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Searched
defs:point_in_screen
(Results
1 - 2
of
2
) sorted by null
/external/chromium_org/ash/display/
mouse_cursor_event_filter.cc
119
// the
point_in_screen
, which is outside of the root window.
120
void MoveCursorTo(aura::Window* root, const gfx::Point&
point_in_screen
) {
121
gfx::Point point_in_native =
point_in_screen
;
248
gfx::Point
point_in_screen
= event->location();
local
250
wm::ConvertPointToScreen(target, &
point_in_screen
);
252
return WarpMouseCursorInNativeCoords(point_in_native,
point_in_screen
);
254
gfx::Point
point_in_screen
(event->location());
256
wm::ConvertPointToScreen(target, &
point_in_screen
);
258
point_in_screen
);
264
const gfx::Point&
point_in_screen
) {
[
all
...]
display_controller.cc
507
gfx::Point
point_in_screen
= Shell::GetScreen()->GetCursorScreenPoint();
local
531
int64 distance_squared = (center -
point_in_screen
).LengthSquared();
680
gfx::Point
point_in_screen
= screen->GetCursorScreenPoint();
local
681
gfx::Display display = screen->GetDisplayNearestPoint(
point_in_screen
);
686
client->ConvertPointFromScreen(root_window, &
point_in_screen
);
687
root_window->GetHost()->ConvertPointToNativeScreen(&
point_in_screen
);
688
cursor_location_in_native_coords_for_restore_ =
point_in_screen
;
Completed in 1243 milliseconds