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    Searched refs:BackgroundBleedAvoidance (Results 1 - 8 of 8) sorted by null

  /external/chromium_org/third_party/WebKit/Source/core/rendering/
RenderBoxModelObject.h 39 enum BackgroundBleedAvoidance {
164 void paintBorder(const PaintInfo&, const LayoutRect&, const RenderStyle*, BackgroundBleedAvoidance = BackgroundBleedNone, bool includeLogicalLeftEdge = true, bool includeLogicalRightEdge = true);
167 void paintFillLayerExtended(const PaintInfo&, const Color&, const FillLayer*, const LayoutRect&, BackgroundBleedAvoidance, InlineFlowBox* = 0, const LayoutSize& = LayoutSize(), CompositeOperator = CompositeSourceOver, RenderObject* backgroundObject = 0);
169 virtual bool boxShadowShouldBeAppliedToBackground(BackgroundBleedAvoidance, InlineFlowBox* = 0) const;
258 RoundedRect backgroundRoundedRectAdjustedForBleedAvoidance(GraphicsContext*, const LayoutRect&, BackgroundBleedAvoidance, InlineFlowBox*, const LayoutSize&, bool includeLogicalLeftEdge, bool includeLogicalRightEdge) const;
259 LayoutRect borderInnerRectAdjustedForBleedAvoidance(GraphicsContext*, const LayoutRect&, BackgroundBleedAvoidance) const;
324 const Path*, BackgroundBleedAvoidance, bool includeLogicalLeftEdge, bool includeLogicalRightEdge, bool antialias, const Color* overrideColor = 0);
326 const class BorderEdge[], BorderEdgeFlags, BackgroundBleedAvoidance, bool includeLogicalLeftEdge, bool includeLogicalRightEdge, bool antialias = false);
328 const IntPoint& innerBorderAdjustment, const class BorderEdge[], BorderEdgeFlags, BackgroundBleedAvoidance,
332 Color, EBorderStyle, BackgroundBleedAvoidance, bool includeLogicalLeftEdge, bool includeLogicalRightEdge)
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RenderImage.h 101 virtual bool boxShadowShouldBeAppliedToBackground(BackgroundBleedAvoidance, InlineFlowBox*) const OVERRIDE FINAL;
RenderBox.h     [all...]
RenderTableCell.h 238 virtual bool boxShadowShouldBeAppliedToBackground(BackgroundBleedAvoidance, InlineFlowBox*) const OVERRIDE;
RenderBoxModelObject.cpp 488 LayoutRect RenderBoxModelObject::borderInnerRectAdjustedForBleedAvoidance(GraphicsContext* context, const LayoutRect& rect, BackgroundBleedAvoidance bleedAvoidance) const
494 RoundedRect RenderBoxModelObject::backgroundRoundedRectAdjustedForBleedAvoidance(GraphicsContext* context, const LayoutRect& borderRect, BackgroundBleedAvoidance bleedAvoidance, InlineFlowBox* box, const LayoutSize& boxSize, bool includeLogicalLeftEdge, bool includeLogicalRightEdge) const
522 BackgroundBleedAvoidance bleedAvoidance, InlineFlowBox* box, const LayoutSize& boxSize, CompositeOperator op, RenderObject* backgroundObject)
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RenderImage.cpp 464 bool RenderImage::boxShadowShouldBeAppliedToBackground(BackgroundBleedAvoidance bleedAvoidance, InlineFlowBox*) const
RenderBox.cpp     [all...]
RenderTableCell.cpp     [all...]

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