentlyScrollingLayerAt(
    149       const gfx::Point& viewport_point,
    150       InputHandler::ScrollInputType type) OVERRIDE;
    151   virtual bool HaveTouchEventHandlersAt(
    152       const gfx::Point& viewport_port) OVERRIDE;
    153   virtual scoped_ptr<SwapPromiseMonitor> CreateLatencyInfoSwapPromiseMonitor(
    154       ui::LatencyInfo* latency) OVERRIDE;
    155 
    156   // TopControlsManagerClient implementation.
    157   virtual void DidChangeTopControlsPosition() OVERRIDE;
    158   virtual bool HaveRootScrollLayer() const OVERRIDE;
    159 
    160   struct CC_EXPORT FrameData : public RenderPassSink {
    161     FrameData();
    162     virtual ~FrameData();
    163     scoped_ptr<base::Value> AsValue() const;
    164 
    165     std::vector<gfx::Rect> occluding_screen_space_rects;
    166     std::vector<gfx::Rect> non_occluding_screen_space_rects;
    167     RenderPassList render_passes;
    168     RenderPassIdHashMap render_passes_by_id;
    169     const LayerImplList* render_surface_layer_list;
    170     LayerImplList will_draw_layers;
    171     bool contains_incomplete_tile;
    172     bool has_no_damage;
    173 
    174     // RenderPassSink implementation.
    175     virtual void AppendRenderPass(scoped_ptr<RenderPass> render_pass) OVERRIDE;
    176   };
    177 
    178   virtual void BeginMainFrameAborted(bool did_handle);
    179   virtual void BeginCommit();
    180   virtual void CommitComplete();
    181   virtual void Animate(base::TimeTicks monotonic_time);
    182   virtual void UpdateAnimationState(bool start_ready_animations);
    183   void ActivateAnimations();
    184   void MainThreadHasStoppedFlinging();
    185   void UpdateBackgroundAnimateTicking(bool should_background_tick);
    186   void DidAnimateScrollOffset();
    187   void SetViewportDamage(const gfx::Rect& damage_rect);
    188 
    189   virtual void ManageTiles();
    190 
    191   // Returns DRAW_SUCCESS unless problems occured preparing the frame, and we
    192   // should try to avoid displaying the frame. If PrepareToDraw is called,
    193   // DidDrawAllLayers must also be called, regardless of whether DrawLayers is
    194   // called between the two.
    195   virtual DrawResult PrepareToDraw(FrameData* frame);
    196   virtual void DrawLayers(FrameData* frame, base::TimeTicks frame_begin_time);
    197   // Must be called if and only if PrepareToDraw was called.
    198   void DidDrawAllLayers(const FrameData& frame);
    199 
    200   const LayerTreeSettings& settings() const { return settings_; }
    201 
    202   // Evict all textures by enforcing a memory policy with an allocation of 0.
    203   void EvictTexturesForTesting();
    204 
    205   // When blocking, this prevents client_->NotifyReadyToActivate() from being
    206   // called. When disabled, it calls client_->NotifyReadyToActivate()
    207   // immediately if any notifications had been blocked while blocking.
    208   virtual void BlockNotifyReadyToActivateForTesting(bool block);
    209 
    210   // This allows us to inject DidInitializeVisibleTile events for testing.
    211   void DidInitializeVisibleTileForTesting();
    212 
    213   // Resets all of the trees to an empty state.
    214   void ResetTreesForTesting();
    215   void ResetRecycleTreeForTesting();
    216 
    217   DrawMode GetDrawMode() const;
    218 
    219   // Viewport size in draw space: this size is in physical pixels and is used
    220   // for draw properties, tilings, quads and render passes.
    221   gfx::Size DrawViewportSize() const;
    222 
    223   // Viewport rect in view space used for tiling prioritization.
    224   const gfx::Rect ViewportRectForTilePriority() const;
    225 
    226   // Viewport size for scrolling and fixed-position compensation. This value
    227   // excludes the URL bar and non-overlay scrollbars and is in DIP (and
    228   // invariant relative to page scale).
    229   gfx::SizeF UnscaledScrollableViewportSize() const;
    230   float VerticalAdjust() const;
    231 
    232   // RendererClient implementation.
    233   virtual void SetFullRootLayerDamage() OVERRIDE;
    234   virtual void RunOnDemandRasterTask(Task* on_demand_raster_task) OVERRIDE;
    235 
    236   // TileManagerClient implementation.
    237   virtual const std::vector<PictureLayerImpl*>& GetPictureLayers() OVERRIDE;
    238   virtual void NotifyReadyToActivate() OVERRIDE;
    239   virtual void NotifyTileStateChanged(const Tile* tile) OVERRIDE;
    240 
    241   // ScrollbarAnimationControllerClient implementation.
    242   virtual void PostDelayedScrollbarFade(const base::Closure& start_fade,
    243                                         base::TimeDelta delay) OVERRIDE;
    244   virtual void SetNeedsScrollbarAnimationFrame() OVERRIDE;
    245 
    246   // OutputSurfaceClient implementation.
    247   virtual void DeferredInitialize() OVERRIDE;
    248   virtual void ReleaseGL() OVERRIDE;
    249   virtual void CommitVSyncParameters(base::TimeTicks timebase,
    250                                      base::TimeDelta interval) OVERRIDE;
    251   virtual void SetNeedsRedrawRect(const gfx::Rect& rect) OVERRIDE;
    252   virtual void BeginFrame(const BeginFrameArgs& args) OVERRIDE;
    253 
    254   virtual void SetExternalDrawConstraints(
    255       const gfx::Transform& transform,
    256       const gfx::Rect& viewport,
    257       const gfx::Rect& clip,
    258       const gfx::Rect& viewport_rect_for_tile_priority,
    259       const gfx::Transform& transform_for_tile_priority,
    260       bool resourceless_software_draw) OVERRIDE;
    261   virtual void DidLoseOutputSurface() OVERRIDE;
    262   virtual void DidSwapBuffers() OVERRIDE;
    263   virtual void DidSwapBuffersComplete() OVERRIDE;
    264   virtual void ReclaimResources(const CompositorFrameAck* ack) OVERRIDE;
    265   virtual void SetMemoryPolicy(const ManagedMemoryPolicy& policy) OVERRIDE;
    266   virtual void SetTreeActivationCallback(const base::Closure& callback)
    267       OVERRIDE;
    268 
    269   // Called from LayerTreeImpl.
    270   void OnCanDrawStateChangedForTree();
    271 
    272   // Implementation.
    273   int id() const { return id_; }
    274   bool CanDraw() const;
    275   OutputSurface* output_surface() const { return output_surface_.get(); }
    276 
    277   std::string LayerTreeAsJson() const;
    278 
    279   void FinishAllRendering();
    280   int SourceAnimationFrameNumber() const;
    281 
    282   virtual bool InitializeRenderer(scoped_ptr<OutputSurface> output_surface);
    283   bool IsContextLost();
    284   TileManager* tile_manager() { return tile_manager_.get(); }
    285   void SetUseGpuRasterization(bool use_gpu);
    286   bool use_gpu_rasterization() const { return use_gpu_rasterization_; }
    287   bool create_low_res_tiling() const {
    288     return settings_.create_low_res_tiling && !use_gpu_rasterization_;
    289   }
    290   ResourcePool* resource_pool() { return resource_pool_.get(); }
    291   Renderer* renderer() { return renderer_.get(); }
    292   const RendererCapabilitiesImpl& GetRendererCapabilities() const;
    293 
    294   virtual bool SwapBuffers(const FrameData& frame);
    295   void SetNeedsBeginFrame(bool enable);
    296   virtual void WillBeginImplFrame(const BeginFrameArgs& args);
    297   void DidModifyTilePriorities();
    298 
    299   LayerTreeImpl* active_tree() { return active_tree_.get(); }
    300   const LayerTreeImpl* active_tree() const { return active_tree_.get(); }
    301   LayerTreeImpl* pending_tree() { return pending_tree_.get(); }
    302   const LayerTreeImpl* pending_tree() const { return pending_tree_.get(); }
    303   LayerTreeImpl* recycle_tree() { return recycle_tree_.get(); }
    304   const LayerTreeImpl* recycle_tree() const { return recycle_tree_.get(); }
    305   // Returns the tree LTH synchronizes with.
    306   LayerTreeImpl* sync_tree() {
    307     // In impl-side painting, synchronize to the pending tree so that it has
    308     // time to raster before being displayed.
    309     return settings_.impl_side_painting ? pending_tree_.get()
    310                                         : active_tree_.get();
    311   }
    312   virtual void CreatePendingTree();
    313   virtual void UpdateVisibleTiles();
    314   virtual void ActivatePendingTree();
    315 
    316   // Shortcuts to layers on the active tree.
    317   LayerImpl* RootLayer() const;
    318   LayerImpl* InnerViewportScrollLayer() const;
    319   LayerImpl* OuterViewportScrollLayer() const;
    320   LayerImpl* CurrentlyScrollingLayer() const;
    321 
    322   int scroll_layer_id_when_mouse_over_scrollbar() const {
    323     return scroll_layer_id_when_mouse_over_scrollbar_;
    324   }
    325   bool scroll_affects_scroll_handler() const {
    326     return scroll_affects_scroll_handler_;
    327   }
    328 
    329   bool IsCurrentlyScrolling() const;
    330 
    331   virtual void SetVisible(bool visible);
    332   bool visible() const { return visible_; }
    333 
    334   void SetNeedsCommit() { client_->SetNeedsCommitOnImplThread(); }
    335   void SetNeedsRedraw();
    336 
    337   ManagedMemoryPolicy ActualManagedMemoryPolicy() const;
    338 
    339   size_t memory_allocation_limit_bytes() const;
    340   int memory_allocation_priority_cutoff() const;
    341 
    342   void SetViewportSize(const gfx::Size& device_viewport_size);
    343   gfx::Size device_viewport_size() const { return device_viewport_size_; }
    344 
    345   void SetOverdrawBottomHeight(float overdraw_bottom_height);
    346   float overdraw_bottom_height() const { return overdraw_bottom_height_; }
    347 
    348   void SetOverhangUIResource(UIResourceId overhang_ui_resource_id,
    349                              const gfx::Size& overhang_ui_resource_size);
    350 
    351   void SetDeviceScaleFactor(float device_scale_factor);
    352   float device_scale_factor() const { return device_scale_factor_; }
    353 
    354   const gfx::Transform& DrawTransform() const;
    355 
    356   scoped_ptr<ScrollAndScaleSet> ProcessScrollDeltas();
    357 
    358   bool needs_animate_layers() const {
    359     return !animation_registrar_->active_animation_controllers().empty();
    360   }
    361 
    362   void set_max_memory_needed_bytes(size_t bytes) {
    363     max_memory_needed_bytes_ = bytes;
    364   }
    365 
    366   FrameRateCounter* fps_counter() {
    367     return fps_counter_.get();
    368   }
    369   PaintTimeCounter* paint_time_counter() {
    370     return paint_time_counter_.get();
    371   }
    372   MemoryHistory* memory_history() {
    373     return memory_history_.get();
    374   }
    375   DebugRectHistory* debug_rect_history() {
    376     return debug_rect_history_.get();
    377   }
    378   ResourceProvider* resource_provider() {
    379     return resource_provider_.get();
    380   }
    381   TopControlsManager* top_controls_manager() {
    382     return top_controls_manager_.get();
    383   }
    384   const GlobalStateThatImpactsTilePriority& global_tile_state() {
    385     return global_tile_state_;
    386   }
    387 
    388   Proxy* proxy() const { return proxy_; }
    389 
    390   AnimationRegistrar* animation_registrar() const {
    391     return animation_registrar_.get();
    392   }
    393 
    394   void SetDebugState(const LayerTreeDebugState& new_debug_state);
    395   const LayerTreeDebugState& debug_state() const { return debug_state_; }
    396 
    397   class CC_EXPORT CullRenderPassesWithNoQuads {
    398    public:
    399     bool ShouldRemoveRenderPass(const RenderPassDrawQuad& quad,
    400                                 const FrameData& frame) const;
    401 
    402     // Iterates in draw order, so that when a surface is removed, and its
    403     // target becomes empty, then its target can be removed also.
    404     size_t RenderPassListBegin(const RenderPassList& list) const { return 0; }
    405     size_t RenderPassListEnd(const RenderPassList& list) const {
    406       return list.size();
    407     }
    408     size_t RenderPassListNext(size_t it) const { return it + 1; }
    409   };
    410 
    411   template <typename RenderPassCuller>
    412       static void RemoveRenderPasses(RenderPassCuller culler, FrameData* frame);
    413 
    414   gfx::Vector2dF accumulated_root_overscroll() const {
    415     return accumulated_root_overscroll_;
    416   }
    417 
    418   bool pinch_gesture_active() const { return pinch_gesture_active_; }
    419 
    420   void SetTreePriority(TreePriority priority);
    421 
    422   void UpdateCurrentFrameTime();
    423   void ResetCurrentFrameTimeForNextFrame();
    424   virtual base::TimeTicks CurrentFrameTimeTicks();
    425 
    426   // Expected time between two begin impl frame calls.
    427   base::TimeDelta begin_impl_frame_interval() const {
    428     return begin_impl_frame_interval_;
    429   }
    430 
    431   scoped_ptr<base::Value> AsValue() const { return AsValueWithFrame(NULL); }
    432   scoped_ptr<base::Value> AsValueWithFrame(FrameData* frame) const;
    433   scoped_ptr<base::Value> ActivationStateAsValue() const;
    434 
    435   bool page_scale_animation_active() const { return !!page_scale_animation_; }
    436 
    437   virtual void CreateUIResource(UIResourceId uid,
    438                                 const UIResourceBitmap& bitmap);
    439   // Deletes a UI resource.  May safely be called more than once.
    440   virtual void DeleteUIResource(UIResourceId uid);
    441   void EvictAllUIResources();
    442   bool EvictedUIResourcesExist() const;
    443 
    444   virtual ResourceProvider::ResourceId ResourceIdForUIResource(
    445       UIResourceId uid) const;
    446 
    447   virtual bool IsUIResourceOpaque(UIResourceId uid) const;
    448 
    449   struct UIResourceData {
    450     ResourceProvider::ResourceId resource_id;
    451     gfx::Size size;
    452     bool opaque;
    453   };
    454 
    455   void ScheduleMicroBenchmark(scoped_ptr<MicroBenchmarkImpl> benchmark);
    456 
    457   CompositorFrameMetadata MakeCompositorFrameMetadata() const;
    458   // Viewport rectangle and clip in nonflipped window space.  These rects
    459   // should only be used by Renderer subclasses to populate glViewport/glClip
    460   // and their software-mode equivalents.
    461   gfx::Rect DeviceViewport() const;
    462   gfx::Rect DeviceClip() const;
    463 
    464   // When a SwapPromiseMonitor is created on the impl thread, it calls
    465   // InsertSwapPromiseMonitor() to register itself with LayerTreeHostImpl.
    466   // When the monitor is destroyed, it calls RemoveSwapPromiseMonitor()
    467   // to unregister itself.
    468   void InsertSwapPromiseMonitor(SwapPromiseMonitor* monitor);
    469   void RemoveSwapPromiseMonitor(SwapPromiseMonitor* monitor);
    470 
    471   void RegisterPictureLayerImpl(PictureLayerImpl* layer);
    472   void UnregisterPictureLayerImpl(PictureLayerImpl* layer);
    473 
    474  protected:
    475   LayerTreeHostImpl(
    476       const LayerTreeSettings& settings,
    477       LayerTreeHostImplClient* client,
    478       Proxy* proxy,
    479       RenderingStatsInstrumentation* rendering_stats_instrumentation,
    480       SharedBitmapManager* manager,
    481       int id);
    482 
    483   gfx::SizeF ComputeInnerViewportContainerSize() const;
    484   void UpdateInnerViewportContainerSize();
    485 
    486   // Virtual for testing.
    487   virtual void AnimateLayers(base::TimeTicks monotonic_time);
    488 
    489   // Virtual for testing.
    490   virtual base::TimeDelta LowFrequencyAnimationInterval() const;
    491 
    492   const AnimationRegistrar::AnimationControllerMap&
    493       active_animation_controllers() const {
    494     return animation_registrar_->active_animation_controllers();
    495   }
    496 
    497   bool manage_tiles_needed() const { return tile_priorities_dirty_; }
    498 
    499   LayerTreeHostImplClient* client_;
    500   Proxy* proxy_;
    501 
    502  private:
    503   void CreateAndSetRenderer();
    504   void CreateAndSetTileManager();
    505   void DestroyTileManager();
    506   void ReleaseTreeResources();
    507   void EnforceZeroBudget(bool zero_budget);
    508 
    509   bool UseZeroCopyTextureUpload() const;
    510   bool UseOneCopyTextureUpload() const;
    511 
    512   void ScrollViewportBy(gfx::Vector2dF scroll_delta);
    513   void AnimatePageScale(base::TimeTicks monotonic_time);
    514   void AnimateScrollbars(base::TimeTicks monotonic_time);
    515   void AnimateTopControls(base::TimeTicks monotonic_time);
    516 
    517   gfx::Vector2dF ScrollLayerWithViewportSpaceDelta(
    518       LayerImpl* layer_impl,
    519       float scale_from_viewport_to_screen_space,
    520       const gfx::PointF& viewport_point,
    521       const gfx::Vector2dF& viewport_delta);
    522 
    523   void TrackDamageForAllSurfaces(
    524       LayerImpl* root_draw_layer,
    525       const LayerImplList& render_surface_layer_list);
    526 
    527   void UpdateTileManagerMemoryPolicy(const ManagedMemoryPolicy& policy);
    528 
    529   // This function should only be called from PrepareToDraw, as DidDrawAllLayers
    530   // must be called if this helper function is called.  Returns DRAW_SUCCESS if
    531   // the frame should be drawn.
    532   DrawResult CalculateRenderPasses(FrameData* frame);
    533 
    534   void ClearCurrentlyScrollingLayer();
    535 
    536   bool HandleMouseOverScrollbar(LayerImpl* layer_impl,
    537                                 const gfx::PointF& device_viewport_point);
    538 
    539   void AnimateScrollbarsRecursive(LayerImpl* layer,
    540                                   base::TimeTicks time);
    541 
    542   LayerImpl* FindScrollLayerForDeviceViewportPoint(
    543       const gfx::PointF& device_viewport_point,
    544       InputHandler::ScrollInputType type,
    545       LayerImpl* layer_hit_by_point,
    546       bool* scroll_on_main_thread,
    547       bool* optional_has_ancestor_scroll_handler) const;
    548   float DeviceSpaceDistanceToLayer(const gfx::PointF& device_viewport_point,
    549                                    LayerImpl* layer_impl);
    550   void StartScrollbarFadeRecursive(LayerImpl* layer);
    551   void SetManagedMemoryPolicy(const ManagedMemoryPolicy& policy,
    552                               bool zero_budget);
    553   void EnforceManagedMemoryPolicy(const ManagedMemoryPolicy& policy);
    554 
    555   void DidInitializeVisibleTile();
    556 
    557   void MarkUIResourceNotEvicted(UIResourceId uid);
    558 
    559   void NotifySwapPromiseMonitorsOfSetNeedsRedraw();
    560 
    561   typedef base::hash_map<UIResourceId, UIResourceData>
    562       UIResourceMap;
    563   UIResourceMap ui_resource_map_;
    564 
    565   // Resources that were evicted by EvictAllUIResources. Resources are removed
    566   // from this when they are touched by a create or destroy from the UI resource
    567   // request queue.
    568   std::set<UIResourceId> evicted_ui_resources_;
    569 
    570   scoped_ptr<OutputSurface> output_surface_;
    571   scoped_refptr<ContextProvider> offscreen_context_provider_;
    572 
    573   // |resource_provider_| and |tile_manager_| can be NULL, e.g. when using tile-
    574   // free rendering - see OutputSurface::ForcedDrawToSoftwareDevice().
    575   scoped_ptr<ResourceProvider> resource_provider_;
    576   scoped_ptr<TileManager> tile_manager_;
    577   bool use_gpu_rasterization_;
    578   scoped_ptr<RasterWorkerPool> raster_worker_pool_;
    579   scoped_ptr<ResourcePool> resource_pool_;
    580   scoped_ptr<ResourcePool> staging_resource_pool_;
    581   scoped_ptr<Renderer> renderer_;
    582 
    583   TaskGraphRunner synchronous_task_graph_runner_;
    584   TaskGraphRunner* on_demand_task_graph_runner_;
    585   NamespaceToken on_demand_task_namespace_;
    586 
    587   GlobalStateThatImpactsTilePriority global_tile_state_;
    588 
    589   // Tree currently being drawn.
    590   scoped_ptr<LayerTreeImpl> active_tree_;
    591 
    592   // In impl-side painting mode, tree with possibly incomplete rasterized
    593   // content. May be promoted to active by ActivatePendingTree().
    594   scoped_ptr<LayerTreeImpl> pending_tree_;
    595 
    596   // In impl-side painting mode, inert tree with layers that can be recycled
    597   // by the next sync from the main thread.
    598   scoped_ptr<LayerTreeImpl> recycle_tree_;
    599 
    600   InputHandlerClient* input_handler_client_;
    601   bool did_lock_scrolling_layer_;
    602   bool should_bubble_scrolls_;
    603   bool wheel_scrolling_;
    604   bool scroll_affects_scroll_handler_;
    605   int scroll_layer_id_when_mouse_over_scrollbar_;
    606 
    607   bool tile_priorities_dirty_;
    608 
    609   // The optional delegate for the root layer scroll offset.
    610   LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate_;
    611   LayerTreeSettings settings_;
    612   LayerTreeDebugState debug_state_;
    613   bool visible_;
    614   ManagedMemoryPolicy cached_managed_memory_policy_;
    615 
    616   gfx::Vector2dF accumulated_root_overscroll_;
    617 
    618   bool pinch_gesture_active_;
    619   bool pinch_gesture_end_should_clear_scrolling_layer_;
    620   gfx::Point previous_pinch_anchor_;
    621 
    622   scoped_ptr<TopControlsManager> top_controls_manager_;
    623 
    624   scoped_ptr<PageScaleAnimation> page_scale_animation_;
    625 
    626   // This is used for ticking animations slowly when hidden.
    627   scoped_ptr<LayerTreeHostImplTimeSourceAdapter> time_source_client_adapter_;
    628 
    629   scoped_ptr<FrameRateCounter> fps_counter_;
    630   scoped_ptr<PaintTimeCounter> paint_time_counter_;
    631   scoped_ptr<MemoryHistory> memory_history_;
    632   scoped_ptr<DebugRectHistory> debug_rect_history_;
    633 
    634   scoped_ptr<TextureMailboxDeleter> texture_mailbox_deleter_;
    635 
    636   // The maximum memory that would be used by the prioritized resource
    637   // manager, if there were no limit on memory usage.
    638   size_t max_memory_needed_bytes_;
    639 
    640   bool zero_budget_;
    641 
    642   // Viewport size passed in from the main thread, in physical pixels.  This
    643   // value is the default size for all concepts of physical viewport (draw
    644   // viewport, scrolling viewport and device viewport), but it can be
    645   // overridden.
    646   gfx::Size device_viewport_size_;
    647 
    648   // Conversion factor from CSS pixels to physical pixels when
    649   // pageScaleFactor=1.
    650   float device_scale_factor_;
    651 
    652   // UI resource to use for drawing overhang gutters.
    653   UIResourceId overhang_ui_resource_id_;
    654   gfx::Size overhang_ui_resource_size_;
    655 
    656   // Vertical amount of the viewport size that's known to covered by a
    657   // browser-side UI element, such as an on-screen-keyboard.  This affects
    658   // scrollable size since we want to still be able to scroll to the bottom of
    659   // the page when the keyboard is up.
    660   float overdraw_bottom_height_;
    661 
    662   // Optional top-level constraints that can be set by the OutputSurface.
    663   // - external_transform_ applies a transform above the root layer
    664   // - external_viewport_ is used DrawProperties, tile management and
    665   // glViewport/window projection matrix.
    666   // - external_clip_ specifies a top-level clip rect
    667   // - viewport_rect_for_tile_priority_ is the rect in view space used for
    668   // tiling priority.
    669   gfx::Transform external_transform_;
    670   gfx::Rect external_viewport_;
    671   gfx::Rect external_clip_;
    672   gfx::Rect viewport_rect_for_tile_priority_;
    673   bool resourceless_software_draw_;
    674 
    675   gfx::Rect viewport_damage_rect_;
    676 
    677   base::TimeTicks current_frame_timeticks_;
    678 
    679   // Expected time between two begin impl frame calls.
    680   base::TimeDelta begin_impl_frame_interval_;
    681 
    682   scoped_ptr<AnimationRegistrar> animation_registrar_;
    683 
    684   RenderingStatsInstrumentation* rendering_stats_instrumentation_;
    685   MicroBenchmarkControllerImpl micro_benchmark_controller_;
    686 
    687   bool need_to_update_visible_tiles_before_draw_;
    688 #if DCHECK_IS_ON
    689   bool did_lose_called_;
    690 #endif
    691 
    692   // Optional callback to notify of new tree activations.
    693   base::Closure tree_activation_callback_;
    694 
    695   SharedBitmapManager* shared_bitmap_manager_;
    696   int id_;
    697 
    698   std::set<SwapPromiseMonitor*> swap_promise_monitor_;
    699 
    700   size_t transfer_buffer_memory_limit_;
    701 
    702   std::vector<PictureLayerImpl*> picture_layers_;
    703 
    704   DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImpl);
    705 };
    706 
    707 }  // namespace cc
    708 
    709 #endif  // CC_TREES_LAYER_TREE_HOST_IMPL_H_
    710