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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "ui/gfx/skbitmap_operations.h"
      6 
      7 #include "testing/gtest/include/gtest/gtest.h"
      8 #include "third_party/skia/include/core/SkBitmap.h"
      9 #include "third_party/skia/include/core/SkCanvas.h"
     10 #include "third_party/skia/include/core/SkColorPriv.h"
     11 #include "third_party/skia/include/core/SkRect.h"
     12 #include "third_party/skia/include/core/SkRegion.h"
     13 #include "third_party/skia/include/core/SkUnPreMultiply.h"
     14 
     15 namespace {
     16 
     17 // Returns true if each channel of the given two colors are "close." This is
     18 // used for comparing colors where rounding errors may cause off-by-one.
     19 inline bool ColorsClose(uint32_t a, uint32_t b) {
     20   return abs(static_cast<int>(SkColorGetB(a) - SkColorGetB(b))) <= 2 &&
     21          abs(static_cast<int>(SkColorGetG(a) - SkColorGetG(b))) <= 2 &&
     22          abs(static_cast<int>(SkColorGetR(a) - SkColorGetR(b))) <= 2 &&
     23          abs(static_cast<int>(SkColorGetA(a) - SkColorGetA(b))) <= 2;
     24 }
     25 
     26 inline bool MultipliedColorsClose(uint32_t a, uint32_t b) {
     27   return ColorsClose(SkUnPreMultiply::PMColorToColor(a),
     28                      SkUnPreMultiply::PMColorToColor(b));
     29 }
     30 
     31 bool BitmapsClose(const SkBitmap& a, const SkBitmap& b) {
     32   SkAutoLockPixels a_lock(a);
     33   SkAutoLockPixels b_lock(b);
     34 
     35   for (int y = 0; y < a.height(); y++) {
     36     for (int x = 0; x < a.width(); x++) {
     37       SkColor a_pixel = *a.getAddr32(x, y);
     38       SkColor b_pixel = *b.getAddr32(x, y);
     39       if (!ColorsClose(a_pixel, b_pixel))
     40         return false;
     41     }
     42   }
     43   return true;
     44 }
     45 
     46 void FillDataToBitmap(int w, int h, SkBitmap* bmp) {
     47   bmp->setConfig(SkBitmap::kARGB_8888_Config, w, h);
     48   bmp->allocPixels();
     49 
     50   unsigned char* src_data =
     51       reinterpret_cast<unsigned char*>(bmp->getAddr32(0, 0));
     52   for (int i = 0; i < w * h; i++) {
     53     src_data[i * 4 + 0] = static_cast<unsigned char>(i % 255);
     54     src_data[i * 4 + 1] = static_cast<unsigned char>(i % 255);
     55     src_data[i * 4 + 2] = static_cast<unsigned char>(i % 255);
     56     src_data[i * 4 + 3] = static_cast<unsigned char>(i % 255);
     57   }
     58 }
     59 
     60 // The reference (i.e., old) implementation of |CreateHSLShiftedBitmap()|.
     61 SkBitmap ReferenceCreateHSLShiftedBitmap(
     62     const SkBitmap& bitmap,
     63     color_utils::HSL hsl_shift) {
     64   SkBitmap shifted;
     65   shifted.setConfig(SkBitmap::kARGB_8888_Config, bitmap.width(),
     66                     bitmap.height());
     67   shifted.allocPixels();
     68   shifted.eraseARGB(0, 0, 0, 0);
     69 
     70   SkAutoLockPixels lock_bitmap(bitmap);
     71   SkAutoLockPixels lock_shifted(shifted);
     72 
     73   // Loop through the pixels of the original bitmap.
     74   for (int y = 0; y < bitmap.height(); ++y) {
     75     SkPMColor* pixels = bitmap.getAddr32(0, y);
     76     SkPMColor* tinted_pixels = shifted.getAddr32(0, y);
     77 
     78     for (int x = 0; x < bitmap.width(); ++x) {
     79       tinted_pixels[x] = SkPreMultiplyColor(color_utils::HSLShift(
     80           SkUnPreMultiply::PMColorToColor(pixels[x]), hsl_shift));
     81     }
     82   }
     83 
     84   return shifted;
     85 }
     86 
     87 }  // namespace
     88 
     89 // Invert bitmap and verify the each pixel is inverted and the alpha value is
     90 // not changed.
     91 TEST(SkBitmapOperationsTest, CreateInvertedBitmap) {
     92   int src_w = 16, src_h = 16;
     93   SkBitmap src;
     94   src.setConfig(SkBitmap::kARGB_8888_Config, src_w, src_h);
     95   src.allocPixels();
     96 
     97   for (int y = 0; y < src_h; y++) {
     98     for (int x = 0; x < src_w; x++) {
     99       int i = y * src_w + x;
    100       *src.getAddr32(x, y) =
    101           SkColorSetARGB((255 - i) % 255, i % 255, i * 4 % 255, 0);
    102     }
    103   }
    104 
    105   SkBitmap inverted = SkBitmapOperations::CreateInvertedBitmap(src);
    106   SkAutoLockPixels src_lock(src);
    107   SkAutoLockPixels inverted_lock(inverted);
    108 
    109   for (int y = 0; y < src_h; y++) {
    110     for (int x = 0; x < src_w; x++) {
    111       int i = y * src_w + x;
    112       EXPECT_EQ(static_cast<unsigned int>((255 - i) % 255),
    113                 SkColorGetA(*inverted.getAddr32(x, y)));
    114       EXPECT_EQ(static_cast<unsigned int>(255 - (i % 255)),
    115                 SkColorGetR(*inverted.getAddr32(x, y)));
    116       EXPECT_EQ(static_cast<unsigned int>(255 - (i * 4 % 255)),
    117                 SkColorGetG(*inverted.getAddr32(x, y)));
    118       EXPECT_EQ(static_cast<unsigned int>(255),
    119                 SkColorGetB(*inverted.getAddr32(x, y)));
    120     }
    121   }
    122 }
    123 
    124 // Blend two bitmaps together at 50% alpha and verify that the result
    125 // is the middle-blend of the two.
    126 TEST(SkBitmapOperationsTest, CreateBlendedBitmap) {
    127   int src_w = 16, src_h = 16;
    128   SkBitmap src_a;
    129   src_a.setConfig(SkBitmap::kARGB_8888_Config, src_w, src_h);
    130   src_a.allocPixels();
    131 
    132   SkBitmap src_b;
    133   src_b.setConfig(SkBitmap::kARGB_8888_Config, src_w, src_h);
    134   src_b.allocPixels();
    135 
    136   for (int y = 0, i = 0; y < src_h; y++) {
    137     for (int x = 0; x < src_w; x++) {
    138       *src_a.getAddr32(x, y) = SkColorSetARGB(255, 0, i * 2 % 255, i % 255);
    139       *src_b.getAddr32(x, y) =
    140           SkColorSetARGB((255 - i) % 255, i % 255, i * 4 % 255, 0);
    141       i++;
    142     }
    143   }
    144 
    145   // Shift to red.
    146   SkBitmap blended = SkBitmapOperations::CreateBlendedBitmap(
    147     src_a, src_b, 0.5);
    148   SkAutoLockPixels srca_lock(src_a);
    149   SkAutoLockPixels srcb_lock(src_b);
    150   SkAutoLockPixels blended_lock(blended);
    151 
    152   for (int y = 0; y < src_h; y++) {
    153     for (int x = 0; x < src_w; x++) {
    154       int i = y * src_w + x;
    155       EXPECT_EQ(static_cast<unsigned int>((255 + ((255 - i) % 255)) / 2),
    156                 SkColorGetA(*blended.getAddr32(x, y)));
    157       EXPECT_EQ(static_cast<unsigned int>(i % 255 / 2),
    158                 SkColorGetR(*blended.getAddr32(x, y)));
    159       EXPECT_EQ((static_cast<unsigned int>((i * 2) % 255 + (i * 4) % 255) / 2),
    160                 SkColorGetG(*blended.getAddr32(x, y)));
    161       EXPECT_EQ(static_cast<unsigned int>(i % 255 / 2),
    162                 SkColorGetB(*blended.getAddr32(x, y)));
    163     }
    164   }
    165 }
    166 
    167 // Test our masking functions.
    168 TEST(SkBitmapOperationsTest, CreateMaskedBitmap) {
    169   int src_w = 16, src_h = 16;
    170 
    171   SkBitmap src;
    172   FillDataToBitmap(src_w, src_h, &src);
    173 
    174   // Generate alpha mask
    175   SkBitmap alpha;
    176   alpha.setConfig(SkBitmap::kARGB_8888_Config, src_w, src_h);
    177   alpha.allocPixels();
    178   for (int y = 0, i = 0; y < src_h; y++) {
    179     for (int x = 0; x < src_w; x++) {
    180       *alpha.getAddr32(x, y) = SkColorSetARGB((i + 128) % 255,
    181                                               (i + 128) % 255,
    182                                               (i + 64) % 255,
    183                                               (i + 0) % 255);
    184       i++;
    185     }
    186   }
    187 
    188   SkBitmap masked = SkBitmapOperations::CreateMaskedBitmap(src, alpha);
    189 
    190   SkAutoLockPixels src_lock(src);
    191   SkAutoLockPixels alpha_lock(alpha);
    192   SkAutoLockPixels masked_lock(masked);
    193   for (int y = 0; y < src_h; y++) {
    194     for (int x = 0; x < src_w; x++) {
    195       // Test that the alpha is equal.
    196       SkColor src_pixel = SkUnPreMultiply::PMColorToColor(*src.getAddr32(x, y));
    197       SkColor alpha_pixel =
    198           SkUnPreMultiply::PMColorToColor(*alpha.getAddr32(x, y));
    199       SkColor masked_pixel = *masked.getAddr32(x, y);
    200 
    201       int alpha_value = SkAlphaMul(SkColorGetA(src_pixel),
    202                                    SkAlpha255To256(SkColorGetA(alpha_pixel)));
    203       int alpha_value_256 = SkAlpha255To256(alpha_value);
    204       SkColor expected_pixel = SkColorSetARGB(
    205           alpha_value,
    206           SkAlphaMul(SkColorGetR(src_pixel), alpha_value_256),
    207           SkAlphaMul(SkColorGetG(src_pixel), alpha_value_256),
    208           SkAlphaMul(SkColorGetB(src_pixel), alpha_value_256));
    209 
    210       EXPECT_EQ(expected_pixel, masked_pixel);
    211     }
    212   }
    213 }
    214 
    215 // Make sure that when shifting a bitmap without any shift parameters,
    216 // the end result is close enough to the original (rounding errors
    217 // notwithstanding).
    218 TEST(SkBitmapOperationsTest, CreateHSLShiftedBitmapToSame) {
    219   int src_w = 16, src_h = 16;
    220   SkBitmap src;
    221   src.setConfig(SkBitmap::kARGB_8888_Config, src_w, src_h);
    222   src.allocPixels();
    223 
    224   for (int y = 0, i = 0; y < src_h; y++) {
    225     for (int x = 0; x < src_w; x++) {
    226       *src.getAddr32(x, y) = SkPreMultiplyColor(SkColorSetARGB((i + 128) % 255,
    227           (i + 128) % 255, (i + 64) % 255, (i + 0) % 255));
    228       i++;
    229     }
    230   }
    231 
    232   color_utils::HSL hsl = { -1, -1, -1 };
    233   SkBitmap shifted = ReferenceCreateHSLShiftedBitmap(src, hsl);
    234 
    235   SkAutoLockPixels src_lock(src);
    236   SkAutoLockPixels shifted_lock(shifted);
    237 
    238   for (int y = 0; y < src_h; y++) {
    239     for (int x = 0; x < src_w; x++) {
    240       SkColor src_pixel = *src.getAddr32(x, y);
    241       SkColor shifted_pixel = *shifted.getAddr32(x, y);
    242       EXPECT_TRUE(MultipliedColorsClose(src_pixel, shifted_pixel)) <<
    243           "source: (a,r,g,b) = (" << SkColorGetA(src_pixel) << "," <<
    244                                      SkColorGetR(src_pixel) << "," <<
    245                                      SkColorGetG(src_pixel) << "," <<
    246                                      SkColorGetB(src_pixel) << "); " <<
    247           "shifted: (a,r,g,b) = (" << SkColorGetA(shifted_pixel) << "," <<
    248                                      SkColorGetR(shifted_pixel) << "," <<
    249                                      SkColorGetG(shifted_pixel) << "," <<
    250                                      SkColorGetB(shifted_pixel) << ")";
    251     }
    252   }
    253 }
    254 
    255 // Shift a blue bitmap to red.
    256 TEST(SkBitmapOperationsTest, CreateHSLShiftedBitmapHueOnly) {
    257   int src_w = 16, src_h = 16;
    258   SkBitmap src;
    259   src.setConfig(SkBitmap::kARGB_8888_Config, src_w, src_h);
    260   src.allocPixels();
    261 
    262   for (int y = 0, i = 0; y < src_h; y++) {
    263     for (int x = 0; x < src_w; x++) {
    264       *src.getAddr32(x, y) = SkColorSetARGB(255, 0, 0, i % 255);
    265       i++;
    266     }
    267   }
    268 
    269   // Shift to red.
    270   color_utils::HSL hsl = { 0, -1, -1 };
    271 
    272   SkBitmap shifted = SkBitmapOperations::CreateHSLShiftedBitmap(src, hsl);
    273 
    274   SkAutoLockPixels src_lock(src);
    275   SkAutoLockPixels shifted_lock(shifted);
    276 
    277   for (int y = 0, i = 0; y < src_h; y++) {
    278     for (int x = 0; x < src_w; x++) {
    279       EXPECT_TRUE(ColorsClose(shifted.getColor(x, y),
    280                               SkColorSetARGB(255, i % 255, 0, 0)));
    281       i++;
    282     }
    283   }
    284 }
    285 
    286 // Validate HSL shift.
    287 TEST(SkBitmapOperationsTest, ValidateHSLShift) {
    288   // Note: 255/51 = 5 (exactly) => 6 including 0!
    289   const int inc = 51;
    290   const int dim = 255 / inc + 1;
    291   SkBitmap src;
    292   src.setConfig(SkBitmap::kARGB_8888_Config, dim*dim, dim*dim);
    293   src.allocPixels();
    294 
    295   for (int a = 0, y = 0; a <= 255; a += inc) {
    296     for (int r = 0; r <= 255; r += inc, y++) {
    297       for (int g = 0, x = 0; g <= 255; g += inc) {
    298         for (int b = 0; b <= 255; b+= inc, x++) {
    299           *src.getAddr32(x, y) =
    300               SkPreMultiplyColor(SkColorSetARGB(a, r, g, b));
    301         }
    302       }
    303     }
    304   }
    305 
    306   // Shhhh. The spec says I should set things to -1 for "no change", but
    307   // actually -0.1 will do. Don't tell anyone I did this.
    308   for (double h = -0.1; h <= 1.0001; h += 0.1) {
    309     for (double s = -0.1; s <= 1.0001; s += 0.1) {
    310       for (double l = -0.1; l <= 1.0001; l += 0.1) {
    311         color_utils::HSL hsl = { h, s, l };
    312         SkBitmap ref_shifted = ReferenceCreateHSLShiftedBitmap(src, hsl);
    313         SkBitmap shifted = SkBitmapOperations::CreateHSLShiftedBitmap(src, hsl);
    314         EXPECT_TRUE(BitmapsClose(ref_shifted, shifted))
    315             << "h = " << h << ", s = " << s << ", l = " << l;
    316       }
    317     }
    318   }
    319 }
    320 
    321 // Test our cropping.
    322 TEST(SkBitmapOperationsTest, CreateCroppedBitmap) {
    323   int src_w = 16, src_h = 16;
    324   SkBitmap src;
    325   FillDataToBitmap(src_w, src_h, &src);
    326 
    327   SkBitmap cropped = SkBitmapOperations::CreateTiledBitmap(src, 4, 4,
    328                                                               8, 8);
    329   ASSERT_EQ(8, cropped.width());
    330   ASSERT_EQ(8, cropped.height());
    331 
    332   SkAutoLockPixels src_lock(src);
    333   SkAutoLockPixels cropped_lock(cropped);
    334   for (int y = 4; y < 12; y++) {
    335     for (int x = 4; x < 12; x++) {
    336       EXPECT_EQ(*src.getAddr32(x, y),
    337                 *cropped.getAddr32(x - 4, y - 4));
    338     }
    339   }
    340 }
    341 
    342 // Test whether our cropping correctly wraps across image boundaries.
    343 TEST(SkBitmapOperationsTest, CreateCroppedBitmapWrapping) {
    344   int src_w = 16, src_h = 16;
    345   SkBitmap src;
    346   FillDataToBitmap(src_w, src_h, &src);
    347 
    348   SkBitmap cropped = SkBitmapOperations::CreateTiledBitmap(
    349       src, src_w / 2, src_h / 2, src_w, src_h);
    350   ASSERT_EQ(src_w, cropped.width());
    351   ASSERT_EQ(src_h, cropped.height());
    352 
    353   SkAutoLockPixels src_lock(src);
    354   SkAutoLockPixels cropped_lock(cropped);
    355   for (int y = 0; y < src_h; y++) {
    356     for (int x = 0; x < src_w; x++) {
    357       EXPECT_EQ(*src.getAddr32(x, y),
    358                 *cropped.getAddr32((x + src_w / 2) % src_w,
    359                                    (y + src_h / 2) % src_h));
    360     }
    361   }
    362 }
    363 
    364 TEST(SkBitmapOperationsTest, DownsampleByTwo) {
    365   // Use an odd-sized bitmap to make sure the edge cases where there isn't a
    366   // 2x2 block of pixels is handled correctly.
    367   // Here's the ARGB example
    368   //
    369   //    50% transparent green             opaque 50% blue           white
    370   //        80008000                         FF000080              FFFFFFFF
    371   //
    372   //    50% transparent red               opaque 50% gray           black
    373   //        80800000                         80808080              FF000000
    374   //
    375   //         black                            white                50% gray
    376   //        FF000000                         FFFFFFFF              FF808080
    377   //
    378   // The result of this computation should be:
    379   //        A0404040  FF808080
    380   //        FF808080  FF808080
    381   SkBitmap input;
    382   input.setConfig(SkBitmap::kARGB_8888_Config, 3, 3);
    383   input.allocPixels();
    384 
    385   // The color order may be different, but we don't care (the channels are
    386   // trated the same).
    387   *input.getAddr32(0, 0) = 0x80008000;
    388   *input.getAddr32(1, 0) = 0xFF000080;
    389   *input.getAddr32(2, 0) = 0xFFFFFFFF;
    390   *input.getAddr32(0, 1) = 0x80800000;
    391   *input.getAddr32(1, 1) = 0x80808080;
    392   *input.getAddr32(2, 1) = 0xFF000000;
    393   *input.getAddr32(0, 2) = 0xFF000000;
    394   *input.getAddr32(1, 2) = 0xFFFFFFFF;
    395   *input.getAddr32(2, 2) = 0xFF808080;
    396 
    397   SkBitmap result = SkBitmapOperations::DownsampleByTwo(input);
    398   EXPECT_EQ(2, result.width());
    399   EXPECT_EQ(2, result.height());
    400 
    401   // Some of the values are off-by-one due to rounding.
    402   SkAutoLockPixels lock(result);
    403   EXPECT_EQ(0x9f404040, *result.getAddr32(0, 0));
    404   EXPECT_EQ(0xFF7f7f7f, *result.getAddr32(1, 0));
    405   EXPECT_EQ(0xFF7f7f7f, *result.getAddr32(0, 1));
    406   EXPECT_EQ(0xFF808080, *result.getAddr32(1, 1));
    407 }
    408 
    409 // Test edge cases for DownsampleByTwo.
    410 TEST(SkBitmapOperationsTest, DownsampleByTwoSmall) {
    411   SkPMColor reference = 0xFF4080FF;
    412 
    413   // Test a 1x1 bitmap.
    414   SkBitmap one_by_one;
    415   one_by_one.setConfig(SkBitmap::kARGB_8888_Config, 1, 1);
    416   one_by_one.allocPixels();
    417   *one_by_one.getAddr32(0, 0) = reference;
    418   SkBitmap result = SkBitmapOperations::DownsampleByTwo(one_by_one);
    419   SkAutoLockPixels lock1(result);
    420   EXPECT_EQ(1, result.width());
    421   EXPECT_EQ(1, result.height());
    422   EXPECT_EQ(reference, *result.getAddr32(0, 0));
    423 
    424   // Test an n by 1 bitmap.
    425   SkBitmap one_by_n;
    426   one_by_n.setConfig(SkBitmap::kARGB_8888_Config, 300, 1);
    427   one_by_n.allocPixels();
    428   result = SkBitmapOperations::DownsampleByTwo(one_by_n);
    429   SkAutoLockPixels lock2(result);
    430   EXPECT_EQ(300, result.width());
    431   EXPECT_EQ(1, result.height());
    432 
    433   // Test a 1 by n bitmap.
    434   SkBitmap n_by_one;
    435   n_by_one.setConfig(SkBitmap::kARGB_8888_Config, 1, 300);
    436   n_by_one.allocPixels();
    437   result = SkBitmapOperations::DownsampleByTwo(n_by_one);
    438   SkAutoLockPixels lock3(result);
    439   EXPECT_EQ(1, result.width());
    440   EXPECT_EQ(300, result.height());
    441 
    442   // Test an empty bitmap
    443   SkBitmap empty;
    444   result = SkBitmapOperations::DownsampleByTwo(empty);
    445   EXPECT_TRUE(result.isNull());
    446   EXPECT_EQ(0, result.width());
    447   EXPECT_EQ(0, result.height());
    448 }
    449 
    450 // Here we assume DownsampleByTwo works correctly (it's tested above) and
    451 // just make sure that the wrapper function does the right thing.
    452 TEST(SkBitmapOperationsTest, DownsampleByTwoUntilSize) {
    453   // First make sure a "too small" bitmap doesn't get modified at all.
    454   SkBitmap too_small;
    455   too_small.setConfig(SkBitmap::kARGB_8888_Config, 10, 10);
    456   too_small.allocPixels();
    457   SkBitmap result = SkBitmapOperations::DownsampleByTwoUntilSize(
    458       too_small, 16, 16);
    459   EXPECT_EQ(10, result.width());
    460   EXPECT_EQ(10, result.height());
    461 
    462   // Now make sure giving it a 0x0 target returns something reasonable.
    463   result = SkBitmapOperations::DownsampleByTwoUntilSize(too_small, 0, 0);
    464   EXPECT_EQ(1, result.width());
    465   EXPECT_EQ(1, result.height());
    466 
    467   // Test multiple steps of downsampling.
    468   SkBitmap large;
    469   large.setConfig(SkBitmap::kARGB_8888_Config, 100, 43);
    470   large.allocPixels();
    471   result = SkBitmapOperations::DownsampleByTwoUntilSize(large, 6, 6);
    472 
    473   // The result should be divided in half 100x43 -> 50x22 -> 25x11
    474   EXPECT_EQ(25, result.width());
    475   EXPECT_EQ(11, result.height());
    476 }
    477 
    478 TEST(SkBitmapOperationsTest, UnPreMultiply) {
    479   SkBitmap input;
    480   input.setConfig(SkBitmap::kARGB_8888_Config, 2, 2);
    481   input.allocPixels();
    482 
    483   // Set PMColors into the bitmap
    484   *input.getAddr32(0, 0) = SkPackARGB32NoCheck(0x80, 0x00, 0x00, 0x00);
    485   *input.getAddr32(1, 0) = SkPackARGB32NoCheck(0x80, 0x80, 0x80, 0x80);
    486   *input.getAddr32(0, 1) = SkPackARGB32NoCheck(0xFF, 0x00, 0xCC, 0x88);
    487   *input.getAddr32(1, 1) = SkPackARGB32NoCheck(0x00, 0x00, 0xCC, 0x88);
    488 
    489   SkBitmap result = SkBitmapOperations::UnPreMultiply(input);
    490   EXPECT_EQ(2, result.width());
    491   EXPECT_EQ(2, result.height());
    492 
    493   SkAutoLockPixels lock(result);
    494   EXPECT_EQ(0x80000000, *result.getAddr32(0, 0));
    495   EXPECT_EQ(0x80FFFFFF, *result.getAddr32(1, 0));
    496   EXPECT_EQ(0xFF00CC88, *result.getAddr32(0, 1));
    497   EXPECT_EQ(0x00000000u, *result.getAddr32(1, 1));  // "Division by zero".
    498 }
    499 
    500 TEST(SkBitmapOperationsTest, CreateTransposedBitmap) {
    501   SkBitmap input;
    502   input.setConfig(SkBitmap::kARGB_8888_Config, 2, 3);
    503   input.allocPixels();
    504 
    505   for (int x = 0; x < input.width(); ++x) {
    506     for (int y = 0; y < input.height(); ++y) {
    507       *input.getAddr32(x, y) = x * input.width() + y;
    508     }
    509   }
    510 
    511   SkBitmap result = SkBitmapOperations::CreateTransposedBitmap(input);
    512   EXPECT_EQ(3, result.width());
    513   EXPECT_EQ(2, result.height());
    514 
    515   SkAutoLockPixels lock(result);
    516   for (int x = 0; x < input.width(); ++x) {
    517     for (int y = 0; y < input.height(); ++y) {
    518       EXPECT_EQ(*input.getAddr32(x, y), *result.getAddr32(y, x));
    519     }
    520   }
    521 }
    522 
    523 // Check that Rotate provides the desired results
    524 TEST(SkBitmapOperationsTest, RotateImage) {
    525   const int src_w = 6, src_h = 4;
    526   SkBitmap src;
    527   // Create a simple 4 color bitmap:
    528   // RRRBBB
    529   // RRRBBB
    530   // GGGYYY
    531   // GGGYYY
    532   src.setConfig(SkBitmap::kARGB_8888_Config, src_w, src_h);
    533   src.allocPixels();
    534 
    535   SkCanvas canvas(src);
    536   src.eraseARGB(0, 0, 0, 0);
    537   SkRegion region;
    538 
    539   region.setRect(0, 0, src_w / 2, src_h / 2);
    540   canvas.setClipRegion(region);
    541   // This region is a semi-transparent red to test non-opaque pixels.
    542   canvas.drawColor(0x1FFF0000, SkXfermode::kSrc_Mode);
    543   region.setRect(src_w / 2, 0, src_w, src_h / 2);
    544   canvas.setClipRegion(region);
    545   canvas.drawColor(SK_ColorBLUE, SkXfermode::kSrc_Mode);
    546   region.setRect(0, src_h / 2, src_w / 2, src_h);
    547   canvas.setClipRegion(region);
    548   canvas.drawColor(SK_ColorGREEN, SkXfermode::kSrc_Mode);
    549   region.setRect(src_w / 2, src_h / 2, src_w, src_h);
    550   canvas.setClipRegion(region);
    551   canvas.drawColor(SK_ColorYELLOW, SkXfermode::kSrc_Mode);
    552   canvas.flush();
    553 
    554   SkBitmap rotate90, rotate180, rotate270;
    555   rotate90 = SkBitmapOperations::Rotate(src,
    556                                         SkBitmapOperations::ROTATION_90_CW);
    557   rotate180 = SkBitmapOperations::Rotate(src,
    558                                          SkBitmapOperations::ROTATION_180_CW);
    559   rotate270 = SkBitmapOperations::Rotate(src,
    560                                          SkBitmapOperations::ROTATION_270_CW);
    561 
    562   ASSERT_EQ(rotate90.width(), src.height());
    563   ASSERT_EQ(rotate90.height(), src.width());
    564   ASSERT_EQ(rotate180.width(), src.width());
    565   ASSERT_EQ(rotate180.height(), src.height());
    566   ASSERT_EQ(rotate270.width(), src.height());
    567   ASSERT_EQ(rotate270.height(), src.width());
    568 
    569   SkAutoLockPixels lock_src(src);
    570   SkAutoLockPixels lock_90(rotate90);
    571   SkAutoLockPixels lock_180(rotate180);
    572   SkAutoLockPixels lock_270(rotate270);
    573 
    574   for (int x=0; x < src_w; ++x) {
    575     for (int y=0; y < src_h; ++y) {
    576       ASSERT_EQ(*src.getAddr32(x,y), *rotate90.getAddr32(src_h - (y+1),x));
    577       ASSERT_EQ(*src.getAddr32(x,y), *rotate270.getAddr32(y, src_w - (x+1)));
    578       ASSERT_EQ(*src.getAddr32(x,y),
    579                 *rotate180.getAddr32(src_w - (x+1), src_h - (y+1)));
    580     }
    581   }
    582 }
    583