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    Searched defs:update_rect (Results 1 - 5 of 5) sorted by null

  /external/chromium_org/cc/test/
tiled_layer_test_common.h 116 gfx::RectF update_rect() { return update_rect_; } function in class:cc::FakeTiledLayer
test_web_graphics_context_3d.h 347 gfx::Rect update_rect() const { return update_rect_; } function in class:cc::TestWebGraphicsContext3D
  /external/chromium_org/ui/aura/
window_tree_host_win.cc 215 RECT update_rect = {0}; local
216 if (GetUpdateRect(hwnd(), &update_rect, FALSE))
217 damage_rect = gfx::Rect(update_rect);
  /external/chromium_org/cc/layers/
layer_impl.h 455 void SetUpdateRect(const gfx::RectF& update_rect);
457 const gfx::RectF& update_rect() const { return update_rect_; } function in class:cc::LayerImpl
tiled_layer.cc 54 update_rect = gfx::Rect();
61 // will be valid for this frame. dirty_rect is copied into update_rect so we
65 update_rect = dirty_rect;
70 gfx::Rect update_rect; member in class:cc::UpdatableTile
338 gfx::Rect update_rect; local
341 &update_rect, &paint_rect, left, top, right, bottom, ignore_occlusions);
348 update_rect, paint_rect, left, top, right, bottom, queue, occlusion);
413 void TiledLayer::MarkTilesForUpdate(gfx::Rect* update_rect,
431 update_rect->Union(tile->dirty_rect);
457 void TiledLayer::UpdateTileTextures(const gfx::Rect& update_rect,
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